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https://github.com/Nereziel/cs2-WeaponPaints.git
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65
Events.cs
65
Events.cs
@@ -45,7 +45,7 @@ namespace WeaponPaints
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gPlayerWeaponsInfo.Remove((int)player.Index);
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}
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private void OnEntitySpawned(CEntityInstance entity)
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private void OnEntityCreated(CEntityInstance entity)
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{
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if (!Config.Additional.SkinEnabled) return;
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var designerName = entity.DesignerName;
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@@ -57,6 +57,7 @@ namespace WeaponPaints
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{
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isKnife = true;
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}
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Server.NextFrame(() =>
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{
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try
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@@ -94,22 +95,65 @@ namespace WeaponPaints
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{
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if (@event.Defindex == 42 || @event.Defindex == 59)
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{
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Server.PrintToChatAll("test1");
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CCSPlayerController? player = @event.Userid;
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if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 1) return HookResult.Continue;
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if (player == null || !player.IsValid || !g_knifePickupCount.ContainsKey((int)player.Index) || player.IsBot || !g_playersKnife.ContainsKey((int)player.Index))
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return HookResult.Continue;
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Server.PrintToChatAll("test2");
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if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
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Server.PrintToChatAll("test3");
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if (g_playersKnife.ContainsKey((int)player.Index)
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&&
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g_playersKnife[(int)player.Index] != "weapon_knife")
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{
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Server.PrintToChatAll("usuwam noz");
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g_knifePickupCount[(int)player.Index]++;
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RemovePlayerKnife(player, true);
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AddTimer(0.3f, () => GiveKnifeToPlayer(player));
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if (!PlayerHasKnife(player) && Config.Additional.GiveKnifeAfterRemove)
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AddTimer(0.3f, () => GiveKnifeToPlayer(player));
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}
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}
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return HookResult.Continue;
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}
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public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay)
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{
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CCSPlayerController? player = Utilities.GetEntityFromIndex<CCSPlayerPawn>((int)activator.Index).OriginalController.Value;
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if (player == null || player.IsBot || player.IsHLTV)
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return HookResult.Continue;
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if (player == null || !player.IsValid || player.AuthorizedSteamID == null ||
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!g_knifePickupCount.ContainsKey((int)player.Index) || !g_playersKnife.ContainsKey((int)player.Index))
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return HookResult.Continue;
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CBasePlayerWeapon weapon = new(caller.Handle);
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if (weapon.AttributeManager.Item.ItemDefinitionIndex != 42 && weapon.AttributeManager.Item.ItemDefinitionIndex != 59)
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return HookResult.Continue;
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if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
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if (g_playersKnife[(int)player.Index] != "weapon_knife")
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{
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g_knifePickupCount[(int)player.Index]++;
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weapon.Remove();
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if (!PlayerHasKnife(player) && Config.Additional.GiveKnifeAfterRemove)
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AddTimer(0.2f, () => GiveKnifeToPlayer(player));
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}
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return HookResult.Continue;
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}
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private void OnMapStart(string mapName)
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{
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if (!Config.Additional.KnifeEnabled) return;
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@@ -117,6 +161,7 @@ namespace WeaponPaints
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// needed for now
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AddTimer(2.0f, () =>
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{
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0");
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@@ -133,7 +178,7 @@ namespace WeaponPaints
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foreach (CCSPlayerController player in players)
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{
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
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if (player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
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if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
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PlayerInfo playerInfo = new PlayerInfo
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@@ -151,7 +196,6 @@ namespace WeaponPaints
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_ = weaponSync.GetKnifeFromDatabase(playerInfo);
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}
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}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
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}
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private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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@@ -187,7 +231,7 @@ namespace WeaponPaints
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid)
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if (player == null || !player.IsValid || player.IsBot)
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{
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return HookResult.Continue;
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}
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@@ -195,8 +239,7 @@ namespace WeaponPaints
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if (Config.Additional.KnifeEnabled)
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{
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g_knifePickupCount[(int)player.Index] = 0;
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if (!PlayerHasKnife(player))
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GiveKnifeToPlayer(player);
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AddTimer(0.1f, () => GiveKnifeToPlayer(player));
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}
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if (Config.Additional.SkinVisibilityFix)
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@@ -207,7 +250,6 @@ namespace WeaponPaints
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return HookResult.Continue;
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}
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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{
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g_bCommandsAllowed = false;
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@@ -227,7 +269,7 @@ namespace WeaponPaints
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private void RegisterListeners()
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{
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
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RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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@@ -237,7 +279,8 @@ namespace WeaponPaints
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
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RegisterEventHandler<EventItemPickup>(OnItemPickup);
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//RegisterEventHandler<EventItemPickup>(OnItemPickup);
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HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
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}
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/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
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