name: Build on: push: branches: [ "main" ] pull_request: branches: [ "main" ] env: BUILD_NUMBER: ${{ github.run_number }} PROJECT_PATH: "WeaponPaints.csproj" PROJECT_NAME: "WeaponPaints" OUTPUT_PATH: "./WeaponPaints" jobs: build: permissions: write-all runs-on: ubuntu-latest steps: - uses: actions/checkout@v3 - name: Setup .NET uses: actions/setup-dotnet@v3 with: dotnet-version: 7.0.x - name: Restore run: dotnet restore - name: Build run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }} - name: Clean files run: | rm -f \ ${{ env.OUTPUT_PATH }}/CounterStrikeSharp.API.dll \ ${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \ ${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \ ${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll - name: Zip uses: thedoctor0/zip-release@0.7.5 with: type: 'zip' filename: '${{ env.PROJECT_NAME }}.zip' path: ${{ env.OUTPUT_PATH }} - name: Zip uses: thedoctor0/zip-release@0.7.5 with: type: 'zip' filename: '${{ env.PROJECT_NAME }}-Website.zip' path: website - name: WeaponPaints uses: ncipollo/release-action@v1.12.0 with: artifacts: "${{ env.PROJECT_NAME }}.zip,${{ env.PROJECT_NAME }}-Website.zip" name: "Build ${{ env.BUILD_NUMBER }}" tag: "build-${{ env.BUILD_NUMBER }}" body: | Place the plugin in game/csgo/addons/counterstrikesharp/plugins/WeaponPaints