mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-19 02:51:51 +00:00
1.4.0a
- Ability to set the plugin mode (MultiServerMode) - When its `true`, then plugin respects penalties from all servers, when its `false` then plugin respects penalties only from this server - Renamed command `css_reladmin` to `css_reloadadmins` (It reload admins and groups) - Groups
This commit is contained in:
@@ -136,6 +136,101 @@ public class AdminSQLManager(Database database)
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}
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}
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public async Task<Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>> GetAllGroupsFlags()
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{
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "SELECT group_id FROM sa_groups_servers WHERE server_id = @serverid";
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var groupIds = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
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sql = @"
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SELECT g.group_id, f.flag
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FROM sa_groups_flags f
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JOIN sa_groups_servers g ON f.group_id = g.group_id
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WHERE g.server_id = @serverid";
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var groupFlagData = connection.Query(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
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if (groupIds.Count == 0 || groupFlagData.Count == 0)
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{
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return [];
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}
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var groupInfoDictionary = new Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>();
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foreach (var groupId in groupIds)
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{
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groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>([], [], 0);
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}
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foreach (var row in groupFlagData)
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{
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var groupId = (int)row.group_id;
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var flag = (string)row.flag;
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groupInfoDictionary[groupId].Item1.Add(flag);
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}
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sql = @"
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SELECT a.group_id, a.player_steamid, a.ends, g.immunity
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FROM sa_admins a
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JOIN sa_groups g ON a.group_id = g.id
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WHERE a.group_id IN @groupIds";
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var playerData = (await connection.QueryAsync(sql, new { groupIds })).ToList();
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foreach (var row in playerData)
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{
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var groupId = (int)row.group_id;
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var playerSteamid = (string)row.player_steamid;
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var ends = row.ends as DateTime?;
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var immunity = (int)row.immunity;
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groupInfoDictionary[groupId].Item2.Add(new Tuple<string, DateTime?>(playerSteamid, ends));
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groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>(groupInfoDictionary[groupId].Item1, groupInfoDictionary[groupId].Item2, immunity);
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}
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return groupInfoDictionary;
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}
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catch { }
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return [];
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}
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public async Task GiveAllGroupsFlags()
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{
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Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>> groupFlags = await GetAllGroupsFlags();
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foreach (var kvp in groupFlags)
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{
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var flags = kvp.Value.Item1;
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var players = kvp.Value.Item2;
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int immunity = kvp.Value.Item3;
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foreach (var playerTuple in players)
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{
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var steamIdStr = playerTuple.Item1;
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var ends = playerTuple.Item2;
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if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
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{
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if (!_adminCache.ContainsKey(steamId))
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{
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_adminCache.TryAdd(steamId, ends);
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}
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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// Often need to call 2 times
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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}
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}
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}
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}
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public async Task GiveAllFlags()
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{
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List<(string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
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@@ -221,7 +316,22 @@ public class AdminSQLManager(Database database)
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// Insert flags into sa_admins_flags table
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foreach (var flag in flagsList)
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{
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Console.WriteLine(flag);
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if (flag.StartsWith("#"))
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{
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string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
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int? groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
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if (groupId != null)
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{
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var updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
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await connection.ExecuteAsync(updateAdminGroup, new
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{
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groupId,
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adminId
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});
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}
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}
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var insertFlagsSql = "INSERT INTO `sa_admins_flags` (`admin_id`, `flag`) " +
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"VALUES (@adminId, @flag)";
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@@ -238,6 +348,66 @@ public class AdminSQLManager(Database database)
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}
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}
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public async Task AddGroup(string groupName, List<string> flagsList, int immunity = 0)
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{
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if (string.IsNullOrEmpty(groupName) || flagsList == null || flagsList.Count == 0) return;
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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// Insert group into sa_groups table
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var insertGroup = "INSERT INTO `sa_groups` (`name`, `immunity`) " +
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"VALUES (@groupName, @immunity); SELECT LAST_INSERT_ID();";
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int groupId = await connection.ExecuteScalarAsync<int>(insertGroup, new
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{
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groupName,
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immunity
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});
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// Insert flags into sa_groups_flags table
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foreach (var flag in flagsList)
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{
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var insertFlagsSql = "INSERT INTO `sa_groups_flags` (`group_id`, `flag`) " +
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"VALUES (@groupId, @flag)";
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await connection.ExecuteAsync(insertFlagsSql, new
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{
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groupId,
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flag
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});
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}
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if (CS2_SimpleAdmin.ServerId != null)
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{
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string insertGroupServer = "INSERT INTO `sa_groups_servers` (`group_id`, `server_id`) " +
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"VALUES (@groupId, @server_id)";
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await connection.ExecuteAsync(insertGroupServer, new { groupId, server_id = CS2_SimpleAdmin.ServerId });
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.ToString());
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}
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}
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public async Task DeleteGroup(string groupName)
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{
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if (string.IsNullOrEmpty(groupName)) return;
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "DELETE FROM `sa_groups` WHERE name = @groupName";
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await connection.ExecuteAsync(sql, new { groupName });
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.ToString());
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}
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}
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public async Task DeleteOldAdmins()
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{
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try
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@@ -115,7 +115,11 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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try
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{
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string sql = @"
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string sql = "";
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if (_config.MultiServerMode)
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{
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sql = @"
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UPDATE sa_bans
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SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
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player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
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@@ -127,6 +131,22 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime);";
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}
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else
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{
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sql = @"
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UPDATE sa_bans
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SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
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player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid;
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SELECT COUNT(*) FROM sa_bans
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid;";
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}
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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@@ -135,7 +155,8 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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PlayerSteamID = player.SteamId,
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PlayerIP = _config.BanType == 0 || string.IsNullOrEmpty(player.IpAddress) ? null : player.IpAddress,
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PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
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CurrentTime = currentTime
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CurrentTime = currentTime,
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serverid = CS2_SimpleAdmin.ServerId
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};
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banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
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@@ -152,18 +173,28 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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{
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try
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{
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string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
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string sql = "";
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if (_config.MultiServerMode)
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{
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sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid";
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}
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else
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{
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sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
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}
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int banCount;
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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if (!string.IsNullOrEmpty(player.IpAddress))
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress });
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress, serverid = CS2_SimpleAdmin.ServerId });
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}
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else
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value });
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId });
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}
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return banCount;
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@@ -183,8 +214,17 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'";
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var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern });
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string sqlRetrieveBans = "";
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if (_config.MultiServerMode)
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{
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sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE' " +
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"AND server_id = @serverid";
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}
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else
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{
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sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'";
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}
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var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
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if (!bans.Any())
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return;
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@@ -230,7 +270,17 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND status = 'ACTIVE'";
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string sql = "";
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if (_config.MultiServerMode)
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{
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sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND status = 'ACTIVE' AND" +
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" server_id = @serverid";
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}
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else
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{
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sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND status = 'ACTIVE'";
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}
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foreach (var (IpAddress, SteamID, UserId) in players)
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{
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@@ -239,11 +289,11 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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int banCount = 0;
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if (!string.IsNullOrEmpty(IpAddress))
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = IpAddress });
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = IpAddress, serverid = CS2_SimpleAdmin.ServerId });
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}
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else
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = DBNull.Value });
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId });
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}
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if (banCount > 0)
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@@ -274,7 +324,25 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.UtcNow.ToLocalTime() });
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*/
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string sql = @"
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string sql = "";
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if (_config.MultiServerMode)
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{
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sql = @"
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UPDATE sa_bans
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SET
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status = 'EXPIRED'
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WHERE
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status = 'ACTIVE'
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AND
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`duration` > 0
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AND
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ends <= @currentTime
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AND server_id = @serverid";
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}
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else
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{
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sql = @"
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UPDATE sa_bans
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SET
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status = 'EXPIRED'
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@@ -284,14 +352,28 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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`duration` > 0
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AND
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ends <= @currentTime";
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}
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await connection.ExecuteAsync(sql, new { currentTime });
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await connection.ExecuteAsync(sql, new { currentTime, serverid = CS2_SimpleAdmin.ServerId });
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if (_config.ExpireOldIpBans > 0)
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{
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DateTime ipBansTime = currentTime.AddDays(-_config.ExpireOldIpBans).ToLocalTime();
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sql = @"
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if (_config.MultiServerMode)
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{
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sql = @"
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UPDATE sa_bans
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SET
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player_ip = NULL
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WHERE
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status = 'ACTIVE'
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AND
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ends <= @ipBansTime
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AND server_id = @serverid";
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}
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else
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{
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sql = @"
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UPDATE sa_bans
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SET
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player_ip = NULL
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@@ -299,8 +381,9 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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status = 'ACTIVE'
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AND
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ends <= @ipBansTime";
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}
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await connection.ExecuteAsync(sql, new { ipBansTime });
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await connection.ExecuteAsync(sql, new { ipBansTime, CS2_SimpleAdmin.ServerId });
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}
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}
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catch (Exception)
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@@ -97,9 +97,19 @@ internal class MuteManager(Database database)
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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DateTime currentTime = DateTime.Now.ToLocalTime();
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string sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
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string sql = "";
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var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime };
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if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
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{
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sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime) " +
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"AND server_id = @serverid";
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}
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else
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{
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sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
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}
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var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime, serverid = CS2_SimpleAdmin.ServerId };
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var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
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return activeMutes;
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}
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@@ -116,9 +126,18 @@ internal class MuteManager(Database database)
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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int muteCount;
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string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
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string sql = "";
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muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId });
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if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
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{
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sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND server_id = @serverid";
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}
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else
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{
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sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
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}
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muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
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return muteCount;
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}
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catch (Exception)
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@@ -146,8 +165,20 @@ internal class MuteManager(Database database)
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else if (type == 2)
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muteType = "SILENCE";
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string sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
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var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType });
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string sqlRetrieveMutes = "";
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if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
|
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{
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sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
|
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"type = @muteType AND status = 'ACTIVE' AND server_id = @serverid";
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}
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else
|
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{
|
||||
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
|
||||
"type = @muteType AND status = 'ACTIVE'";
|
||||
}
|
||||
|
||||
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType, serverid = CS2_SimpleAdmin.ServerId });
|
||||
|
||||
if (!mutes.Any())
|
||||
return;
|
||||
@@ -191,8 +222,17 @@ internal class MuteManager(Database database)
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
|
||||
string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
|
||||
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now.ToLocalTime() });
|
||||
string sql = "";
|
||||
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
|
||||
{
|
||||
sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid";
|
||||
}
|
||||
else
|
||||
{
|
||||
sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
|
||||
}
|
||||
|
||||
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now.ToLocalTime(), serverid = CS2_SimpleAdmin.ServerId });
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user