mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-17 18:39:07 +00:00
300 lines
8.7 KiB
C#
300 lines
8.7 KiB
C#
using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
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namespace WeaponPaints
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{
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public partial class WeaponPaints
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{
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[GameEventHandler]
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public HookResult OnClientFullConnect(EventPlayerConnectFull @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player is null || !player.IsValid || player.IsBot ||
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WeaponSync == null || Database == null) return HookResult.Continue;
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var playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Slot = player.Slot,
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Index = (int)player.Index,
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SteamId = player.SteamID.ToString(),
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Name = player.PlayerName,
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IpAddress = player.IpAddress?.Split(":")[0]
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};
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try
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{
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_ = Task.Run(async () => await WeaponSync.GetPlayerData(playerInfo));
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/*
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if (Config.Additional.SkinEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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}
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if (Config.Additional.KnifeEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
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}
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if (Config.Additional.GloveEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
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}
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if (Config.Additional.AgentEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
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}
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if (Config.Additional.MusicEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetMusicFromDatabase(playerInfo));
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}
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*/
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}
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catch
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{
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}
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return HookResult.Continue;
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}
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[GameEventHandler]
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public HookResult OnPlayerDisconnect(EventPlayerDisconnect @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player is null || !player.IsValid || player.IsBot) return HookResult.Continue;
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var playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Slot = player.Slot,
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Index = (int)player.Index,
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SteamId = player.SteamID.ToString(),
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Name = player.PlayerName,
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IpAddress = player.IpAddress?.Split(":")[0]
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};
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if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var weaponInfos))
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return HookResult.Continue;
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if (WeaponSync != null)
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_ = Task.Run(async () => await WeaponSync.SyncStatTrakToDatabase(playerInfo, weaponInfos));
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if (Config.Additional.SkinEnabled)
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{
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GPlayerWeaponsInfo.TryRemove(player.Slot, out _);
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}
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if (Config.Additional.KnifeEnabled)
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{
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GPlayersKnife.TryRemove(player.Slot, out _);
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}
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if (Config.Additional.GloveEnabled)
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{
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GPlayersGlove.TryRemove(player.Slot, out _);
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}
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if (Config.Additional.AgentEnabled)
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{
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GPlayersAgent.TryRemove(player.Slot, out _);
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}
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if (Config.Additional.MusicEnabled)
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{
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GPlayersMusic.TryRemove(player.Slot, out _);
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}
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if (Config.Additional.PinsEnabled)
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{
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GPlayersPin.TryRemove(player.Slot, out _);
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}
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_temporaryPlayerWeaponWear.TryRemove(player.Slot, out _);
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CommandsCooldown.Remove(player.Slot);
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return HookResult.Continue;
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}
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private void OnMapStart(string mapName)
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{
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if (Config.Additional is { KnifeEnabled: false, SkinEnabled: false, GloveEnabled: false }) return;
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if (Database != null)
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WeaponSync = new WeaponSynchronization(Database, Config);
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}
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player is null || !player.IsValid || Config.Additional is { KnifeEnabled: false, GloveEnabled: false })
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return HookResult.Continue;
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CCSPlayerPawn? pawn = player.PlayerPawn.Value;
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if (pawn == null || !pawn.IsValid)
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return HookResult.Continue;
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GivePlayerMusicKit(player);
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GivePlayerAgent(player);
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GivePlayerGloves(player);
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return HookResult.Continue;
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}
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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{
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_gBCommandsAllowed = false;
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return HookResult.Continue;
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}
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private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
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{
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_gBCommandsAllowed = true;
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return HookResult.Continue;
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}
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public HookResult OnGiveNamedItemPost(DynamicHook hook)
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{
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try
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{
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var itemServices = hook.GetParam<CCSPlayer_ItemServices>(0);
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var weapon = hook.GetReturn<CBasePlayerWeapon>();
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if (!weapon.DesignerName.Contains("weapon"))
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return HookResult.Continue;
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var player = GetPlayerFromItemServices(itemServices);
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if (player != null)
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GivePlayerWeaponSkin(player, weapon);
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}
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catch { }
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return HookResult.Continue;
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}
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public void OnEntityCreated(CEntityInstance entity)
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{
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var designerName = entity.DesignerName;
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if (designerName.Contains("weapon"))
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{
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Server.NextFrame(() =>
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{
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var weapon = new CBasePlayerWeapon(entity.Handle);
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if (!weapon.IsValid) return;
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try
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{
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SteamID? steamid = null;
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if (weapon.OriginalOwnerXuidLow > 0)
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steamid = new SteamID(weapon.OriginalOwnerXuidLow);
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CCSPlayerController? player;
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if (steamid != null && steamid.IsValid())
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{
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player = Utilities.GetPlayers().FirstOrDefault(p => p.IsValid && p.SteamID == steamid.SteamId64);
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if (player == null)
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player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
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}
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else
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{
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CCSWeaponBaseGun gun = weapon.As<CCSWeaponBaseGun>();
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player = Utilities.GetPlayerFromIndex((int)weapon.OwnerEntity.Index) ?? Utilities.GetPlayerFromIndex((int)gun.OwnerEntity.Value!.Index);
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}
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if (string.IsNullOrEmpty(player?.PlayerName)) return;
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if (!Utility.IsPlayerValid(player)) return;
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GivePlayerWeaponSkin(player, weapon);
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}
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catch (Exception)
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{
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}
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});
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}
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}
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private void OnTick()
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{
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if (!Config.Additional.ShowSkinImage) return;
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foreach (var player in Utilities.GetPlayers().Where(p =>
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p is { IsValid: true, PlayerPawn.IsValid: true } &&
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(LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE
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&& !p.IsBot && p is { Connected: PlayerConnectedState.PlayerConnected }
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)
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)
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{
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if (_playerWeaponImage.TryGetValue(player.Slot, out var value) && !string.IsNullOrEmpty(value))
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{
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player.PrintToCenterHtml("<img src='{PATH}'</img>".Replace("{PATH}", value));
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}
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}
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}
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[GameEventHandler]
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public HookResult OnItemPickup(EventItemPickup @event, GameEventInfo _)
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{
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if (!IsWindows) return HookResult.Continue;
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var player = @event.Userid;
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if (player != null && player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true, PlayerPawn.IsValid: true })
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{
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GiveOnItemPickup(player);
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}
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return HookResult.Continue;
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}
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private HookResult OnPlayerDeath(EventPlayerDeath @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Attacker;
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if (player is null || !player.IsValid)
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return HookResult.Continue;
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if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out _)) return HookResult.Continue;
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CBasePlayerWeapon? weapon = player.PlayerPawn.Value?.WeaponServices?.ActiveWeapon.Value;
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if (weapon == null) return HookResult.Continue;
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int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
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if (!GPlayerWeaponsInfo[player.Slot].TryGetValue(weaponDefIndex, out var weaponInfo) || weaponInfo.Paint == 0)
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return HookResult.Continue;
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if (!weaponInfo.StatTrak) return HookResult.Continue;
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weaponInfo.StatTrakCount += 1;
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle, "kill eater score type", 0);
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.AttributeList.Handle, "kill eater", ViewAsFloat((uint)weaponInfo.StatTrakCount));
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.AttributeList.Handle, "kill eater score type", 0);
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return HookResult.Continue;
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}
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private void RegisterListeners()
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{
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventRoundStart>(OnRoundStart);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
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RegisterEventHandler<EventPlayerDeath>(OnPlayerDeath);
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if (Config.Additional.ShowSkinImage)
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RegisterListener<Listeners.OnTick>(OnTick);
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if (!IsWindows)
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VirtualFunctions.GiveNamedItemFunc.Hook(OnGiveNamedItemPost, HookMode.Post);
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}
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}
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} |