mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-19 02:51:50 +00:00
2.4e
- Minor changes
This commit is contained in:
@@ -15,12 +15,12 @@ namespace WeaponPaints
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_config = config;
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}
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internal async Task GetPlayerData(PlayerInfo player)
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internal async Task GetPlayerData(PlayerInfo? player)
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{
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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await using var connection = await _database.GetConnectionAsync();
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if (_config.Additional.KnifeEnabled)
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GetKnifeFromDatabase(player, connection);
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if (_config.Additional.GloveEnabled)
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@@ -39,15 +39,15 @@ namespace WeaponPaints
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}
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}
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internal void GetKnifeFromDatabase(PlayerInfo player, MySqlConnection connection)
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private void GetKnifeFromDatabase(PlayerInfo? player, MySqlConnection connection)
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{
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try
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{
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if (!_config.Additional.KnifeEnabled || string.IsNullOrEmpty(player?.SteamId))
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return;
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string query = "SELECT `knife` FROM `wp_player_knife` WHERE `steamid` = @steamid";
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string? playerKnife = connection.QueryFirstOrDefault<string>(query, new { steamid = player.SteamId });
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const string query = "SELECT `knife` FROM `wp_player_knife` WHERE `steamid` = @steamid";
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var playerKnife = connection.QueryFirstOrDefault<string>(query, new { steamid = player.SteamId });
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if (!string.IsNullOrEmpty(playerKnife))
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{
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@@ -60,15 +60,15 @@ namespace WeaponPaints
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}
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}
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internal void GetGloveFromDatabase(PlayerInfo player, MySqlConnection connection)
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private void GetGloveFromDatabase(PlayerInfo? player, MySqlConnection connection)
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{
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try
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{
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if (!_config.Additional.GloveEnabled || string.IsNullOrEmpty(player?.SteamId))
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return;
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string query = "SELECT `weapon_defindex` FROM `wp_player_gloves` WHERE `steamid` = @steamid";
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ushort? gloveData = connection.QueryFirstOrDefault<ushort?>(query, new { steamid = player.SteamId });
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const string query = "SELECT `weapon_defindex` FROM `wp_player_gloves` WHERE `steamid` = @steamid";
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var gloveData = connection.QueryFirstOrDefault<ushort?>(query, new { steamid = player.SteamId });
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if (gloveData != null)
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{
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@@ -81,28 +81,26 @@ namespace WeaponPaints
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}
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}
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internal void GetAgentFromDatabase(PlayerInfo player, MySqlConnection connection)
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private void GetAgentFromDatabase(PlayerInfo? player, MySqlConnection connection)
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{
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try
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{
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if (!_config.Additional.AgentEnabled || string.IsNullOrEmpty(player?.SteamId))
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return;
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string query = "SELECT `agent_ct`, `agent_t` FROM `wp_player_agents` WHERE `steamid` = @steamid";
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const string query = "SELECT `agent_ct`, `agent_t` FROM `wp_player_agents` WHERE `steamid` = @steamid";
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var agentData = connection.QueryFirstOrDefault<(string, string)>(query, new { steamid = player.SteamId });
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if (agentData != default)
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{
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string agentCT = agentData.Item1;
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string agentT = agentData.Item2;
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if (agentData == default) return;
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var agentCT = agentData.Item1;
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var agentT = agentData.Item2;
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if (!string.IsNullOrEmpty(agentCT) || !string.IsNullOrEmpty(agentT))
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{
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WeaponPaints.g_playersAgent[player.Slot] = (
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agentCT,
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agentT
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);
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}
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if (!string.IsNullOrEmpty(agentCT) || !string.IsNullOrEmpty(agentT))
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{
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WeaponPaints.g_playersAgent[player.Slot] = (
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agentCT,
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agentT
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);
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}
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}
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catch (Exception ex)
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@@ -111,7 +109,7 @@ namespace WeaponPaints
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}
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}
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internal void GetWeaponPaintsFromDatabase(PlayerInfo player, MySqlConnection connection)
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private void GetWeaponPaintsFromDatabase(PlayerInfo? player, MySqlConnection connection)
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{
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try
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{
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@@ -120,15 +118,9 @@ namespace WeaponPaints
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var weaponInfos = new ConcurrentDictionary<int, WeaponInfo>();
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string query = "SELECT * FROM `wp_player_skins` WHERE `steamid` = @steamid";
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const string query = "SELECT * FROM `wp_player_skins` WHERE `steamid` = @steamid";
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var playerSkins = connection.Query<dynamic>(query, new { steamid = player.SteamId });
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if (playerSkins == null)
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{
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WeaponPaints.gPlayerWeaponsInfo[player.Slot] = weaponInfos;
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return;
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}
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foreach (var row in playerSkins)
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{
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int weaponDefIndex = row?.weapon_defindex ?? 0;
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@@ -154,15 +146,15 @@ namespace WeaponPaints
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}
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}
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internal void GetMusicFromDatabase(PlayerInfo player, MySqlConnection connection)
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private void GetMusicFromDatabase(PlayerInfo? player, MySqlConnection connection)
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{
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try
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{
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if (!_config.Additional.MusicEnabled || string.IsNullOrEmpty(player.SteamId))
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if (!_config.Additional.MusicEnabled || string.IsNullOrEmpty(player?.SteamId))
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return;
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string query = "SELECT `music_id` FROM `wp_player_music` WHERE `steamid` = @steamid";
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ushort? musicData = connection.QueryFirstOrDefault<ushort?>(query, new { steamid = player.SteamId });
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const string query = "SELECT `music_id` FROM `wp_player_music` WHERE `steamid` = @steamid";
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var musicData = connection.QueryFirstOrDefault<ushort?>(query, new { steamid = player.SteamId });
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if (musicData != null)
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{
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@@ -179,12 +171,13 @@ namespace WeaponPaints
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internal async Task SyncKnifeToDatabase(PlayerInfo player, string knife)
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{
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if (!_config.Additional.KnifeEnabled || player == null || string.IsNullOrEmpty(player.SteamId) || string.IsNullOrEmpty(knife)) return;
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if (!_config.Additional.KnifeEnabled || string.IsNullOrEmpty(player.SteamId) || string.IsNullOrEmpty(knife)) return;
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const string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
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await connection.ExecuteAsync(query, new { steamid = player.SteamId, newKnife = knife });
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}
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catch (Exception e)
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@@ -195,12 +188,12 @@ namespace WeaponPaints
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internal async Task SyncGloveToDatabase(PlayerInfo player, int defindex)
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{
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if (!_config.Additional.GloveEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return;
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if (!_config.Additional.GloveEnabled || string.IsNullOrEmpty(player.SteamId)) return;
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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string query = "INSERT INTO `wp_player_gloves` (`steamid`, `weapon_defindex`) VALUES(@steamid, @weapon_defindex) ON DUPLICATE KEY UPDATE `weapon_defindex` = @weapon_defindex";
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const string query = "INSERT INTO `wp_player_gloves` (`steamid`, `weapon_defindex`) VALUES(@steamid, @weapon_defindex) ON DUPLICATE KEY UPDATE `weapon_defindex` = @weapon_defindex";
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await connection.ExecuteAsync(query, new { steamid = player.SteamId, weapon_defindex = defindex });
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}
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catch (Exception e)
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@@ -211,17 +204,18 @@ namespace WeaponPaints
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internal async Task SyncAgentToDatabase(PlayerInfo player)
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{
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if (!_config.Additional.AgentEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return;
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if (!_config.Additional.AgentEnabled || string.IsNullOrEmpty(player.SteamId)) return;
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const string query = """
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INSERT INTO `wp_player_agents` (`steamid`, `agent_ct`, `agent_t`)
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VALUES(@steamid, @agent_ct, @agent_t)
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ON DUPLICATE KEY UPDATE
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`agent_ct` = @agent_ct,
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`agent_t` = @agent_t
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""";
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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string query = @"
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INSERT INTO `wp_player_agents` (`steamid`, `agent_ct`, `agent_t`)
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VALUES(@steamid, @agent_ct, @agent_t)
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ON DUPLICATE KEY UPDATE
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`agent_ct` = @agent_ct,
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`agent_t` = @agent_t";
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await connection.ExecuteAsync(query, new { steamid = player.SteamId, agent_ct = WeaponPaints.g_playersAgent[player.Slot].CT, agent_t = WeaponPaints.g_playersAgent[player.Slot].T });
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}
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@@ -233,25 +227,22 @@ namespace WeaponPaints
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internal async Task SyncWeaponPaintsToDatabase(PlayerInfo player)
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{
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if (player == null || string.IsNullOrEmpty(player.SteamId) || !WeaponPaints.gPlayerWeaponsInfo.TryGetValue(player.Slot, out var weaponsInfo))
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if (string.IsNullOrEmpty(player.SteamId) || !WeaponPaints.gPlayerWeaponsInfo.TryGetValue(player.Slot, out var weaponsInfo))
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return;
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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foreach (var weaponInfoPair in weaponsInfo)
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foreach (var (weaponDefIndex, weaponInfo) in weaponsInfo)
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{
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int weaponDefIndex = weaponInfoPair.Key;
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WeaponInfo weaponInfo = weaponInfoPair.Value;
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var paintId = weaponInfo.Paint;
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var wear = weaponInfo.Wear;
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var seed = weaponInfo.Seed;
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int paintId = weaponInfo.Paint;
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float wear = weaponInfo.Wear;
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int seed = weaponInfo.Seed;
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const string queryCheckExistence = "SELECT COUNT(*) FROM `wp_player_skins` WHERE `steamid` = @steamid AND `weapon_defindex` = @weaponDefIndex";
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string queryCheckExistence = "SELECT COUNT(*) FROM `wp_player_skins` WHERE `steamid` = @steamid AND `weapon_defindex` = @weaponDefIndex";
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int existingRecordCount = await connection.ExecuteScalarAsync<int>(queryCheckExistence, new { steamid = player.SteamId, weaponDefIndex });
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var existingRecordCount = await connection.ExecuteScalarAsync<int>(queryCheckExistence, new { steamid = player.SteamId, weaponDefIndex = weaponDefIndex });
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string query;
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object parameters;
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@@ -259,13 +250,13 @@ namespace WeaponPaints
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if (existingRecordCount > 0)
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{
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query = "UPDATE `wp_player_skins` SET `weapon_paint_id` = @paintId, `weapon_wear` = @wear, `weapon_seed` = @seed WHERE `steamid` = @steamid AND `weapon_defindex` = @weaponDefIndex";
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parameters = new { steamid = player.SteamId, weaponDefIndex, paintId, wear, seed };
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parameters = new { steamid = player.SteamId, weaponDefIndex = weaponDefIndex, paintId, wear, seed };
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}
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else
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{
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query = "INSERT INTO `wp_player_skins` (`steamid`, `weapon_defindex`, `weapon_paint_id`, `weapon_wear`, `weapon_seed`) " +
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"VALUES (@steamid, @weaponDefIndex, @paintId, @wear, @seed)";
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parameters = new { steamid = player.SteamId, weaponDefIndex, paintId, wear, seed };
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parameters = new { steamid = player.SteamId, weaponDefIndex = weaponDefIndex, paintId, wear, seed };
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}
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await connection.ExecuteAsync(query, parameters);
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@@ -279,12 +270,12 @@ namespace WeaponPaints
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internal async Task SyncMusicToDatabase(PlayerInfo player, ushort music)
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{
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if (!_config.Additional.MusicEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return;
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if (!_config.Additional.MusicEnabled || string.IsNullOrEmpty(player.SteamId)) return;
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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string query = "INSERT INTO `wp_player_music` (`steamid`, `music_id`) VALUES(@steamid, @newMusic) ON DUPLICATE KEY UPDATE `music_id` = @newMusic";
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const string query = "INSERT INTO `wp_player_music` (`steamid`, `music_id`) VALUES(@steamid, @newMusic) ON DUPLICATE KEY UPDATE `music_id` = @newMusic";
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await connection.ExecuteAsync(query, new { steamid = player.SteamId, newMusic = music });
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}
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catch (Exception e)
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