Compare commits
25 Commits
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2
.gitignore
vendored
@@ -1,4 +1,4 @@
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|
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.vs/
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bin/
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obj/
|
||||
website/getskins.php
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|
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16
Commands.cs
@@ -10,7 +10,9 @@ namespace WeaponPaints
|
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{
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if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return;
|
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if (!Utility.IsPlayerValid(player)) return;
|
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if (player == null || player.Index <= 0) return;
|
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|
||||
if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
|
||||
|
||||
int playerIndex = (int)player!.Index;
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|
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PlayerInfo playerInfo = new PlayerInfo
|
||||
@@ -22,8 +24,10 @@ namespace WeaponPaints
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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if (player == null || player.UserId == null) return;
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if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
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||||
|
||||
try
|
||||
{
|
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if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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@@ -48,6 +52,8 @@ namespace WeaponPaints
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player!.Print(Localizer["wp_command_cooldown"]);
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}
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}
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catch (Exception) { }
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}
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private void OnCommandWS(CCSPlayerController? player, CommandInfo command)
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{
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@@ -155,7 +161,7 @@ namespace WeaponPaints
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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ChatMenus.OpenMenu(player, giveItemMenu);
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MenuManager.OpenChatMenu(player, giveItemMenu);
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return;
|
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}
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if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
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@@ -262,7 +268,7 @@ namespace WeaponPaints
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}
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// Open the submenu for skin selection of the chosen weapon
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ChatMenus.OpenMenu(player, skinSubMenu);
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MenuManager.OpenChatMenu(player, skinSubMenu);
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}
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};
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@@ -283,7 +289,7 @@ namespace WeaponPaints
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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ChatMenus.OpenMenu(player, weaponSelectionMenu);
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MenuManager.OpenChatMenu(player, weaponSelectionMenu);
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return;
|
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}
|
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if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
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115
Events.cs
@@ -1,38 +1,36 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Entities;
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|
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namespace WeaponPaints
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{
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public partial class WeaponPaints
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{
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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private void OnClientPutInServer(int playerSlot)
|
||||
{
|
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int playerIndex = playerSlot + 1;
|
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CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
|
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|
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CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || weaponSync == null || player.Connected == PlayerConnectedState.PlayerDisconnecting) return;
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
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UserId = player.UserId,
|
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Index = (int)player.Index,
|
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SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
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Name = player?.PlayerName,
|
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IpAddress = player?.IpAddress?.Split(":")[0]
|
||||
SteamId = player.SteamID.ToString(),
|
||||
Name = player.PlayerName,
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || weaponSync == null) return;
|
||||
|
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if (!gPlayerWeaponsInfo.ContainsKey((int)player.Index))
|
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{
|
||||
Task.Run(async () =>
|
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{
|
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if (Config.Additional.SkinEnabled)
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await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
|
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if (Config.Additional.KnifeEnabled)
|
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await weaponSync.GetKnifeFromDatabase(playerInfo);
|
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});
|
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|
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//if (Config.Additional.KnifeEnabled && weaponSync != null)
|
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//_ = weaponSync.GetKnifeFromDatabase(playerIndex);
|
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}
|
||||
|
||||
}
|
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private void OnClientDisconnect(int playerSlot)
|
||||
{
|
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
|
||||
@@ -40,9 +38,14 @@ namespace WeaponPaints
|
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.UserId == null) return;
|
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|
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if (Config.Additional.KnifeEnabled)
|
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g_playersKnife.Remove((int)player.Index);
|
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g_playersKnife.TryRemove((int)player.Index, out _);
|
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if (Config.Additional.SkinEnabled)
|
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gPlayerWeaponsInfo.Remove((int)player.Index);
|
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{
|
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if (gPlayerWeaponsInfo.TryRemove((int)player.Index, out var innerDictionary))
|
||||
{
|
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innerDictionary.Clear();
|
||||
}
|
||||
}
|
||||
if (commandsCooldown.ContainsKey((int)player.UserId))
|
||||
{
|
||||
commandsCooldown.Remove((int)player.UserId);
|
||||
@@ -52,7 +55,8 @@ namespace WeaponPaints
|
||||
private void OnEntityCreated(CEntityInstance entity)
|
||||
{
|
||||
if (!Config.Additional.SkinEnabled) return;
|
||||
var designerName = entity.DesignerName;
|
||||
if (entity == null || !entity.IsValid || string.IsNullOrEmpty(entity.DesignerName)) return;
|
||||
string designerName = entity.DesignerName;
|
||||
if (!weaponList.ContainsKey(designerName)) return;
|
||||
bool isKnife = false;
|
||||
var weapon = new CBasePlayerWeapon(entity.Handle);
|
||||
@@ -89,8 +93,10 @@ namespace WeaponPaints
|
||||
|
||||
if (player == null || !player.IsValid) return HookResult.Continue;
|
||||
|
||||
/*
|
||||
if (Config.Additional.SkinVisibilityFix)
|
||||
AddTimer(0.2f, () => RefreshSkins(player));
|
||||
*/
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
@@ -130,7 +136,7 @@ namespace WeaponPaints
|
||||
if (player == null || player.IsBot || player.IsHLTV)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (player == null || !player.IsValid || player.AuthorizedSteamID == null ||
|
||||
if (player == null || !player.IsValid || player.SteamID.ToString() == "" ||
|
||||
!g_knifePickupCount.ContainsKey((int)player.Index) || !g_playersKnife.ContainsKey((int)player.Index))
|
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return HookResult.Continue;
|
||||
|
||||
@@ -170,20 +176,21 @@ namespace WeaponPaints
|
||||
weaponSync = new WeaponSynchronization(DatabaseConnectionString, Config, GlobalShareApi, GlobalShareServerId);
|
||||
});
|
||||
|
||||
/*
|
||||
g_hTimerCheckSkinsData = AddTimer(10.0f, () =>
|
||||
{
|
||||
List<CCSPlayerController> players = Utilities.GetPlayers();
|
||||
|
||||
foreach (CCSPlayerController player in players)
|
||||
{
|
||||
if (player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
||||
if (player.IsBot || player.IsHLTV || player.SteamID.ToString() == "") continue;
|
||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
||||
SteamId = player?.SteamID.ToString(),
|
||||
Name = player?.PlayerName,
|
||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||
};
|
||||
@@ -194,6 +201,7 @@ namespace WeaponPaints
|
||||
_ = weaponSync.GetKnifeFromDatabase(playerInfo);
|
||||
}
|
||||
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
|
||||
*/
|
||||
}
|
||||
|
||||
private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
||||
@@ -206,7 +214,7 @@ namespace WeaponPaints
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
||||
SteamId = player?.SteamID.ToString(),
|
||||
Name = player?.PlayerName,
|
||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||
};
|
||||
@@ -229,7 +237,7 @@ namespace WeaponPaints
|
||||
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
|
||||
{
|
||||
CCSPlayerController? player = @event.Userid;
|
||||
if (player == null || !player.IsValid || player.IsBot)
|
||||
if (player == null || !player.IsValid)
|
||||
{
|
||||
return HookResult.Continue;
|
||||
}
|
||||
@@ -237,13 +245,16 @@ namespace WeaponPaints
|
||||
if (Config.Additional.KnifeEnabled && !PlayerHasKnife(player))
|
||||
{
|
||||
g_knifePickupCount[(int)player.Index] = 0;
|
||||
AddTimer(0.1f, () => GiveKnifeToPlayer(player));
|
||||
GiveKnifeToPlayer(player);
|
||||
//AddTimer(0.1f, () => GiveKnifeToPlayer(player));
|
||||
}
|
||||
|
||||
/*
|
||||
if (Config.Additional.SkinVisibilityFix)
|
||||
{
|
||||
AddTimer(0.3f, () => RefreshSkins(player));
|
||||
}
|
||||
*/
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
@@ -265,22 +276,76 @@ namespace WeaponPaints
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private void OnTick()
|
||||
{
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
{
|
||||
try
|
||||
{
|
||||
if (player == null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV || player.Connected == PlayerConnectedState.PlayerDisconnecting) continue;
|
||||
|
||||
var viewModels = GetPlayerViewModels(player);
|
||||
|
||||
if (viewModels == null) continue;
|
||||
|
||||
var viewModel = viewModels[0];
|
||||
if (viewModel == null || viewModel.Value == null || viewModel.Value.Weapon == null || viewModel.Value.Weapon.Value == null) continue;
|
||||
CBasePlayerWeapon weapon = viewModel.Value.Weapon.Value;
|
||||
|
||||
if (weapon == null || !weapon.IsValid) continue;
|
||||
|
||||
var isKnife = viewModel.Value.VMName.Contains("knife");
|
||||
|
||||
if (!isKnife)
|
||||
{
|
||||
if (
|
||||
viewModel.Value.CBodyComponent != null
|
||||
&& viewModel.Value.CBodyComponent.SceneNode != null
|
||||
)
|
||||
{
|
||||
var skeleton = GetSkeletonInstance(viewModel.Value.CBodyComponent.SceneNode);
|
||||
int[] array = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 };
|
||||
int fallbackPaintKit = weapon.FallbackPaintKit;
|
||||
if (array.Contains(fallbackPaintKit))
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (skeleton.ModelState.MeshGroupMask != 2)
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Utilities.SetStateChanged(viewModel.Value, "CBaseEntity", "m_CBodyComponent");
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{ }
|
||||
}
|
||||
}
|
||||
|
||||
private void RegisterListeners()
|
||||
{
|
||||
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
|
||||
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
|
||||
RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
|
||||
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
|
||||
RegisterListener<Listeners.OnMapStart>(OnMapStart);
|
||||
RegisterListener<Listeners.OnTick>(OnTick);
|
||||
|
||||
RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
|
||||
//RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
|
||||
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
|
||||
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
|
||||
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
|
||||
RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
|
||||
//RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
|
||||
//RegisterEventHandler<EventItemPickup>(OnItemPickup);
|
||||
HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
|
||||
}
|
||||
|
||||
|
||||
/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
|
||||
/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
||||
{
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
|
||||
38
README.md
@@ -1,27 +1,31 @@
|
||||
# CS2 Weapon Paints
|
||||
|
||||
## Description
|
||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/)**.
|
||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/docs/guides/getting-started.html)**.
|
||||
|
||||
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discus about plugin.
|
||||
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discuss about plugin.
|
||||
|
||||
### Consider to donate instead of buying from unknown sources.
|
||||
[](https://ko-fi.com/E1E2G0P2O) or [](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||
|
||||
## Features
|
||||
- Changes only paint, seed and wear on weapons and knives
|
||||
- MySQL based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need MySQL/Website
|
||||
- Data sync on player connect
|
||||
- Added command **`!wp`** to refresh skins ***(with cooldown in second can be configured)***
|
||||
- MySQL based or global website, so you dont need MySQL/Website
|
||||
- Data syncs on player connect
|
||||
- Added command **`!wp`** to refresh skins ***(with cooldown in seconds can be configured)***
|
||||
- Added command **`!ws`** to show website
|
||||
- Added command **`!knife`** to show menu with knives
|
||||
- Knife change is now limited to have these cvars empty **`mp_t_default_melee ""`** and **`mp_ct_default_melee ""`**
|
||||
- Translations support, submit a PR if you want to share your translation
|
||||
|
||||
**GlobalShare** - global website accessible at [weaponpaints.fun](https://weaponpaints.fun/)
|
||||
|
||||
## CS2 Server
|
||||
- Compile and copy plugin to plugins, [more info here](https://docs.cssharp.dev/guides/hello-world-plugin/)
|
||||
- Setup **`addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
|
||||
- in **`addons/counterstrikesharp/configs/core.json`** set **FollowCS2ServerGuidelines** to **`false`**
|
||||
- Have working CounterStrikeSharp (**with RUNTIME!**)
|
||||
- Download from Release and copy plugin to plugins
|
||||
- Run server with plugin, **it will generate config if installed correctly!**
|
||||
- Edit `addons/counterstrikesharp/configs/`**`plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
|
||||
- In `addons/counterstrikesharp/configs/`**`core.json`** set **FollowCS2ServerGuidelines** to **`false`**
|
||||
|
||||
## Plugin Configuration
|
||||
<details>
|
||||
@@ -72,6 +76,7 @@ Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin
|
||||
## Web install
|
||||
Disregard if the config is **`GlobalShare = true`**
|
||||
- Requires PHP >= 7.4 ***(Tested on php ver **`8.2.3`** and nginx webserver)***
|
||||
- **Before using website, make sure the plugin is correctly loaded in cs2 server!** Mysql tables are created by plugin not by website.
|
||||
- Copy website to web server ***(Folder `img` not needed)***
|
||||
- Get [Steam API Key](https://steamcommunity.com/dev/apikey)
|
||||
- Fill in database credentials and api key in `class/config.php`
|
||||
@@ -84,6 +89,23 @@ Disregard if the config is **`GlobalShare = true`**
|
||||
|
||||
## Known issues
|
||||
- Issue on Windows servers, no knives are given.
|
||||
- You can't change knife if it's equpied in cs2 inventory
|
||||
- Can cause incompatibility with plugins/maps which manipulates weapons and knives
|
||||
|
||||
## Troubleshooting
|
||||
<details>
|
||||
**Skins are not changing:**
|
||||
Set FollowCSGOGuidelines to false in cssharp’s core.jcon config
|
||||
|
||||
**Database error table does not exists:**
|
||||
Plugin is not loaded or configured with mysql credentials. Tables are auto-created by plugin.
|
||||
|
||||
**Knives are disappearing:**
|
||||
Set in config GiveKnifeAfterRemove to true
|
||||
|
||||
**Knives are not changing for players:**
|
||||
You can't change knife if you have your own equipped
|
||||
</details>
|
||||
|
||||
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace WeaponPaints
|
||||
{
|
||||
@@ -20,6 +21,7 @@ namespace WeaponPaints
|
||||
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
|
||||
|
||||
if (isKnife)
|
||||
{
|
||||
weapon.AttributeManager.Item.EntityQuality = 3;
|
||||
@@ -38,8 +40,21 @@ namespace WeaponPaints
|
||||
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
||||
{
|
||||
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
||||
|
||||
int[] array = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 };
|
||||
int fallbackPaintKit = weapon.FallbackPaintKit;
|
||||
if (array.Contains(fallbackPaintKit))
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (skeleton.ModelState.MeshGroupMask != 2)
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -52,16 +67,30 @@ namespace WeaponPaints
|
||||
weapon.FallbackPaintKit = weaponInfo.Paint;
|
||||
weapon.FallbackSeed = weaponInfo.Seed;
|
||||
weapon.FallbackWear = weaponInfo.Wear;
|
||||
|
||||
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
||||
{
|
||||
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
||||
int[] array = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 };
|
||||
int fallbackPaintKit = weapon.FallbackPaintKit;
|
||||
if (array.Contains(fallbackPaintKit))
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (skeleton.ModelState.MeshGroupMask != 2)
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static void GiveKnifeToPlayer(CCSPlayerController? player)
|
||||
{
|
||||
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
|
||||
|
||||
if (g_playersKnife.TryGetValue((int)player.Index, out var knife))
|
||||
{
|
||||
player.GiveNamedItem(knife);
|
||||
@@ -170,6 +199,7 @@ namespace WeaponPaints
|
||||
|
||||
internal void RefreshSkins(CCSPlayerController? player)
|
||||
{
|
||||
return;
|
||||
if (!Utility.IsPlayerValid(player) || !player!.PawnIsAlive) return;
|
||||
|
||||
AddTimer(0.18f, () => NativeAPI.IssueClientCommand((int)player.Index - 1, "slot3"));
|
||||
@@ -233,8 +263,11 @@ namespace WeaponPaints
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
if (Config.Additional.SkinVisibilityFix)
|
||||
RefreshSkins(player);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
@@ -313,5 +346,27 @@ namespace WeaponPaints
|
||||
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
|
||||
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
|
||||
}
|
||||
|
||||
private static unsafe CHandle<CBaseViewModel>[]? GetPlayerViewModels(CCSPlayerController player)
|
||||
{
|
||||
if (player.PlayerPawn.Value == null || player.PlayerPawn.Value.ViewModelServices == null) return null;
|
||||
CCSPlayer_ViewModelServices viewModelServices = new CCSPlayer_ViewModelServices(player.PlayerPawn.Value.ViewModelServices!.Handle);
|
||||
return GetFixedArray<CHandle<CBaseViewModel>>(viewModelServices.Handle, "CCSPlayer_ViewModelServices", "m_hViewModel", 3);
|
||||
}
|
||||
|
||||
public static unsafe T[] GetFixedArray<T>(nint pointer, string @class, string member, int length) where T : CHandle<CBaseViewModel>
|
||||
{
|
||||
nint ptr = pointer + Schema.GetSchemaOffset(@class, member);
|
||||
Span<nint> references = MemoryMarshal.CreateSpan<nint>(ref ptr, length);
|
||||
T[] values = new T[length];
|
||||
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
values[i] = (T)Activator.CreateInstance(typeof(T), references[i])!;
|
||||
}
|
||||
|
||||
return values;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -2,13 +2,14 @@ using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Microsoft.Extensions.Localization;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace WeaponPaints;
|
||||
|
||||
[MinimumApiVersion(132)]
|
||||
[MinimumApiVersion(144)]
|
||||
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
||||
{
|
||||
internal static readonly Dictionary<string, string> weaponList = new()
|
||||
@@ -35,6 +36,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
{"weapon_negev", "Negev"},
|
||||
{"weapon_sawedoff", "Sawed-Off"},
|
||||
{"weapon_tec9", "Tec-9"},
|
||||
{"weapon_taser", "Zeus x27"},
|
||||
{"weapon_hkp2000", "P2000"},
|
||||
{"weapon_mp7", "MP7"},
|
||||
{"weapon_mp9", "MP9"},
|
||||
@@ -66,24 +68,24 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
{ "weapon_knife_cord", "Paracord Knife" },
|
||||
{ "weapon_knife_canis", "Survival Knife" },
|
||||
{ "weapon_knife_outdoor", "Nomad Knife" },
|
||||
{ "weapon_knife_skeleton", "Skeleton Knife" }
|
||||
{ "weapon_knife_skeleton", "Skeleton Knife" },
|
||||
{ "weapon_knife_kukri", "Kukri Knife" }
|
||||
};
|
||||
|
||||
internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
|
||||
internal static IStringLocalizer? _localizer;
|
||||
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
|
||||
internal static Dictionary<int, string> g_playersKnife = new();
|
||||
internal static Dictionary<int, Dictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new Dictionary<int, Dictionary<int, WeaponInfo>>();
|
||||
internal static ConcurrentDictionary<int, string> g_playersKnife = new ConcurrentDictionary<int, string>();
|
||||
internal static ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>>();
|
||||
internal static List<JObject> skinsList = new List<JObject>();
|
||||
internal static WeaponSynchronization? weaponSync;
|
||||
//internal static List<int> g_changedKnife = new();
|
||||
internal bool g_bCommandsAllowed = true;
|
||||
|
||||
internal Uri GlobalShareApi = new("https://weaponpaints.fun/api.php");
|
||||
internal int GlobalShareServerId = 0;
|
||||
internal static Dictionary<int, DateTime> commandsCooldown = new Dictionary<int, DateTime>();
|
||||
private string DatabaseConnectionString = string.Empty;
|
||||
private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
|
||||
//private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
|
||||
public static Dictionary<int, string> weaponDefindex { get; } = new Dictionary<int, string>
|
||||
{
|
||||
{ 1, "weapon_deagle" },
|
||||
@@ -108,6 +110,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
{ 28, "weapon_negev" },
|
||||
{ 29, "weapon_sawedoff" },
|
||||
{ 30, "weapon_tec9" },
|
||||
{ 31, "weapon_taser" },
|
||||
{ 32, "weapon_hkp2000" },
|
||||
{ 33, "weapon_mp7" },
|
||||
{ 34, "weapon_mp9" },
|
||||
@@ -138,14 +141,15 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
{ 521, "weapon_knife_outdoor" },
|
||||
{ 522, "weapon_knife_stiletto" },
|
||||
{ 523, "weapon_knife_widowmaker" },
|
||||
{ 525, "weapon_knife_skeleton" }
|
||||
{ 525, "weapon_knife_skeleton" },
|
||||
{ 526, "weapon_knife_kukri" }
|
||||
};
|
||||
|
||||
public WeaponPaintsConfig Config { get; set; } = new();
|
||||
public override string ModuleAuthor => "Nereziel & daffyy";
|
||||
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
|
||||
public override string ModuleName => "WeaponPaints";
|
||||
public override string ModuleVersion => "1.3h";
|
||||
public override string ModuleVersion => "1.5a";
|
||||
|
||||
public static WeaponPaintsConfig GetWeaponPaintsConfig()
|
||||
{
|
||||
@@ -168,14 +172,19 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
|
||||
foreach (CCSPlayerController player in players)
|
||||
{
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) continue;
|
||||
//if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||
|
||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index))
|
||||
gPlayerWeaponsInfo.TryRemove((int)player.Index, out _);
|
||||
if (g_playersKnife.ContainsKey((int)player.Index))
|
||||
g_playersKnife.TryRemove((int)player.Index, out _);
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
||||
SteamId = player?.SteamID.ToString(),
|
||||
Name = player?.PlayerName,
|
||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||
};
|
||||
@@ -187,10 +196,6 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
|
||||
g_knifePickupCount[(int)player!.Index] = 0;
|
||||
}
|
||||
/*
|
||||
RegisterListeners();
|
||||
RegisterCommands();
|
||||
*/
|
||||
}
|
||||
|
||||
if (Config.Additional.KnifeEnabled)
|
||||
@@ -253,7 +258,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
Task<string> responseBodyTask = response.Content.ReadAsStringAsync();
|
||||
responseBodyTask.Wait();
|
||||
string responseBody = responseBodyTask.Result;
|
||||
GlobalShareServerId = Int32.Parse(responseBody);
|
||||
GlobalShareServerId = int.Parse(responseBody);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.132" />
|
||||
<PackageReference Include="Dapper" Version="2.1.24" />
|
||||
<PackageReference Include="MySqlConnector" Version="2.3.3" />
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.163" />
|
||||
<PackageReference Include="Dapper" Version="2.1.28" />
|
||||
<PackageReference Include="MySqlConnector" Version="2.3.5" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Dapper;
|
||||
using MySqlConnector;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace WeaponPaints
|
||||
{
|
||||
@@ -94,7 +95,7 @@ namespace WeaponPaints
|
||||
|
||||
if (!WeaponPaints.gPlayerWeaponsInfo.TryGetValue(player.Index, out _))
|
||||
{
|
||||
WeaponPaints.gPlayerWeaponsInfo[player.Index] = new Dictionary<int, WeaponInfo>();
|
||||
WeaponPaints.gPlayerWeaponsInfo[player.Index] = new ConcurrentDictionary<int, WeaponInfo>();
|
||||
}
|
||||
try
|
||||
{
|
||||
|
||||
@@ -62,7 +62,8 @@ class UtilsClass
|
||||
521,
|
||||
522,
|
||||
523,
|
||||
525
|
||||
525,
|
||||
526
|
||||
])
|
||||
)
|
||||
continue;
|
||||
|
||||
BIN
website/img/skins/weapon_ak47-1004.png
Normal file
|
After Width: | Height: | Size: 88 KiB |
BIN
website/img/skins/weapon_ak47-1018.png
Normal file
|
After Width: | Height: | Size: 93 KiB |
BIN
website/img/skins/weapon_ak47-1035.png
Normal file
|
After Width: | Height: | Size: 71 KiB |
BIN
website/img/skins/weapon_ak47-1070.png
Normal file
|
After Width: | Height: | Size: 83 KiB |
BIN
website/img/skins/weapon_ak47-1087.png
Normal file
|
After Width: | Height: | Size: 85 KiB |
BIN
website/img/skins/weapon_ak47-1141.png
Normal file
|
After Width: | Height: | Size: 102 KiB |
BIN
website/img/skins/weapon_ak47-1143.png
Normal file
|
After Width: | Height: | Size: 86 KiB |
BIN
website/img/skins/weapon_ak47-1171.png
Normal file
|
After Width: | Height: | Size: 90 KiB |
BIN
website/img/skins/weapon_ak47-122.png
Normal file
|
After Width: | Height: | Size: 76 KiB |
BIN
website/img/skins/weapon_ak47-1221.png
Normal file
|
After Width: | Height: | Size: 95 KiB |
BIN
website/img/skins/weapon_ak47-1238.png
Normal file
|
After Width: | Height: | Size: 82 KiB |
BIN
website/img/skins/weapon_ak47-14.png
Normal file
|
After Width: | Height: | Size: 81 KiB |
BIN
website/img/skins/weapon_ak47-170.png
Normal file
|
After Width: | Height: | Size: 76 KiB |
BIN
website/img/skins/weapon_ak47-172.png
Normal file
|
After Width: | Height: | Size: 84 KiB |
BIN
website/img/skins/weapon_ak47-180.png
Normal file
|
After Width: | Height: | Size: 85 KiB |
BIN
website/img/skins/weapon_ak47-226.png
Normal file
|
After Width: | Height: | Size: 83 KiB |
BIN
website/img/skins/weapon_ak47-282.png
Normal file
|
After Width: | Height: | Size: 70 KiB |
BIN
website/img/skins/weapon_ak47-300.png
Normal file
|
After Width: | Height: | Size: 78 KiB |
BIN
website/img/skins/weapon_ak47-302.png
Normal file
|
After Width: | Height: | Size: 85 KiB |
BIN
website/img/skins/weapon_ak47-316.png
Normal file
|
After Width: | Height: | Size: 91 KiB |
BIN
website/img/skins/weapon_ak47-340.png
Normal file
|
After Width: | Height: | Size: 85 KiB |
BIN
website/img/skins/weapon_ak47-341.png
Normal file
|
After Width: | Height: | Size: 75 KiB |
BIN
website/img/skins/weapon_ak47-380.png
Normal file
|
After Width: | Height: | Size: 90 KiB |
BIN
website/img/skins/weapon_ak47-394.png
Normal file
|
After Width: | Height: | Size: 82 KiB |
BIN
website/img/skins/weapon_ak47-422.png
Normal file
|
After Width: | Height: | Size: 70 KiB |
BIN
website/img/skins/weapon_ak47-44.png
Normal file
|
After Width: | Height: | Size: 84 KiB |
BIN
website/img/skins/weapon_ak47-456.png
Normal file
|
After Width: | Height: | Size: 79 KiB |
BIN
website/img/skins/weapon_ak47-474.png
Normal file
|
After Width: | Height: | Size: 84 KiB |
BIN
website/img/skins/weapon_ak47-490.png
Normal file
|
After Width: | Height: | Size: 96 KiB |
BIN
website/img/skins/weapon_ak47-506.png
Normal file
|
After Width: | Height: | Size: 91 KiB |
BIN
website/img/skins/weapon_ak47-524.png
Normal file
|
After Width: | Height: | Size: 86 KiB |
BIN
website/img/skins/weapon_ak47-600.png
Normal file
|
After Width: | Height: | Size: 90 KiB |
BIN
website/img/skins/weapon_ak47-639.png
Normal file
|
After Width: | Height: | Size: 87 KiB |
BIN
website/img/skins/weapon_ak47-656.png
Normal file
|
After Width: | Height: | Size: 75 KiB |
BIN
website/img/skins/weapon_ak47-675.png
Normal file
|
After Width: | Height: | Size: 89 KiB |
BIN
website/img/skins/weapon_ak47-707.png
Normal file
|
After Width: | Height: | Size: 98 KiB |
BIN
website/img/skins/weapon_ak47-72.png
Normal file
|
After Width: | Height: | Size: 77 KiB |
BIN
website/img/skins/weapon_ak47-724.png
Normal file
|
After Width: | Height: | Size: 90 KiB |
BIN
website/img/skins/weapon_ak47-745.png
Normal file
|
After Width: | Height: | Size: 79 KiB |
BIN
website/img/skins/weapon_ak47-795.png
Normal file
|
After Width: | Height: | Size: 84 KiB |
BIN
website/img/skins/weapon_ak47-801.png
Normal file
|
After Width: | Height: | Size: 78 KiB |
BIN
website/img/skins/weapon_ak47-836.png
Normal file
|
After Width: | Height: | Size: 80 KiB |
BIN
website/img/skins/weapon_ak47-885.png
Normal file
|
After Width: | Height: | Size: 89 KiB |
BIN
website/img/skins/weapon_ak47-921.png
Normal file
|
After Width: | Height: | Size: 85 KiB |
BIN
website/img/skins/weapon_ak47-941.png
Normal file
|
After Width: | Height: | Size: 89 KiB |
BIN
website/img/skins/weapon_ak47-959.png
Normal file
|
After Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 77 KiB |
|
Before Width: | Height: | Size: 82 KiB |
|
Before Width: | Height: | Size: 82 KiB |
|
Before Width: | Height: | Size: 83 KiB |
|
Before Width: | Height: | Size: 86 KiB |
|
Before Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 76 KiB |
|
Before Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 70 KiB |
|
Before Width: | Height: | Size: 82 KiB |
|
Before Width: | Height: | Size: 78 KiB |
|
Before Width: | Height: | Size: 67 KiB |
|
Before Width: | Height: | Size: 97 KiB |
|
Before Width: | Height: | Size: 87 KiB |
|
Before Width: | Height: | Size: 80 KiB |
|
Before Width: | Height: | Size: 92 KiB |
|
Before Width: | Height: | Size: 88 KiB |
|
Before Width: | Height: | Size: 84 KiB |
|
Before Width: | Height: | Size: 88 KiB |
|
Before Width: | Height: | Size: 94 KiB |
|
Before Width: | Height: | Size: 85 KiB |
|
Before Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 72 KiB |
|
Before Width: | Height: | Size: 85 KiB |
|
Before Width: | Height: | Size: 75 KiB |
|
Before Width: | Height: | Size: 83 KiB |
|
Before Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 83 KiB |
|
Before Width: | Height: | Size: 85 KiB |
|
Before Width: | Height: | Size: 88 KiB |
|
Before Width: | Height: | Size: 83 KiB |
|
Before Width: | Height: | Size: 87 KiB |
|
Before Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 80 KiB |
|
Before Width: | Height: | Size: 84 KiB |
|
Before Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 79 KiB |
|
Before Width: | Height: | Size: 80 KiB |
|
Before Width: | Height: | Size: 79 KiB |
|
Before Width: | Height: | Size: 78 KiB |
|
Before Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 70 KiB |