- Changed data loading to non-block main thread
- Additional check for empty agent
This commit is contained in:
Dawid Bepierszcz
2024-03-11 11:10:25 +01:00
parent ad8e51a403
commit ced010645d
5 changed files with 49 additions and 30 deletions

View File

@@ -1,6 +1,7 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Entities;
namespace WeaponPaints
{
@@ -26,34 +27,25 @@ namespace WeaponPaints
try
{
List<Task> tasks = new List<Task>();
if (Config.Additional.SkinEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
}
if (Config.Additional.KnifeEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
}
if (Config.Additional.GloveEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
}
if (Config.Additional.AgentEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetAgentFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
}
Task.WaitAll(tasks.ToArray());
}
catch (AggregateException ex)
catch (AggregateException)
{
// Handle the exception
foreach (var innerException in ex.InnerExceptions)
{
Console.WriteLine($"An error occurred for player {player}: {innerException.Message}");
}
}
return HookResult.Continue;
@@ -160,7 +152,8 @@ namespace WeaponPaints
return;
}
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefIndex)) return;
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefIndex) || gPlayerWeaponsInfo[player.Slot][weaponDefIndex].Paint == 0) return;
WeaponInfo weaponInfo = gPlayerWeaponsInfo[player.Slot][weaponDefIndex];
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
weapon.AttributeManager.Item.ItemID = 16384;
@@ -266,7 +259,30 @@ namespace WeaponPaints
var weapon = new CBasePlayerWeapon(entity.Handle);
if (weapon == null || !weapon.IsValid || weapon.OwnerEntity.Value == null) return;
CCSPlayerController? player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
SteamID? _steamid = (SteamID)weapon.OriginalOwnerXuidLow;
CCSWeaponBaseGun gun = weapon.As<CCSWeaponBaseGun>();
CCSPlayerController? player = null;
try
{
if (_steamid != null && _steamid.IsValid())
{
player = Utilities.GetPlayers().Where(p => p is not null && p.IsValid && p.SteamID == _steamid.SteamId64).FirstOrDefault();
if (player == null)
player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
}
else
player = Utilities.GetPlayerFromIndex((int)weapon.OwnerEntity.Index) ?? Utilities.GetPlayerFromIndex((int)gun.OwnerEntity.Value!.Index);
if (player == null || string.IsNullOrEmpty(player?.PlayerName)) return;
}
catch (Exception)
{
return;
}
if (player is null || !player.IsValid || !Utility.IsPlayerValid(player)) return;
GivePlayerWeaponSkin(player, weapon);