Files
cs2-WeaponPaints/WeaponPaints.cs
daffyyyy 6baa59dd9b Update WeaponPaints.cs
New version
2023-11-19 12:30:47 +01:00

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26 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Menu;
using CounterStrikeSharp.API.Modules.Utils;
using MySqlConnector;
using Dapper;
using System.Runtime.ExceptionServices;
using System.Reflection;
using CounterStrikeSharp.API.Modules.Cvars;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace WeaponPaints;
[MinimumApiVersion(55)]
public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{
public override string ModuleName => "WeaponPaints";
public override string ModuleDescription => "Connector for web-based player chosen wepaon paints, and standalone for knife.";
public override string ModuleAuthor => "Nereziel";
public override string ModuleVersion => "1.0";
public WeaponPaintsConfig Config { get; set; } = new();
private string DatabaseConnectionString = string.Empty;
private Uri GlobalShareApi = new Uri("https://weaponpaints.fun/api.php");
public bool IsMatchZy = false;
public int GlobalShareServerId = 0;
private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponPaints = new();
private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponSeed = new();
private Dictionary<ulong, Dictionary<nint, float>> gPlayerWeaponWear = new();
private Dictionary<int, string> g_playersKnife = new();
private static readonly Dictionary<string, string> knifeTypes = new()
{
{ "m9", "weapon_knife_m9_bayonet" }, { "karambit", "weapon_knife_karambit" },
{ "bayonet", "weapon_bayonet" }, { "bowie", "weapon_knife_survival_bowie" },
{ "butterfly", "weapon_knife_butterfly" }, { "falchion", "weapon_knife_falchion" },
{ "flip", "weapon_knife_flip" }, { "gut", "weapon_knife_gut" },
{ "tactical", "weapon_knife_tactical" }, { "shadow", "weapon_knife_push" },
{ "navaja", "weapon_knife_gypsy_jackknife" }, { "stiletto", "weapon_knife_stiletto" },
{ "talon", "weapon_knife_widowmaker" }, { "ursus", "weapon_knife_ursus" },
{ "css", "weapon_knife_css" }, { "paracord", "weapon_knife_cord" },
{ "survival", "weapon_knife_canis" }, { "nomad", "weapon_knife_outdoor" },
{ "skeleton", "weapon_knife_skeleton" }, { "default", "weapon_knife" }
};
private static readonly List<string> weaponList = new()
{
"weapon_deagle", "weapon_elite", "weapon_fiveseven", "weapon_glock",
"weapon_ak47", "weapon_aug", "weapon_awp", "weapon_famas",
"weapon_g3sg1", "weapon_galilar", "weapon_m249", "weapon_m4a1",
"weapon_mac10", "weapon_p90", "weapon_mp5sd", "weapon_ump45",
"weapon_xm1014", "weapon_bizon", "weapon_mag7", "weapon_negev",
"weapon_sawedoff", "weapon_tec9", "weapon_hkp2000", "weapon_mp7",
"weapon_mp9", "weapon_nova", "weapon_p250", "weapon_scar20",
"weapon_sg556", "weapon_ssg08", "weapon_m4a1_silencer", "weapon_usp_silencer",
"weapon_cz75a", "weapon_revolver", "weapon_bayonet", "weapon_knife"
};
public override void Load(bool hotReload)
{
SetGlobalExceptionHandler();
if (!Config.GlobalShare)
{
BuildDatabaseConnectionString();
TestDatabaseConnection();
}
RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
RegisterEventHandler<EventItemPickup>(OnItemPickup, HookMode.Pre);
if (hotReload)
{
OnMapStart(string.Empty);
Task.Run(async () =>
{
for (int i = 1; i <= Server.MaxPlayers; i++)
{
if (Config.Additional.KnifeEnabled)
await GetKnifeFromDatabase(i);
if (Config.Additional.SkinEnabled)
await GetWeaponPaintsFromDatabase(i);
}
});
}
if (Config.Additional.KnifeEnabled)
SetupMenus();
RegisterCommands();
}
public void OnConfigParsed(WeaponPaintsConfig config)
{
if (!config.GlobalShare)
{
if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
{
throw new Exception("You need to setup Database credentials in config!");
}
}
Config = config;
}
private void BuildDatabaseConnectionString()
{
var builder = new MySqlConnectionStringBuilder
{
Server = Config.DatabaseHost,
UserID = Config.DatabaseUser,
Password = Config.DatabasePassword,
Database = Config.DatabaseName,
Port = (uint)Config.DatabasePort,
};
DatabaseConnectionString = builder.ConnectionString;
}
private void TestDatabaseConnection()
{
try
{
using var connection = new MySqlConnection(DatabaseConnectionString);
connection.Open();
if (connection.State != System.Data.ConnectionState.Open)
{
throw new Exception("Unable connect to database!");
}
}
catch (Exception ex)
{
throw new Exception("Unknown mysql exception! " + ex.Message);
}
CheckDatabaseTables();
}
async private void CheckDatabaseTables()
{
try
{
using var connection = new MySqlConnection(DatabaseConnectionString);
await connection.OpenAsync();
using var transaction = await connection.BeginTransactionAsync();
try
{
string createTable1 = "CREATE TABLE IF NOT EXISTS `wp_player_skins` (`steamid` varchar(64) NOT NULL, `weapon_defindex` int(6) NOT NULL, `weapon_paint_id` int(6) NOT NULL, `weapon_wear` float NOT NULL DEFAULT 0.0001, `weapon_seed` int(16) NOT NULL DEFAULT 0) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci";
string createTable2 = "CREATE TABLE IF NOT EXISTS `wp_player_knife` (`steamid` varchar(64) NOT NULL, `knife` varchar(64) NOT NULL, UNIQUE (`steamid`)) ENGINE = InnoDB";
await connection.ExecuteAsync(createTable1, transaction: transaction);
await connection.ExecuteAsync(createTable2, transaction: transaction);
await transaction.CommitAsync();
}
catch (Exception)
{
await transaction.RollbackAsync();
throw new Exception("Unable to create tables!");
}
}
catch (Exception ex)
{
throw new Exception("Unknown mysql exception! " + ex.Message);
}
}
// TODO: fix for map which change mp_t_default_melee
/*private HookResult OnRoundPreStart(EventRoundPrestart @event, GameEventInfo info)
{
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
return HookResult.Continue;
}
*/
public override void Unload(bool hotReload)
{
RemoveGlobalExceptionHandler();
base.Unload(hotReload);
}
private void GlobalExceptionHandler(object? sender, FirstChanceExceptionEventArgs @event)
{
Log(@event.Exception.ToString());
}
private void SetGlobalExceptionHandler()
{
AppDomain.CurrentDomain.FirstChanceException += this.GlobalExceptionHandler;
}
private void RemoveGlobalExceptionHandler()
{
AppDomain.CurrentDomain.FirstChanceException -= this.GlobalExceptionHandler;
}
private void RegisterCommands()
{
AddCommand($"css_{Config.Additional.CommandSkin}", "Skins info", (player, info) => { if (player == null) return; OnCommandWS(player, info); });
AddCommand($"css_{Config.Additional.CommandRefresh}", "Skins refresh", (player, info) => { if (player == null) return; OnCommandRefresh(player, info); });
if (Config.Additional.CommandKillEnabled)
{
AddCommand($"css_{Config.Additional.CommandKill}", "kill yourself", (player, info) =>
{
if (player == null || !player.IsValid || !player.PlayerPawn.IsValid)
return;
player.PlayerPawn.Value.CommitSuicide(true, false);
});
}
}
private void IncompatibilityCheck()
{
// MatchZy
if (Directory.Exists(Path.GetDirectoryName(ModuleDirectory) + "/MatchZy"))
{
Console.WriteLine("[WeaponPaints] Incompatibility found: MatchZy");
IsMatchZy = true;
}
}
private void OnMapStart(string mapName)
{
if (!Config.Additional.KnifeEnabled) return;
// TODO
// needed for now
AddTimer(2.0f, () =>
{
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
IncompatibilityCheck();
});
if (Config.GlobalShare)
GlobalShareConnect();
}
private void GlobalShareConnect()
{
if (!Config.GlobalShare) return;
var values = new Dictionary<string, string>
{
{ "server_address", $"{ConVar.Find("ip")!.StringValue}:{ConVar.Find("hostport")!.GetPrimitiveValue<int>().ToString()}" },
{ "server_hostname", ConVar.Find("hostname")!.StringValue }
};
using (var httpClient = new HttpClient())
{
httpClient.BaseAddress = GlobalShareApi;
var formContent = new FormUrlEncodedContent(values);
Task<HttpResponseMessage> responseTask = httpClient.PostAsync("", formContent);
responseTask.Wait();
HttpResponseMessage response = responseTask.Result;
if (response.IsSuccessStatusCode)
{
Task<string> responseBodyTask = response.Content.ReadAsStringAsync();
responseBodyTask.Wait();
string responseBody = responseBodyTask.Result;
GlobalShareServerId = Int32.Parse(responseBody);
}
else
{
throw new Exception("Unable to retrieve serverid from GlobalShare!");
}
}
Console.WriteLine("[WeaponPaints] GlobalShare ONLINE");
}
private void OnClientPutInServer(int playerSlot)
{
int playerIndex = playerSlot + 1;
Task.Run(async () =>
{
if (Config.Additional.KnifeEnabled)
await GetKnifeFromDatabase(playerIndex);
if (Config.Additional.SkinEnabled)
await GetWeaponPaintsFromDatabase(playerIndex);
});
}
private void OnClientDisconnect(int playerSlot)
{
CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
if (!player.IsValid || player.IsBot) return;
// TODO: Clean up after player
if (Config.Additional.KnifeEnabled)
g_playersKnife.Remove((int)player.EntityIndex!.Value.Value);
if (Config.Additional.SkinEnabled)
gPlayerWeaponPaints.Remove(new SteamID(player.SteamID).SteamId64);
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
{
var player = @event.Userid;
if (!player.IsValid || !player.PlayerPawn.IsValid)
{
return HookResult.Continue;
}
if (Config.Additional.KnifeEnabled)
{
GiveKnifeToPlayer(player);
}
return HookResult.Continue;
}
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
{
if (!IsMatchZy) return HookResult.Continue;
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
return HookResult.Continue;
}
private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
{
if (@event.Defindex == 42 || @event.Defindex == 59)
{
CCSPlayerController player = @event.Userid;
if (player.IsValid && !player.IsBot && @event.Item == "knife")
{
if (g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)
&&
g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife")
{
RefreshPlayerKnife(player, true);
}
}
}
return HookResult.Continue;
}
private void OnEntitySpawned(CEntityInstance entity)
{
if (!Config.Additional.SkinEnabled) return;
var designerName = entity.DesignerName;
if (!weaponList.Contains(designerName)) return;
bool isKnife = false;
var weapon = new CBasePlayerWeapon(entity.Handle);
if (designerName.Contains("knife") || designerName.Contains("bayonet"))
{
isKnife = true;
}
Server.NextFrame(() =>
{
try
{
if (!weapon.IsValid) return;
if (weapon.OwnerEntity.Value == null) return;
if (!weapon.OwnerEntity.Value.EntityIndex.HasValue) return;
int weaponOwner = (int)weapon.OwnerEntity.Value.EntityIndex.Value.Value;
var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
if (!pawn.IsValid) return;
var playerIndex = (int)pawn.Controller.Value.EntityIndex!.Value.Value;
var player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid || player.IsBot) return;
// TODO: Remove knife crashes here, needs another solution
/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
{
RemoveKnifeFromPlayer(player);
return;
}*/
var steamId = new SteamID(player.SteamID);
if (!gPlayerWeaponPaints.ContainsKey(steamId.SteamId64)) return;
if (!gPlayerWeaponPaints[steamId.SteamId64].ContainsKey(weapon.AttributeManager.Item.ItemDefinitionIndex)) return;
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
weapon.AttributeManager.Item.ItemID = 16384;
weapon.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
weapon.FallbackPaintKit = gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
weapon.FallbackSeed = gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
weapon.FallbackWear = gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
{
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
skeleton.ModelState.MeshGroupMask = 2;
}
}
catch (Exception) { }
});
}
public void GiveKnifeToPlayer(CCSPlayerController? player)
{
if (!Config.Additional.KnifeEnabled) return;
if (player == null || !player.IsValid) return;
if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
{
player.GiveNamedItem(knife);
}
else
{
if (Config.Additional.GiveRandomKnife)
{
Random random = new Random();
int index = random.Next(knifeTypes.Count);
player.GiveNamedItem(knifeTypes.Values.ElementAt(index));
}
else
{
player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
}
}
}
public void RemoveKnifeFromPlayer(CCSPlayerController? player)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
foreach (var weapon in weapons)
{
if (weapon.IsValid && weapon.Value.IsValid)
{
//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
if (weapon.Value.DesignerName.Contains("knife"))
{
weapon.Value.Remove();
return;
}
}
}
}
public void RefreshPlayerKnife(CCSPlayerController? player, bool remove = false)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
if (remove == true)
RemoveKnifeFromPlayer(player);
AddTimer(0.2f, () =>
{
if (!PlayerHasKnife(player))
GiveKnifeToPlayer(player);
});
if (Config.Additional.SkinVisibilityFix)
{
AddTimer(0.2f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
AddTimer(0.3f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
AddTimer(0.36f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
}
}
public bool PlayerHasKnife(CCSPlayerController? player)
{
if (!Config.Additional.KnifeEnabled) return false;
if (player == null || !player.IsValid || !player.PawnIsAlive)
{
return false;
}
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
if (weapons == null) return false;
foreach (var weapon in weapons)
{
if (weapon.IsValid && weapon.Value.IsValid)
{
if (weapon.Value.DesignerName.Contains("knife"))
{
return true;
}
}
}
return false;
}
private void SetupMenus()
{
if (!Config.Additional.KnifeEnabled) return;
var giveItemMenu = new ChatMenu(ReplaceTags(Config.Messages.KnifeMenuTitle));
var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
{
string temp = "";
if (knifeTypes.TryGetValue(option.Text, out var knife))
{
g_playersKnife[(int)player.EntityIndex!.Value.Value] = knifeTypes[option.Text];
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu))
{
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", option.Text);
player.PrintToChat(ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled)
{
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenuKill}";
player.PrintToChat(ReplaceTags(temp));
}
Task.Run(() => SyncKnifeToDatabase((int)player.EntityIndex!.Value.Value, knife));
RemoveKnifeFromPlayer(player);
AddTimer(0.1f, () => GiveKnifeToPlayer(player));
}
};
foreach (var knife in knifeTypes)
{
giveItemMenu.AddMenuOption(knife.Key, handleGive);
}
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) => { if (player == null) return; ChatMenus.OpenMenu(player, giveItemMenu); });
}
// [ConsoleCommand($"css_{Config.Additional.CommandRefresh}", "refreshskins")]
public void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled) return;
if (player == null) return;
string temp = "";
int playerIndex = (int)player.EntityIndex!.Value.Value;
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
{
commandCooldown[playerIndex] = DateTime.UtcNow;
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
if (Config.Additional.KnifeEnabled)
{
Task.Run(async () => await GetKnifeFromDatabase(playerIndex));
RemoveKnifeFromPlayer(player);
AddTimer(0.2f, () => GiveKnifeToPlayer(player));
}
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand))
{
temp = $"{Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
player.PrintToChat(ReplaceTags(temp));
}
return;
}
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand))
{
temp = $"{Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
player.PrintToChat(ReplaceTags(temp));
}
}
// [ConsoleCommand($"css_{Config.Additional.CommandSkin}", "weaponskins")]
public void OnCommandWS(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.SkinEnabled) return;
if (player == null) return;
string temp = "";
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand))
{
temp = $"{Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
player.PrintToChat(ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand))
{
temp = $"{Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
player.PrintToChat(ReplaceTags(temp));
}
if (!Config.Additional.KnifeEnabled) return;
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand))
{
temp = $"{Config.Prefix} {Config.Messages.KnifeMessageCommand}";
player.PrintToChat(ReplaceTags(temp));
}
}
public static CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
{
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
}
private async Task GetWeaponPaintsFromDatabase(int playerIndex)
{
if (!Config.Additional.SkinEnabled) return;
try
{
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid || player.IsBot) return;
var steamId = new SteamID(player.SteamID);
if (Config.GlobalShare)
{
var values = new Dictionary<string, string>
{
{ "server_id", GlobalShareServerId.ToString() },
{ "steamid", steamId.SteamId64.ToString() },
{ "skins", "1" }
};
UriBuilder builder = new UriBuilder(GlobalShareApi);
builder.Query = string.Join("&", values.Select(p => $"{Uri.EscapeDataString(p.Key)}={Uri.EscapeDataString(p.Value)}"));
using (var httpClient = new HttpClient())
{
httpClient.BaseAddress = GlobalShareApi;
var formContent = new FormUrlEncodedContent(values);
HttpResponseMessage response = await httpClient.GetAsync(builder.Uri);
if (response.IsSuccessStatusCode)
{
string responseBody = await response.Content.ReadAsStringAsync();
JArray jsonArray = JArray.Parse(responseBody);
if (jsonArray.Count > 0)
{
gPlayerWeaponPaints[steamId.SteamId64] = new Dictionary<nint, int>();
gPlayerWeaponWear[steamId.SteamId64] = new Dictionary<nint, float>();
gPlayerWeaponSeed[steamId.SteamId64] = new Dictionary<nint, int>();
foreach (var weapon in jsonArray)
{
int weaponDefIndex = weapon["weapon_defindex"].Value<int>();
int weaponPaintId = weapon["weapon_paint_id"].Value<int>();
float weaponWear = weapon["weapon_wear"].Value<float>();
int weaponSeed = weapon["weapon_seed"].Value<int>();
gPlayerWeaponPaints[steamId.SteamId64][weaponDefIndex] = weaponPaintId;
gPlayerWeaponWear[steamId.SteamId64][weaponDefIndex] = weaponWear;
gPlayerWeaponSeed[steamId.SteamId64][weaponDefIndex] = weaponSeed;
}
}
return;
}
else
{
return;
}
}
}
using (var connection = new MySqlConnection(DatabaseConnectionString))
{
await connection.OpenAsync();
string query = "SELECT * FROM `wp_player_skins` WHERE `steamid` = @steamid";
IEnumerable<dynamic> PlayerSkins = await connection.QueryAsync<dynamic>(query, new { steamid = steamId.SteamId64.ToString() });
if (PlayerSkins != null && PlayerSkins.AsList().Count > 0)
{
gPlayerWeaponPaints[steamId.SteamId64] = new Dictionary<nint, int>();
gPlayerWeaponWear[steamId.SteamId64] = new Dictionary<nint, float>();
gPlayerWeaponSeed[steamId.SteamId64] = new Dictionary<nint, int>();
PlayerSkins.ToList().ForEach(row =>
{
int weaponDefIndex = row.weapon_defindex ?? default(int);
int weaponPaintId = row.weapon_paint_id ?? default(int);
float weaponWear = row.weapon_wear ?? default(float);
int weaponSeed = row.weapon_seed ?? default(int);
gPlayerWeaponPaints[steamId.SteamId64][weaponDefIndex] = weaponPaintId;
gPlayerWeaponWear[steamId.SteamId64][weaponDefIndex] = weaponWear;
gPlayerWeaponSeed[steamId.SteamId64][weaponDefIndex] = weaponSeed;
});
}
else
{
return;
}
}
}
catch (Exception e)
{
Log(e.Message);
return;
}
}
private async Task GetKnifeFromDatabase(int playerIndex)
{
if (!Config.Additional.KnifeEnabled) return;
try
{
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid || player.IsBot) return;
var steamId = new SteamID(player.SteamID);
if (Config.GlobalShare)
{
var values = new Dictionary<string, string>
{
{ "server_id", GlobalShareServerId.ToString() },
{ "steamid", steamId.SteamId64.ToString() },
{ "knife", "1" }
};
UriBuilder builder = new UriBuilder(GlobalShareApi);
builder.Query = string.Join("&", values.Select(p => $"{Uri.EscapeDataString(p.Key)}={Uri.EscapeDataString(p.Value)}"));
using (var httpClient = new HttpClient())
{
httpClient.BaseAddress = GlobalShareApi;
var formContent = new FormUrlEncodedContent(values);
HttpResponseMessage response = await httpClient.GetAsync(builder.Uri);
if (response.IsSuccessStatusCode)
{
string result = await response.Content.ReadAsStringAsync();
if (!string.IsNullOrEmpty(result))
{
g_playersKnife[playerIndex] = result;
}
else
{
return;
}
}
else
{
return;
}
}
return;
}
using (var connection = new MySqlConnection(DatabaseConnectionString))
{
await connection.OpenAsync();
string query = "SELECT `knife` FROM `wp_player_knife` WHERE `steamid` = @steamid";
string? PlayerKnife = await connection.QueryFirstOrDefaultAsync<string>(query, new { steamid = steamId.SteamId64.ToString() });
if (PlayerKnife != null)
{
g_playersKnife[playerIndex] = PlayerKnife;
}
else
{
return;
}
}
//Log($"{player.PlayerName} has this knife -> {g_playersKnife[playerIndex]}");
}
catch (Exception e)
{
Log(e.Message);
return;
}
}
private async Task SyncKnifeToDatabase(int playerIndex, string knife)
{
if (!Config.Additional.KnifeEnabled) return;
try
{
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid) return;
var steamId = new SteamID(player.SteamID);
using var connection = new MySqlConnection(DatabaseConnectionString);
await connection.OpenAsync();
string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
await connection.ExecuteAsync(query, new { steamid = steamId.SteamId64.ToString(), newKnife = knife });
}
catch (Exception e)
{
Log(e.Message);
return;
}
}
private string ReplaceTags(string message)
{
if (message.Contains('{'))
{
string modifiedValue = message;
modifiedValue = modifiedValue.Replace("{WEBSITE}", Config.Website);
foreach (FieldInfo field in typeof(ChatColors).GetFields())
{
string pattern = $"{{{field.Name}}}";
if (message.Contains(pattern, StringComparison.OrdinalIgnoreCase))
{
modifiedValue = modifiedValue.Replace(pattern, field.GetValue(null)!.ToString(), StringComparison.OrdinalIgnoreCase);
}
}
return modifiedValue;
}
return message;
}
private static void Log(string message)
{
Console.BackgroundColor = ConsoleColor.DarkGray;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine(message);
Console.ResetColor();
}
}