mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-17 18:39:07 +00:00
212 lines
6.5 KiB
C#
212 lines
6.5 KiB
C#
using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using Dapper;
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using Microsoft.Extensions.Logging;
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using MySqlConnector;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System.Reflection;
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namespace WeaponPaints
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{
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internal static class Utility
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{
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internal static WeaponPaintsConfig? Config { get; set; }
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internal static string BuildDatabaseConnectionString()
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{
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if (Config == null) return string.Empty;
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var builder = new MySqlConnectionStringBuilder
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{
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Server = Config.DatabaseHost,
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UserID = Config.DatabaseUser,
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Password = Config.DatabasePassword,
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Database = Config.DatabaseName,
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Port = (uint)Config.DatabasePort,
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Pooling = true
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};
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return builder.ConnectionString;
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}
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internal static async Task CheckDatabaseTables()
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{
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if (WeaponPaints._database is null) return;
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try
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{
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await using var connection = await WeaponPaints._database.GetConnectionAsync();
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await using var transaction = await connection.BeginTransactionAsync();
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try
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{
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string[] createTableQueries = new[]
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{
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@"CREATE TABLE IF NOT EXISTS `wp_player_skins` (
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`steamid` varchar(64) NOT NULL,
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`weapon_defindex` int(6) NOT NULL,
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`weapon_paint_id` int(6) NOT NULL,
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`weapon_wear` float NOT NULL DEFAULT 0.000001,
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`weapon_seed` int(16) NOT NULL DEFAULT 0
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci",
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@"CREATE TABLE IF NOT EXISTS `wp_player_knife` (
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`steamid` varchar(64) NOT NULL,
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`knife` varchar(64) NOT NULL,
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UNIQUE (`steamid`)
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) ENGINE = InnoDB"
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};
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foreach (var query in createTableQueries)
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{
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await connection.ExecuteAsync(query, transaction: transaction);
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}
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await transaction.CommitAsync();
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}
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catch (Exception)
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{
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await transaction.RollbackAsync();
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throw new Exception("[WeaponPaints] Unable to create tables!");
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}
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}
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catch (Exception ex)
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{
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throw new Exception("[WeaponPaints] Unknown MySQL exception! " + ex.Message);
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}
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}
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internal static bool IsPlayerValid(CCSPlayerController? player)
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{
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if (player is null) return false;
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return (player is not null && player.IsValid && !player.IsBot && !player.IsHLTV
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&& WeaponPaints.weaponSync != null && player.Connected == PlayerConnectedState.PlayerConnected);
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}
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internal static void LoadSkinsFromFile(string filePath)
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{
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try
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{
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string json = File.ReadAllText(filePath);
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var deserializedSkins = JsonConvert.DeserializeObject<List<JObject>>(json);
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WeaponPaints.skinsList = deserializedSkins ?? new List<JObject>();
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}
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catch (FileNotFoundException)
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{
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throw;
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}
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}
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internal static void Log(string message)
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{
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Console.BackgroundColor = ConsoleColor.DarkGray;
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Console.ForegroundColor = ConsoleColor.Cyan;
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Console.WriteLine("[WeaponPaints] " + message);
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Console.ResetColor();
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}
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internal static string ReplaceTags(string message)
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{
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if (message.Contains('{'))
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{
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string modifiedValue = message;
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if (Config != null)
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{
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modifiedValue = modifiedValue.Replace("{WEBSITE}", Config.Website);
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}
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foreach (FieldInfo field in typeof(ChatColors).GetFields())
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{
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string pattern = $"{{{field.Name}}}";
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if (message.Contains(pattern, StringComparison.OrdinalIgnoreCase))
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{
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modifiedValue = modifiedValue.Replace(pattern, field.GetValue(null)!.ToString(), StringComparison.OrdinalIgnoreCase);
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}
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}
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return modifiedValue;
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}
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return message;
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}
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internal static async Task CheckVersion(string version, ILogger logger)
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{
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using (HttpClient client = new HttpClient())
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{
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try
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{
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HttpResponseMessage response = await client.GetAsync("https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/VERSION").ConfigureAwait(false);
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if (response.IsSuccessStatusCode)
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{
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string remoteVersion = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
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remoteVersion = remoteVersion.Trim();
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int comparisonResult = string.Compare(version, remoteVersion);
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if (comparisonResult < 0)
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{
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logger.LogWarning("Plugin is outdated! Check https://github.com/Nereziel/cs2-WeaponPaints");
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}
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else if (comparisonResult > 0)
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{
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logger.LogInformation("Probably dev version detected");
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}
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else
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{
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logger.LogInformation("Plugin is up to date");
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}
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}
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else
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{
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logger.LogWarning("Failed to check version");
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}
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}
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catch (HttpRequestException ex)
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{
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logger.LogError(ex, "Failed to connect to the version server.");
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}
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catch (Exception ex)
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{
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logger.LogError(ex, "An error occurred while checking version.");
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}
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}
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}
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internal static void ShowAd(string moduleVersion)
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{
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Console.WriteLine(" ");
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Console.WriteLine(" _ _ _______ _______ _______ _______ __ _ _______ _______ ___ __ _ _______ _______ ");
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Console.WriteLine("| | _ | || || _ || || || | | || || _ || | | | | || || |");
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Console.WriteLine("| || || || ___|| |_| || _ || _ || |_| || _ || |_| || | | |_| ||_ _|| _____|");
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Console.WriteLine("| || |___ | || |_| || | | || || |_| || || | | | | | | |_____ ");
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Console.WriteLine("| || ___|| || ___|| |_| || _ || ___|| || | | _ | | | |_____ |");
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Console.WriteLine("| _ || |___ | _ || | | || | | || | | _ || | | | | | | | _____| |");
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Console.WriteLine("|__| |__||_______||__| |__||___| |_______||_| |__||___| |__| |__||___| |_| |__| |___| |_______|");
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Console.WriteLine(" >> Version: " + moduleVersion);
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Console.WriteLine(" >> GitHub: https://github.com/Nereziel/cs2-WeaponPaints");
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Console.WriteLine(" ");
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}
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/*(
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internal static void TestDatabaseConnection()
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{
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try
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{
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using var connection = new MySqlConnection(BuildDatabaseConnectionString());
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connection.Open();
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if (connection.State != System.Data.ConnectionState.Open)
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{
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throw new Exception("[WeaponPaints] Unable connect to database!");
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}
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}
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catch (Exception ex)
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{
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throw new Exception("[WeaponPaints] Unknown mysql exception! " + ex.Message);
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}
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CheckDatabaseTables();
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}
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*/
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}
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} |