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1.7.1a
【UPDATE 1.7.1a】 🆕 What's new and what's changed: - Fixed 2x player lock text - Added immunity check when using css_addX - MenuManagerCS2 has been updated - Added return of lock ID by api (check example_module) - Fixed reasons for locks, no longer need to use `“”` if there is a space in them - Improved handling of lock times, from now on you can use: -- 1mo - 1 month -- 1w - 1 week -- 1d - 1 day -- 1h - 1 hour -- 1m - 1 minute -- 1 - 1 minute You can also combine it, e.g: 10d5h - 10 days and 5 hours 2w3d - 2 weeks and 3 days 1w1d1h1 - 1 week, 1 day and 1 minute So for example css_ban player 10d5h Super reason for my ban - Added a `rcon_password` column in the `sa_servers` table that populates with the rcon password - Fixed `banid` and banning - Fixed too fast kick (it was caused by checking players online) ⚠️ **Remember to update all files + api**
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@@ -17,8 +17,8 @@ public interface ICS2_SimpleAdminApi
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public Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>> GetPlayerMuteStatus(CCSPlayerController player);
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public event Action<PlayerInfo, PlayerInfo?, PenaltyType, string, int, int?>? OnPlayerPenaltied;
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public event Action<SteamID, PlayerInfo?, PenaltyType, string, int, int?>? OnPlayerPenaltiedAdded;
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public event Action<PlayerInfo, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltied;
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public event Action<SteamID, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltiedAdded;
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public void IssuePenalty(CCSPlayerController player, CCSPlayerController? admin, PenaltyType penaltyType, string reason, int duration = -1);
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public void LogCommand(CCSPlayerController? caller, string command);
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@@ -25,6 +25,7 @@ public class PlayerInfo(
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public int TotalGags { get; set; } = totalGags;
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public int TotalSilences { get; set; } = totalSilences;
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public int TotalWarns { get; set; } = totalWarns;
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public bool WaitingForKick { get; set; } = false;
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public DiePosition? DiePosition { get; set; }
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}
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