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https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-03-02 06:10:45 +00:00
1.3i
- Updated css - Minor changes
This commit is contained in:
14
Events.cs
14
Events.cs
@@ -40,9 +40,14 @@ namespace WeaponPaints
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.UserId == null) return;
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.Index);
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g_playersKnife.TryRemove((int)player.Index, out _);
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if (Config.Additional.SkinEnabled)
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gPlayerWeaponsInfo.Remove((int)player.Index);
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{
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if (gPlayerWeaponsInfo.TryRemove((int)player.Index, out var innerDictionary))
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{
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innerDictionary.Clear();
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}
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}
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if (commandsCooldown.ContainsKey((int)player.UserId))
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{
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commandsCooldown.Remove((int)player.UserId);
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@@ -52,7 +57,8 @@ namespace WeaponPaints
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private void OnEntityCreated(CEntityInstance entity)
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{
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if (!Config.Additional.SkinEnabled) return;
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var designerName = entity.DesignerName;
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if (entity == null || !entity.IsValid || string.IsNullOrEmpty(entity.DesignerName)) return;
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string designerName = entity.DesignerName;
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if (!weaponList.ContainsKey(designerName)) return;
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bool isKnife = false;
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var weapon = new CBasePlayerWeapon(entity.Handle);
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@@ -229,7 +235,7 @@ namespace WeaponPaints
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid || player.IsBot)
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if (player == null || !player.IsValid)
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{
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return HookResult.Continue;
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}
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