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Author SHA1 Message Date
Junior
a32b597a5f Merge 5b6216669b into 3f174a5013 2025-09-18 11:46:08 +02:00

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@@ -452,11 +452,12 @@ namespace WeaponPaints
private void UpdateWeaponMeshGroupMask(CBaseEntity weapon, bool isLegacy = false) private void UpdateWeaponMeshGroupMask(CBaseEntity weapon, bool isLegacy = false)
{ {
if (!weapon.DesignerName.Contains("ak47")) return;
if (weapon.CBodyComponent?.SceneNode == null) return; if (weapon.CBodyComponent?.SceneNode == null) return;
//var skeleton = weapon.CBodyComponent.SceneNode.GetSkeletonInstance(); var skeleton = weapon.CBodyComponent.SceneNode.GetSkeletonInstance();
// skeleton.ModelState.MeshGroupMask = isLegacy ? 2UL : 1UL;
weapon.AcceptInput("SetBodygroup", value: $"body,{(isLegacy ? 1 : 0)}"); weapon.AcceptInput("SetBodygroup", value: $"body,{(isLegacy ? 1 : 0)}");
// skeleton.ModelState.MeshGroupMask = isLegacy ? 2UL : 1UL;
} }
private void UpdatePlayerWeaponMeshGroupMask(CCSPlayerController player, CBasePlayerWeapon weapon, bool isLegacy) private void UpdatePlayerWeaponMeshGroupMask(CCSPlayerController player, CBasePlayerWeapon weapon, bool isLegacy)