Compare commits

..

11 Commits

Author SHA1 Message Date
Nereziel
ba93e4a3aa Update build.yml 2023-11-15 21:22:24 +01:00
Nereziel
7d435da9d1 Update build.yml 2023-11-15 21:19:48 +01:00
Nereziel
50008cf74a Merge pull request #32 from daffyyyy/enhancement/website-skins
Website now use json file to load skins
2023-11-15 20:52:20 +01:00
Dawid Bepierszcz
4b9b169483 Update database.sql, remove weapon_paints 2023-11-15 20:47:16 +01:00
Dawid Bepierszcz
25d251deff Skins in json format 2023-11-15 20:45:55 +01:00
Dawid Bepierszcz
d8f7798f9f New utils class 2023-11-15 20:44:46 +01:00
Dawid Bepierszcz
fb023aff5b Update index.php to base on json 2023-11-15 20:44:18 +01:00
Dawid Bepierszcz
6c91e20a4d Delete website/skins.json
Not needed
2023-11-15 20:43:28 +01:00
Nereziel
93dae346d0 Merge pull request #31 from daffyyyy/patch-giving_knife
Improve knife giving
2023-11-15 18:20:48 +01:00
Dawid Bepierszcz
8e0b1cc99a Update WeaponPaints.cs
respecting the team
2023-11-15 18:18:31 +01:00
Dawid Bepierszcz
c99acbcdb3 Update WeaponPaints.cs
Improved knife giving
And small changes to the code
2023-11-15 18:03:37 +01:00
7 changed files with 149 additions and 115573 deletions

View File

@@ -34,13 +34,16 @@ jobs:
${{ env.OUTPUT_PATH }}/CounterStrikeSharp.API.dll \ ${{ env.OUTPUT_PATH }}/CounterStrikeSharp.API.dll \
${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \ ${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \
${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \ ${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \
${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll ${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll \
- name: Zip - name: Zip
uses: thedoctor0/zip-release@0.7.5 uses: thedoctor0/zip-release@0.7.5
with: with:
type: 'zip' type: 'zip'
filename: '${{ env.PROJECT_NAME }}.zip' filename: '${{ env.PROJECT_NAME }}.zip'
path: ${{ env.OUTPUT_PATH }} path: ${{ env.OUTPUT_PATH }}
- name: Clean files Website
run: |
rm -rf website/img/
- name: Zip - name: Zip
uses: thedoctor0/zip-release@0.7.5 uses: thedoctor0/zip-release@0.7.5
with: with:
@@ -54,4 +57,4 @@ jobs:
name: "Build ${{ env.BUILD_NUMBER }}" name: "Build ${{ env.BUILD_NUMBER }}"
tag: "build-${{ env.BUILD_NUMBER }}" tag: "build-${{ env.BUILD_NUMBER }}"
body: | body: |
Place the plugin in game/csgo/addons/counterstrikesharp/plugins/WeaponPaints Place the plugin in game/csgo/addons/counterstrikesharp/plugins/WeaponPaints

View File

@@ -138,32 +138,17 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info) private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
{ {
var player = @event.Userid; var player = @event.Userid;
if (!player.IsValid || !player.PlayerPawn.IsValid || !player.PawnIsAlive) if (!player.IsValid || !player.PlayerPawn.IsValid)
{ {
return HookResult.Continue; return HookResult.Continue;
} }
if (player.IsBot)
{
player.GiveNamedItem("weapon_knife");
return HookResult.Continue;
}
if (!PlayerHasKnife(player)) GiveKnifeToPlayer(player);
{
if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
{
player.GiveNamedItem(knife);
}
else
{
player.GiveNamedItem("weapon_knife");
}
}
// Check the best slot and set it. Weird solution but works xD // Check the best slot and set it. Weird solution but works xD
AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3")); AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2")); AddTimer(0.25f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1")); AddTimer(0.35f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
return HookResult.Continue; return HookResult.Continue;
} }
@@ -212,9 +197,28 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
} }
}); });
} }
public void GiveKnifeToPlayer(CCSPlayerController player)
{
if (player.IsBot)
{
player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
return;
}
if (!PlayerHasKnife(player))
{
if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
{
player.GiveNamedItem(knife);
}
else
{
player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
}
}
}
public void RemoveKnifeFromPlayer(CCSPlayerController player) public void RemoveKnifeFromPlayer(CCSPlayerController player)
{ {
if (!player.PawnIsAlive) return;
if (!g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)) return; if (!g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)) return;
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons; var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
foreach (var weapon in weapons) foreach (var weapon in weapons)
@@ -225,7 +229,6 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
if (weapon.Value.DesignerName.Contains("knife")) if (weapon.Value.DesignerName.Contains("knife"))
{ {
weapon.Value.Remove(); weapon.Value.Remove();
player.GiveNamedItem(g_playersKnife[(int)player.EntityIndex!.Value.Value]);
break; break;
} }
} }
@@ -233,7 +236,6 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
} }
public static bool PlayerHasKnife(CCSPlayerController player) public static bool PlayerHasKnife(CCSPlayerController player)
{ {
if (!player.PawnIsAlive) return false;
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons; var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
foreach (var weapon in weapons) foreach (var weapon in weapons)
{ {
@@ -261,6 +263,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
player.PrintToChat(ReplaceTags(temp)); player.PrintToChat(ReplaceTags(temp));
} }
RemoveKnifeFromPlayer(player); RemoveKnifeFromPlayer(player);
GiveKnifeToPlayer(player);
} }
}; };
foreach (var knife in knifeTypes) foreach (var knife in knifeTypes)

48
website/class/utils.php Normal file
View File

@@ -0,0 +1,48 @@
<?php
class UtilsClass
{
public static function skinsFromJson(): array
{
$skins = [];
$json = json_decode(file_get_contents(__DIR__ . "/../data/skins.json"), true);
foreach ($json as $skin) {
$skins[(int)$skin['weapon_defindex']][(int)$skin['paint']] = [
'paint_name' => $skin['paint_name'],
'image_url' => $skin['image'],
];
}
return $skins;
}
public static function getWeaponsFromArray()
{
$weapons = [];
$temp = self::skinsFromJson();
foreach ($temp as $key => $value)
{
if (key_exists($key, $weapons)) continue;
$weapons[$key] = [
'paint_name' => $value[0]['paint_name'],
'image_url' => $value[0]['image_url'],
];
}
return $weapons;
}
public static function getSelectedSkins(array $temp)
{
$selected = [];
foreach ($temp as $weapon)
{
$selected[$weapon['weapon_defindex']] = $weapon['weapon_paint_id'];
}
return $selected;
}
}

1
website/data/skins.json Normal file

File diff suppressed because one or more lines are too long

File diff suppressed because it is too large Load Diff

View File

@@ -2,26 +2,30 @@
require_once 'class/config.php'; require_once 'class/config.php';
require_once 'class/database.php'; require_once 'class/database.php';
require_once 'steamauth/steamauth.php'; require_once 'steamauth/steamauth.php';
require_once 'class/utils.php';
$db = new DataBase(); $db = new DataBase();
if (isset($_SESSION['steamid'])) {
if(isset($_SESSION['steamid'])) include('steamauth/userInfo.php');
{
include ('steamauth/userInfo.php');
$steamid = $steamprofile['steamid']; $steamid = $steamprofile['steamid'];
if(isset($_POST['forma'])) { $weapons = UtilsClass::getWeaponsFromArray();
$skins = UtilsClass::skinsFromJson();
$querySelected = $query3 = $db->select("SELECT `weapon_defindex`, `weapon_paint_id` FROM `wp_player_skins` WHERE `wp_player_skins`.`steamid` = :steamid", ["steamid" => $steamid]);
$selectedSkins = UtilsClass::getSelectedSkins($querySelected);
if (isset($_POST['forma'])) {
$ex = explode("-", $_POST['forma']); $ex = explode("-", $_POST['forma']);
$query2 = $db->select("SELECT * FROM wp_weapons_paints WHERE weapon_defindex = :weapon_defindex AND paint = :paint", ["weapon_defindex" => $ex[0], "paint" => $ex[1]]); if (array_key_exists($ex[1], $skins[$ex[0]])) {
if (array_key_exists($ex[0], $selectedSkins)) {
if($query2) { $db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
$check = $db->select("SELECT * FROM wp_weapons_paints LEFT JOIN wp_player_skins ON wp_player_skins.weapon_paint_id = wp_weapons_paints.paint AND wp_player_skins.weapon_defindex = wp_weapons_paints.weapon_defindex WHERE wp_weapons_paints.weapon_defindex = :weapon_defindex AND wp_player_skins.steamid = :steamid", ["weapon_defindex" => $ex[0], "steamid" => $steamid]);
if($check) {
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $query2[0]['paint']]);
} else { } else {
$db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id)", ["steamid" => $steamid, "weapon_defindex" => $ex[0],"weapon_paint_id" => $query2[0]["paint"]]); $db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id)", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
} }
header("Location: index.php");
} }
} }
} }
@@ -29,70 +33,67 @@ if(isset($_SESSION['steamid']))
<!DOCTYPE html> <!DOCTYPE html>
<html lang="en"> <html lang="en">
<head>
<meta charset="utf-8"> <head>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-T3c6CoIi6uLrA9TneNEoa7RxnatzjcDSCmG1MXxSR1GAsXEV/Dwwykc2MPK8M2HN" crossorigin="anonymous"> <meta charset="utf-8">
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/js/bootstrap.bundle.min.js" integrity="sha384-C6RzsynM9kWDrMNeT87bh95OGNyZPhcTNXj1NW7RuBCsyN/o0jlpcV8Qyq46cDfL" crossorigin="anonymous"></script> <link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-T3c6CoIi6uLrA9TneNEoa7RxnatzjcDSCmG1MXxSR1GAsXEV/Dwwykc2MPK8M2HN" crossorigin="anonymous">
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/js/bootstrap.bundle.min.js"
integrity="sha384-C6RzsynM9kWDrMNeT87bh95OGNyZPhcTNXj1NW7RuBCsyN/o0jlpcV8Qyq46cDfL"
crossorigin="anonymous"></script>
<link rel="stylesheet" href="style.css"> <link rel="stylesheet" href="style.css">
<title>CS2 Simple Weapon Paints</title> <title>CS2 Simple Weapon Paints</title>
</head> </head>
<body> <body>
<?php <?php
if(!isset($_SESSION['steamid'])) if (!isset($_SESSION['steamid'])) {
{ echo "<div class='bg-primary'><h2>To choose weapon paints loadout, you need to ";
echo "<div class='bg-primary'><h2>To choose weapon paints loadout, you need to "; loginbutton("rectangle");
loginbutton("rectangle"); echo "</h2></div>";
echo "</h2></div>"; } else {
} echo "<div class='bg-primary'>Your current weapon skin loadout<form action='' method='get'><button class='btn btn-secondary' name='logout' type='submit'>Logout</button></form></div>";
else echo "<div class='card-group'>";
{ foreach ($weapons as $defindex => $default) { ?>
echo "<div class='bg-primary'>Your current weapon skin loadout<form action='' method='get'><button class='btn btn-secondary' name='logout' type='submit'>Logout</button></form></div>"; <div class="col-sm-2">
echo "<div class='card-group'>"; <div class="card text-center mb-3">
$query = $db->select("SELECT * FROM wp_weapons_paints GROUP BY weapon_defindex ORDER BY weapon_defindex"); <div class="card-body">
foreach($query as $key) { ?> <?php
<div class="col-sm-2"> if (array_key_exists($defindex, $selectedSkins)) {
<div class="card text-center mb-3"> echo "<div class='card-header'>";
<div class="card-body"> echo "<h5 class='card-title item-name'>{$skins[$defindex][$selectedSkins[$defindex]]["paint_name"]}</h5>";
<?php echo "</div>";
if($query3 = $db->select("SELECT * FROM wp_weapons_paints LEFT JOIN wp_player_skins ON wp_player_skins.weapon_paint_id = wp_weapons_paints.paint AND wp_player_skins.weapon_defindex = wp_weapons_paints.weapon_defindex WHERE wp_player_skins.steamid = :steamid AND wp_weapons_paints.weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $key['weapon_defindex']])) echo "<img src='{$skins[$defindex][$selectedSkins[$defindex]]['image_url']}' class='skin-image' >";
{ } else {
echo "<div class='card-header'>"; echo "<div class='card-header'>";
echo"<h5 class='card-title item-name'>{$query3[0]["paint_name"]}</h5>"; echo "<h5 class='card-title item-name'>{$default["paint_name"]}</h5>";
echo "</div>"; echo "</div>";
echo "<img src='{$query3[0]["image"]}' class='skin-image' >"; echo "<img src='{$default["image_url"]}' class='skin-image'>";
} }
else ?>
{ </div>
echo "<div class='card-header'>"; <div class="card-footer">
echo"<h5 class='card-title item-name'>{$key["paint_name"]}</h5>"; <form action="" method="POST">
echo "</div>"; <select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
echo"<img src='{$key["image"]}' class='skin-image'>"; <option>Select skin</option>
} <?php
?> foreach ($skins[$defindex] as $paintKey => $paint) {
if (array_key_exists($defindex, $selectedSkins) && $selectedSkins[$defindex] == $paintKey)
echo "<option selected value=\"{$defindex}-{$paintKey}\">{$paint['paint_name']}</option>";
else
echo "<option value=\"{$defindex}-{$paintKey}\">{$paint['paint_name']}</option>";
}
?>
</select>
</form>
</div>
</div>
</div> </div>
<div class="card-footer"> <?php } ?>
<form action="" method="POST">
<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
<option>Select skin</option>
<?php
$list = $db->select("SELECT * FROM wp_weapons_paints WHERE weapon_defindex = \"{$key["weapon_defindex"]}\"");
foreach ($list as $list) {
if ($list['paint_name'] == $query3[0]["paint_name"])
echo "<option selected value=\"{$list['weapon_defindex']}-{$list['paint']}\">{$list['paint_name']}</option>";
else
echo "<option value=\"{$list['weapon_defindex']}-{$list['paint']}\">{$list['paint_name']}</option>";
}
?>
</select>
</form>
</div>
</div>
</div>
<?php } ?> <?php } ?>
</div> </div>
<?php } ?>
</body> </body>
</html> </html>

File diff suppressed because it is too large Load Diff