mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 10:43:22 +00:00
42
Commands.cs
42
Commands.cs
@@ -33,30 +33,22 @@ namespace WeaponPaints
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if (weaponSync != null)
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if (weaponSync != null)
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{
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{
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var weaponTasks = new List<Task>();
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if (Config.Additional.SkinEnabled)
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weaponTasks.Add(Task.Run(async () =>
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{
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{
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await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
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_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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}));
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if (Config.Additional.GloveEnabled)
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{
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weaponTasks.Add(Task.Run(async () =>
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{
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await weaponSync.GetGloveFromDatabase(playerInfo);
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}));
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}
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}
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if (Config.Additional.KnifeEnabled)
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if (Config.Additional.KnifeEnabled)
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{
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{
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weaponTasks.Add(Task.Run(async () =>
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_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
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{
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}
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await weaponSync.GetKnifeFromDatabase(playerInfo);
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if (Config.Additional.GloveEnabled)
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}));
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{
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_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
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}
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if (Config.Additional.AgentEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
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}
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}
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Task.WaitAll(weaponTasks.ToArray());
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RefreshGloves(player);
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RefreshGloves(player);
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RefreshWeapons(player);
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RefreshWeapons(player);
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@@ -175,7 +167,7 @@ namespace WeaponPaints
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RefreshWeapons(player);
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RefreshWeapons(player);
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if (weaponSync != null)
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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_ = Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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}
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}
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};
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};
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foreach (var knifePair in knivesOnly)
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foreach (var knifePair in knivesOnly)
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@@ -288,7 +280,7 @@ namespace WeaponPaints
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try
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try
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{
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{
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Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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_ = Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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@@ -409,7 +401,7 @@ namespace WeaponPaints
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if (weaponSync != null)
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if (weaponSync != null)
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{
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{
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Task.Run(async () =>
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_ = Task.Run(async () =>
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{
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{
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await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
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await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
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@@ -422,9 +414,9 @@ namespace WeaponPaints
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value.Paint = paint;
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value.Paint = paint;
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value.Wear = 0.00f;
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value.Wear = 0.00f;
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value.Seed = 0;
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value.Seed = 0;
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});
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Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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await weaponSync.SyncWeaponPaintsToDatabase(playerInfo);
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});
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}
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}
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RefreshGloves(player);
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RefreshGloves(player);
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@@ -516,7 +508,7 @@ namespace WeaponPaints
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if (weaponSync != null)
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if (weaponSync != null)
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{
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{
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Task.Run(async () =>
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_ = Task.Run(async () =>
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{
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{
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await weaponSync.SyncAgentToDatabase(playerInfo);
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await weaponSync.SyncAgentToDatabase(playerInfo);
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});
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});
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48
Events.cs
48
Events.cs
@@ -1,6 +1,7 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Modules.Entities;
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namespace WeaponPaints
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namespace WeaponPaints
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{
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{
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@@ -26,34 +27,25 @@ namespace WeaponPaints
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try
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try
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{
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{
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List<Task> tasks = new List<Task>();
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if (Config.Additional.SkinEnabled)
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if (Config.Additional.SkinEnabled)
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{
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{
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tasks.Add(Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo)));
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_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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}
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}
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if (Config.Additional.KnifeEnabled)
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if (Config.Additional.KnifeEnabled)
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{
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{
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tasks.Add(Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo)));
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_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
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}
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}
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if (Config.Additional.GloveEnabled)
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if (Config.Additional.GloveEnabled)
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{
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{
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tasks.Add(Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo)));
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_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
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}
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}
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if (Config.Additional.AgentEnabled)
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if (Config.Additional.AgentEnabled)
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{
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{
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tasks.Add(Task.Run(() => weaponSync.GetAgentFromDatabase(playerInfo)));
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_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
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}
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}
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Task.WaitAll(tasks.ToArray());
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}
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}
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catch (AggregateException ex)
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catch (Exception)
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{
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{
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// Handle the exception
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foreach (var innerException in ex.InnerExceptions)
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{
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Console.WriteLine($"An error occurred for player {player}: {innerException.Message}");
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}
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}
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}
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return HookResult.Continue;
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return HookResult.Continue;
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@@ -160,7 +152,8 @@ namespace WeaponPaints
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return;
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return;
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}
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}
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if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefIndex)) return;
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if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefIndex) || gPlayerWeaponsInfo[player.Slot][weaponDefIndex].Paint == 0) return;
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WeaponInfo weaponInfo = gPlayerWeaponsInfo[player.Slot][weaponDefIndex];
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WeaponInfo weaponInfo = gPlayerWeaponsInfo[player.Slot][weaponDefIndex];
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//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
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//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
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weapon.AttributeManager.Item.ItemID = 16384;
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weapon.AttributeManager.Item.ItemID = 16384;
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@@ -266,7 +259,30 @@ namespace WeaponPaints
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var weapon = new CBasePlayerWeapon(entity.Handle);
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var weapon = new CBasePlayerWeapon(entity.Handle);
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if (weapon == null || !weapon.IsValid || weapon.OwnerEntity.Value == null) return;
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if (weapon == null || !weapon.IsValid || weapon.OwnerEntity.Value == null) return;
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CCSPlayerController? player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
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SteamID? _steamid = (SteamID)weapon.OriginalOwnerXuidLow;
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CCSWeaponBaseGun gun = weapon.As<CCSWeaponBaseGun>();
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CCSPlayerController? player = null;
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try
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{
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if (_steamid != null && _steamid.IsValid())
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{
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player = Utilities.GetPlayers().Where(p => p is not null && p.IsValid && p.SteamID == _steamid.SteamId64).FirstOrDefault();
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if (player == null)
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player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
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}
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else
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player = Utilities.GetPlayerFromIndex((int)weapon.OwnerEntity.Index) ?? Utilities.GetPlayerFromIndex((int)gun.OwnerEntity.Value!.Index);
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if (player == null || string.IsNullOrEmpty(player?.PlayerName)) return;
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}
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catch (Exception)
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{
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return;
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}
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if (player is null || !player.IsValid || !Utility.IsPlayerValid(player)) return;
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if (player is null || !player.IsValid || !Utility.IsPlayerValid(player)) return;
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GivePlayerWeaponSkin(player, weapon);
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GivePlayerWeaponSkin(player, weapon);
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@@ -300,14 +300,17 @@ namespace WeaponPaints
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{
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{
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if (!g_playersAgent.ContainsKey(player.Slot)) return;
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if (!g_playersAgent.ContainsKey(player.Slot)) return;
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string? model = player.TeamNum == 3 ? g_playersAgent[player.Slot].CT : g_playersAgent[player.Slot].T;
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if (string.IsNullOrEmpty(model)) return;
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if (player.PlayerPawn.Value == null)
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return;
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try
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try
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{
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{
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Server.NextFrame(() =>
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Server.NextFrame(() =>
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{
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{
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string? model = player.TeamNum == 3 ? g_playersAgent[player.Slot].CT : g_playersAgent[player.Slot].T;
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player.PlayerPawn.Value.SetModel(
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if (string.IsNullOrEmpty(model)) return;
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player.PlayerPawn.Value!.SetModel(
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$"characters/models/{model}.vmdl"
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$"characters/models/{model}.vmdl"
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);
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);
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});
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});
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@@ -158,7 +158,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleAuthor => "Nereziel & daffyy";
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public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
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public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleName => "WeaponPaints";
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public override string ModuleVersion => "2.2d";
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public override string ModuleVersion => "2.2e";
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public static WeaponPaintsConfig GetWeaponPaintsConfig()
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public static WeaponPaintsConfig GetWeaponPaintsConfig()
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{
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{
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@@ -197,19 +197,19 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
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if (Config.Additional.SkinEnabled)
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if (Config.Additional.SkinEnabled)
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{
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{
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Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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}
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}
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if (Config.Additional.KnifeEnabled)
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if (Config.Additional.KnifeEnabled)
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{
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{
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Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo));
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_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
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}
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}
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if (Config.Additional.GloveEnabled)
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if (Config.Additional.GloveEnabled)
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{
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{
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Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo));
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_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
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}
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}
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if (Config.Additional.AgentEnabled)
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if (Config.Additional.AgentEnabled)
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{
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{
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Task.Run(() => weaponSync.GetAgentFromDatabase(playerInfo));
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_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
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}
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}
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}
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}
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}
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}
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@@ -14,7 +14,7 @@ namespace WeaponPaints
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_config = config;
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_config = config;
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}
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}
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public async Task GetKnifeFromDatabase(PlayerInfo player)
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internal async Task GetKnifeFromDatabase(PlayerInfo player)
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{
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{
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try
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try
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{
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{
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@@ -36,7 +36,7 @@ namespace WeaponPaints
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}
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}
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}
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}
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public async Task GetGloveFromDatabase(PlayerInfo player)
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internal async Task GetGloveFromDatabase(PlayerInfo player)
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{
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{
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try
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try
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{
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{
|
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@@ -58,7 +58,7 @@ namespace WeaponPaints
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}
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}
|
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}
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}
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public async Task GetAgentFromDatabase(PlayerInfo player)
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internal async Task GetAgentFromDatabase(PlayerInfo player)
|
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{
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{
|
||||||
try
|
try
|
||||||
{
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{
|
||||||
@@ -89,7 +89,7 @@ namespace WeaponPaints
|
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}
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}
|
||||||
}
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}
|
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|
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public async Task GetWeaponPaintsFromDatabase(PlayerInfo player)
|
internal async Task GetWeaponPaintsFromDatabase(PlayerInfo player)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user