mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 02:41:54 +00:00
2.2e
This commit is contained in:
42
Commands.cs
42
Commands.cs
@@ -33,30 +33,22 @@ namespace WeaponPaints
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if (weaponSync != null)
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{
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var weaponTasks = new List<Task>();
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weaponTasks.Add(Task.Run(async () =>
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if (Config.Additional.SkinEnabled)
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{
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await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
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}));
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if (Config.Additional.GloveEnabled)
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{
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weaponTasks.Add(Task.Run(async () =>
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{
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await weaponSync.GetGloveFromDatabase(playerInfo);
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}));
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_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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}
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if (Config.Additional.KnifeEnabled)
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{
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weaponTasks.Add(Task.Run(async () =>
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{
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await weaponSync.GetKnifeFromDatabase(playerInfo);
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}));
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_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
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}
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if (Config.Additional.GloveEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
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}
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if (Config.Additional.AgentEnabled)
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{
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_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
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}
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Task.WaitAll(weaponTasks.ToArray());
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RefreshGloves(player);
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RefreshWeapons(player);
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@@ -175,7 +167,7 @@ namespace WeaponPaints
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RefreshWeapons(player);
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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_ = Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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}
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};
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foreach (var knifePair in knivesOnly)
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@@ -288,7 +280,7 @@ namespace WeaponPaints
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try
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{
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Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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_ = Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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}
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catch (Exception ex)
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{
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@@ -409,7 +401,7 @@ namespace WeaponPaints
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if (weaponSync != null)
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{
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Task.Run(async () =>
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_ = Task.Run(async () =>
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{
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await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
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@@ -422,9 +414,9 @@ namespace WeaponPaints
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value.Paint = paint;
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value.Wear = 0.00f;
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value.Seed = 0;
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});
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Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
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await weaponSync.SyncWeaponPaintsToDatabase(playerInfo);
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});
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}
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RefreshGloves(player);
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@@ -516,7 +508,7 @@ namespace WeaponPaints
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if (weaponSync != null)
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{
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Task.Run(async () =>
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_ = Task.Run(async () =>
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{
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await weaponSync.SyncAgentToDatabase(playerInfo);
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});
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