Files
cs2-WeaponPaints/Events.cs
Dawid Bepierszcz d90055ad89 2.5a
- Minor changes
- New gloves applied only on spawn (probably new cs2 update issue)
2024-05-25 15:30:47 +02:00

251 lines
6.7 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using System.Runtime.InteropServices;
namespace WeaponPaints
{
public partial class WeaponPaints
{
[GameEventHandler]
public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
if (player is null || !player.IsValid || player.IsBot ||
weaponSync == null || _database == null) return HookResult.Continue;
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
try
{
_ = Task.Run(async () => await weaponSync.GetPlayerData(playerInfo));
/*
if (Config.Additional.SkinEnabled)
{
_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
}
if (Config.Additional.KnifeEnabled)
{
_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
}
if (Config.Additional.GloveEnabled)
{
_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
}
if (Config.Additional.AgentEnabled)
{
_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
}
if (Config.Additional.MusicEnabled)
{
_ = Task.Run(async () => await weaponSync.GetMusicFromDatabase(playerInfo));
}
*/
}
catch
{
}
return HookResult.Continue;
}
[GameEventHandler]
public HookResult OnPlayerDisconnect(EventPlayerDisconnect @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
if (player is null || !player.IsValid || player.IsBot) return HookResult.Continue;
if (Config.Additional.SkinEnabled)
{
gPlayerWeaponsInfo.TryRemove(player.Slot, out _);
}
if (Config.Additional.KnifeEnabled)
{
g_playersKnife.TryRemove(player.Slot, out _);
}
if (Config.Additional.GloveEnabled)
{
g_playersGlove.TryRemove(player.Slot, out _);
}
if (Config.Additional.AgentEnabled)
{
g_playersAgent.TryRemove(player.Slot, out _);
}
if (Config.Additional.MusicEnabled)
{
g_playersMusic.TryRemove(player.Slot, out _);
}
commandsCooldown.Remove(player.Slot);
return HookResult.Continue;
}
private void OnMapStart(string mapName)
{
if (Config.Additional is { KnifeEnabled: false, SkinEnabled: false, GloveEnabled: false }) return;
if (_database != null)
weaponSync = new WeaponSynchronization(_database, Config);
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
if (player is null || !player.IsValid || Config.Additional is { KnifeEnabled: false, GloveEnabled: false })
return HookResult.Continue;
CCSPlayerPawn? pawn = player.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid)
return HookResult.Continue;
g_knifePickupCount[player.Slot] = 0;
GivePlayerMusicKit(player);
GivePlayerAgent(player);
GivePlayerGloves(player);
return HookResult.Continue;
}
private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
{
g_bCommandsAllowed = false;
return HookResult.Continue;
}
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
{
g_bCommandsAllowed = true;
return HookResult.Continue;
}
public HookResult OnGiveNamedItemPost(DynamicHook hook)
{
try
{
var itemServices = hook.GetParam<CCSPlayer_ItemServices>(0);
var weapon = hook.GetReturn<CBasePlayerWeapon>();
if (!weapon.DesignerName.Contains("weapon"))
return HookResult.Continue;
var player = GetPlayerFromItemServices(itemServices);
if (player != null)
GivePlayerWeaponSkin(player, weapon);
}
catch { }
return HookResult.Continue;
}
public void OnEntityCreated(CEntityInstance entity)
{
var designerName = entity.DesignerName;
if (designerName.Contains("weapon"))
{
Server.NextFrame(() =>
{
var weapon = new CBasePlayerWeapon(entity.Handle);
if (!weapon.IsValid) return;
try
{
SteamID? _steamid = null;
if (weapon.OriginalOwnerXuidLow > 0)
_steamid = new(weapon.OriginalOwnerXuidLow);
CCSPlayerController? player = null;
if (_steamid != null && _steamid.IsValid())
{
player = Utilities.GetPlayers().FirstOrDefault(p => p.IsValid && p.SteamID == _steamid.SteamId64);
if (player == null)
player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
}
else
{
CCSWeaponBaseGun gun = weapon.As<CCSWeaponBaseGun>();
player = Utilities.GetPlayerFromIndex((int)weapon.OwnerEntity.Index) ?? Utilities.GetPlayerFromIndex((int)gun.OwnerEntity.Value!.Index);
}
if (string.IsNullOrEmpty(player?.PlayerName)) return;
if (!Utility.IsPlayerValid(player)) return;
GivePlayerWeaponSkin(player, weapon);
}
catch (Exception)
{
return;
}
});
}
}
private void OnTick()
{
if (!Config.Additional.ShowSkinImage) return;
foreach (var player in Utilities.GetPlayers().Where(p =>
p is { IsValid: true, PlayerPawn.IsValid: true } &&
(LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE
&& !p.IsBot && p is { Connected: PlayerConnectedState.PlayerConnected }
)
)
{
if (PlayerWeaponImage.TryGetValue(player.Slot, out var value) && !string.IsNullOrEmpty(value))
{
player.PrintToCenterHtml("<img src='{PATH}'</img>".Replace("{PATH}", value));
}
}
}
[GameEventHandler]
public HookResult OnItemPickup(EventItemPickup @event, GameEventInfo _)
{
if (!IsWindows) return HookResult.Continue;
var player = @event.Userid;
if (player != null && player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true, PlayerPawn.IsValid: true })
{
GiveOnItemPickup(player);
}
return HookResult.Continue;
}
private void RegisterListeners()
{
RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart);
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
if (Config.Additional.ShowSkinImage)
RegisterListener<Listeners.OnTick>(OnTick);
if (!IsWindows)
VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
}
}
}