Merge branch 'Nereziel:main' into main

This commit is contained in:
Dawid Bepierszcz
2023-11-25 22:39:40 +01:00
committed by GitHub

View File

@@ -91,7 +91,6 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
};
public override void Load(bool hotReload)
{
SetGlobalExceptionHandler();
if (!Config.GlobalShare)
{
BuildDatabaseConnectionString();
@@ -113,10 +112,11 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{
for (int i = 1; i <= Server.MaxPlayers; i++)
{
if (Config.Additional.KnifeEnabled)
await GetKnifeFromDatabase(i);
if (Config.Additional.SkinEnabled)
await GetWeaponPaintsFromDatabase(i);
if (Config.Additional.KnifeEnabled)
await GetKnifeFromDatabase(i);
}
});
}
@@ -218,21 +218,8 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
*/
public override void Unload(bool hotReload)
{
RemoveGlobalExceptionHandler();
base.Unload(hotReload);
}
private void GlobalExceptionHandler(object? sender, FirstChanceExceptionEventArgs @event)
{
Log(@event.Exception.ToString());
}
private void SetGlobalExceptionHandler()
{
AppDomain.CurrentDomain.FirstChanceException += this.GlobalExceptionHandler;
}
private void RemoveGlobalExceptionHandler()
{
AppDomain.CurrentDomain.FirstChanceException -= this.GlobalExceptionHandler;
}
private void RegisterCommands()
{
AddCommand($"css_{Config.Additional.CommandSkin}", "Skins info", (player, info) => { if (player == null) return; OnCommandWS(player, info); });
@@ -344,12 +331,13 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
GiveKnifeToPlayer(player);
}
return HookResult.Continue;
}
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
{
/*
if (!IsMatchZy) return HookResult.Continue;
*/
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
@@ -360,15 +348,24 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{
if (@event.Defindex == 42 || @event.Defindex == 59)
{
CCSPlayerController player = @event.Userid;
CCSPlayerController? player = @event.Userid;
if (player == null || !player.IsValid || player.IsBot || !player.PawnIsAlive) return HookResult.Continue;
if (player.IsValid && !player.IsBot && @event.Item == "knife")
if (g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)
&&
g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife")
{
if (g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)
&&
g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife")
RemoveKnifeFromPlayer(player);
AddTimer(0.1f, () =>
{
RefreshPlayerKnife(player, true);
if (!PlayerHasKnife(player))
GiveKnifeToPlayer(player);
});
if (Config.Additional.SkinVisibilityFix)
{
AddTimer(0.25f, () => RefreshSkins(player));
}
}
}
@@ -462,74 +459,70 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
}
private void GiveKnifeToPlayer(CCSPlayerController? player)
{
if (!Config.Additional.KnifeEnabled) return;
if (player == null || !player.IsValid) return;
if (PlayerHasKnife(player)) return;
if (!Config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
{
player.GiveNamedItem(knife);
}
else if (Config.Additional.GiveRandomKnife)
{
Random random = new Random();
int index = random.Next(knifeTypes.Count);
var randomKnife = knifeTypes.Values.ElementAt(index);
player.GiveNamedItem(randomKnife);
}
else
{
if (Config.Additional.GiveRandomKnife)
{
Random random = new Random();
int index = random.Next(knifeTypes.Count);
player.GiveNamedItem(knifeTypes.Values.ElementAt(index));
}
else
{
player.GiveNamedItem((CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife");
}
var defaultKnife = (CsTeam)player.TeamNum == CsTeam.Terrorist ? "weapon_knife_t" : "weapon_knife";
player.GiveNamedItem(defaultKnife);
}
}
private void RemoveKnifeFromPlayer(CCSPlayerController? player)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
foreach (var weapon in weapons)
if (weapons != null && weapons.Count > 0)
{
if (weapon.IsValid && weapon.Value.IsValid)
foreach (var weapon in weapons)
{
//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
if (weapon.Value.DesignerName.Contains("knife"))
if (weapon.IsValid && weapon.Value.IsValid)
{
weapon.Value.Remove();
return;
//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
if (weapon.Value.DesignerName.Contains("knife"))
{
weapon.Value.Remove();
return;
}
}
}
}
}
/* Causing crashes
private void RefreshPlayerKnife(CCSPlayerController? player, bool remove = false)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
if (player == null || !player.IsValid || player.IsBot || !player.PawnIsAlive) return;
if (remove == true)
AddTimer(0.1f, () =>
{
AddTimer(0.1f, () =>
if (remove == true)
{
if (PlayerHasKnife(player))
RemoveKnifeFromPlayer(player);
});
}
}
AddTimer(0.3f, () =>
{
if (!PlayerHasKnife(player))
GiveKnifeToPlayer(player);
GiveKnifeToPlayer(player);
});
if (Config.Additional.SkinVisibilityFix)
{
AddTimer(0.3f, () => RefreshSkins(player));
AddTimer(0.25f, () => RefreshSkins(player));
}
}
*/
private void RefreshSkins(CCSPlayerController? player)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
if (player == null || !player.IsValid || player.IsBot || !player.PawnIsAlive) return;
AddTimer(0.18f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3"));
AddTimer(0.25f, () => NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot2"));
@@ -545,7 +538,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
}
var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
if (weapons == null) return false;
if (weapons == null || weapons.Count <= 0) return false;
foreach (var weapon in weapons)
{
if (weapon.IsValid && weapon.Value.IsValid)
@@ -562,33 +555,39 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{
if (!Config.Additional.KnifeEnabled) return;
var giveItemMenu = new ChatMenu(ReplaceTags(Config.Messages.KnifeMenuTitle));
var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
var handleGive = (CCSPlayerController? player, ChatMenuOption option) =>
{
string temp = "";
if (knifeTypes.TryGetValue(option.Text, out var knife))
if (player != null && player.IsValid)
{
g_playersKnife[(int)player.EntityIndex!.Value.Value] = knifeTypes[option.Text];
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu))
string temp = "";
if (knifeTypes.TryGetValue(option.Text, out var knife))
{
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", option.Text);
player.PrintToChat(ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled)
{
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenuKill}";
player.PrintToChat(ReplaceTags(temp));
}
if (player.PawnIsAlive)
{
RemoveKnifeFromPlayer(player);
RefreshPlayerKnife(player);
}
Task.Run(() => SyncKnifeToDatabase((int)player.EntityIndex!.Value.Value, knife));
g_playersKnife[(int)player.EntityIndex!.Value.Value] = knifeTypes[option.Text];
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu))
{
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", option.Text);
player.PrintToChat(ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled)
{
temp = $"{Config.Prefix} {Config.Messages.ChosenKnifeMenuKill}";
player.PrintToChat(ReplaceTags(temp));
}
if (player.PawnIsAlive)
{
RemoveKnifeFromPlayer(player);
AddTimer(0.2f, () =>
{
GiveKnifeToPlayer(player);
});
}
Task.Run(() => SyncKnifeToDatabase((int)player.EntityIndex!.Value.Value, knife));
/* Old way
RemoveKnifeFromPlayer(player);
AddTimer(0.1f, () => GiveKnifeToPlayer(player));
*/
/* Old way
RemoveKnifeFromPlayer(player);
AddTimer(0.1f, () => GiveKnifeToPlayer(player));
*/
}
}
};
foreach (var knife in knifeTypes)
@@ -604,8 +603,10 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
var weaponSelectionMenu = new ChatMenu(ReplaceTags(Config.Messages.WeaponMenuTitle));
// Function to handle skin selection for a specific weapon
var handleWeaponSelection = (CCSPlayerController player, ChatMenuOption option) =>
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
{
if (player == null || !player.IsValid) return;
int playerIndex = (int)player.EntityIndex!.Value.Value;
string selectedWeapon = option.Text;
if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname))
@@ -620,8 +621,10 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
var skinSubMenu = new ChatMenu(ReplaceTags(Config.Messages.SkinMenuTitle).Replace("{WEAPON}", selectedWeapon));
// Function to handle skin selection for the chosen weapon
var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
var handleSkinSelection = (CCSPlayerController? p, ChatMenuOption opt) =>
{
if (p == null || !p.IsValid) return;
var steamId = new SteamID(player.SteamID);
var firstSkin = skinsList?.FirstOrDefault(skin =>
{
@@ -713,7 +716,7 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
private void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled) return;
if (player == null) return;
if (player == null || !player.IsValid || player.IsBot) return;
string temp = "";
int playerIndex = (int)player.EntityIndex!.Value.Value;
if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
@@ -722,9 +725,17 @@ public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerIndex));
if (Config.Additional.KnifeEnabled)
{
RemoveKnifeFromPlayer(player);
AddTimer(0.2f, () =>
{
GiveKnifeToPlayer(player);
});
Task.Run(async () => await GetKnifeFromDatabase(playerIndex));
/*
RemoveKnifeFromPlayer(player);
AddTimer(0.2f, () => GiveKnifeToPlayer(player));
*/
}
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand))
{