fixed writing player name after giving waepon in chat

This commit is contained in:
BuildTools
2023-12-09 10:53:13 +03:30
parent b8048e1500
commit dbdefa8168

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@@ -927,7 +927,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
string weapon = command.GetArg(2);
player.GiveNamedItem(weapon);
Server.PrintToChatAll(Helper.ReplaceTags($" {Config.Prefix} {Config.Messages.AdminGiveMessage}".Replace("{ADMIN}", caller?.PlayerName == null ? "Console" : caller.PlayerName).Replace("{WEAPON}", weapon)));
Server.PrintToChatAll(Helper.ReplaceTags($" {Config.Prefix} {Config.Messages.AdminGiveMessage}".Replace("{ADMIN}", caller?.PlayerName == null ? "Console" : caller.PlayerName).Replace("{WEAPON}", weapon.Split("_")[1])).Replace("{PLAYER}",player.PlayerName));
}
private static bool GetTarget(CommandInfo command, out CCSPlayerController? player)