- Stattrak fix & command
This commit is contained in:
Dawid Bepierszcz
2024-10-20 15:00:13 +02:00
parent 845a40c189
commit e3011c51ae
17 changed files with 96 additions and 19 deletions

View File

@@ -36,6 +36,10 @@ namespace WeaponPaints
weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
weapon.AttributeManager.Item.EntityQuality = 3;
}
else
{
weapon.AttributeManager.Item.EntityQuality = 0;
}
UpdatePlayerEconItemId(weapon.AttributeManager.Item);
@@ -99,7 +103,9 @@ namespace WeaponPaints
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
if (weaponInfo.StatTrak)
{
{
weapon.AttributeManager.Item.EntityQuality = 7;
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);