mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-24 12:19:16 +00:00
Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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dcd68aed67 | ||
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7bb97af619 |
@@ -1,4 +1,6 @@
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using CounterStrikeSharp.API.Modules.Utils;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Utils;
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using System.Reflection;
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using System.Reflection;
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namespace WeaponPaints
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namespace WeaponPaints
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@@ -7,6 +9,11 @@ namespace WeaponPaints
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{
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{
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public static WeaponPaintsConfig? Config { get; set; }
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public static WeaponPaintsConfig? Config { get; set; }
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public static bool IsPlayerValid(CCSPlayerController? player)
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{
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return (player != null && player.IsValid && !player.IsBot && !player.IsHLTV);
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}
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public static string ReplaceTags(string message)
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public static string ReplaceTags(string message)
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{
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{
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if (message.Contains('{'))
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if (message.Contains('{'))
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121
WeaponPaints.cs
121
WeaponPaints.cs
@@ -35,6 +35,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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private Dictionary<int, Dictionary<int, int>> gPlayerWeaponSeed = new();
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private Dictionary<int, Dictionary<int, int>> gPlayerWeaponSeed = new();
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private Dictionary<int, Dictionary<int, float>> gPlayerWeaponWear = new();
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private Dictionary<int, Dictionary<int, float>> gPlayerWeaponWear = new();
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private Dictionary<int, string> g_playersKnife = new();
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private Dictionary<int, string> g_playersKnife = new();
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private List<int> g_changedKnife = new();
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private static List<JObject> skinsList = new List<JObject>();
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private static List<JObject> skinsList = new List<JObject>();
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private static readonly Dictionary<string, string> weaponList = new()
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private static readonly Dictionary<string, string> weaponList = new()
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@@ -111,8 +112,6 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventItemPickup>(OnItemPickup, HookMode.Pre);
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RegisterEventHandler<EventItemPickup>(OnItemPickup, HookMode.Pre);
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OnMapStart(string.Empty);
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if (hotReload)
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if (hotReload)
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{
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{
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OnMapStart(string.Empty);
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OnMapStart(string.Empty);
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@@ -152,7 +151,6 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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Utility.Config = config;
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Utility.Config = config;
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Utility.ShowAd(ModuleVersion);
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Utility.ShowAd(ModuleVersion);
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}
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}
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private void BuildDatabaseConnectionString()
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private void BuildDatabaseConnectionString()
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{
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{
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var builder = new MySqlConnectionStringBuilder
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var builder = new MySqlConnectionStringBuilder
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@@ -232,25 +230,24 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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{
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AddCommand($"css_{Config.Additional.CommandSkin}", "Skins info", (player, info) =>
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AddCommand($"css_{Config.Additional.CommandSkin}", "Skins info", (player, info) =>
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{
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{
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (!Utility.IsPlayerValid(player)) return;
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OnCommandWS(player, info);
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OnCommandWS(player, info);
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});
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});
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AddCommand($"css_{Config.Additional.CommandRefresh}", "Skins refresh", (player, info) =>
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AddCommand($"css_{Config.Additional.CommandRefresh}", "Skins refresh", (player, info) =>
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{
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{
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (!Utility.IsPlayerValid(player)) return;
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OnCommandRefresh(player, info);
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OnCommandRefresh(player, info);
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});
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});
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if (Config.Additional.CommandKillEnabled)
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if (Config.Additional.CommandKillEnabled)
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{
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{
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AddCommand($"css_{Config.Additional.CommandKill}", "kill yourself", (player, info) =>
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AddCommand($"css_{Config.Additional.CommandKill}", "kill yourself", (player, info) =>
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{
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{
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || !player.PlayerPawn.IsValid) return;
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if (!Utility.IsPlayerValid(player) || !player!.PlayerPawn.IsValid) return;
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player.PlayerPawn.Value.CommitSuicide(true, false);
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player.PlayerPawn.Value.CommitSuicide(true, false);
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});
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});
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}
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}
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}
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}
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private void IncompatibilityCheck()
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private void IncompatibilityCheck()
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{
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{
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// MatchZy
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// MatchZy
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@@ -324,7 +321,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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private void OnClientDisconnect(int playerSlot)
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private void OnClientDisconnect(int playerSlot)
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{
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (!Utility.IsPlayerValid(player)) return;
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if (Config.Additional.KnifeEnabled)
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.EntityIndex!.Value.Value);
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g_playersKnife.Remove((int)player.EntityIndex!.Value.Value);
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if (Config.Additional.SkinEnabled)
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if (Config.Additional.SkinEnabled)
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@@ -368,13 +365,14 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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if (@event.Defindex == 42 || @event.Defindex == 59)
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if (@event.Defindex == 42 || @event.Defindex == 59)
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{
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{
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CCSPlayerController? player = @event.Userid;
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || !player.PawnIsAlive) return HookResult.Continue;
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if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive) return HookResult.Continue;
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if (g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)
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if (g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)
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&&
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&&
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g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife")
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g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife")
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{
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{
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RemoveKnifeFromPlayer(player);
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if (PlayerHasKnife(player))
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RemoveKnifeFromPlayer(player);
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AddTimer(0.3f, () =>
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AddTimer(0.3f, () =>
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{
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{
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@@ -409,13 +407,30 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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{
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if (!weapon.IsValid) return;
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if (!weapon.IsValid) return;
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if (weapon.OwnerEntity.Value == null) return;
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if (weapon.OwnerEntity.Value == null) return;
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if (!weapon.OwnerEntity.Value.EntityIndex.HasValue)
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{
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for (int i = 1; i <= Server.MaxPlayers; i++)
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{
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CCSPlayerController? ghostPlayer = Utilities.GetPlayerFromIndex(i);
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if (!Utility.IsPlayerValid(ghostPlayer)) continue;
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if (g_changedKnife.Contains((int)ghostPlayer.EntityIndex!.Value.Value))
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{
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ChangeWeaponAttributes(weapon, ghostPlayer, isKnife);
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g_changedKnife.Remove((int)ghostPlayer.EntityIndex!.Value.Value);
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break;
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}
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}
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return;
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}
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if (!weapon.OwnerEntity.Value.EntityIndex.HasValue) return;
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if (!weapon.OwnerEntity.Value.EntityIndex.HasValue) return;
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int weaponOwner = (int)weapon.OwnerEntity.Value.EntityIndex.Value.Value;
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int weaponOwner = (int)weapon.OwnerEntity.Value.EntityIndex.Value.Value;
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var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
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var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
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if (!pawn.IsValid) return;
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if (!pawn.IsValid) return;
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var playerIndex = (int)pawn.Controller.Value.EntityIndex!.Value.Value;
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var playerIndex = (int)pawn.Controller.Value.EntityIndex!.Value.Value;
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var player = Utilities.GetPlayerFromIndex(playerIndex);
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var player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (!Utility.IsPlayerValid(player)) return;
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// TODO: Remove knife crashes here, needs another solution
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// TODO: Remove knife crashes here, needs another solution
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/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
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/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
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{
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{
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@@ -429,9 +444,9 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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}
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}
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private void ChangeWeaponAttributes(CBasePlayerWeapon? weapon, CCSPlayerController? player, bool isKnife = false)
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private void ChangeWeaponAttributes(CBasePlayerWeapon? weapon, CCSPlayerController? player, bool isKnife = false)
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{
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{
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if (weapon == null || !weapon.IsValid || player == null || player.IsBot || player.IsHLTV) return;
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if (weapon == null || !weapon.IsValid || !Utility.IsPlayerValid(player)) return;
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int playerIndex = (int)player.EntityIndex!.Value.Value;
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int playerIndex = (int)player!.EntityIndex!.Value.Value;
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if (!gPlayerWeaponPaints.ContainsKey(playerIndex)) return;
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if (!gPlayerWeaponPaints.ContainsKey(playerIndex)) return;
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if (isKnife && !g_playersKnife.ContainsKey(playerIndex) || isKnife && g_playersKnife[playerIndex] == "weapon_knife") return;
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if (isKnife && !g_playersKnife.ContainsKey(playerIndex) || isKnife && g_playersKnife[playerIndex] == "weapon_knife") return;
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@@ -490,7 +505,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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}
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}
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else if (Config.Additional.GiveRandomKnife)
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else if (Config.Additional.GiveRandomKnife)
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{
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{
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var knifeTypes = weaponList.Where(pair => pair.Key.StartsWith("weapon_knife")).ToDictionary(pair => pair.Key, pair => pair.Value);
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var knifeTypes = weaponList.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet")).ToDictionary(pair => pair.Key, pair => pair.Value);
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Random random = new();
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Random random = new();
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int index = random.Next(knifeTypes.Count);
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int index = random.Next(knifeTypes.Count);
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@@ -507,18 +522,29 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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private void RemoveKnifeFromPlayer(CCSPlayerController? player)
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private void RemoveKnifeFromPlayer(CCSPlayerController? player)
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{
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{
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if (player == null || !player.IsValid || !player.PawnIsAlive) return;
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if (player == null || !player.IsValid || !player.PawnIsAlive) return;
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var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
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if (player.PlayerPawn.Value.WeaponServices == null || player.PlayerPawn.Value.ItemServices == null) return;
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var weapons = player.PlayerPawn.Value.WeaponServices.MyWeapons;
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if (weapons != null && weapons.Count > 0)
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if (weapons != null && weapons.Count > 0)
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{
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{
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CCSPlayer_ItemServices service = new CCSPlayer_ItemServices(player.PlayerPawn.Value.ItemServices.Handle);
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var dropWeapon = VirtualFunction.CreateVoid<nint, nint>(service.Handle, GameData.GetOffset("CCSPlayer_ItemServices_DropActivePlayerWeapon"));
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foreach (var weapon in weapons)
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foreach (var weapon in weapons)
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{
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{
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if (weapon.IsValid && weapon.Value.IsValid)
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if (weapon != null && weapon.IsValid && weapon.Value.IsValid)
|
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{
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{
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//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
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//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
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if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
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if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
|
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{
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{
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weapon.Value.Remove();
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NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3");
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return;
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AddTimer(0.2f, () =>
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{
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CEntityInstance knife = new(weapon.Value.Handle);
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dropWeapon(service.Handle, weapon.Handle);
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AddTimer(0.3f, () => knife.Remove());
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});
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break;
|
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}
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}
|
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}
|
}
|
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}
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}
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@@ -548,7 +574,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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*/
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*/
|
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private void RefreshSkins(CCSPlayerController? player)
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private void RefreshSkins(CCSPlayerController? player)
|
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{
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{
|
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || !player.PawnIsAlive) return;
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if (!Utility.IsPlayerValid(player) || !player!.PawnIsAlive) return;
|
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|
|
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AddTimer(0.18f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
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AddTimer(0.18f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
|
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AddTimer(0.25f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
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AddTimer(0.25f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
|
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@@ -567,7 +593,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
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if (weapons == null || weapons.Count <= 0) return false;
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if (weapons == null || weapons.Count <= 0) return false;
|
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foreach (var weapon in weapons)
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foreach (var weapon in weapons)
|
||||||
{
|
{
|
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if (weapon.IsValid && weapon.Value.IsValid)
|
if (weapon != null && weapon.IsValid && weapon.Value.IsValid)
|
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{
|
{
|
||||||
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
|
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
|
||||||
{
|
{
|
||||||
@@ -588,7 +614,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
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var giveItemMenu = new ChatMenu(Utility.ReplaceTags($" {Config.Messages.KnifeMenuTitle}"));
|
var giveItemMenu = new ChatMenu(Utility.ReplaceTags($" {Config.Messages.KnifeMenuTitle}"));
|
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var handleGive = (CCSPlayerController? player, ChatMenuOption option) =>
|
var handleGive = (CCSPlayerController? player, ChatMenuOption option) =>
|
||||||
{
|
{
|
||||||
if (player != null && player.IsValid && !player.IsBot && !player.IsHLTV)
|
if (Utility.IsPlayerValid(player))
|
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{
|
{
|
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var knifeName = option.Text;
|
var knifeName = option.Text;
|
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var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
|
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
|
||||||
@@ -599,24 +625,24 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
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if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu))
|
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu))
|
||||||
{
|
{
|
||||||
temp = $" {Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", knifeName);
|
temp = $" {Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", knifeName);
|
||||||
player.PrintToChat(Utility.ReplaceTags(temp));
|
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled)
|
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled)
|
||||||
{
|
{
|
||||||
temp = $" {Config.Prefix} {Config.Messages.ChosenKnifeMenuKill}";
|
temp = $" {Config.Prefix} {Config.Messages.ChosenKnifeMenuKill}";
|
||||||
player.PrintToChat(Utility.ReplaceTags(temp));
|
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||||
}
|
}
|
||||||
|
|
||||||
g_playersKnife[(int)player.EntityIndex!.Value.Value] = knifeKey;
|
g_playersKnife[(int)player!.EntityIndex!.Value.Value] = knifeKey;
|
||||||
|
|
||||||
if (player.PawnIsAlive)
|
if (player!.PawnIsAlive)
|
||||||
{
|
{
|
||||||
RemoveKnifeFromPlayer(player);
|
if (PlayerHasKnife(player))
|
||||||
AddTimer(0.5f, () =>
|
RemoveKnifeFromPlayer(player);
|
||||||
{
|
|
||||||
GiveKnifeToPlayer(player);
|
g_changedKnife.Add((int)player.EntityIndex!.Value.Value);
|
||||||
});
|
GiveKnifeToPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
Task.Run(() => SyncKnifeToDatabase((int)player.EntityIndex!.Value.Value, knifeKey));
|
Task.Run(() => SyncKnifeToDatabase((int)player.EntityIndex!.Value.Value, knifeKey));
|
||||||
@@ -630,8 +656,8 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
}
|
}
|
||||||
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
|
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
|
||||||
{
|
{
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
int playerIndex = (int)player!.EntityIndex!.Value.Value;
|
||||||
|
|
||||||
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds) && playerIndex > 0 && playerIndex < commandCooldown.Length)
|
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds) && playerIndex > 0 && playerIndex < commandCooldown.Length)
|
||||||
{
|
{
|
||||||
@@ -655,9 +681,9 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
// Function to handle skin selection for a specific weapon
|
// Function to handle skin selection for a specific weapon
|
||||||
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
|
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
|
||||||
{
|
{
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
|
|
||||||
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
int playerIndex = (int)player!.EntityIndex!.Value.Value;
|
||||||
string selectedWeapon = option.Text;
|
string selectedWeapon = option.Text;
|
||||||
if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname))
|
if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname))
|
||||||
{
|
{
|
||||||
@@ -738,8 +764,8 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
// Command to open the weapon selection menu for players
|
// Command to open the weapon selection menu for players
|
||||||
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
|
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
|
||||||
{
|
{
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
int playerIndex = (int)player!.EntityIndex!.Value.Value;
|
||||||
|
|
||||||
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds) && playerIndex > 0 && playerIndex < commandCooldown.Length)
|
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds) && playerIndex > 0 && playerIndex < commandCooldown.Length)
|
||||||
{
|
{
|
||||||
@@ -760,17 +786,18 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
private void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
|
private void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
|
||||||
{
|
{
|
||||||
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled) return;
|
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled) return;
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
|
|
||||||
string temp = "";
|
string temp = "";
|
||||||
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
int playerIndex = (int)player!.EntityIndex!.Value.Value;
|
||||||
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
|
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
|
||||||
{
|
{
|
||||||
commandCooldown[playerIndex] = DateTime.UtcNow;
|
commandCooldown[playerIndex] = DateTime.UtcNow;
|
||||||
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
|
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
|
||||||
if (Config.Additional.KnifeEnabled)
|
if (Config.Additional.KnifeEnabled)
|
||||||
{
|
{
|
||||||
RemoveKnifeFromPlayer(player);
|
if (PlayerHasKnife(player))
|
||||||
|
RemoveKnifeFromPlayer(player);
|
||||||
AddTimer(0.3f, () =>
|
AddTimer(0.3f, () =>
|
||||||
{
|
{
|
||||||
GiveKnifeToPlayer(player);
|
GiveKnifeToPlayer(player);
|
||||||
@@ -799,25 +826,25 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
private void OnCommandWS(CCSPlayerController? player, CommandInfo command)
|
private void OnCommandWS(CCSPlayerController? player, CommandInfo command)
|
||||||
{
|
{
|
||||||
if (!Config.Additional.SkinEnabled) return;
|
if (!Config.Additional.SkinEnabled) return;
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
|
|
||||||
string temp = "";
|
string temp = "";
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand))
|
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand))
|
||||||
{
|
{
|
||||||
temp = $" {Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
|
temp = $" {Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
|
||||||
player.PrintToChat(Utility.ReplaceTags(temp));
|
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||||
}
|
}
|
||||||
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand))
|
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand))
|
||||||
{
|
{
|
||||||
temp = $" {Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
|
temp = $" {Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
|
||||||
player.PrintToChat(Utility.ReplaceTags(temp));
|
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||||
}
|
}
|
||||||
if (!Config.Additional.KnifeEnabled) return;
|
if (!Config.Additional.KnifeEnabled) return;
|
||||||
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand))
|
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand))
|
||||||
{
|
{
|
||||||
temp = $" {Config.Prefix} {Config.Messages.KnifeMessageCommand}";
|
temp = $" {Config.Prefix} {Config.Messages.KnifeMessageCommand}";
|
||||||
player.PrintToChat(Utility.ReplaceTags(temp));
|
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private static CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
|
private static CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
|
||||||
@@ -830,7 +857,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
if (!Config.Additional.SkinEnabled) return;
|
if (!Config.Additional.SkinEnabled) return;
|
||||||
|
|
||||||
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
|
|
||||||
var steamId = new SteamID(player.SteamID);
|
var steamId = new SteamID(player.SteamID);
|
||||||
|
|
||||||
@@ -928,7 +955,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
var steamId = new SteamID(player.SteamID);
|
var steamId = new SteamID(player.SteamID);
|
||||||
|
|
||||||
if (Config.GlobalShare)
|
if (Config.GlobalShare)
|
||||||
@@ -1017,9 +1044,9 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
|||||||
|
|
||||||
private async Task SyncWeaponPaintsToDatabase(CCSPlayerController? player)
|
private async Task SyncWeaponPaintsToDatabase(CCSPlayerController? player)
|
||||||
{
|
{
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (!Utility.IsPlayerValid(player)) return;
|
||||||
|
|
||||||
int playerIndex = (int)player.EntityIndex!.Value.Value;
|
int playerIndex = (int)player!.EntityIndex!.Value.Value;
|
||||||
|
|
||||||
string steamId = new SteamID(player.SteamID).SteamId64.ToString();
|
string steamId = new SteamID(player.SteamID).SteamId64.ToString();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user