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stickers, charms, nametag
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@@ -165,6 +165,8 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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private ulong _nextItemId = MinimumCustomItemId;
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public static readonly bool IsWindows = RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
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private ConcurrentDictionary<int, ConcurrentDictionary<int, float>> temporaryPlayerWeaponWear = new ConcurrentDictionary<int, ConcurrentDictionary<int, float>>();
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public WeaponPaintsConfig Config { get; set; } = new();
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
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