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https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-24 12:19:16 +00:00
Compare commits
9 Commits
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843ae34e31 | ||
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46a720ff83 | ||
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63d059b607 | ||
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005ef18338 | ||
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c0c1fe2566 | ||
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c4ad17a7ed | ||
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99fde6ec52 | ||
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ca2c3eb212 |
20
Config.cs
20
Config.cs
@@ -21,9 +21,24 @@ namespace WeaponPaints
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|||||||
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
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public string KnifeMenuTitle { get; set; } = "Knife Menu.";
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||||||
}
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}
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||||||
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||||||
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public class Additional
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||||||
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{
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||||||
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[JsonPropertyName("SkinVisibilityFix")]
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public bool SkinVisibilityFix { get; set; } = true;
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||||||
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[JsonPropertyName("KnifeEnabled")]
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public bool KnifeEnabled { get; set; } = true;
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||||||
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[JsonPropertyName("SkinEnabled")]
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public bool SkinEnabled { get; set; } = true;
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||||||
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||||||
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[JsonPropertyName("CommandWpEnabled")]
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public bool CommandWpEnabled { get; set; } = true;
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}
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public class WeaponPaintsConfig : BasePluginConfig
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public class WeaponPaintsConfig : BasePluginConfig
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{
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{
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public override int Version { get; set; } = 2;
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public override int Version { get; set; } = 3;
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||||||
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[JsonPropertyName("DatabaseHost")]
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[JsonPropertyName("DatabaseHost")]
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public string DatabaseHost { get; set; } = "";
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public string DatabaseHost { get; set; } = "";
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@@ -51,6 +66,9 @@ namespace WeaponPaints
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[JsonPropertyName("Messages")]
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[JsonPropertyName("Messages")]
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public Messages Messages { get; set; } = new Messages();
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public Messages Messages { get; set; } = new Messages();
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[JsonPropertyName("Additional")]
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public Additional Additional { get; set; } = new Additional();
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}
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}
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||||||
}
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}
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||||||
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|||||||
@@ -1,5 +1,6 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Entities;
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@@ -13,6 +14,7 @@ using System.Reflection;
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namespace WeaponPaints;
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namespace WeaponPaints;
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[MinimumApiVersion(52)]
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public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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{
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public override string ModuleName => "WeaponPaints";
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public override string ModuleName => "WeaponPaints";
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@@ -74,7 +76,8 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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//RegisterEventHandler<EventRoundPrestart>(OnRoundPreStart);
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//RegisterEventHandler<EventRoundPrestart>(OnRoundPreStart);
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SetupMenus();
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if (Config.Additional.KnifeEnabled)
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SetupMenus();
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}
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}
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public void OnConfigParsed(WeaponPaintsConfig config)
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public void OnConfigParsed(WeaponPaintsConfig config)
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{
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{
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@@ -112,6 +115,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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}
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}
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private void OnMapStart(string mapName)
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private void OnMapStart(string mapName)
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||||||
{
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{
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if (!Config.Additional.KnifeEnabled) return;
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// TODO
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// TODO
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||||||
// needed for now
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// needed for now
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base.AddTimer(2.0f, () => {
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base.AddTimer(2.0f, () => {
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||||||
@@ -124,15 +128,17 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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{
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int playerIndex = playerSlot + 1;
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int playerIndex = playerSlot + 1;
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Task.Run(async () =>
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Task.Run(async () =>
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||||||
{
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{
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await GetKnifeFromDatabase(playerIndex);
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if (Config.Additional.KnifeEnabled)
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await GetKnifeFromDatabase(playerIndex);
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await GetWeaponPaintsFromDatabase(playerIndex);
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await GetWeaponPaintsFromDatabase(playerIndex);
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||||||
});
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});
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||||||
}
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}
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||||||
private void OnClientDisconnect(int playerSlot)
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private void OnClientDisconnect(int playerSlot)
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||||||
{
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{
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||||||
// TODO: Clean up after player
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// TODO: Clean up after player
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||||||
g_playersKnife.Remove(playerSlot+1);
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove(playerSlot+1);
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||||||
}
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}
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||||||
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||||||
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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@@ -143,17 +149,22 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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return HookResult.Continue;
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return HookResult.Continue;
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||||||
}
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}
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||||||
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||||||
GiveKnifeToPlayer(player);
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if (Config.Additional.KnifeEnabled)
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||||||
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GiveKnifeToPlayer(player);
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||||||
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||||||
// Check the best slot and set it. Weird solution but works xD
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if (Config.Additional.SkinVisibilityFix)
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||||||
AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
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{
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||||||
AddTimer(0.25f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
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// Check the best slot and set it. Weird solution but works xD
|
||||||
AddTimer(0.35f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
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AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
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||||||
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AddTimer(0.25f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
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||||||
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AddTimer(0.35f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
|
||||||
|
}
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||||||
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|
||||||
return HookResult.Continue;
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return HookResult.Continue;
|
||||||
}
|
}
|
||||||
private void OnEntitySpawned(CEntityInstance entity)
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private void OnEntitySpawned(CEntityInstance entity)
|
||||||
{
|
{
|
||||||
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if (!Config.Additional.SkinEnabled) return;
|
||||||
var designerName = entity.DesignerName;
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var designerName = entity.DesignerName;
|
||||||
if (!weaponList.Contains(designerName)) return;
|
if (!weaponList.Contains(designerName)) return;
|
||||||
bool isKnife = false;
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bool isKnife = false;
|
||||||
@@ -199,6 +210,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
|
}
|
||||||
public void GiveKnifeToPlayer(CCSPlayerController player)
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public void GiveKnifeToPlayer(CCSPlayerController player)
|
||||||
{
|
{
|
||||||
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if (!Config.Additional.KnifeEnabled) return;
|
||||||
if (player.IsBot)
|
if (player.IsBot)
|
||||||
{
|
{
|
||||||
player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
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player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
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||||||
@@ -219,6 +231,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
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}
|
||||||
public void RemoveKnifeFromPlayer(CCSPlayerController player)
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public void RemoveKnifeFromPlayer(CCSPlayerController player)
|
||||||
{
|
{
|
||||||
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if (!Config.Additional.KnifeEnabled) return;
|
||||||
if (!g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)) return;
|
if (!g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)) return;
|
||||||
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
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var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
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||||||
foreach (var weapon in weapons)
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foreach (var weapon in weapons)
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||||||
@@ -234,8 +247,9 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
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}
|
||||||
}
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}
|
||||||
}
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}
|
||||||
public static bool PlayerHasKnife(CCSPlayerController player)
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public bool PlayerHasKnife(CCSPlayerController player)
|
||||||
{
|
{
|
||||||
|
if (!Config.Additional.KnifeEnabled) return true;
|
||||||
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
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var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
|
||||||
foreach (var weapon in weapons)
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foreach (var weapon in weapons)
|
||||||
{
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{
|
||||||
@@ -251,6 +265,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
|
}
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||||||
private void SetupMenus()
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private void SetupMenus()
|
||||||
{
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{
|
||||||
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if (!Config.Additional.KnifeEnabled) return;
|
||||||
var giveItemMenu = new ChatMenu(ReplaceTags(Config.Messages.KnifeMenuTitle));
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var giveItemMenu = new ChatMenu(ReplaceTags(Config.Messages.KnifeMenuTitle));
|
||||||
var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
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var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
|
||||||
{
|
{
|
||||||
@@ -275,6 +290,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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|||||||
[ConsoleCommand("css_wp", "refreshskins")]
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[ConsoleCommand("css_wp", "refreshskins")]
|
||||||
public void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
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public void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
|
||||||
{
|
{
|
||||||
|
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled) return;
|
||||||
if (player == null) return;
|
if (player == null) return;
|
||||||
string temp = "";
|
string temp = "";
|
||||||
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
||||||
@@ -282,6 +298,8 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
{
|
{
|
||||||
commandCooldown[playerIndex] = DateTime.UtcNow;
|
commandCooldown[playerIndex] = DateTime.UtcNow;
|
||||||
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
|
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
|
||||||
|
if (Config.Additional.KnifeEnabled)
|
||||||
|
Task.Run(async () => await GetKnifeFromDatabase(playerIndex));
|
||||||
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand)) {
|
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand)) {
|
||||||
temp = $"{Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
|
temp = $"{Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
|
||||||
player.PrintToChat(ReplaceTags(temp));
|
player.PrintToChat(ReplaceTags(temp));
|
||||||
@@ -296,6 +314,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
[ConsoleCommand("css_ws", "weaponskins")]
|
[ConsoleCommand("css_ws", "weaponskins")]
|
||||||
public void OnCommandWS(CCSPlayerController? player, CommandInfo command)
|
public void OnCommandWS(CCSPlayerController? player, CommandInfo command)
|
||||||
{
|
{
|
||||||
|
if (!Config.Additional.SkinEnabled) return;
|
||||||
if (player == null) return;
|
if (player == null) return;
|
||||||
|
|
||||||
string temp = "";
|
string temp = "";
|
||||||
@@ -308,6 +327,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
temp = $"{Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
|
temp = $"{Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
|
||||||
player.PrintToChat(ReplaceTags(temp));
|
player.PrintToChat(ReplaceTags(temp));
|
||||||
}
|
}
|
||||||
|
if (!Config.Additional.KnifeEnabled) return;
|
||||||
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand)) {
|
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand)) {
|
||||||
temp = $"{Config.Prefix} {Config.Messages.KnifeMessageCommand}";
|
temp = $"{Config.Prefix} {Config.Messages.KnifeMessageCommand}";
|
||||||
player.PrintToChat(ReplaceTags(temp));
|
player.PrintToChat(ReplaceTags(temp));
|
||||||
@@ -320,6 +340,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
|
}
|
||||||
private async Task GetWeaponPaintsFromDatabase(int playerIndex)
|
private async Task GetWeaponPaintsFromDatabase(int playerIndex)
|
||||||
{
|
{
|
||||||
|
if (!Config.Additional.SkinEnabled) return;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
||||||
@@ -364,6 +385,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
|
}
|
||||||
private async Task GetKnifeFromDatabase(int playerIndex)
|
private async Task GetKnifeFromDatabase(int playerIndex)
|
||||||
{
|
{
|
||||||
|
if (!Config.Additional.KnifeEnabled) return;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
||||||
@@ -395,6 +417,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
|
}
|
||||||
private async Task SyncKnifeToDatabase(int playerIndex, string knife)
|
private async Task SyncKnifeToDatabase(int playerIndex, string knife)
|
||||||
{
|
{
|
||||||
|
if (!Config.Additional.KnifeEnabled) return;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
||||||
|
|||||||
@@ -7,7 +7,8 @@ class UtilsClass
|
|||||||
$json = json_decode(file_get_contents(__DIR__ . "/../data/skins.json"), true);
|
$json = json_decode(file_get_contents(__DIR__ . "/../data/skins.json"), true);
|
||||||
|
|
||||||
foreach ($json as $skin) {
|
foreach ($json as $skin) {
|
||||||
$skins[(int)$skin['weapon_defindex']][(int)$skin['paint']] = [
|
$skins[(int) $skin['weapon_defindex']][(int) $skin['paint']] = [
|
||||||
|
'weapon_name' => $skin['weapon_name'],
|
||||||
'paint_name' => $skin['paint_name'],
|
'paint_name' => $skin['paint_name'],
|
||||||
'image_url' => $skin['image'],
|
'image_url' => $skin['image'],
|
||||||
];
|
];
|
||||||
@@ -21,11 +22,12 @@ class UtilsClass
|
|||||||
$weapons = [];
|
$weapons = [];
|
||||||
$temp = self::skinsFromJson();
|
$temp = self::skinsFromJson();
|
||||||
|
|
||||||
foreach ($temp as $key => $value)
|
foreach ($temp as $key => $value) {
|
||||||
{
|
if (key_exists($key, $weapons))
|
||||||
if (key_exists($key, $weapons)) continue;
|
continue;
|
||||||
|
|
||||||
$weapons[$key] = [
|
$weapons[$key] = [
|
||||||
|
'weapon_name' => $value[0]['weapon_name'],
|
||||||
'paint_name' => $value[0]['paint_name'],
|
'paint_name' => $value[0]['paint_name'],
|
||||||
'image_url' => $value[0]['image_url'],
|
'image_url' => $value[0]['image_url'],
|
||||||
];
|
];
|
||||||
@@ -34,15 +36,61 @@ class UtilsClass
|
|||||||
return $weapons;
|
return $weapons;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static function getKnifeTypes()
|
||||||
|
{
|
||||||
|
$knifes = [];
|
||||||
|
$temp = self::getWeaponsFromArray();
|
||||||
|
|
||||||
|
foreach ($temp as $key => $weapon) {
|
||||||
|
if (
|
||||||
|
!in_array($key, [
|
||||||
|
500,
|
||||||
|
503,
|
||||||
|
505,
|
||||||
|
506,
|
||||||
|
507,
|
||||||
|
508,
|
||||||
|
509,
|
||||||
|
512,
|
||||||
|
514,
|
||||||
|
515,
|
||||||
|
516,
|
||||||
|
517,
|
||||||
|
518,
|
||||||
|
519,
|
||||||
|
520,
|
||||||
|
521,
|
||||||
|
522,
|
||||||
|
523,
|
||||||
|
525
|
||||||
|
])
|
||||||
|
)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
$knifes[$key] = [
|
||||||
|
'weapon_name' => $weapon['weapon_name'],
|
||||||
|
'paint_name' => rtrim(explode("|", $weapon['paint_name'])[0]),
|
||||||
|
'image_url' => $weapon['image_url'],
|
||||||
|
];
|
||||||
|
$knifes[0] = [
|
||||||
|
'weapon_name' => "weapon_knife",
|
||||||
|
'paint_name' => "Default knife",
|
||||||
|
'image_url' => "https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/website/img/skins/weapon_knife.png",
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
ksort($knifes);
|
||||||
|
return $knifes;
|
||||||
|
}
|
||||||
|
|
||||||
public static function getSelectedSkins(array $temp)
|
public static function getSelectedSkins(array $temp)
|
||||||
{
|
{
|
||||||
$selected = [];
|
$selected = [];
|
||||||
|
|
||||||
foreach ($temp as $weapon)
|
foreach ($temp as $weapon) {
|
||||||
{
|
|
||||||
$selected[$weapon['weapon_defindex']] = $weapon['weapon_paint_id'];
|
$selected[$weapon['weapon_defindex']] = $weapon['weapon_paint_id'];
|
||||||
}
|
}
|
||||||
|
|
||||||
return $selected;
|
return $selected;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
website/img/skins/weapon_knife.png
Normal file
BIN
website/img/skins/weapon_knife.png
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After Width: | Height: | Size: 19 KiB |
@@ -15,18 +15,24 @@ if (isset($_SESSION['steamid'])) {
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$skins = UtilsClass::skinsFromJson();
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$skins = UtilsClass::skinsFromJson();
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$querySelected = $query3 = $db->select("SELECT `weapon_defindex`, `weapon_paint_id` FROM `wp_player_skins` WHERE `wp_player_skins`.`steamid` = :steamid", ["steamid" => $steamid]);
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$querySelected = $query3 = $db->select("SELECT `weapon_defindex`, `weapon_paint_id` FROM `wp_player_skins` WHERE `wp_player_skins`.`steamid` = :steamid", ["steamid" => $steamid]);
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$selectedSkins = UtilsClass::getSelectedSkins($querySelected);
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$selectedSkins = UtilsClass::getSelectedSkins($querySelected);
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$selectedKnife = $db->select("SELECT * FROM `wp_player_knife` WHERE `wp_player_knife`.`steamid` = :steamid", ["steamid" => $steamid])[0];
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$knifes = UtilsClass::getKnifeTypes();
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if (isset($_POST['forma'])) {
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if (isset($_POST['forma'])) {
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$ex = explode("-", $_POST['forma']);
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$ex = explode("-", $_POST['forma']);
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if (array_key_exists($ex[1], $skins[$ex[0]])) {
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if ($ex[0] == "knife") {
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if (array_key_exists($ex[0], $selectedSkins)) {
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$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
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$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
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} else {
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} else {
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if (array_key_exists($ex[1], $skins[$ex[0]])) {
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$db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id)", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
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if (array_key_exists($ex[0], $selectedSkins)) {
|
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$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
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} else {
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$db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id)", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
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}
|
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}
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}
|
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header("Location: index.php");
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|
||||||
}
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}
|
||||||
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header("Location: index.php");
|
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}
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}
|
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}
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}
|
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?>
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?>
|
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@@ -54,7 +60,47 @@ if (isset($_SESSION['steamid'])) {
|
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echo "</h2></div>";
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echo "</h2></div>";
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} else {
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} else {
|
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echo "<div class='bg-primary'>Your current weapon skin loadout<form action='' method='get'><button class='btn btn-secondary' name='logout' type='submit'>Logout</button></form></div>";
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echo "<div class='bg-primary'>Your current weapon skin loadout<form action='' method='get'><button class='btn btn-secondary' name='logout' type='submit'>Logout</button></form></div>";
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echo "<div class='card-group'>";
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echo "<div class='card-group mt-2'>";
|
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?>
|
||||||
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|
||||||
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<div class="col-sm-2">
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<div class="card text-center mb-3 border border-primary">
|
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<div class="card-body">
|
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<?php
|
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$actualKnife = $knifes[0];
|
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foreach ($knifes as $knife) {
|
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if ($selectedKnife['knife'] == $knife['weapon_name']) {
|
||||||
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$actualKnife = $knife;
|
||||||
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break;
|
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}
|
||||||
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}
|
||||||
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|
||||||
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echo "<div class='card-header'>";
|
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echo "<h6 class='card-title item-name'>Knife type</h6>";
|
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echo "<h5 class='card-title item-name'>{$actualKnife["paint_name"]}</h5>";
|
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echo "</div>";
|
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echo "<img src='{$actualKnife["image_url"]}' class='skin-image'>";
|
||||||
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?>
|
||||||
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</div>
|
||||||
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<div class="card-footer">
|
||||||
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<form action="" method="POST">
|
||||||
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<select name="forma" class="form-control select" onchange="this.form.submit()" class="SelectWeapon">
|
||||||
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<option>Select knife</option>
|
||||||
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<?php
|
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foreach ($knifes as $knifeKey => $knife) {
|
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if ($selectedKnife['knife'] == $knife['weapon_name'])
|
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echo "<option selected value=\"knife-{$knifeKey}\">{$knife['paint_name']}</option>";
|
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else
|
||||||
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echo "<option value=\"knife-{$knifeKey}\">{$knife['paint_name']}</option>";
|
||||||
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}
|
||||||
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?>
|
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</select>
|
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</form>
|
||||||
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</div>
|
||||||
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</div>
|
||||||
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</div>
|
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|
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<?php
|
||||||
foreach ($weapons as $defindex => $default) { ?>
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foreach ($weapons as $defindex => $default) { ?>
|
||||||
<div class="col-sm-2">
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<div class="col-sm-2">
|
||||||
<div class="card text-center mb-3">
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<div class="card text-center mb-3">
|
||||||
@@ -64,7 +110,7 @@ if (isset($_SESSION['steamid'])) {
|
|||||||
echo "<div class='card-header'>";
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echo "<div class='card-header'>";
|
||||||
echo "<h5 class='card-title item-name'>{$skins[$defindex][$selectedSkins[$defindex]]["paint_name"]}</h5>";
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echo "<h5 class='card-title item-name'>{$skins[$defindex][$selectedSkins[$defindex]]["paint_name"]}</h5>";
|
||||||
echo "</div>";
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echo "</div>";
|
||||||
echo "<img src='{$skins[$defindex][$selectedSkins[$defindex]]['image_url']}' class='skin-image' >";
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echo "<img src='{$skins[$defindex][$selectedSkins[$defindex]]['image_url']}' class='skin-image'>";
|
||||||
} else {
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} else {
|
||||||
echo "<div class='card-header'>";
|
echo "<div class='card-header'>";
|
||||||
echo "<h5 class='card-title item-name'>{$default["paint_name"]}</h5>";
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echo "<h5 class='card-title item-name'>{$default["paint_name"]}</h5>";
|
||||||
|
|||||||
Reference in New Issue
Block a user