using CounterStrikeSharp.API; using CounterStrikeSharp.API.Core; namespace WeaponPaints { public partial class WeaponPaints { private void OnClientPutInServer(int playerSlot) { CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot); if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 || weaponSync == null) return; PlayerInfo playerInfo = new PlayerInfo { UserId = player.UserId, Index = (int)player.Index, SteamId = player.SteamID.ToString(), Name = player.PlayerName, IpAddress = player.IpAddress?.Split(":")[0] }; Task.Run(async () => { if (Config.Additional.SkinEnabled) await weaponSync.GetWeaponPaintsFromDatabase(playerInfo); if (Config.Additional.KnifeEnabled) await weaponSync.GetKnifeFromDatabase(playerInfo); if (Config.Additional.GloveEnabled) await weaponSync.GetGloveFromDatabase(playerInfo); }); } private void OnClientDisconnect(int playerSlot) { CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot); if (player is null || !player.IsValid || !player.UserId.HasValue || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17) return; if (Config.Additional.KnifeEnabled) g_playersKnife.TryRemove((int)player.Index, out _); if (Config.Additional.GloveEnabled) g_playersGlove.TryRemove(player.Index, out _); if (Config.Additional.SkinEnabled && gPlayerWeaponsInfo.TryGetValue((int)player.Index, out var innerDictionary)) { innerDictionary.Clear(); gPlayerWeaponsInfo.TryRemove((int)player.Index, out _); } commandsCooldown.Remove((int)player.UserId); } private void OnEntityCreated(CEntityInstance entity) { if (!Config.Additional.SkinEnabled) return; if (entity == null || !entity.IsValid || string.IsNullOrEmpty(entity.DesignerName)) return; string designerName = entity.DesignerName; if (!weaponList.ContainsKey(designerName)) return; bool isKnife = false; var weapon = new CBasePlayerWeapon(entity.Handle); if (designerName.Contains("knife") || designerName.Contains("bayonet")) { isKnife = true; } Server.NextFrame(() => { try { if (!weapon.IsValid) return; if (weapon.OwnerEntity.Value == null) return; if (weapon.OwnerEntity.Index <= 0) return; int weaponOwner = (int)weapon.OwnerEntity.Index; CBasePlayerPawn? pawn = Utilities.GetEntityFromIndex((int)weaponOwner); //var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner)); if (!pawn.IsValid) return; var playerIndex = (int)pawn.Controller.Index; var player = Utilities.GetPlayerFromIndex(playerIndex); if (!Utility.IsPlayerValid(player)) return; ChangeWeaponAttributes(weapon, player, isKnife); } catch (Exception) { } }); } public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay) { CCSPlayerController? player = Utilities.GetEntityFromIndex((int)activator.Index).OriginalController.Value; if (player == null || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 || !g_knifePickupCount.TryGetValue((int)player.Index, out var pickupCount) || !g_playersKnife.ContainsKey((int)player.Index)) { return HookResult.Continue; } CBasePlayerWeapon weapon = new(caller.Handle); if (weapon.AttributeManager.Item.ItemDefinitionIndex != 42 && weapon.AttributeManager.Item.ItemDefinitionIndex != 59) { return HookResult.Continue; } if (pickupCount >= 2) { return HookResult.Continue; } if (g_playersKnife[(int)player.Index] != "weapon_knife") { pickupCount++; g_knifePickupCount[(int)player.Index] = pickupCount; if (Config.Additional.GiveKnifeAfterRemove) { AddTimer(0.10f, () => { RefreshWeapons(player); }); } } return HookResult.Continue; } private void OnMapStart(string mapName) { if (!Config.Additional.KnifeEnabled && !Config.Additional.SkinEnabled && !Config.Additional.GloveEnabled) return; if (_database != null) weaponSync = new WeaponSynchronization(_database, Config, GlobalShareApi, GlobalShareServerId); // TODO // needed for now AddTimer(2.0f, () => { NativeAPI.IssueServerCommand("mp_t_default_melee \"\""); NativeAPI.IssueServerCommand("mp_ct_default_melee \"\""); NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0"); if (Config.GlobalShare) GlobalShareConnect(); }); } private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info) { CCSPlayerController? player = @event.Userid; if (player is null || !player.IsValid || !Config.Additional.KnifeEnabled && !Config.Additional.GloveEnabled) return HookResult.Continue; if (g_playersGlove.TryGetValue(player.Index, out var gloveInfo) && gloveInfo.Paint != 0) { player.PlayerPawn!.Value!.EconGloves.ItemDefinitionIndex = gloveInfo.Definition; player.PlayerPawn!.Value!.EconGloves.ItemIDLow = 16384 & 0xFFFFFFFF; player.PlayerPawn!.Value!.EconGloves.ItemIDHigh = 16384 >> 32; player.PlayerPawn!.Value!.EconGloves.EntityQuality = 3; player.PlayerPawn!.Value!.EconGloves.EntityLevel = 1; Server.NextFrame(() => { player.PlayerPawn!.Value!.EconGloves.Initialized = true; SetPlayerBody(player, "default_gloves", 1); SetOrAddAttributeValueByName(player.PlayerPawn!.Value!.EconGloves.NetworkedDynamicAttributes, "set item texture prefab", gloveInfo.Paint); Utilities.SetStateChanged(player.PlayerPawn.Value, "CCSPlayerPawn", "m_EconGloves"); }); } g_knifePickupCount[(int)player.Index] = 0; GiveKnifeToPlayer(player); return HookResult.Continue; } private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info) { g_bCommandsAllowed = false; return HookResult.Continue; } private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info) { NativeAPI.IssueServerCommand("mp_t_default_melee \"\""); NativeAPI.IssueServerCommand("mp_ct_default_melee \"\""); NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0"); g_bCommandsAllowed = true; return HookResult.Continue; } private void OnTick() { foreach (var player in Utilities.GetPlayers()) { try { if (player is null || !player.IsValid || !player.PawnIsAlive || player.SteamID.ToString().Length != 17 || player.IsBot || player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected) continue; if (Config.Additional.ShowSkinImage && PlayerWeaponImage.ContainsKey(player.Slot) && !string.IsNullOrEmpty(PlayerWeaponImage[player.Slot])) { player.PrintToCenterHtml("".Replace("{PATH}", PlayerWeaponImage[player.Slot])); } if (player.PlayerPawn?.IsValid != true || player.PlayerPawn?.Value?.IsValid != true) continue; var viewModels = GetPlayerViewModels(player); if (viewModels == null || viewModels.Length == 0) continue; var viewModel = viewModels[0]; if (viewModel == null || viewModel.Value == null || viewModel.Value.Weapon == null || viewModel.Value.Weapon.Value == null) continue; var weapon = viewModel.Value.Weapon.Value; if (weapon == null || !weapon.IsValid || weapon.FallbackPaintKit == 0) continue; if (viewModel.Value.VMName.Contains("knife")) continue; var sceneNode = viewModel.Value.CBodyComponent?.SceneNode; if (sceneNode == null) continue; var skeleton = GetSkeletonInstance(sceneNode); if (skeleton == null) continue; int[] newPaints = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 }; if (newPaints.Contains(weapon.FallbackPaintKit)) { skeleton.ModelState.MeshGroupMask = 1; } else { if (skeleton.ModelState.MeshGroupMask != 2) { skeleton.ModelState.MeshGroupMask = 2; } } Utilities.SetStateChanged(viewModel.Value, "CBaseEntity", "m_CBodyComponent"); } catch (Exception) { } } } private void RegisterListeners() { RegisterListener(OnEntityCreated); RegisterListener(OnClientPutInServer); RegisterListener(OnClientDisconnect); RegisterListener(OnMapStart); RegisterListener(OnTick); RegisterEventHandler(OnPlayerSpawn); RegisterEventHandler(OnRoundStart, HookMode.Pre); RegisterEventHandler(OnRoundEnd); //RegisterEventHandler(OnItemPickup); HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup); } } }