【UPDATE 1.7.1a】

🆕  What's new and what's changed:
- Fixed 2x player lock text
- Added immunity check when using css_addX
- MenuManagerCS2 has been updated
- Added return of lock ID by api (check example_module)
- Fixed reasons for locks, no longer need to use `“”` if there is a space in them
- Improved handling of lock times, from now on you can use:
-- 1mo - 1 month
-- 1w - 1 week
-- 1d - 1 day
-- 1h - 1 hour
-- 1m - 1 minute
-- 1 - 1 minute
You can also combine it, e.g:
10d5h - 10 days and 5 hours
2w3d - 2 weeks and 3 days
1w1d1h1 - 1 week, 1 day and 1 minute
So for example css_ban player 10d5h Super reason for my ban
- Added a `rcon_password` column in the `sa_servers` table that populates with the rcon password
- Fixed `banid` and banning
- Fixed too fast kick (it was caused by checking players online)

⚠️  **Remember to update all files + api**
This commit is contained in:
Dawid Bepierszcz
2025-01-08 19:24:47 +01:00
parent 8af805632a
commit 3f1b6b3bf7
25 changed files with 532 additions and 253 deletions

View File

@@ -14,7 +14,7 @@ public class PlayerManager
{
private readonly CS2_SimpleAdminConfig _config = CS2_SimpleAdmin.Instance.Config;
public void LoadPlayerData(CCSPlayerController player)
public void LoadPlayerData(CCSPlayerController player, bool fullConnect = false)
{
if (player.IsBot || string.IsNullOrEmpty(player.IpAddress) || player.IpAddress.Contains("127.0.0.1"))
return;
@@ -125,67 +125,67 @@ public class PlayerManager
if (victim == null || !victim.UserId.HasValue) return;
if (CS2_SimpleAdmin.UnlockedCommands)
Server.ExecuteCommand($"banid 1 {userId}");
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
});
return;
}
var warns = await CS2_SimpleAdmin.Instance.WarnManager.GetPlayerWarns(CS2_SimpleAdmin.PlayersInfo[userId], false);
var (totalMutes, totalGags, totalSilences) =
await CS2_SimpleAdmin.Instance.MuteManager.GetPlayerMutes(CS2_SimpleAdmin.PlayersInfo[userId]);
if (fullConnect)
{
var warns = await CS2_SimpleAdmin.Instance.WarnManager.GetPlayerWarns(CS2_SimpleAdmin.PlayersInfo[userId], false);
var (totalMutes, totalGags, totalSilences) =
await CS2_SimpleAdmin.Instance.MuteManager.GetPlayerMutes(CS2_SimpleAdmin.PlayersInfo[userId]);
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans =
await CS2_SimpleAdmin.Instance.BanManager.GetPlayerBans(CS2_SimpleAdmin.PlayersInfo[userId]);
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes = totalMutes;
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags = totalGags;
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences = totalSilences;
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns = warns.Count;
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans =
await CS2_SimpleAdmin.Instance.BanManager.GetPlayerBans(CS2_SimpleAdmin.PlayersInfo[userId]);
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes = totalMutes;
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags = totalGags;
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences = totalSilences;
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns = warns.Count;
// Check if the player is muted
var activeMutes = await CS2_SimpleAdmin.Instance.MuteManager.IsPlayerMuted(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString());
var activeMutes = await CS2_SimpleAdmin.Instance.MuteManager.IsPlayerMuted(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString());
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
if (activeMutes.Count > 0)
{
string muteType = mute.type;
DateTime ends = mute.ends;
int duration = mute.duration;
switch (muteType)
foreach (var mute in activeMutes)
{
// Apply mute penalty based on mute type
case "GAG":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Gag, ends, duration);
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_gag", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
case "MUTE":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Mute, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_mute", ends.ToLocalTime().ToString(CultureInfo.InvariantCulture)]);
break;
default:
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Silence, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_silence", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
string muteType = mute.type;
DateTime ends = mute.ends;
int duration = mute.duration;
switch (muteType)
{
// Apply mute penalty based on mute type
case "GAG":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Gag, ends, duration);
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_gag", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
case "MUTE":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Mute, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_mute", ends.ToLocalTime().ToString(CultureInfo.InvariantCulture)]);
break;
default:
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Silence, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_silence", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
}
}
}
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.NotifyPenaltiesToAdminOnConnect)
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.NotifyPenaltiesToAdminOnConnect && fullConnect)
{
await Server.NextFrameAsync(() =>
{