using System.Collections.Concurrent; using CounterStrikeSharp.API; using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Modules.Commands; using CounterStrikeSharp.API.Modules.Menu; using Newtonsoft.Json.Linq; namespace WeaponPaints { public partial class WeaponPaints { private void OnCommandRefresh(CCSPlayerController? player, CommandInfo command) { if (Config.Additional.CommandsRefresh.Count == 0 || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return; if (!Utility.IsPlayerValid(player)) return; if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return; PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Slot = player.Slot, Index = (int)player.Index, SteamId = player.SteamID, Name = player?.PlayerName, IpAddress = player?.IpAddress?.Split(":")[0] }; try { if (player != null && !commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) || player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) { commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); if (weaponSync != null) { _ = Task.Run(async () => await weaponSync.GetPlayerData(playerInfo)); GivePlayerGloves(player); GivePlayerAgent(player); GivePlayerMusicKit(player); GivePlayerPin(player); RefreshWeapons(player); } if (!string.IsNullOrEmpty(Localizer["wp_command_refresh_done"])) { player!.Print(Localizer["wp_command_refresh_done"]); } return; } if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) { player!.Print(Localizer["wp_command_cooldown"]); } } catch (Exception) { } } private void OnCommandWS(CCSPlayerController? player, CommandInfo command) { if (!Config.Additional.SkinEnabled) return; if (!Utility.IsPlayerValid(player)) return; if (!string.IsNullOrEmpty(Localizer["wp_info_website"])) { player!.Print(Localizer["wp_info_website", Config.Website]); } if (!string.IsNullOrEmpty(Localizer["wp_info_refresh"])) { player!.Print(Localizer["wp_info_refresh"]); } if (Config.Additional.GloveEnabled) if (!string.IsNullOrEmpty(Localizer["wp_info_glove"])) { player!.Print(Localizer["wp_info_glove"]); } if (Config.Additional.AgentEnabled) if (!string.IsNullOrEmpty(Localizer["wp_info_agent"])) { player!.Print(Localizer["wp_info_agent"]); } if (Config.Additional.MusicEnabled) if (!string.IsNullOrEmpty(Localizer["wp_info_music"])) { player!.Print(Localizer["wp_info_music"]); } if (!Config.Additional.KnifeEnabled) return; if (!string.IsNullOrEmpty(Localizer["wp_info_knife"])) { player!.Print(Localizer["wp_info_knife"]); } } private void RegisterCommands() { Config.Additional.CommandsInfo.ForEach(c => { AddCommand($"css_{c}", "Skins info", (player, info) => { if (!Utility.IsPlayerValid(player)) return; OnCommandWS(player, info); }); }); Config.Additional.CommandsRefresh.ForEach(c => { AddCommand($"css_{c}", "Skins refresh", (player, info) => { if (!Utility.IsPlayerValid(player)) return; OnCommandRefresh(player, info); }); }); Config.Additional.CommandsKill.ForEach(c => { AddCommand($"css_{c}", "kill yourself", (player, info) => { if (player == null || !Utility.IsPlayerValid(player) || player.PlayerPawn.Value == null || !player!.PlayerPawn.IsValid) return; player.PlayerPawn.Value.CommitSuicide(true, false); }); }); } private void SetupKnifeMenu() { if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return; var knivesOnly = WeaponList .Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet")) .ToDictionary(pair => pair.Key, pair => pair.Value); BaseMenu giveItemMenu = Config.Additional.UseHtmlMenu ? new CenterHtmlMenu(Localizer["wp_knife_menu_title"], Instance) : new ChatMenu(Localizer["wp_knife_menu_title"]); var handleGive = (CCSPlayerController player, ChatMenuOption option) => { if (!Utility.IsPlayerValid(player)) return; var knifeName = option.Text; var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key; if (string.IsNullOrEmpty(knifeKey)) return; if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"])) { player!.Print(Localizer["wp_knife_menu_select", knifeName]); } if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandsKill.Count > 0) { player!.Print(Localizer["wp_knife_menu_kill"]); } PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Slot = player.Slot, Index = (int)player.Index, SteamId = player.SteamID, Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; var knife = WeaponDefindex .FirstOrDefault(entry => entry.Value.Equals(knifeKey, StringComparison.OrdinalIgnoreCase)) .Key; g_playersKnife[player.Slot] = (ushort)knife; if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE) RefreshWeapons(player); if (weaponSync == null) return; _ = Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, (ushort)knife)); }; foreach (var knifePair in knivesOnly) { giveItemMenu.AddMenuOption(knifePair.Value, handleGive); } Config.Additional.CommandsKnife.ForEach(c => { AddCommand($"css_{c}", "Knife Menu", (player, info) => { if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (player == null || player.UserId == null) return; if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) || DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) { commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); giveItemMenu.PostSelectAction = PostSelectAction.Close; giveItemMenu.Open(player); //MenuManager.open(player, giveItemMenu); return; } if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) { player!.Print(Localizer["wp_command_cooldown"]); } }); }); } private void SetupSkinsMenu() { var classNamesByWeapon = WeaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key); BaseMenu weaponSelectionMenu = Config.Additional.UseHtmlMenu ? new CenterHtmlMenu(Localizer["wp_skin_menu_weapon_title"], Instance) : new ChatMenu(Localizer["wp_skin_menu_weapon_title"]); // Function to handle skin selection for a specific weapon var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) => { if (!Utility.IsPlayerValid(player)) return; var selectedWeapon = option.Text; if (!classNamesByWeapon.TryGetValue(selectedWeapon, out var selectedWeaponClassname)) return; var skinsForSelectedWeapon = skinsList?.Where(skin => skin.TryGetValue("weapon_name", out var weaponName) && weaponName?.ToString() == selectedWeaponClassname )?.ToList(); BaseMenu skinSubMenu = Config.Additional.UseHtmlMenu ? new CenterHtmlMenu(Localizer["wp_skin_menu_skin_title"], Instance) : new ChatMenu(Localizer["wp_skin_menu_skin_title"]); // Function to handle skin selection for the chosen weapon var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) => { if (!Utility.IsPlayerValid(p)) return; var steamId = p.SteamID.ToString(); var firstSkin = skinsList?.FirstOrDefault(skin => { if (skin.TryGetValue("weapon_name", out var weaponName)) { return weaponName?.ToString() == selectedWeaponClassname; } return false; }); var selectedSkin = opt.Text; var selectedPaintId = selectedSkin[(selectedSkin.LastIndexOf('(') + 1)..].Trim(')'); if (firstSkin == null || !firstSkin.TryGetValue("weapon_defindex", out var weaponDefIndexObj) || !ushort.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) || !ushort.TryParse(selectedPaintId, out var paintId)) return; { if (Config.Additional.ShowSkinImage && skinsList != null) { var foundSkin = skinsList.FirstOrDefault(skin => ((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex && ((int?)skin?["paint"] ?? 0) == paintId && skin?["image"] != null ); var image = foundSkin?["image"]?.ToString() ?? ""; PlayerWeaponImage[p.Slot] = image; AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE); } p.Print(Localizer["wp_skin_menu_select", selectedSkin]); if (!gPlayerWeaponsInfo[p.Slot].TryGetValue(weaponDefIndex, out var value)) { value = new WeaponInfo(); gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = value; } value.Paint = paintId; value.Wear = 0.01f; value.Seed = 0; PlayerInfo playerInfo = new PlayerInfo { UserId = p.UserId, Slot = p.Slot, Index = (int)p.Index, SteamId = p.SteamID, Name = p.PlayerName, IpAddress = p.IpAddress?.Split(":")[0] }; if (!g_bCommandsAllowed || (LifeState_t)p.LifeState != LifeState_t.LIFE_ALIVE || weaponSync == null) return; RefreshWeapons(player); try { _ = Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo)); } catch (Exception ex) { Utility.Log($"Error syncing weapon paints: {ex.Message}"); } } }; // Add skin options to the submenu for the selected weapon if (skinsForSelectedWeapon != null) { foreach (var skin in skinsForSelectedWeapon) { if (!skin.TryGetValue("paint_name", out var paintNameObj) || !skin.TryGetValue("paint", out var paintObj)) continue; var paintName = paintNameObj?.ToString(); var paint = paintObj?.ToString(); if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint)) { skinSubMenu.AddMenuOption($"{paintName} ({paint})", handleSkinSelection); } } } if (player != null && Utility.IsPlayerValid(player)) skinSubMenu.Open(player); }; // Add weapon options to the weapon selection menu foreach (var weaponName in WeaponList.Keys.Select(weaponClass => WeaponList[weaponClass])) { weaponSelectionMenu.AddMenuOption(weaponName, handleWeaponSelection); } // Command to open the weapon selection menu for players Config.Additional.CommandsSkinSelection.ForEach(c => { AddCommand($"css_{c}", "Skins selection menu", (player, info) => { if (!Utility.IsPlayerValid(player)) return; if (player == null || player.UserId == null) return; if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) || DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) { commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); weaponSelectionMenu.Open(player); return; } if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) { player!.Print(Localizer["wp_command_cooldown"]); } }); }); } private void SetupGlovesMenu() { BaseMenu glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]); var handleGloveSelection = (CCSPlayerController? player, ChatMenuOption option) => { if (!Utility.IsPlayerValid(player) || player is null) return; var selectedPaintName = option.Text; var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName); var image = selectedGlove?["image"]?.ToString() ?? ""; if (selectedGlove == null || !selectedGlove.ContainsKey("weapon_defindex") || !selectedGlove.ContainsKey("paint") || !int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out var weaponDefindex) || !int.TryParse(selectedGlove["paint"]?.ToString(), out var paint)) return; if (Config.Additional.ShowSkinImage) { PlayerWeaponImage[player.Slot] = image; AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE); } PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Slot = player.Slot, Index = (int)player.Index, SteamId = player.SteamID, Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; if (paint != 0) { g_playersGlove[player.Slot] = (ushort)weaponDefindex; if (!gPlayerWeaponsInfo.TryGetValue(player.Slot, out var value)) { value = new ConcurrentDictionary(); gPlayerWeaponsInfo[player.Slot] = value; } if (!value.ContainsKey((ushort)weaponDefindex)) { WeaponInfo weaponInfo = new() { Paint = (ushort)paint }; value[(ushort)weaponDefindex] = weaponInfo; } } else { g_playersGlove.TryRemove(player.Slot, out _); } if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"])) { player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]); } if (weaponSync == null) return; _ = Task.Run(async () => { await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex); if (!gPlayerWeaponsInfo[playerInfo.Slot].TryGetValue((ushort)weaponDefindex, out var value)) { value = new WeaponInfo(); gPlayerWeaponsInfo[playerInfo.Slot][(ushort)weaponDefindex] = value; } value.Paint = (ushort)paint; value.Wear = 0.00f; value.Seed = 0; await weaponSync.SyncWeaponPaintsToDatabase(playerInfo); }); AddTimer(0.1f, () => GivePlayerGloves(player)); AddTimer(0.15f, () => GivePlayerGloves(player)); }; // Add weapon options to the weapon selection menu foreach (var paintName in glovesList.Select(gloveObject => gloveObject["paint_name"]?.ToString() ?? "").Where(paintName => paintName.Length > 0)) { glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection); } // Command to open the weapon selection menu for players Config.Additional.CommandsGlove.ForEach(c => { AddCommand($"css_{c}", "Gloves selection menu", (player, info) => { if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (player == null || player.UserId == null) return; if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) || DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) { commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); glovesSelectionMenu.Open(player); return; } if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) { player!.Print(Localizer["wp_command_cooldown"]); } }); }); } private void SetupAgentsMenu() { var handleAgentSelection = (CCSPlayerController? player, ChatMenuOption option) => { if (!Utility.IsPlayerValid(player) || player is null) return; var selectedPaintName = option.Text; var selectedAgent = agentsList.FirstOrDefault(g => g.ContainsKey("agent_name") && g["agent_name"] != null && g["agent_name"]!.ToString() == selectedPaintName && g["team"] != null && (int)(g["team"]!) == player.TeamNum); if (selectedAgent == null) return; if ( selectedAgent.ContainsKey("model") ) { PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Slot = player.Slot, Index = (int)player.Index, SteamId = player.SteamID, Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; if (Config.Additional.ShowSkinImage) { var image = selectedAgent["image"]?.ToString() ?? ""; PlayerWeaponImage[player.Slot] = image; AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE); } if (!string.IsNullOrEmpty(Localizer["wp_agent_menu_select"])) { player!.Print(Localizer["wp_agent_menu_select", selectedPaintName]); } if (player.TeamNum == 3) { g_playersAgent.AddOrUpdate(player.Slot, key => (selectedAgent["model"]!.ToString().Equals("null") ? null : selectedAgent["model"]!.ToString(), null), (key, oldValue) => (selectedAgent["model"]!.ToString().Equals("null") ? null : selectedAgent["model"]!.ToString(), oldValue.T)); } else { g_playersAgent.AddOrUpdate(player.Slot, key => (null, selectedAgent["model"]!.ToString().Equals("null") ? null : selectedAgent["model"]!.ToString()), (key, oldValue) => (oldValue.CT, selectedAgent["model"]!.ToString().Equals("null") ? null : selectedAgent["model"]!.ToString()) ); } if (weaponSync != null) { _ = Task.Run(async () => { await weaponSync.SyncAgentToDatabase(playerInfo); }); } }; }; // Command to open the weapon selection menu for players Config.Additional.CommandsAgent.ForEach(c => { AddCommand($"css_{c}", "Agents selection menu", (player, info) => { if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (player == null || player.UserId == null) return; if (!commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) || DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) { BaseMenu agentsSelectionMenu = Config.Additional.UseHtmlMenu ? new CenterHtmlMenu(Localizer["wp_agent_menu_title"], Instance) : new ChatMenu(Localizer["wp_agent_menu_title"]); var filteredAgents = agentsList.Where(agentObject => { if (agentObject["team"]?.Value() is { } teamNum) { return teamNum == player.TeamNum; } else { return false; } }); // Add weapon options to the weapon selection menu foreach (var agentObject in filteredAgents) { var paintName = agentObject["agent_name"]?.ToString() ?? ""; if (paintName.Length > 0) agentsSelectionMenu.AddMenuOption(paintName, handleAgentSelection); } commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); agentsSelectionMenu.Open(player); return; } if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) { player!.Print(Localizer["wp_command_cooldown"]); } }); }); } private void SetupMusicMenu() { BaseMenu musicSelectionMenu = Config.Additional.UseHtmlMenu ? new CenterHtmlMenu(Localizer["wp_music_menu_title"], Instance) : new ChatMenu(Localizer["wp_music_menu_title"]); var handleMusicSelection = (CCSPlayerController? player, ChatMenuOption option) => { if (!Utility.IsPlayerValid(player) || player is null) return; var selectedPaintName = option.Text; var selectedMusic = musicList.FirstOrDefault(g => g.ContainsKey("name") && g["name"]?.ToString().Contains(selectedPaintName) == true); if (selectedMusic != null) { if (!selectedMusic.ContainsKey("id") || !selectedMusic.ContainsKey("name") || !int.TryParse(selectedMusic["id"]?.ToString(), out var paint)) return; var image = selectedMusic["image"]?.ToString() ?? ""; if (Config.Additional.ShowSkinImage) { PlayerWeaponImage[player.Slot] = image; AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE); } PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Slot = player.Slot, Index = (int)player.Index, SteamId = player.SteamID, Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; if (paint != 0) { g_playersMusic[player.Slot] = (ushort)paint; } else { g_playersMusic[player.Slot] = 0; } if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"])) { player!.Print(Localizer["wp_music_menu_select", selectedMusic["name"] ?? selectedPaintName]); } if (weaponSync != null) { _ = Task.Run(async () => { await weaponSync.SyncMusicToDatabase(playerInfo, (ushort)paint); }); } //RefreshGloves(player); } else { PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Slot = player.Slot, Index = (int)player.Index, SteamId = player.SteamID, Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; g_playersMusic[player.Slot] = 0; if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"])) { player!.Print(Localizer["wp_music_menu_select", Localizer["None"]]); } if (weaponSync != null) { _ = Task.Run(async () => { await weaponSync.SyncMusicToDatabase(playerInfo, 0); }); } } GivePlayerMusicKit(player); }; musicSelectionMenu.AddMenuOption(Localizer["None"], handleMusicSelection); // Add weapon options to the weapon selection menu foreach (var paintName in musicList.Select(musicObject => musicObject["name"]?.ToString() ?? "").Where(paintName => paintName.Length > 0)) { musicSelectionMenu.AddMenuOption(paintName, handleMusicSelection); } Config.Additional.CommandsMusic.ForEach(c => { // Command to open the weapon selection menu for players AddCommand($"css_{c}", "Music selection menu", (player, info) => { if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (player == null || player.UserId == null) return; if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) || DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow)) { commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); musicSelectionMenu.Open(player); return; } if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"])) { player!.Print(Localizer["wp_command_cooldown"]); } }); }); } } }