mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-28 05:31:07 +00:00
1.6a
- Major changes - Better sql stuff - Temp fix for crashes on skins reload
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@@ -4,6 +4,7 @@ using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Modules.Cvars;
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using Microsoft.Extensions.Localization;
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using Microsoft.Extensions.Logging;
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using MySqlConnector;
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using Newtonsoft.Json.Linq;
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using System.Collections.Concurrent;
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@@ -84,7 +85,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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internal Uri GlobalShareApi = new("https://weaponpaints.fun/api.php");
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internal int GlobalShareServerId = 0;
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internal static Dictionary<int, DateTime> commandsCooldown = new Dictionary<int, DateTime>();
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private string DatabaseConnectionString = string.Empty;
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internal static Database? _database;
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//private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
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public static Dictionary<int, string> weaponDefindex { get; } = new Dictionary<int, string>
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{
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@@ -149,7 +150,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleVersion => "1.5a";
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public override string ModuleVersion => "1.6a";
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public static WeaponPaintsConfig GetWeaponPaintsConfig()
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{
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@@ -158,27 +159,18 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public override void Load(bool hotReload)
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{
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if (!Config.GlobalShare)
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{
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DatabaseConnectionString = Utility.BuildDatabaseConnectionString();
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Utility.TestDatabaseConnection();
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}
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if (hotReload)
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if (hotReload && weaponSync != null)
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{
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OnMapStart(string.Empty);
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List<CCSPlayerController> players = Utilities.GetPlayers();
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foreach (CCSPlayerController player in players)
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foreach (var player in Utilities.GetPlayers())
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{
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) continue;
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//if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
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if (weaponSync == null || player is null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected)
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continue;
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if (gPlayerWeaponsInfo.ContainsKey((int)player.Index))
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gPlayerWeaponsInfo.TryRemove((int)player.Index, out _);
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if (g_playersKnife.ContainsKey((int)player.Index))
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g_playersKnife.TryRemove((int)player.Index, out _);
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g_knifePickupCount[(int)player.Index] = 0;
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gPlayerWeaponsInfo.TryRemove((int)player.Index, out _);
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g_playersKnife.TryRemove((int)player.Index, out _);
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PlayerInfo playerInfo = new PlayerInfo
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{
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@@ -189,15 +181,12 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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if (Config.Additional.SkinEnabled && weaponSync != null)
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if (Config.Additional.SkinEnabled)
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_ = weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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if (Config.Additional.KnifeEnabled)
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_ = weaponSync.GetKnifeFromDatabase(playerInfo);
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g_knifePickupCount[(int)player!.Index] = 0;
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}
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}
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if (Config.Additional.KnifeEnabled)
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SetupKnifeMenu();
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if (Config.Additional.SkinEnabled)
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@@ -218,6 +207,22 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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Logger.LogError("You need to setup Database credentials in config!");
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throw new Exception("[WeaponPaints] You need to setup Database credentials in config!");
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}
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/*
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DatabaseConnectionString = Utility.BuildDatabaseConnectionString();
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Utility.TestDatabaseConnection();
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*/
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var builder = new MySqlConnectionStringBuilder
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{
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Server = config.DatabaseHost,
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UserID = config.DatabaseUser,
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Password = config.DatabasePassword,
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Database = config.DatabaseName,
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Port = (uint)config.DatabasePort,
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Pooling = true
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};
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_database = new(builder.ConnectionString);
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}
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Config = config;
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