- Ability to set the plugin mode (MultiServerMode) - When its `true`, then plugin respects penalties from all servers, when its `false` then plugin respects penalties only from this server
- Renamed command `css_reladmin` to `css_reloadadmins` (It reload admins and groups)
- Groups
This commit is contained in:
Dawid Bepierszcz
2024-04-25 20:33:37 +02:00
parent 270b36fa26
commit 1cfff8684f
9 changed files with 448 additions and 37 deletions

View File

@@ -208,7 +208,97 @@ namespace CS2_SimpleAdmin
Server.PrintToConsole(msg);
}
[ConsoleCommand("css_reladmin")]
[ConsoleCommand("css_addgroup")]
[CommandHelper(minArgs: 3, usage: "<group_name> <flags> <immunity>", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
[RequiresPermissions("@css/root")]
public void OnAddGroup(CCSPlayerController? caller, CommandInfo command)
{
if (_database == null) return;
if (!command.GetArg(1).StartsWith("#"))
{
command.ReplyToCommand($"Group name must start with #.");
return;
}
if (!command.GetArg(2).StartsWith("@") && !command.GetArg(2).StartsWith("#"))
{
command.ReplyToCommand($"Invalid flag or group.");
return;
}
string groupName = command.GetArg(1);
string flags = command.GetArg(2);
int immunity = 0;
int.TryParse(command.GetArg(3), out immunity);
AddGroup(caller, groupName, flags, immunity, command);
}
public static void AddGroup(CCSPlayerController? caller, string name, string flags, int immunity, CommandInfo? command = null)
{
if (_database == null) return;
AdminSQLManager _adminManager = new(_database);
List<string> flagsList = flags.Split(',').Select(flag => flag.Trim()).ToList();
_ = _adminManager.AddGroup(name, flagsList, immunity);
if (command != null)
Helper.SendDiscordLogMessage(caller, command, _discordWebhookClientLog, _localizer);
Helper.LogCommand(caller, $"css_addgroup {name} {flags} {immunity}");
string msg = $"Created group '{name}' with flags '{flags}'";
if (command != null)
command.ReplyToCommand(msg);
else if (caller != null && caller.IsValid)
caller.PrintToChat(msg);
else
Server.PrintToConsole(msg);
}
[ConsoleCommand("css_delgroup")]
[CommandHelper(minArgs: 1, usage: "<group_name>", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
[RequiresPermissions("@css/root")]
public void OnDelGroupCommand(CCSPlayerController? caller, CommandInfo command)
{
if (_database == null) return;
if (!command.GetArg(1).StartsWith("#"))
{
command.ReplyToCommand($"Group name must start with #.");
return;
}
string groupName = command.GetArg(1);
RemoveGroup(caller, groupName, command);
}
public void RemoveGroup(CCSPlayerController? caller, string name, CommandInfo? command = null)
{
if (_database == null) return;
AdminSQLManager _adminManager = new(_database);
_ = _adminManager.DeleteGroup(name);
AddTimer(2, () =>
{
ReloadAdmins(caller);
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
if (command != null)
Helper.SendDiscordLogMessage(caller, command, _discordWebhookClientLog, _localizer);
Helper.LogCommand(caller, $"css_delgroup {name}");
string msg = $"Removed group '{name}'";
if (command != null)
command.ReplyToCommand(msg);
else if (caller != null && caller.IsValid)
caller.PrintToChat(msg);
else
Server.PrintToConsole(msg);
}
[ConsoleCommand("css_reloadadmins")]
[CommandHelper(whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
[RequiresPermissions("@css/root")]
public void OnRelAdminCommand(CCSPlayerController? caller, CommandInfo command)
@@ -217,7 +307,7 @@ namespace CS2_SimpleAdmin
ReloadAdmins(caller);
command.ReplyToCommand("Reloaded sql admins");
command.ReplyToCommand("Reloaded sql admins and groups");
}
public void ReloadAdmins(CCSPlayerController? caller)
@@ -234,6 +324,7 @@ namespace CS2_SimpleAdmin
}
AdminSQLManager _adminManager = new(_database);
_ = _adminManager.GiveAllGroupsFlags();
_ = _adminManager.GiveAllFlags();
}

View File

@@ -22,7 +22,7 @@ namespace CS2_SimpleAdmin
[JsonPropertyName("Command")]
public string Command { get; set; } = "";
[JsonPropertyName("ExecuteOnClient")]
public bool ExecuteOnClient { get; set; } = false;
}
@@ -60,6 +60,8 @@ namespace CS2_SimpleAdmin
[JsonPropertyName("BanType")]
public int BanType { get; set; } = 1;
[JsonPropertyName("MultiServerMode")]
public bool MultiServerMode { get; set; } = true;
[JsonPropertyName("ExpireOldIpBans")]
public int ExpireOldIpBans { get; set; } = 0;

View File

@@ -27,19 +27,19 @@ CREATE TABLE IF NOT EXISTS `sa_mutes` (
`server_id` INT NULL,
`status` enum('ACTIVE','UNMUTED','EXPIRED','') NOT NULL DEFAULT 'ACTIVE',
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
CREATE TABLE IF NOT EXISTS `sa_admins` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`player_name` varchar(128) NOT NULL,
`player_steamid` varchar(64) NOT NULL,
`flags` TEXT NOT NULL,
`immunity` varchar(64) NOT NULL DEFAULT '0',
`immunity` int(11) NOT NULL DEFAULT 0,
`server_id` INT NULL,
`ends` timestamp NULL,
`created` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=2 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
CREATE TABLE IF NOT EXISTS `sa_servers` (
`id` int(11) NOT NULL AUTO_INCREMENT,
@@ -47,4 +47,4 @@ CREATE TABLE IF NOT EXISTS `sa_servers` (
`address` varchar(64) NOT NULL,
PRIMARY KEY (`id`),
UNIQUE KEY `address` (`address`)
) ENGINE=InnoDB AUTO_INCREMENT=36 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;

View File

@@ -0,0 +1,26 @@
CREATE TABLE IF NOT EXISTS `sa_groups` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(255) NOT NULL,
`immunity` int(11) NOT NULL DEFAULT 0,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
CREATE TABLE IF NOT EXISTS `sa_groups_flags` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`group_id` int(11) NOT NULL,
`flag` varchar(64) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
CREATE TABLE IF NOT EXISTS `sa_groups_servers` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`group_id` int(11) NOT NULL,
`server_id` int(11) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
ALTER TABLE `sa_admins` ADD `group_id` INT NULL AFTER `created`;
ALTER TABLE `sa_groups_flags` ADD FOREIGN KEY (`group_id`) REFERENCES `sa_groups`(`id`) ON DELETE CASCADE;
ALTER TABLE `sa_groups_servers` ADD FOREIGN KEY (`group_id`) REFERENCES `sa_groups`(`id`) ON DELETE CASCADE;
ALTER TABLE `sa_admins` ADD FOREIGN KEY (`group_id`) REFERENCES `sa_groups`(`id`) ON DELETE SET NULL;

View File

@@ -422,6 +422,7 @@ public partial class CS2_SimpleAdmin
}
}
await _adminManager.GiveAllGroupsFlags();
await _adminManager.GiveAllFlags();
});
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);

View File

@@ -136,6 +136,101 @@ public class AdminSQLManager(Database database)
}
}
public async Task<Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>> GetAllGroupsFlags()
{
try
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
string sql = "SELECT group_id FROM sa_groups_servers WHERE server_id = @serverid";
var groupIds = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
sql = @"
SELECT g.group_id, f.flag
FROM sa_groups_flags f
JOIN sa_groups_servers g ON f.group_id = g.group_id
WHERE g.server_id = @serverid";
var groupFlagData = connection.Query(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
if (groupIds.Count == 0 || groupFlagData.Count == 0)
{
return [];
}
var groupInfoDictionary = new Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>();
foreach (var groupId in groupIds)
{
groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>([], [], 0);
}
foreach (var row in groupFlagData)
{
var groupId = (int)row.group_id;
var flag = (string)row.flag;
groupInfoDictionary[groupId].Item1.Add(flag);
}
sql = @"
SELECT a.group_id, a.player_steamid, a.ends, g.immunity
FROM sa_admins a
JOIN sa_groups g ON a.group_id = g.id
WHERE a.group_id IN @groupIds";
var playerData = (await connection.QueryAsync(sql, new { groupIds })).ToList();
foreach (var row in playerData)
{
var groupId = (int)row.group_id;
var playerSteamid = (string)row.player_steamid;
var ends = row.ends as DateTime?;
var immunity = (int)row.immunity;
groupInfoDictionary[groupId].Item2.Add(new Tuple<string, DateTime?>(playerSteamid, ends));
groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>(groupInfoDictionary[groupId].Item1, groupInfoDictionary[groupId].Item2, immunity);
}
return groupInfoDictionary;
}
catch { }
return [];
}
public async Task GiveAllGroupsFlags()
{
Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>> groupFlags = await GetAllGroupsFlags();
foreach (var kvp in groupFlags)
{
var flags = kvp.Value.Item1;
var players = kvp.Value.Item2;
int immunity = kvp.Value.Item3;
foreach (var playerTuple in players)
{
var steamIdStr = playerTuple.Item1;
var ends = playerTuple.Item2;
if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
{
if (!_adminCache.ContainsKey(steamId))
{
_adminCache.TryAdd(steamId, ends);
}
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
// Often need to call 2 times
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
}
}
}
}
public async Task GiveAllFlags()
{
List<(string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
@@ -221,7 +316,22 @@ public class AdminSQLManager(Database database)
// Insert flags into sa_admins_flags table
foreach (var flag in flagsList)
{
Console.WriteLine(flag);
if (flag.StartsWith("#"))
{
string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
int? groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
if (groupId != null)
{
var updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
await connection.ExecuteAsync(updateAdminGroup, new
{
groupId,
adminId
});
}
}
var insertFlagsSql = "INSERT INTO `sa_admins_flags` (`admin_id`, `flag`) " +
"VALUES (@adminId, @flag)";
@@ -238,6 +348,66 @@ public class AdminSQLManager(Database database)
}
}
public async Task AddGroup(string groupName, List<string> flagsList, int immunity = 0)
{
if (string.IsNullOrEmpty(groupName) || flagsList == null || flagsList.Count == 0) return;
try
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
// Insert group into sa_groups table
var insertGroup = "INSERT INTO `sa_groups` (`name`, `immunity`) " +
"VALUES (@groupName, @immunity); SELECT LAST_INSERT_ID();";
int groupId = await connection.ExecuteScalarAsync<int>(insertGroup, new
{
groupName,
immunity
});
// Insert flags into sa_groups_flags table
foreach (var flag in flagsList)
{
var insertFlagsSql = "INSERT INTO `sa_groups_flags` (`group_id`, `flag`) " +
"VALUES (@groupId, @flag)";
await connection.ExecuteAsync(insertFlagsSql, new
{
groupId,
flag
});
}
if (CS2_SimpleAdmin.ServerId != null)
{
string insertGroupServer = "INSERT INTO `sa_groups_servers` (`group_id`, `server_id`) " +
"VALUES (@groupId, @server_id)";
await connection.ExecuteAsync(insertGroupServer, new { groupId, server_id = CS2_SimpleAdmin.ServerId });
}
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
}
public async Task DeleteGroup(string groupName)
{
if (string.IsNullOrEmpty(groupName)) return;
try
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
string sql = "DELETE FROM `sa_groups` WHERE name = @groupName";
await connection.ExecuteAsync(sql, new { groupName });
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
}
public async Task DeleteOldAdmins()
{
try

View File

@@ -115,7 +115,11 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
try
{
string sql = @"
string sql = "";
if (_config.MultiServerMode)
{
sql = @"
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
@@ -127,6 +131,22 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);";
}
else
{
sql = @"
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid;
SELECT COUNT(*) FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid;";
}
await using MySqlConnection connection = await _database.GetConnectionAsync();
@@ -135,7 +155,8 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
PlayerSteamID = player.SteamId,
PlayerIP = _config.BanType == 0 || string.IsNullOrEmpty(player.IpAddress) ? null : player.IpAddress,
PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
CurrentTime = currentTime
CurrentTime = currentTime,
serverid = CS2_SimpleAdmin.ServerId
};
banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
@@ -152,18 +173,28 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
{
try
{
string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
string sql = "";
if (_config.MultiServerMode)
{
sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid";
}
else
{
sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
}
int banCount;
await using MySqlConnection connection = await _database.GetConnectionAsync();
if (!string.IsNullOrEmpty(player.IpAddress))
{
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress });
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress, serverid = CS2_SimpleAdmin.ServerId });
}
else
{
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value });
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId });
}
return banCount;
@@ -183,8 +214,17 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
string sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'";
var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern });
string sqlRetrieveBans = "";
if (_config.MultiServerMode)
{
sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE' " +
"AND server_id = @serverid";
}
else
{
sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'";
}
var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
if (!bans.Any())
return;
@@ -230,7 +270,17 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
try
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND status = 'ACTIVE'";
string sql = "";
if (_config.MultiServerMode)
{
sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND status = 'ACTIVE' AND" +
" server_id = @serverid";
}
else
{
sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND status = 'ACTIVE'";
}
foreach (var (IpAddress, SteamID, UserId) in players)
{
@@ -239,11 +289,11 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
int banCount = 0;
if (!string.IsNullOrEmpty(IpAddress))
{
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = IpAddress });
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = IpAddress, serverid = CS2_SimpleAdmin.ServerId });
}
else
{
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = DBNull.Value });
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId });
}
if (banCount > 0)
@@ -274,7 +324,25 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.UtcNow.ToLocalTime() });
*/
string sql = @"
string sql = "";
if (_config.MultiServerMode)
{
sql = @"
UPDATE sa_bans
SET
status = 'EXPIRED'
WHERE
status = 'ACTIVE'
AND
`duration` > 0
AND
ends <= @currentTime
AND server_id = @serverid";
}
else
{
sql = @"
UPDATE sa_bans
SET
status = 'EXPIRED'
@@ -284,14 +352,28 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
`duration` > 0
AND
ends <= @currentTime";
}
await connection.ExecuteAsync(sql, new { currentTime });
await connection.ExecuteAsync(sql, new { currentTime, serverid = CS2_SimpleAdmin.ServerId });
if (_config.ExpireOldIpBans > 0)
{
DateTime ipBansTime = currentTime.AddDays(-_config.ExpireOldIpBans).ToLocalTime();
sql = @"
if (_config.MultiServerMode)
{
sql = @"
UPDATE sa_bans
SET
player_ip = NULL
WHERE
status = 'ACTIVE'
AND
ends <= @ipBansTime
AND server_id = @serverid";
}
else
{
sql = @"
UPDATE sa_bans
SET
player_ip = NULL
@@ -299,8 +381,9 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
status = 'ACTIVE'
AND
ends <= @ipBansTime";
}
await connection.ExecuteAsync(sql, new { ipBansTime });
await connection.ExecuteAsync(sql, new { ipBansTime, CS2_SimpleAdmin.ServerId });
}
}
catch (Exception)

View File

@@ -97,9 +97,19 @@ internal class MuteManager(Database database)
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
DateTime currentTime = DateTime.Now.ToLocalTime();
string sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
string sql = "";
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime };
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime) " +
"AND server_id = @serverid";
}
else
{
sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
}
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime, serverid = CS2_SimpleAdmin.ServerId };
var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
return activeMutes;
}
@@ -116,9 +126,18 @@ internal class MuteManager(Database database)
await using MySqlConnection connection = await _database.GetConnectionAsync();
int muteCount;
string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
string sql = "";
muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId });
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND server_id = @serverid";
}
else
{
sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
}
muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
return muteCount;
}
catch (Exception)
@@ -146,8 +165,20 @@ internal class MuteManager(Database database)
else if (type == 2)
muteType = "SILENCE";
string sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType });
string sqlRetrieveMutes = "";
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE' AND server_id = @serverid";
}
else
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE'";
}
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType, serverid = CS2_SimpleAdmin.ServerId });
if (!mutes.Any())
return;
@@ -191,8 +222,17 @@ internal class MuteManager(Database database)
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now.ToLocalTime() });
string sql = "";
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid";
}
else
{
sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
}
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now.ToLocalTime(), serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception)
{

View File

@@ -35,15 +35,13 @@ namespace CS2_SimpleAdmin.Menus
return;
}
//bool xpRights = AdminManager.PlayerHasPermissions(admin, "@wcs/xp");
BaseMenu menu = AdminMenu.CreateMenu("Simple Admin");
List<ChatMenuOptionData> options = new()
{
BaseMenu menu = CreateMenu("Simple Admin");
List<ChatMenuOptionData> options =
[
new ChatMenuOptionData("Manage Players", () => ManagePlayersMenu.OpenMenu(admin)),
new ChatMenuOptionData("Manage Server", () => ManageServerMenu.OpenMenu(admin)),
new ChatMenuOptionData("Fun actions", () => FunActionsMenu.OpenMenu(admin)),
};
];
List<CustomServerCommandData> customCommands = CS2_SimpleAdmin.Instance.Config.CustomServerCommands;
if (customCommands.Count > 0)