Update WeaponAction.cs

This commit is contained in:
Dawid Bepierszcz
2024-10-20 20:45:17 +02:00
parent 027a547052
commit 84684f4a26

View File

@@ -85,7 +85,11 @@ namespace WeaponPaints
return;
}
if (!GPlayerWeaponsInfo[player.Slot][player.Team].TryGetValue(weaponDefIndex, out var value) || value.Paint == 0) return;
if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var teamInfo) ||
!teamInfo.TryGetValue(player.Team, out var teamWeapons) )
return;
if (!teamWeapons.TryGetValue(weaponDefIndex, out var value))
return;
var weaponInfo = value;
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");