- Changed api domain
- Changed link to wiki
- Added command `css_rresize` to resize player model
- Fixed saving IP addresses, from now they will not be saved if the check option in config is disabled
This commit is contained in:
Dawid Bepierszcz
2025-03-09 01:01:45 +01:00
parent 5d62c743dd
commit 888d6b0152
21 changed files with 97 additions and 39 deletions

View File

@@ -19,7 +19,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
public override string ModuleName => "CS2-SimpleAdmin" + (Helper.IsDebugBuild ? " (DEBUG)" : " (RELEASE)");
public override string ModuleDescription => "Simple admin plugin for Counter-Strike 2 :)";
public override string ModuleAuthor => "daffyy & Dliix66";
public override string ModuleVersion => "1.7.4b";
public override string ModuleVersion => "1.7.5a";
public override void Load(bool hotReload)
{

View File

@@ -71,6 +71,7 @@ public static class RegisterCommands
new CommandMapping("css_hp", CS2_SimpleAdmin.Instance.OnHpCommand),
new CommandMapping("css_speed", CS2_SimpleAdmin.Instance.OnSpeedCommand),
new CommandMapping("css_gravity", CS2_SimpleAdmin.Instance.OnGravityCommand),
new CommandMapping("css_resize", CS2_SimpleAdmin.Instance.OnResizeCommand),
new CommandMapping("css_money", CS2_SimpleAdmin.Instance.OnMoneyCommand),
new CommandMapping("css_team", CS2_SimpleAdmin.Instance.OnTeamCommand),
new CommandMapping("css_rename", CS2_SimpleAdmin.Instance.OnRenameCommand),
@@ -154,6 +155,7 @@ public static class RegisterCommands
{ "css_hp", new Command { Aliases = ["css_hp"] } },
{ "css_speed", new Command { Aliases = ["css_speed"] } },
{ "css_gravity", new Command { Aliases = ["css_gravity"] } },
{ "css_resize", new Command { Aliases = ["css_resize", "css_size"] } },
{ "css_money", new Command { Aliases = ["css_money"] } },
{ "css_team", new Command { Aliases = ["css_team"] } },
{ "css_rename", new Command { Aliases = ["css_rename"] } },

View File

@@ -1,3 +1,5 @@
using System.Globalization;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Commands;
@@ -132,6 +134,46 @@ public partial class CS2_SimpleAdmin
}
});
}
[CommandHelper(1, "<#userid or name> [size]")]
[RequiresPermissions("@css/slay")]
public void OnResizeCommand(CCSPlayerController? caller, CommandInfo command)
{
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
float.TryParse(command.GetArg(2), NumberStyles.Float, CultureInfo.InvariantCulture, out var size);
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, PawnIsAlive: true, IsHLTV: false }).ToList();
playersToTarget.ForEach(player =>
{
if (!caller!.CanTarget(player)) return;
var sceneNode = player.PlayerPawn.Value!.CBodyComponent?.SceneNode;
if (sceneNode == null) return;
sceneNode.GetSkeletonInstance().Scale = size;
player.PlayerPawn.Value.AcceptInput("SetScale", null, null, size.ToString(CultureInfo.InvariantCulture));
Server.NextFrame(() =>
{
Utilities.SetStateChanged(player.PlayerPawn.Value, "CBaseEntity", "m_CBodyComponent");
});
var (activityMessageKey, adminActivityArgs) =
("sa_admin_resize_message",
new object[] { "CALLER", player.PlayerName });
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
});
Helper.LogCommand(caller, command);
}
internal static void Freeze(CCSPlayerController? caller, CCSPlayerController player, int time, string? callerName = null, CommandInfo? command = null)
{

View File

@@ -186,7 +186,7 @@ public partial class CS2_SimpleAdmin
foreach (var player in PlayersInfo.Values)
{
player.DiePosition = default;
player.DiePosition = null;
}
AddTimer(0.41f, () =>

View File

@@ -52,46 +52,49 @@ public class PlayerManager
// Perform asynchronous database operations within a single method
Task.Run(async () =>
{
try
if (_config.OtherSettings.CheckMultiAccountsByIp)
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
const string selectQuery = "SELECT COUNT(*) FROM `sa_players_ips` WHERE steamid = @SteamID AND address = @IPAddress;";
var recordExists = await connection.ExecuteScalarAsync<int>(selectQuery, new
try
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
if (recordExists > 0)
{
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
const string selectQuery = "SELECT COUNT(*) FROM `sa_players_ips` WHERE steamid = @SteamID AND address = @IPAddress;";
var recordExists = await connection.ExecuteScalarAsync<int>(selectQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
}
else
{
const string insertQuery = """
INSERT INTO `sa_players_ips` (steamid, address, used_at)
VALUES (@SteamID, @IPAddress, CURRENT_TIMESTAMP);
""";
await connection.ExecuteAsync(insertQuery, new
if (recordExists > 0)
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
}
else
{
const string insertQuery = """
INSERT INTO `sa_players_ips` (steamid, address, used_at)
VALUES (@SteamID, @IPAddress, CURRENT_TIMESTAMP);
""";
await connection.ExecuteAsync(insertQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(
$"Unable to save ip address for {CS2_SimpleAdmin.PlayersInfo[userId].Name} ({ipAddress}) {ex.Message}");
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(
$"Unable to save ip address for {CS2_SimpleAdmin.PlayersInfo[userId].Name} ({ipAddress}) {ex.Message}");
}
try
@@ -122,9 +125,7 @@ public class PlayerManager
await Server.NextFrameAsync(() =>
{
var victim = Utilities.GetPlayerFromUserid(userId);
if (victim == null || !victim.UserId.HasValue) return;
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
});

View File

@@ -101,7 +101,7 @@ public class ServerManager
try
{
await client.GetAsync($"https://api.daffyy.love/index.php{queryString}");
await client.GetAsync($"https://api.daffyy.dev/index.php{queryString}");
}
catch (HttpRequestException ex)
{

View File

@@ -1 +1 @@
1.7.4b
1.7.5a

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} غيّر الجاذبية لـ {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} غيّر المال لـ {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} غيّر وضع الله لـ {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} قام بتغيير الحجم لـ {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} قتل {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} صفع {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} غيّر الخريطة إلى {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} hat die Schwerkraft von {lightred}{1}{default} geändert!",
"sa_admin_money_message": "{lightred}{0}{default} hat das Geld von {lightred}{1}{default} geändert!",
"sa_admin_god_message": "{lightred}{0}{default} hat den Gottmodus von {lightred}{1}{default} geändert!",
"sa_admin_resize_message": "{lightred}{0}{default} hat die Größe für {lightred}{1}{default} geändert!",
"sa_admin_slay_message": "{lightred}{0}{default} hat {lightred}{1}{default} getötet!",
"sa_admin_slap_message": "{lightred}{0}{default} hat {lightred}{1}{default} geschlagen!",
"sa_admin_changemap_message": "{lightred}{0}{default} hat die Karte zu {lightred}{1}{default} geändert!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} changed gravity for {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} changed money for {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} changed god mode for {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} changed size for {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} slayed {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} slapped {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} changed map to {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} cambió la gravedad de {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} cambió el dinero de {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} cambió el modo dios de {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} cambió el tamaño de {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} mató a {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} abofeteó a {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} cambió el mapa a {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} جاذبه {lightred}{1}{default} را تغییر داد!",
"sa_admin_money_message": "{lightred}{0}{default} پول {lightred}{1}{default} را تغییر داد!",
"sa_admin_god_message": "{lightred}{0}{default} حالت خدا را برای {lightred}{1}{default} تغییر داد!",
"sa_admin_resize_message": "{lightred}{0}{default} اندازه {lightred}{1}{default} را تغییر داد!",
"sa_admin_slay_message": "{lightred}{0}{default} {lightred}{1}{default} را کشت!",
"sa_admin_slap_message": "{lightred}{0}{default} به {lightred}{1}{default} سیلی زد!",
"sa_admin_changemap_message": "{lightred}{0}{default} نقشه را به {lightred}{1}{default} تغییر داد!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} a modifié la gravité de {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} a modifié l'argent de {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} a modifié le mode dieu de {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} a changé la taille de {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} a tué {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} a giflé {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} a changé la carte pour {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} mainīja {lightred}{1}{default} gravitāciju!",
"sa_admin_money_message": "{lightred}{0}{default} mainīja {lightred}{1}{default} naudu!",
"sa_admin_god_message": "{lightred}{0}{default} mainīja dieva režīmu priekš {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} mainīja izmēru {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} nogalināja {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} iedeva {lightred}{1}{default} pa seju!",
"sa_admin_changemap_message": "{lightred}{0}{default} mainīja karti uz {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} zmienił grawitacje dla {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} zmienił pieniądze dla {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} zmienił tryb Boga dla {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} zmienił rozmiar dla {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} zgładził {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} uderzył {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} zmienił mapę na {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} mudou a gravidade de {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} mudou a quantidade de dinheiro de {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} mudou o modo Deus de {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} alterou o tamanho de {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} matou {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} deu um tapa em {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} mudou o mapa para {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} mudou a gravidade de {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} mudou a quantidade de dinheiro de {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} mudou o modo Deus de {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} alterou o tamanho de {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} matou {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} deu um tapa em {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} mudou o mapa para {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} изменил гравитацию для {lightred}{1}{default}!",
"sa_admin_money_message": "{lightred}{0}{default} изменил количество денег у {lightred}{1}{default}!",
"sa_admin_god_message": "{lightred}{0}{default} изменил режим бога для {lightred}{1}{default}!",
"sa_admin_resize_message": "{lightred}{0}{default} изменил размер {lightred}{1}{default}!",
"sa_admin_slay_message": "{lightred}{0}{default} убил {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} дал пощечину {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} изменил карту на {lightred}{1}{default}!",

View File

@@ -107,6 +107,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} {lightred}{1}{default}'in yer çekimini değiştirdi!",
"sa_admin_money_message": "{lightred}{0}{default} {lightred}{1}{default}'in parasını değiştirdi!",
"sa_admin_god_message": "{lightred}{0}{default} {lightred}{1}{default}'in tanrı modunu değiştirdi!",
"sa_admin_resize_message": "{lightred}{0}{default} boyutu {lightred}{1}{default} için değiştirdi!",
"sa_admin_slay_message": "{lightred}{0}{default} {lightred}{1}{default}'i öldürdü!",
"sa_admin_slap_message": "{lightred}{0}{default} {lightred}{1}{default}'e tokat attı!",
"sa_admin_changemap_message": "{lightred}{0}{default} haritayı {lightred}{1}{default} olarak değiştirdi!",

View File

@@ -105,6 +105,7 @@
"sa_admin_gravity_message": "{lightred}{0}{default} 修改了 {lightred}{1}{default} 的重力!",
"sa_admin_money_message": "{lightred}{0}{default} 修改了 {lightred}{1}{default} 的金钱!",
"sa_admin_god_message": "{lightred}{0}{default} 切换了 {lightred}{1}{default} 的上帝模式!",
"sa_admin_resize_message": "{lightred}{0}{default} 更改了 {lightred}{1}{default} 的大小!",
"sa_admin_slay_message": "{lightred}{0}{default} 击杀了 {lightred}{1}{default}!",
"sa_admin_slap_message": "{lightred}{0}{default} 掌掴了 {lightred}{1}{default}!",
"sa_admin_changemap_message": "{lightred}{0}{default} 将地图更换为 {lightred}{1}{default}!",

View File

@@ -36,7 +36,7 @@
The configuration file (`CS2-SimpleAdmin.json`) will be auto-generated after the first launch. It contains settings for MySQL connections, command permissions, and other plugin-specific configurations.
## 📙 Wiki
For detailed documentation, guides, and tutorials, please visit [Wiki](https://cs2-simpleadmin.daffyy.love).
For detailed documentation, guides, and tutorials, please visit [Wiki](https://cs2-simpleadmin.daffyy.dev).
## 🛠️ Development
This project started as a base for other plugins but has grown into a standalone admin management tool. Contributions are welcome! If you'd like to help with development or have ideas for new features, feel free to submit a pull request or open an issue.