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part one
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@@ -2,8 +2,12 @@
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{
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public class WeaponInfo
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{
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public int Paint { get; set; }
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public int Seed { get; set; } = 0;
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public ushort Paint { get; set; }
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public ushort Seed { get; set; } = 0;
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public float Wear { get; set; } = 0f;
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}
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public string? NameTag { get; set; }
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public ushort Quality { get; set; }
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public uint StatTrack { get; set; }
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public bool StatTrackEnabled { get; set; }
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}
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}
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