using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Modules.Entities; using CounterStrikeSharp.API.Modules.Utils; using System.Reflection; namespace WeaponPaints { public static class Utility { public static WeaponPaintsConfig? Config { get; set; } public static bool IsPlayerValid(CCSPlayerController? player) { return (player != null && player.IsValid && !player.IsBot && !player.IsHLTV); } public static string ReplaceTags(string message) { if (message.Contains('{')) { string modifiedValue = message; if (Config != null) { modifiedValue = modifiedValue.Replace("{WEBSITE}", Config.Website); } foreach (FieldInfo field in typeof(ChatColors).GetFields()) { string pattern = $"{{{field.Name}}}"; if (message.Contains(pattern, StringComparison.OrdinalIgnoreCase)) { modifiedValue = modifiedValue.Replace(pattern, field.GetValue(null)!.ToString(), StringComparison.OrdinalIgnoreCase); } } return modifiedValue; } return message; } public static void Log(string message) { Console.BackgroundColor = ConsoleColor.DarkGray; Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[WeaponPaints] " + message); Console.ResetColor(); } public static void ShowAd(string moduleVersion) { Console.WriteLine(" "); Console.WriteLine(" _ _ _______ _______ _______ _______ __ _ _______ _______ ___ __ _ _______ _______ "); Console.WriteLine("| | _ | || || _ || || || | | || || _ || | | | | || || |"); Console.WriteLine("| || || || ___|| |_| || _ || _ || |_| || _ || |_| || | | |_| ||_ _|| _____|"); Console.WriteLine("| || |___ | || |_| || | | || || |_| || || | | | | | | |_____ "); Console.WriteLine("| || ___|| || ___|| |_| || _ || ___|| || | | _ | | | |_____ |"); Console.WriteLine("| _ || |___ | _ || | | || | | || | | _ || | | | | | | | _____| |"); Console.WriteLine("|__| |__||_______||__| |__||___| |_______||_| |__||___| |__| |__||___| |_| |__| |___| |_______|"); Console.WriteLine(" >> Version: " + moduleVersion); Console.WriteLine(" >> GitHub: https://github.com/Nereziel/cs2-WeaponPaints"); Console.WriteLine(" "); } } }