mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 02:41:54 +00:00
2.4e
- Minor changes
This commit is contained in:
537
Commands.cs
537
Commands.cs
@@ -14,7 +14,7 @@ namespace WeaponPaints
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if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
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PlayerInfo playerInfo = new PlayerInfo
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PlayerInfo? playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Slot = player.Slot,
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@@ -26,7 +26,7 @@ namespace WeaponPaints
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try
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{
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if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
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if (player != null && !commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) ||
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player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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@@ -107,11 +107,11 @@ namespace WeaponPaints
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player!.Print(Localizer["wp_info_music"]);
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}
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if (Config.Additional.KnifeEnabled)
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if (!string.IsNullOrEmpty(Localizer["wp_info_knife"]))
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{
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player!.Print(Localizer["wp_info_knife"]);
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}
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if (!Config.Additional.KnifeEnabled) return;
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if (!string.IsNullOrEmpty(Localizer["wp_info_knife"]))
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{
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player!.Print(Localizer["wp_info_knife"]);
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}
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}
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private void RegisterCommands()
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@@ -141,7 +141,7 @@ namespace WeaponPaints
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{
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if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return;
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var knivesOnly = weaponList
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var knivesOnly = WeaponList
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.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
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.ToDictionary(pair => pair.Key, pair => pair.Value);
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@@ -152,36 +152,34 @@ namespace WeaponPaints
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var knifeName = option.Text;
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var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
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if (!string.IsNullOrEmpty(knifeKey))
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if (string.IsNullOrEmpty(knifeKey)) return;
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if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
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{
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if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
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{
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player!.Print(Localizer["wp_knife_menu_select", knifeName]);
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}
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if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandKillEnabled)
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{
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player!.Print(Localizer["wp_knife_menu_kill"]);
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}
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Slot = player.Slot,
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Index = (int)player.Index,
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SteamId = player.SteamID.ToString(),
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Name = player.PlayerName,
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IpAddress = player.IpAddress?.Split(":")[0]
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};
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g_playersKnife[player.Slot] = knifeKey;
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if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
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RefreshWeapons(player);
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if (weaponSync != null)
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_ = Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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player!.Print(Localizer["wp_knife_menu_select", knifeName]);
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}
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if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandKillEnabled)
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{
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player!.Print(Localizer["wp_knife_menu_kill"]);
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}
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Slot = player.Slot,
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Index = (int)player.Index,
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SteamId = player.SteamID.ToString(),
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Name = player.PlayerName,
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IpAddress = player.IpAddress?.Split(":")[0]
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};
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g_playersKnife[player.Slot] = knifeKey;
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if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
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RefreshWeapons(player);
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if (weaponSync != null)
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_ = Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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};
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foreach (var knifePair in knivesOnly)
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{
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@@ -193,8 +191,8 @@ namespace WeaponPaints
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if (player == null || player.UserId == null) return;
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if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
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player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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giveItemMenu.PostSelectAction = PostSelectAction.Close;
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@@ -210,7 +208,7 @@ namespace WeaponPaints
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private void SetupSkinsMenu()
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{
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var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
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var classNamesByWeapon = WeaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
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var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
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// Function to handle skin selection for a specific weapon
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@@ -218,117 +216,110 @@ namespace WeaponPaints
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{
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if (!Utility.IsPlayerValid(player)) return;
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string selectedWeapon = option.Text;
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if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname))
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{
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if (selectedWeaponClassname == null) return;
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var skinsForSelectedWeapon = skinsList?.Where(skin =>
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skin != null &&
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var selectedWeapon = option.Text;
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if (!classNamesByWeapon.TryGetValue(selectedWeapon, out var selectedWeaponClassname)) return;
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var skinsForSelectedWeapon = skinsList?.Where(skin =>
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skin.TryGetValue("weapon_name", out var weaponName) &&
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weaponName?.ToString() == selectedWeaponClassname
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)?.ToList();
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var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
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var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
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// Function to handle skin selection for the chosen weapon
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var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
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// Function to handle skin selection for the chosen weapon
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var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
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{
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if (!Utility.IsPlayerValid(p)) return;
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var steamId = p.SteamID.ToString();
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var firstSkin = skinsList?.FirstOrDefault(skin =>
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{
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if (!Utility.IsPlayerValid(p)) return;
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string steamId = p.SteamID.ToString();
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var firstSkin = skinsList?.FirstOrDefault(skin =>
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if (skin.TryGetValue("weapon_name", out var weaponName))
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{
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if (skin != null && skin.TryGetValue("weapon_name", out var weaponName))
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{
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return weaponName?.ToString() == selectedWeaponClassname;
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}
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return false;
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});
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string selectedSkin = opt.Text;
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string selectedPaintID = selectedSkin.Substring(selectedSkin.LastIndexOf('(') + 1).Trim(')');
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if (firstSkin != null &&
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firstSkin.TryGetValue("weapon_defindex", out var weaponDefIndexObj) &&
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weaponDefIndexObj != null &&
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int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
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int.TryParse(selectedPaintID, out var paintID))
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{
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if (Config.Additional.ShowSkinImage && skinsList != null)
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{
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var foundSkin = skinsList.FirstOrDefault(skin =>
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((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex &&
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((int?)skin?["paint"] ?? 0) == paintID &&
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skin?["image"] != null
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);
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string image = foundSkin?["image"]?.ToString() ?? "";
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PlayerWeaponImage[p.Slot] = image;
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AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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}
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p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
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if (!gPlayerWeaponsInfo[p.Slot].ContainsKey(weaponDefIndex))
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{
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gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = new WeaponInfo();
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}
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gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Paint = paintID;
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gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.01f;
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gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0;
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = p.UserId,
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Slot = p.Slot,
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Index = (int)p.Index,
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SteamId = p.SteamID.ToString(),
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Name = p.PlayerName,
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IpAddress = p.IpAddress?.Split(":")[0]
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};
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if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE && weaponSync != null)
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{
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RefreshWeapons(player);
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try
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{
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_ = Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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}
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catch (Exception ex)
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{
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Utility.Log($"Error syncing weapon paints: {ex.Message}");
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}
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}
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return weaponName?.ToString() == selectedWeaponClassname;
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}
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};
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return false;
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});
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// Add skin options to the submenu for the selected weapon
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if (skinsForSelectedWeapon != null)
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var selectedSkin = opt.Text;
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var selectedPaintId = selectedSkin[(selectedSkin.LastIndexOf('(') + 1)..].Trim(')');
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if (firstSkin == null ||
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!firstSkin.TryGetValue("weapon_defindex", out var weaponDefIndexObj) ||
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!int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) ||
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!int.TryParse(selectedPaintId, out var paintId)) return;
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{
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foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
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if (Config.Additional.ShowSkinImage && skinsList != null)
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{
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if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
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{
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var paintName = paintNameObj?.ToString();
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var paint = paintObj?.ToString();
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var foundSkin = skinsList.FirstOrDefault(skin =>
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((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex &&
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((int?)skin?["paint"] ?? 0) == paintId &&
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skin?["image"] != null
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);
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var image = foundSkin?["image"]?.ToString() ?? "";
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PlayerWeaponImage[p.Slot] = image;
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AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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}
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if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
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{
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skinSubMenu.AddMenuOption($"{paintName} ({paint})", handleSkinSelection);
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}
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}
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p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
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if (!gPlayerWeaponsInfo[p.Slot].TryGetValue(weaponDefIndex, out var value))
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{
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value = new WeaponInfo();
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gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = value;
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}
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value.Paint = paintId;
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value.Wear = 0.01f;
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value.Seed = 0;
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = p.UserId,
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Slot = p.Slot,
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Index = (int)p.Index,
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SteamId = p.SteamID.ToString(),
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Name = p.PlayerName,
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IpAddress = p.IpAddress?.Split(":")[0]
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};
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if (!g_bCommandsAllowed || (LifeState_t)p.LifeState != LifeState_t.LIFE_ALIVE ||
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weaponSync == null) return;
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RefreshWeapons(player);
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try
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{
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_ = Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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}
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catch (Exception ex)
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{
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Utility.Log($"Error syncing weapon paints: {ex.Message}");
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}
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}
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};
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// Add skin options to the submenu for the selected weapon
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if (skinsForSelectedWeapon != null)
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{
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foreach (var skin in skinsForSelectedWeapon)
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{
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if (!skin.TryGetValue("paint_name", out var paintNameObj) ||
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!skin.TryGetValue("paint", out var paintObj)) continue;
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var paintName = paintNameObj?.ToString();
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var paint = paintObj?.ToString();
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if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
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{
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skinSubMenu.AddMenuOption($"{paintName} ({paint})", handleSkinSelection);
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}
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}
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if (player != null && Utility.IsPlayerValid(player))
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MenuManager.OpenChatMenu(player, skinSubMenu);
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}
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if (player != null && Utility.IsPlayerValid(player))
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MenuManager.OpenChatMenu(player, skinSubMenu);
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};
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// Add weapon options to the weapon selection menu
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foreach (var weaponClass in weaponList.Keys)
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foreach (var weaponName in WeaponList.Keys.Select(weaponClass => WeaponList[weaponClass]))
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{
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string weaponName = weaponList[weaponClass];
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weaponSelectionMenu.AddMenuOption(weaponName, handleWeaponSelection);
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}
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// Command to open the weapon selection menu for players
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@@ -338,8 +329,8 @@ namespace WeaponPaints
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if (player == null || player.UserId == null) return;
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if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
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player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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MenuManager.OpenChatMenu(player, weaponSelectionMenu);
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@@ -354,96 +345,95 @@ namespace WeaponPaints
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private void SetupGlovesMenu()
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{
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var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]);
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glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
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var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"])
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{
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PostSelectAction = PostSelectAction.Close
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};
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var handleGloveSelection = (CCSPlayerController? player, ChatMenuOption option) =>
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{
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if (!Utility.IsPlayerValid(player) || player is null) return;
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string selectedPaintName = option.Text;
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var selectedPaintName = option.Text;
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var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName);
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if (selectedGlove != null)
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var image = selectedGlove?["image"]?.ToString() ?? "";
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if (
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selectedGlove != null &&
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selectedGlove.ContainsKey("weapon_defindex") &&
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selectedGlove.ContainsKey("paint") &&
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int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out var weaponDefindex) &&
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int.TryParse(selectedGlove["paint"]?.ToString(), out var paint)
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)
|
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{
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if (
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selectedGlove != null &&
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selectedGlove.ContainsKey("weapon_defindex") &&
|
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selectedGlove.ContainsKey("paint") &&
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int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) &&
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int.TryParse(selectedGlove["paint"]?.ToString(), out int paint)
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)
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if (Config.Additional.ShowSkinImage)
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{
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if (Config.Additional.ShowSkinImage)
|
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{
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string image = selectedGlove["image"]?.ToString() ?? "";
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PlayerWeaponImage[player.Slot] = image;
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AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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}
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Slot = player.Slot,
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Index = (int)player.Index,
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SteamId = player.SteamID.ToString(),
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Name = player.PlayerName,
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IpAddress = player.IpAddress?.Split(":")[0]
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};
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if (paint != 0)
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{
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g_playersGlove[player.Slot] = (ushort)weaponDefindex;
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if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefindex))
|
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{
|
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WeaponInfo weaponInfo = new();
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weaponInfo.Paint = paint;
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gPlayerWeaponsInfo[player.Slot][weaponDefindex] = weaponInfo;
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}
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}
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else
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{
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g_playersGlove.TryRemove(player.Slot, out _);
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}
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if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"]))
|
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{
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player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
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}
|
||||
|
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if (weaponSync != null)
|
||||
{
|
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_ = Task.Run(async () =>
|
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{
|
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await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
|
||||
|
||||
if (!gPlayerWeaponsInfo[playerInfo.Slot].TryGetValue(weaponDefindex, out WeaponInfo? value))
|
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{
|
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value = new WeaponInfo();
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gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = value;
|
||||
}
|
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|
||||
value.Paint = paint;
|
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value.Wear = 0.00f;
|
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value.Seed = 0;
|
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|
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await weaponSync.SyncWeaponPaintsToDatabase(playerInfo);
|
||||
});
|
||||
}
|
||||
|
||||
RefreshGloves(player);
|
||||
PlayerWeaponImage[player.Slot] = image;
|
||||
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
};
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Slot = player.Slot,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player.SteamID.ToString(),
|
||||
Name = player.PlayerName,
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
if (paint != 0)
|
||||
{
|
||||
g_playersGlove[player.Slot] = (ushort)weaponDefindex;
|
||||
|
||||
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefindex))
|
||||
{
|
||||
WeaponInfo weaponInfo = new()
|
||||
{
|
||||
Paint = paint
|
||||
};
|
||||
gPlayerWeaponsInfo[player.Slot][weaponDefindex] = weaponInfo;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
g_playersGlove.TryRemove(player.Slot, out _);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"]))
|
||||
{
|
||||
player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
|
||||
}
|
||||
|
||||
if (weaponSync != null)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
|
||||
|
||||
if (!gPlayerWeaponsInfo[playerInfo.Slot].TryGetValue(weaponDefindex, out var value))
|
||||
{
|
||||
value = new WeaponInfo();
|
||||
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = value;
|
||||
}
|
||||
|
||||
value.Paint = paint;
|
||||
value.Wear = 0.00f;
|
||||
value.Seed = 0;
|
||||
|
||||
await weaponSync.SyncWeaponPaintsToDatabase(playerInfo);
|
||||
});
|
||||
}
|
||||
|
||||
RefreshGloves(player);
|
||||
}
|
||||
;
|
||||
};
|
||||
|
||||
// Add weapon options to the weapon selection menu
|
||||
foreach (var gloveObject in glovesList)
|
||||
foreach (var paintName in glovesList.Select(gloveObject => gloveObject["paint_name"]?.ToString() ?? "").Where(paintName => paintName.Length > 0))
|
||||
{
|
||||
string paintName = gloveObject["paint_name"]?.ToString() ?? "";
|
||||
|
||||
if (paintName.Length > 0)
|
||||
glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection);
|
||||
glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection);
|
||||
}
|
||||
|
||||
// Command to open the weapon selection menu for players
|
||||
@@ -453,8 +443,8 @@ namespace WeaponPaints
|
||||
|
||||
if (player == null || player.UserId == null) return;
|
||||
|
||||
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
|
||||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||
if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) ||
|
||||
DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||
{
|
||||
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
|
||||
MenuManager.OpenChatMenu(player, glovesSelectionMenu);
|
||||
@@ -473,7 +463,7 @@ namespace WeaponPaints
|
||||
{
|
||||
if (!Utility.IsPlayerValid(player) || player is null) return;
|
||||
|
||||
string selectedPaintName = option.Text;
|
||||
var selectedPaintName = option.Text;
|
||||
var selectedAgent = agentsList.FirstOrDefault(g =>
|
||||
g.ContainsKey("agent_name") &&
|
||||
g["agent_name"] != null && g["agent_name"]!.ToString() == selectedPaintName &&
|
||||
@@ -482,7 +472,6 @@ namespace WeaponPaints
|
||||
if (selectedAgent == null) return;
|
||||
|
||||
if (
|
||||
selectedAgent != null &&
|
||||
selectedAgent.ContainsKey("model")
|
||||
)
|
||||
{
|
||||
@@ -498,7 +487,7 @@ namespace WeaponPaints
|
||||
|
||||
if (Config.Additional.ShowSkinImage)
|
||||
{
|
||||
string image = selectedAgent["image"]?.ToString() ?? "";
|
||||
var image = selectedAgent["image"]?.ToString() ?? "";
|
||||
PlayerWeaponImage[player.Slot] = image;
|
||||
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
@@ -539,15 +528,17 @@ namespace WeaponPaints
|
||||
|
||||
if (player == null || player.UserId == null) return;
|
||||
|
||||
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
|
||||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||
if (!commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
|
||||
DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||
{
|
||||
var agentsSelectionMenu = new ChatMenu(Localizer["wp_agent_menu_title"]);
|
||||
agentsSelectionMenu.PostSelectAction = PostSelectAction.Close;
|
||||
var agentsSelectionMenu = new ChatMenu(Localizer["wp_agent_menu_title"])
|
||||
{
|
||||
PostSelectAction = PostSelectAction.Close
|
||||
};
|
||||
|
||||
var filteredAgents = agentsList.Where(agentObject =>
|
||||
{
|
||||
if (agentObject["team"]?.Value<int>() is int teamNum)
|
||||
if (agentObject["team"]?.Value<int>() is { } teamNum)
|
||||
{
|
||||
return teamNum == player.TeamNum;
|
||||
}
|
||||
@@ -561,7 +552,7 @@ namespace WeaponPaints
|
||||
|
||||
foreach (var agentObject in filteredAgents)
|
||||
{
|
||||
string paintName = agentObject["agent_name"]?.ToString() ?? "";
|
||||
var paintName = agentObject["agent_name"]?.ToString() ?? "";
|
||||
|
||||
if (paintName.Length > 0)
|
||||
agentsSelectionMenu.AddMenuOption(paintName, handleAgentSelection);
|
||||
@@ -580,66 +571,63 @@ namespace WeaponPaints
|
||||
|
||||
private void SetupMusicMenu()
|
||||
{
|
||||
var musicSelectionMenu = new ChatMenu(Localizer["wp_music_menu_title"]);
|
||||
musicSelectionMenu.PostSelectAction = PostSelectAction.Close;
|
||||
var musicSelectionMenu = new ChatMenu(Localizer["wp_music_menu_title"])
|
||||
{
|
||||
PostSelectAction = PostSelectAction.Close
|
||||
};
|
||||
|
||||
var handleMusicSelection = (CCSPlayerController? player, ChatMenuOption option) =>
|
||||
{
|
||||
if (!Utility.IsPlayerValid(player) || player is null) return;
|
||||
|
||||
string selectedPaintName = option.Text;
|
||||
var selectedPaintName = option.Text;
|
||||
|
||||
var selectedMusic = musicList.FirstOrDefault(g => g.ContainsKey("name") && g["name"]?.ToString() == selectedPaintName);
|
||||
if (selectedMusic != null)
|
||||
{
|
||||
if (
|
||||
selectedMusic != null &&
|
||||
selectedMusic.ContainsKey("id") &&
|
||||
selectedMusic.ContainsKey("name") &&
|
||||
int.TryParse(selectedMusic["id"]?.ToString(), out int paint)
|
||||
)
|
||||
if (!selectedMusic.ContainsKey("id") ||
|
||||
!selectedMusic.ContainsKey("name") ||
|
||||
!int.TryParse(selectedMusic["id"]?.ToString(), out var paint)) return;
|
||||
var image = selectedMusic["image"]?.ToString() ?? "";
|
||||
if (Config.Additional.ShowSkinImage)
|
||||
{
|
||||
if (Config.Additional.ShowSkinImage)
|
||||
{
|
||||
string image = selectedMusic["image"]?.ToString() ?? "";
|
||||
PlayerWeaponImage[player.Slot] = image;
|
||||
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Slot = player.Slot,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player.SteamID.ToString(),
|
||||
Name = player.PlayerName,
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
if (paint != 0)
|
||||
{
|
||||
g_playersMusic[player.Slot] = (ushort)paint;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_playersMusic[player.Slot] = 0;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
|
||||
{
|
||||
player!.Print(Localizer["wp_music_menu_select", selectedPaintName]);
|
||||
}
|
||||
|
||||
if (weaponSync != null)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await weaponSync.SyncMusicToDatabase(playerInfo, (ushort)paint);
|
||||
});
|
||||
}
|
||||
|
||||
//RefreshGloves(player);
|
||||
PlayerWeaponImage[player.Slot] = image;
|
||||
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Slot = player.Slot,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player.SteamID.ToString(),
|
||||
Name = player.PlayerName,
|
||||
IpAddress = player.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
if (paint != 0)
|
||||
{
|
||||
g_playersMusic[player.Slot] = (ushort)paint;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_playersMusic[player.Slot] = 0;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
|
||||
{
|
||||
player!.Print(Localizer["wp_music_menu_select", selectedPaintName]);
|
||||
}
|
||||
|
||||
if (weaponSync != null)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await weaponSync.SyncMusicToDatabase(playerInfo, (ushort)paint);
|
||||
});
|
||||
}
|
||||
|
||||
//RefreshGloves(player);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -672,12 +660,9 @@ namespace WeaponPaints
|
||||
|
||||
musicSelectionMenu.AddMenuOption(Localizer["None"], handleMusicSelection);
|
||||
// Add weapon options to the weapon selection menu
|
||||
foreach (var musicObject in musicList)
|
||||
foreach (var paintName in musicList.Select(musicObject => musicObject["name"]?.ToString() ?? "").Where(paintName => paintName.Length > 0))
|
||||
{
|
||||
string paintName = musicObject["name"]?.ToString() ?? "";
|
||||
|
||||
if (paintName.Length > 0)
|
||||
musicSelectionMenu.AddMenuOption(paintName, handleMusicSelection);
|
||||
musicSelectionMenu.AddMenuOption(paintName, handleMusicSelection);
|
||||
}
|
||||
|
||||
// Command to open the weapon selection menu for players
|
||||
@@ -687,8 +672,8 @@ namespace WeaponPaints
|
||||
|
||||
if (player == null || player.UserId == null) return;
|
||||
|
||||
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
|
||||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||
if (!commandsCooldown.TryGetValue(player.Slot, out var cooldownEndTime) ||
|
||||
DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||
{
|
||||
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
|
||||
MenuManager.OpenChatMenu(player, musicSelectionMenu);
|
||||
|
||||
Reference in New Issue
Block a user