Files
cs2-WeaponPaints/Events.cs
Dawid Bepierszcz a37f4e9e58 1.8a
- Gloves?

Currently only in plugin, website update soon
2024-02-19 13:59:26 +01:00

279 lines
8.7 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
namespace WeaponPaints
{
public partial class WeaponPaints
{
private void OnClientPutInServer(int playerSlot)
{
CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
if (player is null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17 ||
weaponSync == null) return;
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
Task.Run(async () =>
{
if (Config.Additional.SkinEnabled)
await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
if (Config.Additional.KnifeEnabled)
await weaponSync.GetKnifeFromDatabase(playerInfo);
if (Config.Additional.GloveEnabled)
await weaponSync.GetGloveFromDatabase(playerInfo);
});
}
private void OnClientDisconnect(int playerSlot)
{
CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
if (player is null || !player.IsValid || !player.UserId.HasValue || player.IsBot || player.IsHLTV || player.SteamID.ToString().Length != 17) return;
if (Config.Additional.KnifeEnabled)
g_playersKnife.TryRemove((int)player.Index, out _);
if (Config.Additional.GloveEnabled)
g_playersGlove.TryRemove(player.Index, out _);
if (Config.Additional.SkinEnabled && gPlayerWeaponsInfo.TryGetValue((int)player.Index, out var innerDictionary))
{
innerDictionary.Clear();
gPlayerWeaponsInfo.TryRemove((int)player.Index, out _);
}
commandsCooldown.Remove((int)player.UserId);
}
private void OnEntityCreated(CEntityInstance entity)
{
if (!Config.Additional.SkinEnabled) return;
if (entity == null || !entity.IsValid || string.IsNullOrEmpty(entity.DesignerName)) return;
string designerName = entity.DesignerName;
if (!weaponList.ContainsKey(designerName)) return;
bool isKnife = false;
var weapon = new CBasePlayerWeapon(entity.Handle);
if (designerName.Contains("knife") || designerName.Contains("bayonet"))
{
isKnife = true;
}
Server.NextFrame(() =>
{
try
{
if (!weapon.IsValid) return;
if (weapon.OwnerEntity.Value == null) return;
if (weapon.OwnerEntity.Index <= 0) return;
int weaponOwner = (int)weapon.OwnerEntity.Index;
CBasePlayerPawn? pawn = Utilities.GetEntityFromIndex<CCSPlayerPawn>((int)weaponOwner);
//var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
if (!pawn.IsValid) return;
var playerIndex = (int)pawn.Controller.Index;
var player = Utilities.GetPlayerFromIndex(playerIndex);
if (!Utility.IsPlayerValid(player)) return;
ChangeWeaponAttributes(weapon, player, isKnife);
}
catch (Exception) { }
});
}
public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay)
{
CCSPlayerController? player = Utilities.GetEntityFromIndex<CCSPlayerPawn>((int)activator.Index).OriginalController.Value;
if (player == null || player.IsBot || player.IsHLTV ||
player.SteamID.ToString().Length != 17 || !g_knifePickupCount.TryGetValue((int)player.Index, out var pickupCount) ||
!g_playersKnife.ContainsKey((int)player.Index))
{
return HookResult.Continue;
}
CBasePlayerWeapon weapon = new(caller.Handle);
if (weapon.AttributeManager.Item.ItemDefinitionIndex != 42 && weapon.AttributeManager.Item.ItemDefinitionIndex != 59)
{
return HookResult.Continue;
}
if (pickupCount >= 2)
{
return HookResult.Continue;
}
if (g_playersKnife[(int)player.Index] != "weapon_knife")
{
pickupCount++;
g_knifePickupCount[(int)player.Index] = pickupCount;
if (Config.Additional.GiveKnifeAfterRemove)
{
AddTimer(0.10f, () =>
{
RefreshWeapons(player);
});
}
}
return HookResult.Continue;
}
private void OnMapStart(string mapName)
{
if (!Config.Additional.KnifeEnabled && !Config.Additional.SkinEnabled && !Config.Additional.GloveEnabled) return;
if (_database != null)
weaponSync = new WeaponSynchronization(_database, Config, GlobalShareApi, GlobalShareServerId);
// TODO
// needed for now
AddTimer(2.0f, () =>
{
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0");
if (Config.GlobalShare)
GlobalShareConnect();
});
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
if (player is null || !player.IsValid || !Config.Additional.KnifeEnabled && !Config.Additional.GloveEnabled)
return HookResult.Continue;
if (g_playersGlove.TryGetValue(player.Index, out var gloveInfo) && gloveInfo.Paint != 0)
{
player.PlayerPawn!.Value!.EconGloves.ItemDefinitionIndex = gloveInfo.Definition;
player.PlayerPawn!.Value!.EconGloves.ItemIDLow = 16384 & 0xFFFFFFFF;
player.PlayerPawn!.Value!.EconGloves.ItemIDHigh = 16384 >> 32;
player.PlayerPawn!.Value!.EconGloves.EntityQuality = 3;
player.PlayerPawn!.Value!.EconGloves.EntityLevel = 1;
Server.NextFrame(() =>
{
player.PlayerPawn!.Value!.EconGloves.Initialized = true;
SetPlayerBody(player, "default_gloves", 1);
SetOrAddAttributeValueByName(player.PlayerPawn!.Value!.EconGloves.NetworkedDynamicAttributes, "set item texture prefab", gloveInfo.Paint);
Utilities.SetStateChanged(player.PlayerPawn.Value, "CCSPlayerPawn", "m_EconGloves");
});
}
g_knifePickupCount[(int)player.Index] = 0;
GiveKnifeToPlayer(player);
return HookResult.Continue;
}
private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
{
g_bCommandsAllowed = false;
return HookResult.Continue;
}
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
{
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0");
g_bCommandsAllowed = true;
return HookResult.Continue;
}
private void OnTick()
{
foreach (var player in Utilities.GetPlayers())
{
try
{
if (player is null || !player.IsValid || !player.PawnIsAlive || player.SteamID.ToString().Length != 17
|| player.IsBot || player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected)
continue;
if (Config.Additional.ShowSkinImage && PlayerWeaponImage.ContainsKey(player.Slot) && !string.IsNullOrEmpty(PlayerWeaponImage[player.Slot]))
{
player.PrintToCenterHtml("<img src='{PATH}'</img>".Replace("{PATH}", PlayerWeaponImage[player.Slot]));
}
if (player.PlayerPawn?.IsValid != true || player.PlayerPawn?.Value?.IsValid != true)
continue;
var viewModels = GetPlayerViewModels(player);
if (viewModels == null || viewModels.Length == 0)
continue;
var viewModel = viewModels[0];
if (viewModel == null || viewModel.Value == null || viewModel.Value.Weapon == null || viewModel.Value.Weapon.Value == null)
continue;
var weapon = viewModel.Value.Weapon.Value;
if (weapon == null || !weapon.IsValid || weapon.FallbackPaintKit == 0)
continue;
if (viewModel.Value.VMName.Contains("knife"))
continue;
var sceneNode = viewModel.Value.CBodyComponent?.SceneNode;
if (sceneNode == null)
continue;
var skeleton = GetSkeletonInstance(sceneNode);
if (skeleton == null)
continue;
int[] newPaints = { 1171, 1170, 1169, 1164, 1162, 1161, 1159, 1175, 1174, 1167, 1165, 1168, 1163, 1160, 1166, 1173 };
if (newPaints.Contains(weapon.FallbackPaintKit))
{
skeleton.ModelState.MeshGroupMask = 1;
}
else
{
if (skeleton.ModelState.MeshGroupMask != 2)
{
skeleton.ModelState.MeshGroupMask = 2;
}
}
Utilities.SetStateChanged(viewModel.Value, "CBaseEntity", "m_CBodyComponent");
}
catch (Exception)
{
}
}
}
private void RegisterListeners()
{
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterListener<Listeners.OnTick>(OnTick);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
//RegisterEventHandler<EventItemPickup>(OnItemPickup);
HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup);
}
}
}