mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 10:43:22 +00:00
463 lines
20 KiB
C#
463 lines
20 KiB
C#
using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Menu;
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using CounterStrikeSharp.API.Modules.Utils;
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using Nexd.MySQL;
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using System.Runtime.ExceptionServices;
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using static CounterStrikeSharp.API.Core.Listeners;
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using System.Reflection;
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namespace WeaponPaints;
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[MinimumApiVersion(52)]
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public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
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{
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public override string ModuleName => "WeaponPaints";
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public override string ModuleDescription => "Connector for web-based player chosen wepaon paints.";
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public override string ModuleAuthor => "Nereziel";
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public override string ModuleVersion => "0.8";
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public WeaponPaintsConfig Config { get; set; } = new();
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MySqlDb? MySql = null;
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private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
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private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponPaints = new();
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private Dictionary<ulong, Dictionary<nint, int>> gPlayerWeaponSeed = new();
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private Dictionary<ulong, Dictionary<nint, float>> gPlayerWeaponWear = new();
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private Dictionary<int, string> g_playersKnife = new();
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private static readonly Dictionary<string, string> knifeTypes = new()
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{
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{ "m9", "weapon_knife_m9_bayonet" },
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{ "karambit", "weapon_knife_karambit" },
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{ "bayonet", "weapon_bayonet" },
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{ "bowie", "weapon_knife_survival_bowie" },
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{ "butterfly", "weapon_knife_butterfly" },
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{ "falchion", "weapon_knife_falchion" },
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{ "flip", "weapon_knife_flip" },
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{ "gut", "weapon_knife_gut" },
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{ "tactical", "weapon_knife_tactical" },
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{ "shadow", "weapon_knife_push" },
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{ "navaja", "weapon_knife_gypsy_jackknife" },
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{ "stiletto", "weapon_knife_stiletto" },
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{ "talon", "weapon_knife_widowmaker" },
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{ "ursus", "weapon_knife_ursus" },
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{ "css", "weapon_knife_css" },
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{ "paracord", "weapon_knife_cord" },
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{ "survival", "weapon_knife_canis" },
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{ "nomad", "weapon_knife_outdoor" },
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{ "skeleton", "weapon_knife_skeleton" },
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{ "default", "weapon_knife" }
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};
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private static readonly List<string> weaponList = new()
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{
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"weapon_deagle", "weapon_elite", "weapon_fiveseven", "weapon_glock",
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"weapon_ak47", "weapon_aug", "weapon_awp", "weapon_famas",
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"weapon_g3sg1", "weapon_galilar", "weapon_m249", "weapon_m4a1",
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"weapon_mac10", "weapon_p90", "weapon_mp5sd", "weapon_ump45",
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"weapon_xm1014", "weapon_bizon", "weapon_mag7", "weapon_negev",
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"weapon_sawedoff", "weapon_tec9", "weapon_hkp2000", "weapon_mp7",
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"weapon_mp9", "weapon_nova", "weapon_p250", "weapon_scar20",
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"weapon_sg556", "weapon_ssg08", "weapon_m4a1_silencer", "weapon_usp_silencer",
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"weapon_cz75a", "weapon_revolver", "weapon_bayonet", "weapon_knife"
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};
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public override void Load(bool hotReload)
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{
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base.Load(hotReload);
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SetGlobalExceptionHandler();
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MySql = new MySqlDb(Config.DatabaseHost, Config.DatabaseUser, Config.DatabasePassword, Config.DatabaseName!, Config.DatabasePort);
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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//RegisterEventHandler<EventRoundPrestart>(OnRoundPreStart);
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if (Config.Additional.KnifeEnabled)
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SetupMenus();
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}
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public void OnConfigParsed(WeaponPaintsConfig config)
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{
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if (config.DatabaseHost.Length < 1 || config.DatabaseName.Length < 1 || config.DatabaseUser.Length < 1)
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{
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throw new Exception("You need to setup Database credentials in config!");
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}
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Config = config;
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}
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// TODO: fix for map which change mp_t_default_melee
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/*private HookResult OnRoundPreStart(EventRoundPrestart @event, GameEventInfo info)
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{
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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return HookResult.Continue;
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}
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*/
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public override void Unload(bool hotReload)
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{
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RemoveGlobalExceptionHandler();
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base.Unload(hotReload);
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}
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private void GlobalExceptionHandler(object? sender, FirstChanceExceptionEventArgs @event)
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{
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Log(@event.Exception.ToString());
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}
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private void SetGlobalExceptionHandler()
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{
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AppDomain.CurrentDomain.FirstChanceException += this.GlobalExceptionHandler;
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}
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private void RemoveGlobalExceptionHandler()
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{
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AppDomain.CurrentDomain.FirstChanceException -= this.GlobalExceptionHandler;
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}
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private void OnMapStart(string mapName)
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{
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if (!Config.Additional.KnifeEnabled) return;
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// TODO
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// needed for now
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base.AddTimer(2.0f, () => {
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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});
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}
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private void OnClientPutInServer(int playerSlot)
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{
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int playerIndex = playerSlot + 1;
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Task.Run(async () =>
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{
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if (Config.Additional.KnifeEnabled)
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await GetKnifeFromDatabase(playerIndex);
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await GetWeaponPaintsFromDatabase(playerIndex);
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});
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}
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private void OnClientDisconnect(int playerSlot)
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{
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// TODO: Clean up after player
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove(playerSlot+1);
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}
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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{
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var player = @event.Userid;
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if (!player.IsValid || !player.PlayerPawn.IsValid)
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{
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return HookResult.Continue;
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}
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if (Config.Additional.KnifeEnabled)
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GiveKnifeToPlayer(player);
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if (Config.Additional.SkinVisibilityFix)
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{
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// Check the best slot and set it. Weird solution but works xD
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AddTimer(0.1f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
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AddTimer(0.25f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
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AddTimer(0.35f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot1"));
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}
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return HookResult.Continue;
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}
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private void OnEntitySpawned(CEntityInstance entity)
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{
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if (!Config.Additional.SkinEnabled) return;
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var designerName = entity.DesignerName;
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if (!weaponList.Contains(designerName)) return;
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bool isKnife = false;
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var weapon = new CBasePlayerWeapon(entity.Handle);
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if (designerName.Contains("knife") || designerName.Contains("bayonet"))
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{
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isKnife = true;
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}
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Server.NextFrame(() =>
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{
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if (!weapon.IsValid) return;
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if (weapon.OwnerEntity.Value == null) return;
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if (!weapon.OwnerEntity.Value.EntityIndex.HasValue) return;
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int weaponOwner = (int)weapon.OwnerEntity.Value.EntityIndex.Value.Value;
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var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
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if (!pawn.IsValid) return;
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var playerIndex = (int)pawn.Controller.Value.EntityIndex!.Value.Value;
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var player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid || player.IsBot) return;
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// TODO: Remove knife crashes here, needs another solution
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/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
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{
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RemoveKnifeFromPlayer(player);
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return;
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}*/
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var steamId = new SteamID(player.SteamID);
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if (!gPlayerWeaponPaints.ContainsKey(steamId.SteamId64)) return;
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if (!gPlayerWeaponPaints[steamId.SteamId64].ContainsKey(weapon.AttributeManager.Item.ItemDefinitionIndex)) return;
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//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
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weapon.AttributeManager.Item.ItemID = 16384;
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weapon.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
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weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
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weapon.FallbackPaintKit = gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
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weapon.FallbackSeed = gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
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weapon.FallbackWear = gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex];
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if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
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{
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var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
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skeleton.ModelState.MeshGroupMask = 2;
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}
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});
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}
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public void GiveKnifeToPlayer(CCSPlayerController player)
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{
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if (!Config.Additional.KnifeEnabled) return;
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if (player.IsBot)
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{
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player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
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return;
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}
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if (!PlayerHasKnife(player))
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{
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if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
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{
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player.GiveNamedItem(knife);
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}
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else
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{
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player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
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}
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}
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}
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public void RemoveKnifeFromPlayer(CCSPlayerController player)
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{
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if (!Config.Additional.KnifeEnabled) return;
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if (!g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)) return;
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var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
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foreach (var weapon in weapons)
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{
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if (weapon.IsValid && weapon.Value.IsValid)
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{
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//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
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if (weapon.Value.DesignerName.Contains("knife"))
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{
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weapon.Value.Remove();
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break;
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}
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}
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}
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}
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public bool PlayerHasKnife(CCSPlayerController player)
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{
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if (!Config.Additional.KnifeEnabled) return true;
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var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
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foreach (var weapon in weapons)
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{
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if (weapon.IsValid && weapon.Value.IsValid)
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{
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if (weapon.Value.DesignerName.Contains("knife"))
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{
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return true;
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}
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}
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}
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return false;
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}
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private void SetupMenus()
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{
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if (!Config.Additional.KnifeEnabled) return;
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var giveItemMenu = new ChatMenu(ReplaceTags(Config.Messages.KnifeMenuTitle));
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var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
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{
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if (knifeTypes.TryGetValue(option.Text, out var knife))
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{
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Task.Run(() => SyncKnifeToDatabase((int)player.EntityIndex!.Value.Value, knife));
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g_playersKnife[(int)player.EntityIndex!.Value.Value] = knifeTypes[option.Text];
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if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu)) {
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string temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", option.Text);
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player.PrintToChat(ReplaceTags(temp));
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}
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RemoveKnifeFromPlayer(player);
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GiveKnifeToPlayer(player);
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}
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};
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foreach (var knife in knifeTypes)
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{
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giveItemMenu.AddMenuOption(knife.Key, handleGive);
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}
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AddCommand("css_knife", "Knife Menu", (player, info) => { if (player == null) return; ChatMenus.OpenMenu(player, giveItemMenu); });
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}
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[ConsoleCommand("css_wp", "refreshskins")]
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public void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
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{
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if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled) return;
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if (player == null) return;
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string temp = "";
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int playerIndex = (int)player.EntityIndex!.Value.Value;
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if (DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
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{
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commandCooldown[playerIndex] = DateTime.UtcNow;
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Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
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if (Config.Additional.KnifeEnabled)
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Task.Run(async () => await GetKnifeFromDatabase(playerIndex));
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if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand)) {
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temp = $"{Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
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player.PrintToChat(ReplaceTags(temp));
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}
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return;
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}
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if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand)) {
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temp = $"{Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
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player.PrintToChat(ReplaceTags(temp));
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}
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}
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[ConsoleCommand("css_ws", "weaponskins")]
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public void OnCommandWS(CCSPlayerController? player, CommandInfo command)
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{
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if (!Config.Additional.SkinEnabled) return;
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if (player == null) return;
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string temp = "";
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if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand)) {
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temp = $"{Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
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player.PrintToChat(ReplaceTags(temp));
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}
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if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand)) {
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temp = $"{Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
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player.PrintToChat(ReplaceTags(temp));
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}
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if (!Config.Additional.KnifeEnabled) return;
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if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand)) {
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temp = $"{Config.Prefix} {Config.Messages.KnifeMessageCommand}";
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player.PrintToChat(ReplaceTags(temp));
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}
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}
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public static CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
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{
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Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
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return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
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}
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private async Task GetWeaponPaintsFromDatabase(int playerIndex)
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{
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if (!Config.Additional.SkinEnabled) return;
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try
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{
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CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid) return;
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var steamId = new SteamID(player.SteamID);
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MySqlQueryCondition conditions = new MySqlQueryCondition()
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.Add("steamid", "=", steamId.SteamId64.ToString());
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MySqlQueryResult result = await MySql!.Table("wp_player_skins").Where(conditions).SelectAsync();
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if (result.Rows < 1) return;
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result.ToList().ForEach(pair =>
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{
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int WeaponDefIndex = result.Get<int>(pair.Key, "weapon_defindex");
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int PaintId = result.Get<int>(pair.Key, "weapon_paint_id");
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float Wear = result.Get<float>(pair.Key, "weapon_wear");
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int Seed = result.Get<int>(pair.Key, "weapon_seed");
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if (!gPlayerWeaponPaints.ContainsKey(steamId.SteamId64))
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{
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gPlayerWeaponPaints[steamId.SteamId64] = new Dictionary<nint, int>();
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}
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if (!gPlayerWeaponWear.ContainsKey(steamId.SteamId64))
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{
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gPlayerWeaponWear[steamId.SteamId64] = new Dictionary<nint, float>();
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}
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if (!gPlayerWeaponSeed.ContainsKey(steamId.SteamId64))
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{
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gPlayerWeaponSeed[steamId.SteamId64] = new Dictionary<nint, int>();
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}
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gPlayerWeaponPaints[steamId.SteamId64][WeaponDefIndex] = PaintId;
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gPlayerWeaponWear[steamId.SteamId64][WeaponDefIndex] = Wear;
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gPlayerWeaponSeed[steamId.SteamId64][WeaponDefIndex] = Seed;
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});
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}
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catch (Exception e)
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{
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Log(e.Message);
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return;
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}
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}
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private async Task GetKnifeFromDatabase(int playerIndex)
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{
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if (!Config.Additional.KnifeEnabled) return;
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try
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{
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CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid) return;
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var steamId = new SteamID(player.SteamID);
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MySqlQueryCondition conditions = new MySqlQueryCondition()
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.Add("steamid", "=", steamId.SteamId64.ToString());
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MySqlQueryResult result = await MySql!.Table("wp_player_knife").Where(conditions).SelectAsync();
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if (result.Rows < 1)
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{
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//g_playersKnife[playerIndex] = "weapon_knife";
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return;
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}
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string knife = result.Get<string>(0, "knife");
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if (knife != null)
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{
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g_playersKnife[playerIndex] = knife;
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}
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//Log($"{player.PlayerName} has this knife -> {g_playersKnife[playerIndex]}");
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}
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catch (Exception e)
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{
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Log(e.Message);
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return;
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}
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}
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private async Task SyncKnifeToDatabase(int playerIndex, string knife)
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{
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if (!Config.Additional.KnifeEnabled) return;
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try
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{
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CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid) return;
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var steamId = new SteamID(player.SteamID);
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await MySql!.ExecuteNonQueryAsync($"INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES('{steamId.SteamId64}', '{knife}') ON DUPLICATE KEY UPDATE `knife` = '{knife}';");
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}
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catch (Exception e)
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{
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Log(e.Message);
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return;
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}
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|
}
|
|
|
|
private string ReplaceTags(string message)
|
|
{
|
|
if (message.Contains('{'))
|
|
{
|
|
string modifiedValue = message;
|
|
modifiedValue = modifiedValue.Replace("{WEBSITE}", Config.Website);
|
|
foreach (FieldInfo field in typeof(ChatColors).GetFields())
|
|
{
|
|
string pattern = $"{{{field.Name}}}";
|
|
if (message.Contains(pattern, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
modifiedValue = modifiedValue.Replace(pattern, field.GetValue(null)!.ToString(), StringComparison.OrdinalIgnoreCase);
|
|
}
|
|
}
|
|
return modifiedValue;
|
|
}
|
|
|
|
return message;
|
|
}
|
|
|
|
private static void Log(string message)
|
|
{
|
|
Console.BackgroundColor = ConsoleColor.DarkGray;
|
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
|
Console.WriteLine(message);
|
|
Console.ResetColor();
|
|
}
|
|
}
|