mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-03-22 12:04:13 +00:00
Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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643beaad46 | ||
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6d44e582be | ||
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813a9abcc8 | ||
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b0790729be |
33
Commands.cs
33
Commands.cs
@@ -1,5 +1,7 @@
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Entities.Constants;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Menu;
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using CounterStrikeSharp.API.Modules.Menu;
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namespace WeaponPaints
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namespace WeaponPaints
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@@ -109,6 +111,7 @@ namespace WeaponPaints
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{
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{
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if (Utility.IsPlayerValid(player))
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if (Utility.IsPlayerValid(player))
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{
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{
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if (player == null) return;
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var knifeName = option.Text;
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var knifeName = option.Text;
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var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
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var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
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if (!string.IsNullOrEmpty(knifeKey))
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if (!string.IsNullOrEmpty(knifeKey))
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@@ -127,14 +130,24 @@ namespace WeaponPaints
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player!.PrintToChat(Utility.ReplaceTags(temp));
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player!.PrintToChat(Utility.ReplaceTags(temp));
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}
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}
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Index = (int)player.Index,
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SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
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Name = player?.PlayerName,
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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g_playersKnife[(int)player!.Index] = knifeKey;
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g_playersKnife[(int)player!.Index] = knifeKey;
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if (player!.PawnIsAlive && g_bCommandsAllowed)
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if (player!.PawnIsAlive && g_bCommandsAllowed)
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{
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{
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RefreshWeapons(player);
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RefreshWeapons(player);
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}
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}
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if (weaponSync != null)
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if (weaponSync != null)
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Task.Run(() => weaponSync.SyncKnifeToDatabase((int)player.Index, knifeKey));
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Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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}
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}
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}
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}
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};
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};
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@@ -220,16 +233,22 @@ namespace WeaponPaints
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}
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}
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gPlayerWeaponsInfo[playerIndex][weaponDefIndex].Paint = paintID;
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gPlayerWeaponsInfo[playerIndex][weaponDefIndex].Paint = paintID;
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gPlayerWeaponsInfo[playerIndex][weaponDefIndex].Wear = 0.0f;
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gPlayerWeaponsInfo[playerIndex][weaponDefIndex].Wear = 0.01f;
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gPlayerWeaponsInfo[playerIndex][weaponDefIndex].Seed = 0;
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gPlayerWeaponsInfo[playerIndex][weaponDefIndex].Seed = 0;
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Index = (int)player.Index,
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SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
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Name = player?.PlayerName,
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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if (!Config.GlobalShare)
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if (!Config.GlobalShare)
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{
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{
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if (weaponSync == null) return;
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if (weaponSync != null)
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Task.Run(async () =>
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Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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{
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await weaponSync.SyncWeaponPaintsToDatabase(p);
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});
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}
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}
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}
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}
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};
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};
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@@ -95,7 +95,7 @@ namespace WeaponPaints
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if (@event.Defindex == 42 || @event.Defindex == 59)
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if (@event.Defindex == 42 || @event.Defindex == 59)
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{
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{
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CCSPlayerController? player = @event.Userid;
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CCSPlayerController? player = @event.Userid;
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if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
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if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 1) return HookResult.Continue;
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if (g_playersKnife.ContainsKey((int)player.Index)
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if (g_playersKnife.ContainsKey((int)player.Index)
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&&
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&&
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@@ -207,6 +207,7 @@ namespace WeaponPaints
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return HookResult.Continue;
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return HookResult.Continue;
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}
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}
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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{
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{
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g_bCommandsAllowed = false;
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g_bCommandsAllowed = false;
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40
Utility.cs
40
Utility.cs
@@ -5,6 +5,7 @@ using MySqlConnector;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using System.Reflection;
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using System.Reflection;
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using Microsoft.Extensions.Logging;
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namespace WeaponPaints
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namespace WeaponPaints
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{
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{
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@@ -107,6 +108,45 @@ namespace WeaponPaints
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return message;
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return message;
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}
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}
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internal static async Task CheckVersion(string version)
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{
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using (HttpClient client = new HttpClient())
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{
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try
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{
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HttpResponseMessage response = await client.GetAsync("https://github.com/Nereziel/cs2-WeaponPaints/blob/main/VERSION");
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if (response.IsSuccessStatusCode)
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{
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string remoteVersion = await response.Content.ReadAsStringAsync();
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remoteVersion = remoteVersion.Trim();
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int comparisonResult = string.Compare(version, remoteVersion);
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if (comparisonResult < 0)
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{
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WeaponPaints.logger!.LogWarning("Plugin is outdated! Check https://github.com/Nereziel/cs2-WeaponPaints");
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}
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else if (comparisonResult > 0)
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{
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WeaponPaints.logger!.LogInformation("Probably dev version detected");
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}
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else
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{
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WeaponPaints.logger!.LogInformation("Plugin is up to date");
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}
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}
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else
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{
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WeaponPaints.logger!.LogWarning("Failed to check version");
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}
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}
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catch (Exception)
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{
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}
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}
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}
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internal static void ShowAd(string moduleVersion)
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internal static void ShowAd(string moduleVersion)
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{
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{
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Console.WriteLine(" ");
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Console.WriteLine(" ");
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@@ -2,6 +2,7 @@
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Utils;
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using CounterStrikeSharp.API.Modules.Utils;
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using Microsoft.Extensions.Logging;
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namespace WeaponPaints
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namespace WeaponPaints
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{
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{
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@@ -81,7 +82,7 @@ namespace WeaponPaints
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{
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{
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if (!_config.Additional.KnifeEnabled) return false;
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if (!_config.Additional.KnifeEnabled) return false;
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if (player == null || !player.IsValid || !player.PlayerPawn.IsValid)
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if (player == null || !player.IsValid || player.PlayerPawn == null || !player.PlayerPawn.IsValid || !player.PawnIsAlive)
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{
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{
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return false;
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return false;
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}
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}
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@@ -221,6 +222,7 @@ namespace WeaponPaints
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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Logger.LogWarning("Refreshing weapons exception");
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Console.WriteLine("[WeaponPaints] Refreshing weapons exception");
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Console.WriteLine("[WeaponPaints] Refreshing weapons exception");
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Console.WriteLine(ex.Message);
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Console.WriteLine(ex.Message);
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}
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}
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@@ -240,6 +242,7 @@ namespace WeaponPaints
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if (weapons != null && weapons.Count > 0)
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if (weapons != null && weapons.Count > 0)
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{
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{
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CCSPlayer_ItemServices service = new CCSPlayer_ItemServices(player.PlayerPawn.Value.ItemServices.Handle);
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CCSPlayer_ItemServices service = new CCSPlayer_ItemServices(player.PlayerPawn.Value.ItemServices.Handle);
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//var dropWeapon = VirtualFunction.CreateVoid<nint, nint>(service.Handle, GameData.GetOffset("CCSPlayer_ItemServices_DropActivePlayerWeapon"));
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foreach (var weapon in weapons)
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foreach (var weapon in weapons)
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{
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{
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@@ -3,12 +3,14 @@ using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Modules.Cvars;
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using CounterStrikeSharp.API.Modules.Cvars;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using Microsoft.Extensions.Logging;
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namespace WeaponPaints;
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namespace WeaponPaints;
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[MinimumApiVersion(101)]
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[MinimumApiVersion(101)]
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public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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{
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internal static ILogger? logger;
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internal static readonly Dictionary<string, string> weaponList = new()
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internal static readonly Dictionary<string, string> weaponList = new()
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{
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{
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{"weapon_deagle", "Desert Eagle"},
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{"weapon_deagle", "Desert Eagle"},
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@@ -76,7 +78,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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//internal static List<int> g_changedKnife = new();
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//internal static List<int> g_changedKnife = new();
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internal bool g_bCommandsAllowed = true;
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internal bool g_bCommandsAllowed = true;
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internal Uri GlobalShareApi = new Uri("https://weaponpaints.fun/api.php");
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internal Uri GlobalShareApi = new("https://weaponpaints.fun/api.php");
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internal int GlobalShareServerId = 0;
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internal int GlobalShareServerId = 0;
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private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
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private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
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private string DatabaseConnectionString = string.Empty;
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private string DatabaseConnectionString = string.Empty;
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@@ -142,7 +144,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
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public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleVersion => "1.3c";
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public override string ModuleVersion => "1.3f";
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public static WeaponPaintsConfig GetWeaponPaintsConfig()
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public static WeaponPaintsConfig GetWeaponPaintsConfig()
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{
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{
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return _config;
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return _config;
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@@ -203,6 +205,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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{
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{
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||||||
if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
|
if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
|
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{
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{
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Logger.LogError("You need to setup Database credentials in config!");
|
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throw new Exception("[WeaponPaints] You need to setup Database credentials in config!");
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throw new Exception("[WeaponPaints] You need to setup Database credentials in config!");
|
||||||
}
|
}
|
||||||
}
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}
|
||||||
@@ -211,6 +214,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
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_config = config;
|
_config = config;
|
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Utility.Config = config;
|
Utility.Config = config;
|
||||||
Utility.ShowAd(ModuleVersion);
|
Utility.ShowAd(ModuleVersion);
|
||||||
|
Task.Run(async () => await Utility.CheckVersion(ModuleVersion));
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Unload(bool hotReload)
|
public override void Unload(bool hotReload)
|
||||||
@@ -246,10 +250,12 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Logger.LogError("Unable to retrieve serverid from GlobalShare!");
|
||||||
throw new Exception("[WeaponPaints] Unable to retrieve serverid from GlobalShare!");
|
throw new Exception("[WeaponPaints] Unable to retrieve serverid from GlobalShare!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Logger.LogInformation("GlobalShare ONLINE!");
|
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Console.WriteLine("[WeaponPaints] GlobalShare ONLINE");
|
Console.WriteLine("[WeaponPaints] GlobalShare ONLINE");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -190,20 +190,17 @@ namespace WeaponPaints
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal async Task SyncKnifeToDatabase(int playerIndex, string knife)
|
internal async Task SyncKnifeToDatabase(PlayerInfo player, string knife)
|
||||||
{
|
{
|
||||||
if (!_config.Additional.KnifeEnabled) return;
|
if (!_config.Additional.KnifeEnabled) return;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
if (player.SteamId == null || player.Index == 0) return;
|
||||||
if (player == null || !player.IsValid) return;
|
|
||||||
if (player.AuthorizedSteamID == null) return;
|
|
||||||
string steamId = player.AuthorizedSteamID.SteamId64.ToString();
|
|
||||||
|
|
||||||
using var connection = new MySqlConnection(_databaseConnectionString);
|
using var connection = new MySqlConnection(_databaseConnectionString);
|
||||||
await connection.OpenAsync();
|
await connection.OpenAsync();
|
||||||
string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
|
string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
|
||||||
await connection.ExecuteAsync(query, new { steamid = steamId, newKnife = knife });
|
await connection.ExecuteAsync(query, new { steamid = player.SteamId, newKnife = knife });
|
||||||
await connection.CloseAsync();
|
await connection.CloseAsync();
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
@@ -212,21 +209,17 @@ namespace WeaponPaints
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
internal async Task SyncWeaponPaintsToDatabase(CCSPlayerController? player)
|
internal async Task SyncWeaponPaintsToDatabase(PlayerInfo player)
|
||||||
{
|
{
|
||||||
if (player == null || !Utility.IsPlayerValid(player)) return;
|
if (player == null || player.Index <= 0 || player.SteamId == null) return;
|
||||||
|
|
||||||
int playerIndex = (int)player.Index;
|
|
||||||
if (player.AuthorizedSteamID == null) return;
|
|
||||||
string steamId = player.AuthorizedSteamID.SteamId64.ToString();
|
|
||||||
|
|
||||||
using var connection = new MySqlConnection(_databaseConnectionString);
|
using var connection = new MySqlConnection(_databaseConnectionString);
|
||||||
await connection.OpenAsync();
|
await connection.OpenAsync();
|
||||||
|
|
||||||
if (!WeaponPaints.gPlayerWeaponsInfo.ContainsKey(playerIndex))
|
if (!WeaponPaints.gPlayerWeaponsInfo.ContainsKey(player.Index))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
foreach (var weaponInfoPair in WeaponPaints.gPlayerWeaponsInfo[playerIndex])
|
foreach (var weaponInfoPair in WeaponPaints.gPlayerWeaponsInfo[player.Index])
|
||||||
{
|
{
|
||||||
int weaponDefIndex = weaponInfoPair.Key;
|
int weaponDefIndex = weaponInfoPair.Key;
|
||||||
WeaponInfo weaponInfo = weaponInfoPair.Value;
|
WeaponInfo weaponInfo = weaponInfoPair.Value;
|
||||||
@@ -239,7 +232,7 @@ namespace WeaponPaints
|
|||||||
"`weapon_wear` = @wear, `weapon_seed` = @seed WHERE `steamid` = @steamid " +
|
"`weapon_wear` = @wear, `weapon_seed` = @seed WHERE `steamid` = @steamid " +
|
||||||
"AND `weapon_defindex` = @weaponDefIndex";
|
"AND `weapon_defindex` = @weaponDefIndex";
|
||||||
|
|
||||||
var updateParams = new { paintId, wear, seed, steamid = steamId, weaponDefIndex };
|
var updateParams = new { paintId, wear, seed, steamid = player.SteamId, weaponDefIndex };
|
||||||
int rowsAffected = await connection.ExecuteAsync(updateSql, updateParams);
|
int rowsAffected = await connection.ExecuteAsync(updateSql, updateParams);
|
||||||
|
|
||||||
if (rowsAffected == 0)
|
if (rowsAffected == 0)
|
||||||
|
|||||||
Reference in New Issue
Block a user