mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-03-01 05:46:21 +00:00
1.9a
- Removed GlobalShare - More stability
This commit is contained in:
102
WeaponPaints.cs
102
WeaponPaints.cs
@@ -1,7 +1,6 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Modules.Cvars;
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using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
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using Microsoft.Extensions.Localization;
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using Microsoft.Extensions.Logging;
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@@ -79,7 +78,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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internal static IStringLocalizer? _localizer;
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internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
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internal static ConcurrentDictionary<int, string> g_playersKnife = new ConcurrentDictionary<int, string>();
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internal static ConcurrentDictionary<uint, ushort> g_playersGlove = new ConcurrentDictionary<uint, ushort>();
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internal static ConcurrentDictionary<int, ushort> g_playersGlove = new ConcurrentDictionary<int, ushort>();
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internal static ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>>();
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internal static List<JObject> skinsList = new List<JObject>();
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internal static List<JObject> glovesList = new List<JObject>();
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@@ -87,8 +86,6 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public static bool g_bCommandsAllowed = true;
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internal Dictionary<int, string> PlayerWeaponImage = new();
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internal Uri GlobalShareApi = new("https://weaponpaints.fun/api.php");
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internal int GlobalShareServerId = 0;
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internal static Dictionary<int, DateTime> commandsCooldown = new Dictionary<int, DateTime>();
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internal static Database? _database;
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@@ -158,7 +155,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleDescription => "Skin, gloves and knife selector, standalone and web-based";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleVersion => "1.8d";
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public override string ModuleVersion => "1.9a";
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public static WeaponPaintsConfig GetWeaponPaintsConfig()
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{
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@@ -179,25 +176,32 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected)
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continue;
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g_knifePickupCount[(int)player.Index] = 0;
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gPlayerWeaponsInfo.TryRemove((int)player.Index, out _);
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g_playersKnife.TryRemove((int)player.Index, out _);
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g_knifePickupCount[(int)player.Slot] = 0;
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gPlayerWeaponsInfo.TryRemove((int)player.Slot, out _);
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g_playersKnife.TryRemove((int)player.Slot, out _);
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Index = (int)player.Index,
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Slot = player.Slot,
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Index = (int)player.Slot,
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SteamId = player?.SteamID.ToString(),
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Name = player?.PlayerName,
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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if (Config.Additional.SkinEnabled)
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_ = weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
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{
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Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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}
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if (Config.Additional.KnifeEnabled)
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_ = weaponSync.GetKnifeFromDatabase(playerInfo);
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{
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Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo));
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}
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if (Config.Additional.GloveEnabled)
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_ = weaponSync.GetGloveFromDatabase(playerInfo);
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{
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Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo));
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}
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}
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}
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@@ -217,29 +221,26 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public void OnConfigParsed(WeaponPaintsConfig config)
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{
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if (!config.GlobalShare)
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if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
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{
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if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
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{
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Logger.LogError("You need to setup Database credentials in config!");
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throw new Exception("[WeaponPaints] You need to setup Database credentials in config!");
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}
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var builder = new MySqlConnectionStringBuilder
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{
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Server = config.DatabaseHost,
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UserID = config.DatabaseUser,
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Password = config.DatabasePassword,
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Database = config.DatabaseName,
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Port = (uint)config.DatabasePort,
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Pooling = true
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};
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_database = new(builder.ConnectionString);
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_ = Utility.CheckDatabaseTables();
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Logger.LogError("You need to setup Database credentials in config!");
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throw new Exception("[WeaponPaints] You need to setup Database credentials in config!");
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}
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var builder = new MySqlConnectionStringBuilder
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{
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Server = config.DatabaseHost,
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UserID = config.DatabaseUser,
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Password = config.DatabasePassword,
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Database = config.DatabaseName,
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Port = (uint)config.DatabasePort,
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Pooling = true
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};
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_database = new(builder.ConnectionString);
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_ = Utility.CheckDatabaseTables();
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Config = config;
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_config = config;
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_localizer = Localizer;
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@@ -253,41 +254,4 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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{
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base.Unload(hotReload);
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}
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private void GlobalShareConnect()
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{
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if (!Config.GlobalShare) return;
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var values = new Dictionary<string, string>
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{
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{ "server_address", $"{ConVar.Find("ip")!.StringValue}:{ConVar.Find("hostport")!.GetPrimitiveValue<int>().ToString()}" },
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{ "server_hostname", ConVar.Find("hostname")!.StringValue }
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};
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using (var httpClient = new HttpClient())
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{
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httpClient.BaseAddress = GlobalShareApi;
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var formContent = new FormUrlEncodedContent(values);
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Task<HttpResponseMessage> responseTask = httpClient.PostAsync("", formContent);
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responseTask.Wait();
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HttpResponseMessage response = responseTask.Result;
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if (response.IsSuccessStatusCode)
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{
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Task<string> responseBodyTask = response.Content.ReadAsStringAsync();
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responseBodyTask.Wait();
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string responseBody = responseBodyTask.Result;
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GlobalShareServerId = int.Parse(responseBody);
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}
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else
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{
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Logger.LogError("Unable to retrieve serverid from GlobalShare!");
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throw new Exception("[WeaponPaints] Unable to retrieve serverid from GlobalShare!");
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}
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}
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Logger.LogInformation("GlobalShare ONLINE!");
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Console.WriteLine("[WeaponPaints] GlobalShare ONLINE");
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}
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}
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