diff --git a/WeaponAction.cs b/WeaponAction.cs index 9c994a98..f34133d7 100644 --- a/WeaponAction.cs +++ b/WeaponAction.cs @@ -20,7 +20,7 @@ namespace WeaponPaints if (isKnife && !g_playersKnife.ContainsKey(player.Slot) || isKnife && g_playersKnife[player.Slot] == "weapon_knife") return; - int[] newPaints = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 }; + int[] newPaints = { 106, 112, 113, 114, 115, 117, 118, 120, 121, 123, 126, 127, 128, 129, 130, 131, 133, 134, 137, 138, 139, 140, 142, 144, 145, 146, 152, 160, 161, 163, 173, 239, 292, 324, 331, 412, 461, 513, 766, 768, 770, 773, 774, 830, 831, 832, 834, 874, 875, 877, 878, 882, 883, 901, 912, 936, 937, 938, 939, 940, 1054, 1062, 1159, 1160, 1161, 1162, 1163, 1164, 1165, 1166, 1167, 1168, 1169, 1170, 1171, 1172, 1173, 1174, 1175, 1177, 1178, 1179, 1180 }; if (isKnife) { diff --git a/gamedata/weaponpaints.json b/gamedata/weaponpaints.json index e6243bb3..13e5f5b3 100644 --- a/gamedata/weaponpaints.json +++ b/gamedata/weaponpaints.json @@ -3,7 +3,7 @@ "signatures": { "library": "server", "windows": "40 57 48 83 EC 20 48 8B F9 41 B0 01", - "linux": "55 48 89 E5 41 57 41 56 49 89 FE 41 55 41 54 45 31 E4 53 48 81 EC 98 00 00 00" + "linux": "55 48 89 E5 41 57 41 56 41 55 49 89 F5 41 54 49 89 FC 53 48 81 EC A8 00 00 00" } }, "CAttributeList_SetOrAddAttributeValueByName": {