using CounterStrikeSharp.API; using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core.Attributes.Registration; namespace WeaponPaints { public partial class WeaponPaints { [GameEventHandler] public HookResult OnPlayerConnect(EventPlayerConnectFull @event, GameEventInfo info) { CCSPlayerController? player = @event.Userid; if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 || weaponSync == null || _database == null) return HookResult.Continue; PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Index = (int)player.Index, SteamId = player.SteamID.ToString(), Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; Task.Run(async () => { // Run skin, knife, and glove tasks asynchronously var skinTask = Config.Additional.SkinEnabled ? weaponSync.GetWeaponPaintsFromDatabase(playerInfo) : Task.CompletedTask; var knifeTask = Config.Additional.KnifeEnabled ? weaponSync.GetKnifeFromDatabase(playerInfo) : Task.CompletedTask; var gloveTask = Config.Additional.GloveEnabled ? weaponSync.GetGloveFromDatabase(playerInfo) : Task.CompletedTask; // Await all tasks to complete await Task.WhenAll(skinTask, knifeTask, gloveTask); }); return HookResult.Continue; } [GameEventHandler] public HookResult OnPlayerDisconnect(EventPlayerDisconnect @event, GameEventInfo info) { CCSPlayerController player = @event.Userid; if (player is null || !player.IsValid || !player.UserId.HasValue || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17) return HookResult.Continue; PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Index = (int)player.Index, SteamId = player.SteamID.ToString(), Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; if (weaponSync != null) Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo)); if (Config.Additional.SkinEnabled) gPlayerWeaponsInfo.TryRemove((int)player.Index, out _); if (Config.Additional.KnifeEnabled) g_playersKnife.TryRemove((int)player.Index, out _); if (Config.Additional.GloveEnabled) g_playersGlove.TryRemove(player.Index, out _); commandsCooldown.Remove((int)player.UserId); return HookResult.Continue; } private void OnEntityCreated(CEntityInstance entity) { if (!Config.Additional.SkinEnabled) return; if (entity == null || !entity.IsValid || string.IsNullOrEmpty(entity.DesignerName)) return; string designerName = entity.DesignerName; if (!weaponList.ContainsKey(designerName)) return; bool isKnife = false; var weapon = new CBasePlayerWeapon(entity.Handle); if (designerName.Contains("knife") || designerName.Contains("bayonet")) { isKnife = true; } Server.NextFrame(() => { try { if (!weapon.IsValid) return; if (weapon.OwnerEntity.Value == null) return; if (weapon.OwnerEntity.Index <= 0) return; int weaponOwner = (int)weapon.OwnerEntity.Index; CBasePlayerPawn? pawn = Utilities.GetEntityFromIndex((int)weaponOwner); //var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner)); if (!pawn.IsValid) return; var playerIndex = (int)pawn.Controller.Index; var player = Utilities.GetPlayerFromIndex(playerIndex); if (!Utility.IsPlayerValid(player)) return; ChangeWeaponAttributes(weapon, player, isKnife); } catch (Exception) { } }); } public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay) { CCSPlayerController? player = Utilities.GetEntityFromIndex((int)activator.Index).OriginalController.Value; if (player == null || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 || !g_knifePickupCount.TryGetValue((int)player.Index, out var pickupCount) || !g_playersKnife.ContainsKey((int)player.Index)) { return HookResult.Continue; } CBasePlayerWeapon weapon = new(caller.Handle); if (weapon.AttributeManager.Item.ItemDefinitionIndex != 42 && weapon.AttributeManager.Item.ItemDefinitionIndex != 59) { return HookResult.Continue; } if (pickupCount >= 2) { return HookResult.Continue; } if (g_playersKnife[(int)player.Index] != "weapon_knife") { pickupCount++; g_knifePickupCount[(int)player.Index] = pickupCount; if (Config.Additional.GiveKnifeAfterRemove) { AddTimer(0.10f, () => { RefreshWeapons(player); }); } } return HookResult.Continue; } private void OnMapStart(string mapName) { if (!Config.Additional.KnifeEnabled && !Config.Additional.SkinEnabled && !Config.Additional.GloveEnabled) return; if (_database != null) weaponSync = new WeaponSynchronization(_database, Config, GlobalShareApi, GlobalShareServerId); // TODO // needed for now AddTimer(2.0f, () => { NativeAPI.IssueServerCommand("mp_t_default_melee \"\""); NativeAPI.IssueServerCommand("mp_ct_default_melee \"\""); NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0"); if (Config.GlobalShare) GlobalShareConnect(); }); } private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info) { CCSPlayerController? player = @event.Userid; if (player is null || !player.IsValid || player.PlayerPawn == null || !player.PlayerPawn.IsValid || player.IsHLTV || !Config.Additional.KnifeEnabled && !Config.Additional.GloveEnabled) return HookResult.Continue; g_knifePickupCount[(int)player.Index] = 0; GiveKnifeToPlayer(player); Server.NextFrame(() => { RefreshGloves(player); }); return HookResult.Continue; } private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info) { g_bCommandsAllowed = false; return HookResult.Continue; } private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info) { NativeAPI.IssueServerCommand("mp_t_default_melee \"\""); NativeAPI.IssueServerCommand("mp_ct_default_melee \"\""); NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0"); g_bCommandsAllowed = true; return HookResult.Continue; } private void OnTick() { foreach (var player in Utilities.GetPlayers()) { try { if (player is null || !player.IsValid || !player.PawnIsAlive || player.SteamID.ToString().Length != 17 || player.IsBot || player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected) continue; if (Config.Additional.ShowSkinImage && PlayerWeaponImage.ContainsKey(player.Slot) && !string.IsNullOrEmpty(PlayerWeaponImage[player.Slot])) { player.PrintToCenterHtml("".Replace("{PATH}", PlayerWeaponImage[player.Slot])); } if (player.PlayerPawn?.IsValid != true || player.PlayerPawn?.Value?.IsValid != true) continue; var viewModels = GetPlayerViewModels(player); if (viewModels == null || viewModels.Length == 0) continue; var viewModel = viewModels[0]; if (viewModel == null || viewModel.Value == null || viewModel.Value.Weapon == null || viewModel.Value.Weapon.Value == null) continue; var weapon = viewModel.Value.Weapon.Value; if (weapon == null || !weapon.IsValid || weapon.FallbackPaintKit == 0) continue; if (viewModel.Value.VMName.Contains("knife")) continue; var sceneNode = viewModel.Value.CBodyComponent?.SceneNode; if (sceneNode == null) continue; var skeleton = GetSkeletonInstance(sceneNode); if (skeleton == null) continue; int[] newPaints = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 }; if (newPaints.Contains(weapon.FallbackPaintKit)) { skeleton.ModelState.MeshGroupMask = 1; } else { if (skeleton.ModelState.MeshGroupMask != 2) { skeleton.ModelState.MeshGroupMask = 2; } } Utilities.SetStateChanged(viewModel.Value, "CBaseEntity", "m_CBodyComponent"); } catch (Exception) { } } } private void RegisterListeners() { RegisterListener(OnEntityCreated); //RegisterListener(OnClientPutInServer); //RegisterListener(OnClientDisconnect); RegisterListener(OnMapStart); RegisterListener(OnTick); RegisterEventHandler(OnPlayerSpawn); RegisterEventHandler(OnRoundStart, HookMode.Pre); RegisterEventHandler(OnRoundEnd); //RegisterEventHandler(OnItemPickup); HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup); } } }