Update Commands.cs

This commit is contained in:
Nereziel
2024-02-24 21:15:45 +01:00
parent ad73e0a85d
commit acf4a766ca

View File

@@ -1,6 +1,8 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Menu;
using Newtonsoft.Json.Linq;
using System.Text;
namespace WeaponPaints
{
@@ -125,325 +127,373 @@ namespace WeaponPaints
}
}
private void SetupKnifeMenu()
{
if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return;
private void SetupKnifeMenu()
{
if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return;
var knivesOnly = weaponList
.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
.ToDictionary(pair => pair.Key, pair => pair.Value);
var knivesOnly = GetKnivesOnly();
var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
var handleGive = (CCSPlayerController player, ChatMenuOption option) =>
{
if (!Utility.IsPlayerValid(player)) return;
AddMenuOptions(giveItemMenu, knivesOnly);
AddCommandToOpenKnifeMenu(giveItemMenu);
}
var knifeName = option.Text;
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
if (!string.IsNullOrEmpty(knifeKey))
{
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
{
player!.Print(Localizer["wp_knife_menu_select", knifeName]);
}
private Dictionary<string, string> GetKnivesOnly()
{
return weaponList
.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
.ToDictionary(pair => pair.Key, pair => pair.Value);
}
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandKillEnabled)
{
player!.Print(Localizer["wp_knife_menu_kill"]);
}
private void AddMenuOptions(ChatMenu giveItemMenu, Dictionary<string, string> knivesOnly)
{
foreach (var knifePair in knivesOnly)
{
giveItemMenu.AddMenuOption(knifePair.Value, (player, option) => HandleGiveOption(player, option, knivesOnly));
}
}
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
private void HandleGiveOption(CCSPlayerController player, ChatMenuOption option, Dictionary<string, string> knivesOnly)
{
if (!Utility.IsPlayerValid(player)) return;
g_playersKnife[player.Slot] = knifeKey;
var knifeName = option.Text;
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
if (!string.IsNullOrEmpty(knifeKey))
{
PrintMessages(player, knifeName);
SetPlayerKnife(player, knifeKey);
SyncKnifeToDatabase(player, knifeKey);
}
}
if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
RefreshWeapons(player);
private void PrintMessages(CCSPlayerController player, string knifeName)
{
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
{
player!.Print(Localizer["wp_knife_menu_select", knifeName]);
}
if (weaponSync != null)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
}
};
foreach (var knifePair in knivesOnly)
{
giveItemMenu.AddMenuOption(knifePair.Value, handleGive);
}
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandKillEnabled)
{
player!.Print(Localizer["wp_knife_menu_kill"]);
}
}
if (player == null || player.UserId == null) return;
private void SetPlayerKnife(CCSPlayerController player, string knifeKey)
{
g_playersKnife[player.Slot] = knifeKey;
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
giveItemMenu.PostSelectAction = PostSelectAction.Close;
MenuManager.OpenChatMenu(player, giveItemMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
RefreshWeapons(player);
}
private void SetupSkinsMenu()
{
var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
private void SyncKnifeToDatabase(CCSPlayerController player, string knifeKey)
{
if (weaponSync != null)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(GetPlayerInfo(player), knifeKey));
}
// Function to handle skin selection for a specific weapon
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
{
if (!Utility.IsPlayerValid(player)) return;
private PlayerInfo GetPlayerInfo(CCSPlayerController player)
{
return new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
}
string selectedWeapon = option.Text;
if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname))
{
if (selectedWeaponClassname == null) return;
var skinsForSelectedWeapon = skinsList?.Where(skin =>
skin != null &&
skin.TryGetValue("weapon_name", out var weaponName) &&
weaponName?.ToString() == selectedWeaponClassname
)?.ToList();
private void AddCommandToOpenKnifeMenu(ChatMenu giveItemMenu)
{
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
skinSubMenu.PostSelectAction = PostSelectAction.Close;
if (player == null || player.UserId == null) return;
// Function to handle skin selection for the chosen weapon
var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) =>
{
if (!Utility.IsPlayerValid(p)) return;
if (IsCommandAllowed(player))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
giveItemMenu.PostSelectAction = PostSelectAction.Close;
MenuManager.OpenChatMenu(player, giveItemMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
private bool IsCommandAllowed(CCSPlayerController player)
{
if (!commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime))
{
return true;
}
return DateTime.UtcNow >= cooldownEndTime;
}
string steamId = p.SteamID.ToString();
var firstSkin = skinsList?.FirstOrDefault(skin =>
{
if (skin != null && skin.TryGetValue("weapon_name", out var weaponName))
{
return weaponName?.ToString() == selectedWeaponClassname;
}
return false;
});
private void SetupSkinsMenu()
{
var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
string selectedSkin = opt.Text;
string selectedPaintID = selectedSkin.Split('(')[1].Trim(')').Trim();
// Add weapon options to the weapon selection menu
foreach (var weaponClass in weaponList.Keys)
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, (player, option) => HandleWeaponSelection(player, option, classNamesByWeapon));
}
if (firstSkin != null &&
firstSkin.TryGetValue("weapon_defindex", out var weaponDefIndexObj) &&
weaponDefIndexObj != null &&
int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
int.TryParse(selectedPaintID, out var paintID))
{
if (Config.Additional.ShowSkinImage && skinsList != null)
{
var foundSkin = skinsList.FirstOrDefault(skin =>
((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex &&
((int?)skin?["paint"] ?? 0) == paintID &&
skin?["image"] != null
);
string image = foundSkin?["image"]?.ToString() ?? "";
PlayerWeaponImage[p.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) => OpenWeaponSelectionMenu(player, weaponSelectionMenu));
}
p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
private void HandleWeaponSelection(CCSPlayerController? player, ChatMenuOption option, Dictionary<string, string> classNamesByWeapon)
{
if (!Utility.IsPlayerValid(player)) return;
if (!gPlayerWeaponsInfo[p.Slot].ContainsKey(weaponDefIndex))
{
gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = new WeaponInfo();
}
string selectedWeapon = option.Text;
if (classNamesByWeapon.TryGetValue(selectedWeapon, out string? selectedWeaponClassname))
{
if (selectedWeaponClassname == null) return;
var skinsForSelectedWeapon = skinsList?.Where(skin =>
skin != null &&
skin.TryGetValue("weapon_name", out var weaponName) &&
weaponName?.ToString() == selectedWeaponClassname
)?.ToList();
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Paint = paintID;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.00f;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0;
var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
skinSubMenu.PostSelectAction = PostSelectAction.Close;
PlayerInfo playerInfo = new PlayerInfo
{
UserId = p.UserId,
Index = (int)p.Index,
SteamId = p.SteamID.ToString(),
Name = p.PlayerName,
IpAddress = p.IpAddress?.Split(":")[0]
};
// Add skin options to the submenu for the selected weapon
if (skinsForSelectedWeapon != null)
{
foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
{
if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
{
var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE)
{
RefreshWeapons(player);
}
}
};
if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
{
var optionText = new StringBuilder(paintName).Append(" (").Append(paint).Append(")").ToString();
skinSubMenu.AddMenuOption(optionText, (p, opt) => HandleSkinSelection(p, opt, selectedWeaponClassname));
}
}
}
}
if (player != null && Utility.IsPlayerValid(player))
MenuManager.OpenChatMenu(player, skinSubMenu);
}
}
// Add skin options to the submenu for the selected weapon
if (skinsForSelectedWeapon != null)
{
foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
{
if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
{
var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
private void HandleSkinSelection(CCSPlayerController p, ChatMenuOption opt, string selectedWeaponClassname)
{
if (!Utility.IsPlayerValid(p)) return;
if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
{
skinSubMenu.AddMenuOption($"{paintName} ({paint})", handleSkinSelection);
}
}
}
}
if (player != null && Utility.IsPlayerValid(player))
MenuManager.OpenChatMenu(player, skinSubMenu);
}
};
string steamId = p.SteamID.ToString();
var firstSkin = skinsList?.Find(skin =>
{
if (skin != null && skin.TryGetValue("weapon_name", out var weaponName))
{
return weaponName?.ToString() == selectedWeaponClassname;
}
return false;
});
// Add weapon options to the weapon selection menu
foreach (var weaponClass in weaponList.Keys)
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, handleWeaponSelection);
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player)) return;
string selectedSkin = opt.Text;
string selectedPaintID = selectedSkin.Split('(')[1].Trim(')').Trim();
if (player == null || player.UserId == null) return;
if (firstSkin != null &&
firstSkin.TryGetValue("weapon_defindex", out var weaponDefIndexObj) &&
weaponDefIndexObj != null &&
int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
int.TryParse(selectedPaintID, out var paintID))
{
HandleSkinImage(p, weaponDefIndex, paintID);
p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
UpdatePlayerWeaponInfo(p, weaponDefIndex, paintID);
}
}
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
MenuManager.OpenChatMenu(player, weaponSelectionMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
private void HandleSkinImage(CCSPlayerController p, int weaponDefIndex, int paintID)
{
if (Config.Additional.ShowSkinImage && skinsList != null)
{
var foundSkin = skinsList.FirstOrDefault(skin =>
((int?)skin?["weapon_defindex"] ?? 0) == weaponDefIndex &&
((int?)skin?["paint"] ?? 0) == paintID &&
skin?["image"] != null
);
string image = foundSkin?["image"]?.ToString() ?? "";
PlayerWeaponImage[p.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
}
private void SetupGlovesMenu()
{
var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]);
glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
private void UpdatePlayerWeaponInfo(CCSPlayerController p, int weaponDefIndex, int paintID)
{
if (!gPlayerWeaponsInfo[p.Slot].ContainsKey(weaponDefIndex))
{
gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = new WeaponInfo();
}
var handleGloveSelection = (CCSPlayerController? player, ChatMenuOption option) =>
{
if (!Utility.IsPlayerValid(player) || player is null) return;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Paint = paintID;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.00f;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0;
string selectedPaintName = option.Text;
if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE)
{
RefreshWeapons(p);
}
}
var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName);
if (selectedGlove != null)
{
if (
selectedGlove != null &&
selectedGlove.ContainsKey("weapon_defindex") &&
selectedGlove.ContainsKey("paint") &&
int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) &&
int.TryParse(selectedGlove["paint"]?.ToString(), out int paint)
)
{
if (Config.Additional.ShowSkinImage)
{
string image = selectedGlove["image"]?.ToString() ?? "";
PlayerWeaponImage[player.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
private void OpenWeaponSelectionMenu(CCSPlayerController? player, ChatMenu weaponSelectionMenu)
{
if (!Utility.IsPlayerValid(player)) return;
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
if (player == null || player.UserId == null) return;
if (paint != 0)
{
g_playersGlove[player.Slot] = (ushort)weaponDefindex;
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
MenuManager.OpenChatMenu(player, weaponSelectionMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
}
private void SetupGlovesMenu()
{
var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]);
glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefindex))
{
WeaponInfo weaponInfo = new();
weaponInfo.Paint = paint;
gPlayerWeaponsInfo[player.Slot][weaponDefindex] = weaponInfo;
}
}
else
{
g_playersGlove.TryRemove(player.Slot, out _);
}
var handleGloveSelection = (CCSPlayerController? player, ChatMenuOption option) =>
{
if (!Utility.IsPlayerValid(player) || player is null) return;
if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"]))
{
player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
}
string selectedPaintName = option.Text;
var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName);
if (selectedGlove != null)
{
HandleSelectedGlove(player, selectedGlove, selectedPaintName);
}
};
AddGloveOptionsToMenu(glovesSelectionMenu, handleGloveSelection);
AddCommandToOpenGloveSelectionMenu(glovesSelectionMenu);
}
void HandleSelectedGlove(CCSPlayerController? player, JObject selectedGlove, string selectedPaintName)
{
if (selectedGlove != null &&
selectedGlove.ContainsKey("weapon_defindex") &&
selectedGlove.ContainsKey("paint") &&
int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) &&
int.TryParse(selectedGlove["paint"]?.ToString(), out int paint))
{
if (Config.Additional.ShowSkinImage)
{
string image = selectedGlove["image"]?.ToString() ?? "";
PlayerWeaponImage[player.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
if (weaponSync != null)
{
Task.Run(async () =>
{
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
if (!gPlayerWeaponsInfo[playerInfo.Slot].ContainsKey(weaponDefindex))
{
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = new WeaponInfo();
}
if (paint != 0)
{
g_playersGlove[player.Slot] = (ushort)weaponDefindex;
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Paint = paint;
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Wear = 0.00f;
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Seed = 0;
if (!gPlayerWeaponsInfo[player.Slot].TryGetValue(weaponDefindex, out _))
{
WeaponInfo weaponInfo = new();
weaponInfo.Paint = paint;
gPlayerWeaponsInfo[player.Slot][weaponDefindex] = weaponInfo;
}
}
else
{
g_playersGlove.TryRemove(player.Slot, out _);
}
});
}
RefreshGloves(player);
}
};
};
if (!string.IsNullOrEmpty(Localizer["wp_glove_menu_select"]))
{
player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
}
// Add weapon options to the weapon selection menu
foreach (var gloveObject in glovesList)
{
string paintName = gloveObject["paint_name"]?.ToString() ?? "";
if (weaponSync != null)
{
Task.Run(async () =>
{
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
if (paintName.Length > 0)
glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection);
}
if (!gPlayerWeaponsInfo[playerInfo.Slot].TryGetValue(weaponDefindex, out var weaponInfo))
{
weaponInfo = new WeaponInfo();
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = weaponInfo;
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
weaponInfo.Paint = paint;
weaponInfo.Wear = 0.00f;
weaponInfo.Seed = 0;
if (player == null || player.UserId == null) return;
});
}
RefreshGloves(player);
}
}
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
MenuManager.OpenChatMenu(player, glovesSelectionMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
private void AddGloveOptionsToMenu(ChatMenu glovesSelectionMenu, Action<CCSPlayerController?, ChatMenuOption> handleGloveSelection)
{
foreach (var gloveObject in glovesList)
{
string paintName = gloveObject["paint_name"]?.ToString() ?? "";
if (paintName.Length > 0)
glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection);
}
}
private void AddCommandToOpenGloveSelectionMenu(ChatMenu glovesSelectionMenu)
{
AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (player == null || player.UserId == null) return;
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
MenuManager.OpenChatMenu(player, glovesSelectionMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
}
}