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https://github.com/Nereziel/cs2-WeaponPaints.git
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3.0a
- Stattrak fix & command
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@@ -36,6 +36,10 @@ namespace WeaponPaints
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weapon.AttributeManager.Item.ItemDefinitionIndex = (ushort)newDefIndex.Key;
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weapon.AttributeManager.Item.EntityQuality = 3;
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}
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else
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{
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weapon.AttributeManager.Item.EntityQuality = 0;
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}
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UpdatePlayerEconItemId(weapon.AttributeManager.Item);
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@@ -99,7 +103,9 @@ namespace WeaponPaints
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "set item texture prefab", weapon.FallbackPaintKit);
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if (weaponInfo.StatTrak)
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{
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{
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weapon.AttributeManager.Item.EntityQuality = 7;
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
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