Update WeaponPaints.cs

This commit is contained in:
Nereziel
2023-11-07 22:56:13 +01:00
parent 78d1b7d89a
commit 44d0ed5999

View File

@@ -1,5 +1,6 @@
using CounterStrikeSharp.API.Core;
using MySqlConnector;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Entities;
using Nexd.MySQL;
namespace WeaponPaints;
@@ -8,7 +9,7 @@ public class WeaponPaints : BasePlugin
public override string ModuleName => "WeaponPaints";
public override string ModuleDescription => "Connector for web-based player chosen wepaon paints.";
public override string ModuleAuthor => "Nereziel";
public override string ModuleVersion => "0.2";
public override string ModuleVersion => "0.3";
MySqlDb? MySql = null;
public override void Load(bool hotReload)
@@ -27,27 +28,17 @@ public class WeaponPaints : BasePlugin
var weapon = new CBasePlayerWeapon(entity.Handle);
if (!weapon.IsValid) return;
if (weapon.AttributeManager.Item.AccountID < 0) return;
//Log($"AccountID {weapon.AttributeManager.Item.AccountID}");
//Log($"playerSteam {playerId}");
var playerId = ConvertToSteam64(weapon.AttributeManager.Item.AccountID);
int weaponPaint = GetPlayersWeaponPaint(playerId.ToString(), weapon.AttributeManager.Item.ItemDefinitionIndex);
if (playerId == 0) return;
var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex((int)weapon.OwnerEntity.Value.EntityIndex!.Value.Value));
var playerIndex = (int)pawn.Controller.Value.EntityIndex!.Value.Value;
int weaponPaint = GetPlayersWeaponPaint(playerIndex, weapon.AttributeManager.Item.ItemDefinitionIndex);
if (weaponPaint == 0) return;
weapon.AttributeManager.Item.AccountID = unchecked((uint)271098320);
weapon.AttributeManager.Item.ItemIDLow = unchecked((uint)-1);
weapon.AttributeManager.Item.ItemIDHigh = unchecked((uint)-1);
weapon.FallbackPaintKit = weaponPaint;
weapon.FallbackSeed = 0;
weapon.FallbackWear = 0.0001f;
}
private Int64 ConvertToSteam64(uint id)
{
uint account_type = id % 2;
uint account_id = (id - account_type) / 2;
return 76561197960265728L + (account_id * 2) + account_type;
}
private static void Log(string message)
{
Console.BackgroundColor = ConsoleColor.DarkGray;
@@ -55,12 +46,18 @@ public class WeaponPaints : BasePlugin
Console.WriteLine(message);
Console.ResetColor();
}
public int GetPlayersWeaponPaint(string steamId, int weaponDefIndex)
public int GetPlayersWeaponPaint(int playerSlot, int weaponDefIndex)
{
try
{
CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
if (player == null || !player.IsValid)
return 0;
var steamId = new SteamID(player.SteamID);
MySqlQueryCondition conditions = new MySqlQueryCondition()
.Add("steamid", "=", steamId)
.Add("steamid", "=", steamId.SteamId64.ToString())
.Add("weapon_defindex", "=", weaponDefIndex);
MySqlQueryResult result = MySql!.Table("wp_player_skins").Where(conditions).Select();