Updated API

This commit is contained in:
Dawid Bepierszcz
2025-09-22 21:39:11 +02:00
committed by GitHub
parent 4e578747e3
commit ca61d8b79a
3 changed files with 9 additions and 4 deletions

View File

@@ -9,7 +9,8 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.328" />
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.340" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.4-beta1" />
</ItemGroup>
</Project>

View File

@@ -20,6 +20,7 @@ public interface ICS2_SimpleAdminApi
public event Action<PlayerInfo, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltied;
public event Action<SteamID, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltiedAdded;
public event Action<string, string?, bool, object>? OnAdminShowActivity;
public event Action<int, bool>? OnAdminToggleSilent;
public void IssuePenalty(CCSPlayerController player, CCSPlayerController? admin, PenaltyType penaltyType, string reason, int duration = -1);
public void IssuePenalty(SteamID steamid, CCSPlayerController? admin, PenaltyType penaltyType, string reason, int duration = -1);
@@ -28,4 +29,5 @@ public interface ICS2_SimpleAdminApi
public void ShowAdminActivity(string messageKey, string? callerName = null, bool dontPublish = false, params object[] messageArgs);
public bool IsAdminSilent(CCSPlayerController player);
public HashSet<int> ListSilentAdminsSlots();
}

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using CounterStrikeSharp.API.Modules.Entities;
namespace CS2_SimpleAdminApi;
@@ -27,12 +28,13 @@ public class PlayerInfo(
public bool WaitingForKick { get; set; } = false;
public List<(ulong SteamId, string PlayerName)> AccountsAssociated { get; set; } = [];
public DiePosition? DiePosition { get; set; }
public bool IsLoaded { get; set; }
}
public class DiePosition(Vector_t position, QAngle_t angle)
public class DiePosition(Vector3 position, Vector3 angle)
{
public Vector_t Position { get; } = position;
public QAngle_t Angle { get; } = angle;
public Vector3 Position { get; } = position;
public Vector3 Angle { get; } = angle;
}