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3 Commits

Author SHA1 Message Date
Dawid Bepierszcz
4d3db5b34f Merge pull request #174 from daffyyyy/main
1.9c
2024-02-25 13:20:57 +01:00
Dawid Bepierszcz
85d4e11f26 Merge branch 'Nereziel:main' into main 2024-02-25 13:19:55 +01:00
Dawid Bepierszcz
34b086a140 1.9c
- Some changes
2024-02-25 12:55:44 +01:00
20 changed files with 920 additions and 560 deletions

View File

@@ -1,8 +1,6 @@
using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands; using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Menu; using CounterStrikeSharp.API.Modules.Menu;
using Newtonsoft.Json.Linq;
using System.Text;
namespace WeaponPaints namespace WeaponPaints
{ {
@@ -14,14 +12,17 @@ namespace WeaponPaints
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return; if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
PlayerInfo playerInfo = new (
(int)player.Index, PlayerInfo playerInfo = new PlayerInfo
player.Slot, {
player.UserId, UserId = player.UserId,
player.SteamID.ToString(), Slot = player.Slot,
player.PlayerName, Index = (int)player.Index,
player.IpAddress?.Split(":")[0] SteamId = player?.SteamID.ToString(),
); Name = player?.PlayerName,
IpAddress = player?.IpAddress?.Split(":")[0]
};
try try
{ {
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) || if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
@@ -128,44 +129,18 @@ namespace WeaponPaints
{ {
if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return; if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return;
var knivesOnly = GetKnivesOnly(); var knivesOnly = weaponList
var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
AddMenuOptions(giveItemMenu, knivesOnly);
AddCommandToOpenKnifeMenu(giveItemMenu);
}
private Dictionary<string, string> GetKnivesOnly()
{
return weaponList
.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet")) .Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
.ToDictionary(pair => pair.Key, pair => pair.Value); .ToDictionary(pair => pair.Key, pair => pair.Value);
}
private void AddMenuOptions(ChatMenu giveItemMenu, Dictionary<string, string> knivesOnly) var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
{ var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
foreach (var knifePair in knivesOnly)
{
giveItemMenu.AddMenuOption(knifePair.Value, (player, option) => HandleGiveOption(player, option, knivesOnly));
}
}
private void HandleGiveOption(CCSPlayerController player, ChatMenuOption option, Dictionary<string, string> knivesOnly)
{ {
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
var knifeName = option.Text; var knifeName = option.Text;
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key; var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
if (!string.IsNullOrEmpty(knifeKey)) if (!string.IsNullOrEmpty(knifeKey))
{
PrintMessages(player, knifeName);
SetPlayerKnife(player, knifeKey);
SyncKnifeToDatabase(player, knifeKey);
}
}
private void PrintMessages(CCSPlayerController player, string knifeName)
{ {
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"])) if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
{ {
@@ -176,25 +151,8 @@ namespace WeaponPaints
{ {
player!.Print(Localizer["wp_knife_menu_kill"]); player!.Print(Localizer["wp_knife_menu_kill"]);
} }
}
private void SetPlayerKnife(CCSPlayerController player, string knifeKey) PlayerInfo playerInfo = new PlayerInfo
{
g_playersKnife[player.Slot] = knifeKey;
if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
RefreshWeapons(player);
}
private void SyncKnifeToDatabase(CCSPlayerController player, string knifeKey)
{
if (weaponSync != null)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(GetPlayerInfo(player), knifeKey));
}
private PlayerInfo GetPlayerInfo(CCSPlayerController player)
{
return new PlayerInfo
{ {
UserId = player.UserId, UserId = player.UserId,
Slot = player.Slot, Slot = player.Slot,
@@ -203,17 +161,28 @@ namespace WeaponPaints
Name = player.PlayerName, Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0] IpAddress = player.IpAddress?.Split(":")[0]
}; };
}
private void AddCommandToOpenKnifeMenu(ChatMenu giveItemMenu) g_playersKnife[player.Slot] = knifeKey;
if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
RefreshWeapons(player);
if (weaponSync != null)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
}
};
foreach (var knifePair in knivesOnly)
{ {
giveItemMenu.AddMenuOption(knifePair.Value, handleGive);
}
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) => AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
{ {
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (player == null || player.UserId == null) return; if (player == null || player.UserId == null) return;
if (IsCommandAllowed(player)) if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{ {
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
giveItemMenu.PostSelectAction = PostSelectAction.Close; giveItemMenu.PostSelectAction = PostSelectAction.Close;
@@ -227,32 +196,13 @@ namespace WeaponPaints
}); });
} }
private bool IsCommandAllowed(CCSPlayerController player)
{
if (!commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime))
{
return true;
}
return DateTime.UtcNow >= cooldownEndTime;
}
private void SetupSkinsMenu() private void SetupSkinsMenu()
{ {
var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key); var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]); var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
// Add weapon options to the weapon selection menu // Function to handle skin selection for a specific weapon
foreach (var weaponClass in weaponList.Keys) var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, (player, option) => HandleWeaponSelection(player, option, classNamesByWeapon));
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) => OpenWeaponSelectionMenu(player, weaponSelectionMenu));
}
private void HandleWeaponSelection(CCSPlayerController? player, ChatMenuOption option, Dictionary<string, string> classNamesByWeapon)
{ {
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
@@ -269,35 +219,13 @@ namespace WeaponPaints
var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]); var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
skinSubMenu.PostSelectAction = PostSelectAction.Close; skinSubMenu.PostSelectAction = PostSelectAction.Close;
// Add skin options to the submenu for the selected weapon // Function to handle skin selection for the chosen weapon
if (skinsForSelectedWeapon != null) var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
{
foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
{
if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
{
var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
{
var optionText = new StringBuilder(paintName).Append(" (").Append(paint).Append(")").ToString();
skinSubMenu.AddMenuOption(optionText, (p, opt) => HandleSkinSelection(p, opt, selectedWeaponClassname));
}
}
}
}
if (player != null && Utility.IsPlayerValid(player))
MenuManager.OpenChatMenu(player, skinSubMenu);
}
}
private void HandleSkinSelection(CCSPlayerController p, ChatMenuOption opt, string selectedWeaponClassname)
{ {
if (!Utility.IsPlayerValid(p)) return; if (!Utility.IsPlayerValid(p)) return;
string steamId = p.SteamID.ToString(); string steamId = p.SteamID.ToString();
var firstSkin = skinsList?.Find(skin => var firstSkin = skinsList?.FirstOrDefault(skin =>
{ {
if (skin != null && skin.TryGetValue("weapon_name", out var weaponName)) if (skin != null && skin.TryGetValue("weapon_name", out var weaponName))
{ {
@@ -314,14 +242,6 @@ namespace WeaponPaints
weaponDefIndexObj != null && weaponDefIndexObj != null &&
int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) && int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
int.TryParse(selectedPaintID, out var paintID)) int.TryParse(selectedPaintID, out var paintID))
{
HandleSkinImage(p, weaponDefIndex, paintID);
p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
UpdatePlayerWeaponInfo(p, weaponDefIndex, paintID);
}
}
private void HandleSkinImage(CCSPlayerController p, int weaponDefIndex, int paintID)
{ {
if (Config.Additional.ShowSkinImage && skinsList != null) if (Config.Additional.ShowSkinImage && skinsList != null)
{ {
@@ -334,27 +254,64 @@ namespace WeaponPaints
PlayerWeaponImage[p.Slot] = image; PlayerWeaponImage[p.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE); AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
} }
p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
if (!gPlayerWeaponsInfo[p.Slot].ContainsKey(weaponDefIndex))
{
gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = new WeaponInfo();
} }
private void UpdatePlayerWeaponInfo(CCSPlayerController p, int weaponDefIndex, int paintID) gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Paint = paintID;
{ gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.00f;
if (!gPlayerWeaponsInfo[p.Slot].TryGetValue(weaponDefIndex, out WeaponInfo? value)) gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0;
{
value = new WeaponInfo();
gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = value;
}
value.Paint = paintID; PlayerInfo playerInfo = new PlayerInfo
value.Wear = 0.00f; {
value.Seed = 0; UserId = p.UserId,
Index = (int)p.Index,
SteamId = p.SteamID.ToString(),
Name = p.PlayerName,
IpAddress = p.IpAddress?.Split(":")[0]
};
if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE) if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE)
{ {
RefreshWeapons(p); RefreshWeapons(player);
} }
} }
};
private void OpenWeaponSelectionMenu(CCSPlayerController? player, ChatMenu weaponSelectionMenu) // Add skin options to the submenu for the selected weapon
if (skinsForSelectedWeapon != null)
{
foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
{
if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
{
var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
{
skinSubMenu.AddMenuOption($"{paintName} ({paint})", handleSkinSelection);
}
}
}
}
if (player != null && Utility.IsPlayerValid(player))
MenuManager.OpenChatMenu(player, skinSubMenu);
}
};
// Add weapon options to the weapon selection menu
foreach (var weaponClass in weaponList.Keys)
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, handleWeaponSelection);
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
{ {
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
@@ -371,7 +328,9 @@ namespace WeaponPaints
{ {
player!.Print(Localizer["wp_command_cooldown"]); player!.Print(Localizer["wp_command_cooldown"]);
} }
});
} }
private void SetupGlovesMenu() private void SetupGlovesMenu()
{ {
var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]); var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]);
@@ -382,24 +341,17 @@ namespace WeaponPaints
if (!Utility.IsPlayerValid(player) || player is null) return; if (!Utility.IsPlayerValid(player) || player is null) return;
string selectedPaintName = option.Text; string selectedPaintName = option.Text;
var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName); var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName);
if (selectedGlove != null) if (selectedGlove != null)
{ {
HandleSelectedGlove(player, selectedGlove, selectedPaintName); if (
} selectedGlove != null &&
};
AddGloveOptionsToMenu(glovesSelectionMenu, handleGloveSelection);
AddCommandToOpenGloveSelectionMenu(glovesSelectionMenu);
}
void HandleSelectedGlove(CCSPlayerController? player, JObject selectedGlove, string selectedPaintName)
{
if (selectedGlove != null &&
selectedGlove.ContainsKey("weapon_defindex") && selectedGlove.ContainsKey("weapon_defindex") &&
selectedGlove.ContainsKey("paint") && selectedGlove.ContainsKey("paint") &&
int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) && int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) &&
int.TryParse(selectedGlove["paint"]?.ToString(), out int paint)) int.TryParse(selectedGlove["paint"]?.ToString(), out int paint)
)
{ {
if (Config.Additional.ShowSkinImage) if (Config.Additional.ShowSkinImage)
{ {
@@ -407,20 +359,22 @@ void HandleSelectedGlove(CCSPlayerController? player, JObject selectedGlove, str
PlayerWeaponImage[player.Slot] = image; PlayerWeaponImage[player.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE); AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
} }
PlayerInfo playerInfo = new(
(int)player.Index, PlayerInfo playerInfo = new PlayerInfo
player.Slot, {
player.UserId, UserId = player.UserId,
player.SteamID.ToString(), Slot = player.Slot,
player.PlayerName, Index = (int)player.Index,
player.IpAddress?.Split(":")[0] SteamId = player.SteamID.ToString(),
); Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
if (paint != 0) if (paint != 0)
{ {
g_playersGlove[player.Slot] = (ushort)weaponDefindex; g_playersGlove[player.Slot] = (ushort)weaponDefindex;
if (!gPlayerWeaponsInfo[player.Slot].TryGetValue(weaponDefindex, out _)) if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefindex))
{ {
WeaponInfo weaponInfo = new(); WeaponInfo weaponInfo = new();
weaponInfo.Paint = paint; weaponInfo.Paint = paint;
@@ -443,24 +397,22 @@ void HandleSelectedGlove(CCSPlayerController? player, JObject selectedGlove, str
{ {
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex); await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
if (!gPlayerWeaponsInfo[playerInfo.Slot].TryGetValue(weaponDefindex, out var weaponInfo)) if (!gPlayerWeaponsInfo[playerInfo.Slot].ContainsKey(weaponDefindex))
{ {
weaponInfo = new WeaponInfo(); gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = new WeaponInfo();
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = weaponInfo;
} }
weaponInfo.Paint = paint; gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Paint = paint;
weaponInfo.Wear = 0.00f; gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Wear = 0.00f;
weaponInfo.Seed = 0; gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Seed = 0;
}); });
} }
RefreshGloves(player); RefreshGloves(player);
} }
} };
};
private void AddGloveOptionsToMenu(ChatMenu glovesSelectionMenu, Action<CCSPlayerController?, ChatMenuOption> handleGloveSelection) // Add weapon options to the weapon selection menu
{
foreach (var gloveObject in glovesList) foreach (var gloveObject in glovesList)
{ {
string paintName = gloveObject["paint_name"]?.ToString() ?? ""; string paintName = gloveObject["paint_name"]?.ToString() ?? "";
@@ -468,10 +420,8 @@ void HandleSelectedGlove(CCSPlayerController? player, JObject selectedGlove, str
if (paintName.Length > 0) if (paintName.Length > 0)
glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection); glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection);
} }
}
private void AddCommandToOpenGloveSelectionMenu(ChatMenu glovesSelectionMenu) // Command to open the weapon selection menu for players
{
AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) => AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) =>
{ {
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;

View File

@@ -12,10 +12,17 @@ namespace WeaponPaints
} }
public async Task<MySqlConnection> GetConnectionAsync() public async Task<MySqlConnection> GetConnectionAsync()
{
try
{ {
var connection = new MySqlConnection(_dbConnectionString); var connection = new MySqlConnection(_dbConnectionString);
await connection.OpenAsync(); await connection.OpenAsync();
return connection; return connection;
} }
catch (Exception)
{
throw;
}
}
} }
} }

View File

@@ -14,33 +14,42 @@ namespace WeaponPaints
if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 || if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 ||
weaponSync == null || _database == null) return HookResult.Continue; weaponSync == null || _database == null) return HookResult.Continue;
PlayerInfo playerInfo = new( PlayerInfo playerInfo = new PlayerInfo
(int)player.Index, {
player.Slot, UserId = player.UserId,
player.UserId, Slot = player.Slot,
player.SteamID.ToString(), Index = (int)player.Index,
player.PlayerName, SteamId = player.SteamID.ToString(),
player.IpAddress?.Split(":")[0] Name = player.PlayerName,
); IpAddress = player.IpAddress?.Split(":")[0]
};
try try
{ {
List<Task> tasks = new List<Task>();
if (Config.Additional.SkinEnabled) if (Config.Additional.SkinEnabled)
{ {
Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo)); tasks.Add(Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo)));
} }
if (Config.Additional.KnifeEnabled) if (Config.Additional.KnifeEnabled)
{ {
Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo)); tasks.Add(Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo)));
} }
if (Config.Additional.GloveEnabled) if (Config.Additional.GloveEnabled)
{ {
Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo)); tasks.Add(Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo)));
} }
Task.WaitAll(tasks.ToArray());
} }
catch (Exception ex) catch (AggregateException ex)
{ {
Console.WriteLine($"An error occurred: {ex.Message}"); // Handle the exception
foreach (var innerException in ex.InnerExceptions)
{
Console.WriteLine($"An error occurred for player {player}: {innerException.Message}");
}
} }
return HookResult.Continue; return HookResult.Continue;
@@ -54,24 +63,29 @@ namespace WeaponPaints
if (player is null || !player.IsValid || player.IsBot || if (player is null || !player.IsValid || player.IsBot ||
player.IsHLTV || player.SteamID.ToString().Length != 17) return HookResult.Continue; player.IsHLTV || player.SteamID.ToString().Length != 17) return HookResult.Continue;
PlayerInfo playerInfo = new( PlayerInfo playerInfo = new PlayerInfo
(int)player.Index, {
player.Slot, UserId = player.UserId,
player.UserId, Slot = player.Slot,
player.SteamID.ToString(), Index = (int)player.Index,
player.PlayerName, SteamId = player.SteamID.ToString(),
player.IpAddress?.Split(":")[0] Name = player.PlayerName,
); IpAddress = player.IpAddress?.Split(":")[0]
};
if (weaponSync != null) if (weaponSync != null)
{ {
// Run weapon sync tasks asynchronously
Task.Run(async () => Task.Run(async () =>
{
try
{ {
await weaponSync.SyncWeaponPaintsToDatabase(playerInfo); await weaponSync.SyncWeaponPaintsToDatabase(playerInfo);
}); }
catch (Exception ex)
{
Utility.Log($"Error syncing weapon paints: {ex.Message}");
}
// Remove player data
if (Config.Additional.SkinEnabled) if (Config.Additional.SkinEnabled)
{ {
gPlayerWeaponsInfo.TryRemove(player.Slot, out _); gPlayerWeaponsInfo.TryRemove(player.Slot, out _);
@@ -84,6 +98,7 @@ namespace WeaponPaints
{ {
g_playersGlove.TryRemove(player.Slot, out _); g_playersGlove.TryRemove(player.Slot, out _);
} }
});
} }
// Remove player's command cooldown // Remove player's command cooldown
@@ -134,7 +149,7 @@ namespace WeaponPaints
CCSPlayerController? player = Utilities.GetEntityFromIndex<CCSPlayerPawn>((int)activator.Index).OriginalController.Value; CCSPlayerController? player = Utilities.GetEntityFromIndex<CCSPlayerPawn>((int)activator.Index).OriginalController.Value;
if (player == null || player.IsBot || player.IsHLTV || if (player == null || player.IsBot || player.PlayerPawn == null || !player.PlayerPawn.IsValid || !player.PawnIsAlive ||
player.SteamID.ToString().Length != 17 || !g_knifePickupCount.TryGetValue(player.Slot, out var pickupCount) || player.SteamID.ToString().Length != 17 || !g_knifePickupCount.TryGetValue(player.Slot, out var pickupCount) ||
!g_playersKnife.ContainsKey(player.Slot)) !g_playersKnife.ContainsKey(player.Slot))
{ {
@@ -188,6 +203,11 @@ namespace WeaponPaints
if (player is null || !player.IsValid || !Config.Additional.KnifeEnabled && !Config.Additional.GloveEnabled) if (player is null || !player.IsValid || !Config.Additional.KnifeEnabled && !Config.Additional.GloveEnabled)
return HookResult.Continue; return HookResult.Continue;
CCSPlayerPawn? pawn = player.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid)
return HookResult.Continue;
g_knifePickupCount[player.Slot] = 0; g_knifePickupCount[player.Slot] = 0;
if (!PlayerHasKnife(player)) if (!PlayerHasKnife(player))
@@ -218,12 +238,13 @@ namespace WeaponPaints
return HookResult.Continue; return HookResult.Continue;
} }
private void OnTick() private void OnTick()
{ {
foreach (var player in Utilities.GetPlayers().Where(p => foreach (var player in Utilities.GetPlayers().Where(p =>
p is not null && p.IsValid && p is not null && p.IsValid && p.PlayerPawn != null && p.PlayerPawn.IsValid &&
(LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE && p.SteamID.ToString().Length == 17 (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE && p.SteamID.ToString().Length == 17
&& !p.IsBot && !p.IsHLTV && p.Connected == PlayerConnectedState.PlayerConnected && p.Team != CounterStrikeSharp.API.Modules.Utils.CsTeam.None && !p.IsBot && !p.IsHLTV && p.Connected == PlayerConnectedState.PlayerConnected
) )
) )
{ {
@@ -295,7 +316,7 @@ namespace WeaponPaints
//RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer); //RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
//RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect); //RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
RegisterListener<Listeners.OnMapStart>(OnMapStart); RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterListener<Listeners.OnTick>(OnTick); //RegisterListener<Listeners.OnTick>(OnTick);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn); RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre); RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);

View File

@@ -7,15 +7,9 @@ public static class PlayerExtensions
{ {
public static void Print(this CCSPlayerController controller, string message) public static void Print(this CCSPlayerController controller, string message)
{ {
if (WeaponPaints._localizer == null) if (WeaponPaints._localizer == null) return;
{
controller.PrintToChat(message);
}
else
{
StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]); StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]);
_message.Append(message); _message.Append(message);
controller.PrintToChat(_message.ToString()); controller.PrintToChat(_message.ToString());
} }
} }
}

View File

@@ -8,17 +8,5 @@
public string? SteamId { get; set; } public string? SteamId { get; set; }
public string? Name { get; set; } public string? Name { get; set; }
public string? IpAddress { get; set; } public string? IpAddress { get; set; }
public PlayerInfo() { }
public PlayerInfo(int index, int slot, int? userId, string? steamId, string? name, string? ipAddress)
{
Index = index;
Slot = slot;
UserId = userId;
SteamId = steamId;
Name = name;
IpAddress = ipAddress;
}
} }
} }

View File

@@ -13,13 +13,12 @@ public class SchemaString<TSchemaClass> : NativeObject where TSchemaClass : Nati
internal unsafe void Set(string str) internal unsafe void Set(string str)
{ {
var bytes = Encoding.UTF8.GetBytes(str); var bytes = Encoding.UTF8.GetBytes(str);
var handle = Handle.ToInt64();
for (var i = 0; i < bytes.Length; i++) for (var i = 0; i < bytes.Length; i++)
{ {
Unsafe.Write((void*)(handle + i), bytes[i]); Unsafe.Write((void*)(Handle.ToInt64() + i), bytes[i]);
} }
Unsafe.Write((void*)(handle + bytes.Length), 0); Unsafe.Write((void*)(Handle.ToInt64() + bytes.Length), 0);
} }
} }

View File

@@ -61,14 +61,7 @@ namespace WeaponPaints
UNIQUE (`steamid`) UNIQUE (`steamid`)
) ENGINE=InnoDB" ) ENGINE=InnoDB"
}; };
/*string[] createTableQueries = new[]
{
@"CREATE TABLE IF NOT EXISTS `wp_players` (`steamid` BIGINT UNSIGNED NOT NULL, `created_at` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, `updated_at` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, PRIMARY KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_skins` (`steamid` BIGINT UNSIGNED NOT NULL, `team` SMALLINT UNSIGNED NOT NULL, `weapon` SMALLINT UNSIGNED NOT NULL, `paint` SMALLINT UNSIGNED NOT NULL, `wear` FLOAT NOT NULL DEFAULT 0.00001, `seed` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `nametag` VARCHAR(20) DEFAULT NULL, `stattrack` INT UNSIGNED NOT NULL DEFAULT 0, `stattrack_enabled` SMALLINT NOT NULL DEFAULT 0, PRIMARY KEY (`steamid`,`weapon`,`team`), FOREIGN KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_knife` (`steamid` BIGINT UNSIGNED NOT NULL, `knife_t` SMALLINT UNSIGNED NOT NULL, `knife_ct` SMALLINT UNSIGNED NOT NULL, PRIMARY KEY (`steamid`), FOREIGN KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_music` (`steamid` BIGINT UNSIGNED NOT NULL, `music` SMALLINT UNSIGNED DEFAULT NULL, PRIMARY KEY (`steamid`), FOREIGN KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;",
@"CREATE TABLE IF NOT EXISTS `wp_players_gloves` (`steamid` BIGINT UNSIGNED NOT NULL, `glove_t` SMALLINT UNSIGNED NOT NULL, `glove_ct` SMALLINT UNSIGNED NOT NULL, PRIMARY KEY (`steamid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;"
};*/
foreach (var query in createTableQueries) foreach (var query in createTableQueries)
{ {
await connection.ExecuteAsync(query, transaction: transaction); await connection.ExecuteAsync(query, transaction: transaction);

View File

@@ -1 +1 @@
1.9b 1.9c

View File

@@ -13,7 +13,8 @@ namespace WeaponPaints
internal static void ChangeWeaponAttributes(CBasePlayerWeapon? weapon, CCSPlayerController? player, bool isKnife = false) internal static void ChangeWeaponAttributes(CBasePlayerWeapon? weapon, CCSPlayerController? player, bool isKnife = false)
{ {
if (player is null || weapon is null || !weapon.IsValid || !Utility.IsPlayerValid(player)) return; if (player is null || weapon is null || !weapon.IsValid || !Utility.IsPlayerValid(player)) return;
if (!gPlayerWeaponsInfo.TryGetValue(player.Slot, out _)) return;
if (!gPlayerWeaponsInfo.ContainsKey(player.Slot)) return;
if (isKnife && !g_playersKnife.ContainsKey(player.Slot) || isKnife && g_playersKnife[player.Slot] == "weapon_knife") return; if (isKnife && !g_playersKnife.ContainsKey(player.Slot) || isKnife && g_playersKnife[player.Slot] == "weapon_knife") return;
@@ -141,8 +142,10 @@ namespace WeaponPaints
{ {
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return; if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
WeaponPaints.Instance.AddTimer(1.0f, () => Instance.AddTimer(1.0f, () =>
{ {
if (PlayerHasKnife(player)) return;
string knifeToGive; string knifeToGive;
if (g_playersKnife.TryGetValue(player.Slot, out var knife)) if (g_playersKnife.TryGetValue(player.Slot, out var knife))
{ {
@@ -180,7 +183,7 @@ namespace WeaponPaints
return false; return false;
} }
if (player.PlayerPawn?.Value == null || player.PlayerPawn?.Value.WeaponServices == null || player.PlayerPawn?.Value.ItemServices == null) if (player.PlayerPawn.Value == null || player.PlayerPawn.Value.WeaponServices == null || player.PlayerPawn.Value.ItemServices == null)
return false; return false;
var weapons = player.PlayerPawn.Value.WeaponServices?.MyWeapons; var weapons = player.PlayerPawn.Value.WeaponServices?.MyWeapons;
@@ -255,8 +258,6 @@ namespace WeaponPaints
weaponsWithAmmo[weaponByDefindex].Add((clip1, reservedAmmo)); weaponsWithAmmo[weaponByDefindex].Add((clip1, reservedAmmo));
} }
//player.RemoveItemByDesignerName(weapon.Value.DesignerName, false);
} }
catch (Exception ex) catch (Exception ex)
{ {
@@ -270,18 +271,21 @@ namespace WeaponPaints
player.ExecuteClientCommand($"slot {i}"); player.ExecuteClientCommand($"slot {i}");
player.ExecuteClientCommand($"slot {i}"); player.ExecuteClientCommand($"slot {i}");
AddTimer(0.1f, () => AddTimer(0.2f, () =>
{ {
var weapon = player.PlayerPawn.Value.WeaponServices.ActiveWeapon.Value; var weapon = player.PlayerPawn.Value.WeaponServices.ActiveWeapon.Value;
CCSWeaponBaseGun? gun = weapon?.As<CCSWeaponBaseGun>();
if (weapon is null || !weapon.IsValid) return;
CCSWeaponBaseGun gun = weapon.As<CCSWeaponBaseGun>();
if (gun == null || gun.VData == null) return; if (gun == null || gun.VData == null) return;
if (gun?.VData?.GearSlot == gear_slot_t.GEAR_SLOT_C4 || gun?.VData?.GearSlot == gear_slot_t.GEAR_SLOT_GRENADES) return; if (gun.VData.GearSlot == gear_slot_t.GEAR_SLOT_C4 || gun.VData.GearSlot == gear_slot_t.GEAR_SLOT_GRENADES) return;
player.DropActiveWeapon(); player.DropActiveWeapon();
AddTimer(0.22f, () => AddTimer(0.25f, () =>
{ {
if (gun != null && gun.IsValid && gun.State == CSWeaponState_t.WEAPON_NOT_CARRIED) if (gun != null && gun.IsValid && gun.State == CSWeaponState_t.WEAPON_NOT_CARRIED)
{ {

View File

@@ -3,16 +3,7 @@
public class WeaponInfo public class WeaponInfo
{ {
public int Paint { get; set; } public int Paint { get; set; }
public int Seed { get; set; } public int Seed { get; set; } = 0;
public float Wear { get; set; } public float Wear { get; set; } = 0f;
public WeaponInfo() : this(0, 0, 0f) { }
public WeaponInfo(int paint, int seed, float wear)
{
Paint = paint;
Seed = seed;
Wear = wear;
}
} }
} }

View File

@@ -14,7 +14,7 @@ namespace WeaponPaints;
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig> public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{ {
internal static WeaponPaints Instance { get; private set; } = new(); internal static WeaponPaints Instance { get; private set; } = new();
internal static readonly int[] newPaints = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 };
internal static readonly Dictionary<string, string> weaponList = new() internal static readonly Dictionary<string, string> weaponList = new()
{ {
{"weapon_deagle", "Desert Eagle"}, {"weapon_deagle", "Desert Eagle"},
@@ -151,12 +151,12 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
{ 525, "weapon_knife_skeleton" }, { 525, "weapon_knife_skeleton" },
{ 526, "weapon_knife_kukri" } { 526, "weapon_knife_kukri" }
}; };
public static MemoryFunctionVoid<IntPtr, string, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr> GiveNamedItem2 = new(@"\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x83\xEC\x18\x48\x89\x7D\xC8\x48\x85\xF6\x74");
public WeaponPaintsConfig Config { get; set; } = new(); public WeaponPaintsConfig Config { get; set; } = new();
public override string ModuleAuthor => "Nereziel & daffyy"; public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves and knife selector, standalone and web-based"; public override string ModuleDescription => "Skin, gloves and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints"; public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "1.9b"; public override string ModuleVersion => "1.9c";
public static WeaponPaintsConfig GetWeaponPaintsConfig() public static WeaponPaintsConfig GetWeaponPaintsConfig()
{ {
@@ -181,13 +181,15 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
gPlayerWeaponsInfo.TryRemove((int)player.Slot, out _); gPlayerWeaponsInfo.TryRemove((int)player.Slot, out _);
g_playersKnife.TryRemove((int)player.Slot, out _); g_playersKnife.TryRemove((int)player.Slot, out _);
PlayerInfo playerInfo = new PlayerInfo( PlayerInfo playerInfo = new PlayerInfo
(int)player.Slot, {
player.Slot, UserId = player.UserId,
player.UserId, Slot = player.Slot,
player?.SteamID.ToString(), Index = (int)player.Slot,
player?.PlayerName, SteamId = player?.SteamID.ToString(),
player?.IpAddress?.Split(":")[0]); Name = player?.PlayerName,
IpAddress = player?.IpAddress?.Split(":")[0]
};
if (Config.Additional.SkinEnabled) if (Config.Additional.SkinEnabled)
{ {
@@ -217,15 +219,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
RegisterListeners(); RegisterListeners();
RegisterCommands(); RegisterCommands();
} }
public static void PlayerGiveNamedItem(CCSPlayerController player, string item)
{
if (!player.PlayerPawn.IsValid) return;
if (player.PlayerPawn.Value == null) return;
if (!player.PlayerPawn.Value.IsValid) return;
if (player.PlayerPawn.Value.ItemServices == null) return;
GiveNamedItem2.Invoke(player.PlayerPawn.Value.ItemServices.Handle, item, 0, 0, 0, 0, 0, 0);
}
public void OnConfigParsed(WeaponPaintsConfig config) public void OnConfigParsed(WeaponPaintsConfig config)
{ {
if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1) if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)

View File

@@ -9,7 +9,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.172" /> <PackageReference Include="CounterStrikeSharp.API" Version="1.0.168" />
<PackageReference Include="Dapper" Version="2.1.28" /> <PackageReference Include="Dapper" Version="2.1.28" />
<PackageReference Include="MySqlConnector" Version="2.3.5" /> <PackageReference Include="MySqlConnector" Version="2.3.5" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />

View File

@@ -14,11 +14,13 @@ namespace WeaponPaints
_config = config; _config = config;
} }
internal async Task GetKnifeFromDatabase(PlayerInfo player) public async Task GetKnifeFromDatabase(PlayerInfo player)
{ {
if (!_config.Additional.KnifeEnabled) return;
try try
{ {
if (!_config.Additional.KnifeEnabled || string.IsNullOrEmpty(player?.SteamId))
return;
await using var connection = await _database.GetConnectionAsync(); await using var connection = await _database.GetConnectionAsync();
string query = "SELECT `knife` FROM `wp_player_knife` WHERE `steamid` = @steamid"; string query = "SELECT `knife` FROM `wp_player_knife` WHERE `steamid` = @steamid";
string? playerKnife = await connection.QueryFirstOrDefaultAsync<string>(query, new { steamid = player.SteamId }); string? playerKnife = await connection.QueryFirstOrDefaultAsync<string>(query, new { steamid = player.SteamId });
@@ -28,54 +30,47 @@ namespace WeaponPaints
WeaponPaints.g_playersKnife[player.Slot] = playerKnife; WeaponPaints.g_playersKnife[player.Slot] = playerKnife;
} }
} }
catch (Exception e) catch (Exception ex)
{ {
Utility.Log(e.Message); Utility.Log($"An error occurred in GetKnifeFromDatabase: {ex.Message}");
return;
} }
} }
internal async Task GetGloveFromDatabase(PlayerInfo player) public async Task GetGloveFromDatabase(PlayerInfo player)
{ {
if (!_config.Additional.GloveEnabled) return;
try try
{ {
// Ensure proper disposal of resources using "using" statement if (!_config.Additional.GloveEnabled || string.IsNullOrEmpty(player?.SteamId))
return;
await using var connection = await _database.GetConnectionAsync(); await using var connection = await _database.GetConnectionAsync();
// Construct the SQL query with specific columns for better performance
string query = "SELECT `weapon_defindex` FROM `wp_player_gloves` WHERE `steamid` = @steamid"; string query = "SELECT `weapon_defindex` FROM `wp_player_gloves` WHERE `steamid` = @steamid";
// Execute the query and retrieve glove data
ushort? gloveData = await connection.QueryFirstOrDefaultAsync<ushort?>(query, new { steamid = player.SteamId }); ushort? gloveData = await connection.QueryFirstOrDefaultAsync<ushort?>(query, new { steamid = player.SteamId });
// Check if glove data is retrieved successfully
if (gloveData != null) if (gloveData != null)
{ {
// Update g_playersGlove dictionary with glove data
WeaponPaints.g_playersGlove[player.Slot] = gloveData.Value; WeaponPaints.g_playersGlove[player.Slot] = gloveData.Value;
} }
} }
catch (Exception e) catch (Exception ex)
{ {
// Log any exceptions occurred during database operation Utility.Log($"An error occurred in GetGloveFromDatabase: {ex.Message}");
Utility.Log("An error occurred while fetching glove data: " + e.Message);
} }
} }
internal async Task GetWeaponPaintsFromDatabase(PlayerInfo player) public async Task GetWeaponPaintsFromDatabase(PlayerInfo player)
{ {
if (!_config.Additional.SkinEnabled || player == null || player.SteamId == null) return;
try try
{ {
await using var connection = await _database.GetConnectionAsync(); if (!_config.Additional.SkinEnabled || player == null || string.IsNullOrEmpty(player.SteamId))
string query = "SELECT `weapon_defindex`, `weapon_paint_id`, `weapon_wear`, `weapon_seed` FROM `wp_player_skins` WHERE `steamid` = @steamid"; return;
await using var connection = await _database.GetConnectionAsync();
string query = "SELECT * FROM `wp_player_skins` WHERE `steamid` = @steamid";
var playerSkins = await connection.QueryAsync<dynamic>(query, new { steamid = player.SteamId }); var playerSkins = await connection.QueryAsync<dynamic>(query, new { steamid = player.SteamId });
if (playerSkins == null) return; if (playerSkins == null)
return;
var weaponInfos = new ConcurrentDictionary<int, WeaponInfo>(); var weaponInfos = new ConcurrentDictionary<int, WeaponInfo>();
@@ -98,9 +93,9 @@ namespace WeaponPaints
WeaponPaints.gPlayerWeaponsInfo[player.Slot] = weaponInfos; WeaponPaints.gPlayerWeaponsInfo[player.Slot] = weaponInfos;
} }
catch (Exception e) catch (Exception ex)
{ {
Utility.Log($"Database error occurred: {e.Message}"); Utility.Log($"An error occurred in GetWeaponPaintsFromDatabase: {ex.Message}");
} }
} }
@@ -120,7 +115,6 @@ namespace WeaponPaints
} }
} }
internal async Task SyncGloveToDatabase(PlayerInfo player, int defindex) internal async Task SyncGloveToDatabase(PlayerInfo player, int defindex)
{ {
if (!_config.Additional.GloveEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return; if (!_config.Additional.GloveEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return;
@@ -159,22 +153,14 @@ namespace WeaponPaints
"VALUES (@steamid, @weaponDefIndex, @paintId, @wear, @seed) " + "VALUES (@steamid, @weaponDefIndex, @paintId, @wear, @seed) " +
"ON DUPLICATE KEY UPDATE `weapon_paint_id` = @paintId, `weapon_wear` = @wear, `weapon_seed` = @seed"; "ON DUPLICATE KEY UPDATE `weapon_paint_id` = @paintId, `weapon_wear` = @wear, `weapon_seed` = @seed";
var parameters = new DynamicParameters(); var parameters = new { steamid = player.SteamId, weaponDefIndex, paintId, wear, seed };
parameters.Add("@steamid", player.SteamId);
parameters.Add("@weaponDefIndex", weaponDefIndex);
parameters.Add("@paintId", paintId);
parameters.Add("@wear", wear);
parameters.Add("@seed", seed);
await connection.ExecuteAsync(query, parameters); await connection.ExecuteAsync(query, parameters);
} }
} }
catch (Exception e) catch (Exception e)
{ {
Utility.Log($"Error syncing weapon paints to database: {e.Message}"); Utility.Log($"Error syncing weapon paints to database: {e.Message}");
} }
} }
} }
} }

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