Update Commands.cs

This commit is contained in:
Nereziel
2024-02-24 21:15:45 +01:00
parent ad73e0a85d
commit acf4a766ca

View File

@@ -1,6 +1,8 @@
using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands; using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Menu; using CounterStrikeSharp.API.Modules.Menu;
using Newtonsoft.Json.Linq;
using System.Text;
namespace WeaponPaints namespace WeaponPaints
{ {
@@ -129,18 +131,44 @@ namespace WeaponPaints
{ {
if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return; if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return;
var knivesOnly = weaponList var knivesOnly = GetKnivesOnly();
var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
AddMenuOptions(giveItemMenu, knivesOnly);
AddCommandToOpenKnifeMenu(giveItemMenu);
}
private Dictionary<string, string> GetKnivesOnly()
{
return weaponList
.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet")) .Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
.ToDictionary(pair => pair.Key, pair => pair.Value); .ToDictionary(pair => pair.Key, pair => pair.Value);
}
var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]); private void AddMenuOptions(ChatMenu giveItemMenu, Dictionary<string, string> knivesOnly)
var handleGive = (CCSPlayerController player, ChatMenuOption option) => {
foreach (var knifePair in knivesOnly)
{
giveItemMenu.AddMenuOption(knifePair.Value, (player, option) => HandleGiveOption(player, option, knivesOnly));
}
}
private void HandleGiveOption(CCSPlayerController player, ChatMenuOption option, Dictionary<string, string> knivesOnly)
{ {
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
var knifeName = option.Text; var knifeName = option.Text;
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key; var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
if (!string.IsNullOrEmpty(knifeKey)) if (!string.IsNullOrEmpty(knifeKey))
{
PrintMessages(player, knifeName);
SetPlayerKnife(player, knifeKey);
SyncKnifeToDatabase(player, knifeKey);
}
}
private void PrintMessages(CCSPlayerController player, string knifeName)
{ {
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"])) if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
{ {
@@ -151,8 +179,25 @@ namespace WeaponPaints
{ {
player!.Print(Localizer["wp_knife_menu_kill"]); player!.Print(Localizer["wp_knife_menu_kill"]);
} }
}
PlayerInfo playerInfo = new PlayerInfo private void SetPlayerKnife(CCSPlayerController player, string knifeKey)
{
g_playersKnife[player.Slot] = knifeKey;
if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
RefreshWeapons(player);
}
private void SyncKnifeToDatabase(CCSPlayerController player, string knifeKey)
{
if (weaponSync != null)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(GetPlayerInfo(player), knifeKey));
}
private PlayerInfo GetPlayerInfo(CCSPlayerController player)
{
return new PlayerInfo
{ {
UserId = player.UserId, UserId = player.UserId,
Slot = player.Slot, Slot = player.Slot,
@@ -161,29 +206,17 @@ namespace WeaponPaints
Name = player.PlayerName, Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0] IpAddress = player.IpAddress?.Split(":")[0]
}; };
g_playersKnife[player.Slot] = knifeKey;
if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
RefreshWeapons(player);
if (weaponSync != null)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
} }
};
foreach (var knifePair in knivesOnly) private void AddCommandToOpenKnifeMenu(ChatMenu giveItemMenu)
{ {
giveItemMenu.AddMenuOption(knifePair.Value, handleGive);
}
AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) => AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
{ {
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (player == null || player.UserId == null) return; if (player == null || player.UserId == null) return;
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) || if (IsCommandAllowed(player))
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{ {
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds); commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
giveItemMenu.PostSelectAction = PostSelectAction.Close; giveItemMenu.PostSelectAction = PostSelectAction.Close;
@@ -197,13 +230,32 @@ namespace WeaponPaints
}); });
} }
private bool IsCommandAllowed(CCSPlayerController player)
{
if (!commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime))
{
return true;
}
return DateTime.UtcNow >= cooldownEndTime;
}
private void SetupSkinsMenu() private void SetupSkinsMenu()
{ {
var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key); var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]); var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
// Function to handle skin selection for a specific weapon // Add weapon options to the weapon selection menu
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) => foreach (var weaponClass in weaponList.Keys)
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, (player, option) => HandleWeaponSelection(player, option, classNamesByWeapon));
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) => OpenWeaponSelectionMenu(player, weaponSelectionMenu));
}
private void HandleWeaponSelection(CCSPlayerController? player, ChatMenuOption option, Dictionary<string, string> classNamesByWeapon)
{ {
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
@@ -220,14 +272,35 @@ namespace WeaponPaints
var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]); var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
skinSubMenu.PostSelectAction = PostSelectAction.Close; skinSubMenu.PostSelectAction = PostSelectAction.Close;
// Function to handle skin selection for the chosen weapon // Add skin options to the submenu for the selected weapon
var handleSkinSelection = (CCSPlayerController p, ChatMenuOption opt) => if (skinsForSelectedWeapon != null)
{
foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
{
if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
{
var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
{
var optionText = new StringBuilder(paintName).Append(" (").Append(paint).Append(")").ToString();
skinSubMenu.AddMenuOption(optionText, (p, opt) => HandleSkinSelection(p, opt, selectedWeaponClassname));
}
}
}
}
if (player != null && Utility.IsPlayerValid(player))
MenuManager.OpenChatMenu(player, skinSubMenu);
}
}
private void HandleSkinSelection(CCSPlayerController p, ChatMenuOption opt, string selectedWeaponClassname)
{ {
if (!Utility.IsPlayerValid(p)) return; if (!Utility.IsPlayerValid(p)) return;
string steamId = p.SteamID.ToString(); string steamId = p.SteamID.ToString();
var firstSkin = skinsList?.FirstOrDefault(skin => var firstSkin = skinsList?.Find(skin =>
{ {
if (skin != null && skin.TryGetValue("weapon_name", out var weaponName)) if (skin != null && skin.TryGetValue("weapon_name", out var weaponName))
{ {
@@ -244,6 +317,14 @@ namespace WeaponPaints
weaponDefIndexObj != null && weaponDefIndexObj != null &&
int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) && int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
int.TryParse(selectedPaintID, out var paintID)) int.TryParse(selectedPaintID, out var paintID))
{
HandleSkinImage(p, weaponDefIndex, paintID);
p.Print(Localizer["wp_skin_menu_select", selectedSkin]);
UpdatePlayerWeaponInfo(p, weaponDefIndex, paintID);
}
}
private void HandleSkinImage(CCSPlayerController p, int weaponDefIndex, int paintID)
{ {
if (Config.Additional.ShowSkinImage && skinsList != null) if (Config.Additional.ShowSkinImage && skinsList != null)
{ {
@@ -256,9 +337,10 @@ namespace WeaponPaints
PlayerWeaponImage[p.Slot] = image; PlayerWeaponImage[p.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE); AddTimer(2.0f, () => PlayerWeaponImage.Remove(p.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
} }
}
p.Print(Localizer["wp_skin_menu_select", selectedSkin]); private void UpdatePlayerWeaponInfo(CCSPlayerController p, int weaponDefIndex, int paintID)
{
if (!gPlayerWeaponsInfo[p.Slot].ContainsKey(weaponDefIndex)) if (!gPlayerWeaponsInfo[p.Slot].ContainsKey(weaponDefIndex))
{ {
gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = new WeaponInfo(); gPlayerWeaponsInfo[p.Slot][weaponDefIndex] = new WeaponInfo();
@@ -268,52 +350,13 @@ namespace WeaponPaints
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.00f; gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Wear = 0.00f;
gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0; gPlayerWeaponsInfo[p.Slot][weaponDefIndex].Seed = 0;
PlayerInfo playerInfo = new PlayerInfo
{
UserId = p.UserId,
Index = (int)p.Index,
SteamId = p.SteamID.ToString(),
Name = p.PlayerName,
IpAddress = p.IpAddress?.Split(":")[0]
};
if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE) if (g_bCommandsAllowed && (LifeState_t)p.LifeState == LifeState_t.LIFE_ALIVE)
{ {
RefreshWeapons(player); RefreshWeapons(p);
} }
} }
};
// Add skin options to the submenu for the selected weapon private void OpenWeaponSelectionMenu(CCSPlayerController? player, ChatMenu weaponSelectionMenu)
if (skinsForSelectedWeapon != null)
{
foreach (var skin in skinsForSelectedWeapon.Where(s => s != null))
{
if (skin.TryGetValue("paint_name", out var paintNameObj) && skin.TryGetValue("paint", out var paintObj))
{
var paintName = paintNameObj?.ToString();
var paint = paintObj?.ToString();
if (!string.IsNullOrEmpty(paintName) && !string.IsNullOrEmpty(paint))
{
skinSubMenu.AddMenuOption($"{paintName} ({paint})", handleSkinSelection);
}
}
}
}
if (player != null && Utility.IsPlayerValid(player))
MenuManager.OpenChatMenu(player, skinSubMenu);
}
};
// Add weapon options to the weapon selection menu
foreach (var weaponClass in weaponList.Keys)
{
string weaponName = weaponList[weaponClass];
weaponSelectionMenu.AddMenuOption(weaponName, handleWeaponSelection);
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
{ {
if (!Utility.IsPlayerValid(player)) return; if (!Utility.IsPlayerValid(player)) return;
@@ -330,9 +373,7 @@ namespace WeaponPaints
{ {
player!.Print(Localizer["wp_command_cooldown"]); player!.Print(Localizer["wp_command_cooldown"]);
} }
});
} }
private void SetupGlovesMenu() private void SetupGlovesMenu()
{ {
var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]); var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]);
@@ -343,17 +384,24 @@ namespace WeaponPaints
if (!Utility.IsPlayerValid(player) || player is null) return; if (!Utility.IsPlayerValid(player) || player is null) return;
string selectedPaintName = option.Text; string selectedPaintName = option.Text;
var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName); var selectedGlove = glovesList.FirstOrDefault(g => g.ContainsKey("paint_name") && g["paint_name"]?.ToString() == selectedPaintName);
if (selectedGlove != null) if (selectedGlove != null)
{ {
if ( HandleSelectedGlove(player, selectedGlove, selectedPaintName);
selectedGlove != null && }
};
AddGloveOptionsToMenu(glovesSelectionMenu, handleGloveSelection);
AddCommandToOpenGloveSelectionMenu(glovesSelectionMenu);
}
void HandleSelectedGlove(CCSPlayerController? player, JObject selectedGlove, string selectedPaintName)
{
if (selectedGlove != null &&
selectedGlove.ContainsKey("weapon_defindex") && selectedGlove.ContainsKey("weapon_defindex") &&
selectedGlove.ContainsKey("paint") && selectedGlove.ContainsKey("paint") &&
int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) && int.TryParse(selectedGlove["weapon_defindex"]?.ToString(), out int weaponDefindex) &&
int.TryParse(selectedGlove["paint"]?.ToString(), out int paint) int.TryParse(selectedGlove["paint"]?.ToString(), out int paint))
)
{ {
if (Config.Additional.ShowSkinImage) if (Config.Additional.ShowSkinImage)
{ {
@@ -376,7 +424,7 @@ namespace WeaponPaints
{ {
g_playersGlove[player.Slot] = (ushort)weaponDefindex; g_playersGlove[player.Slot] = (ushort)weaponDefindex;
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefindex)) if (!gPlayerWeaponsInfo[player.Slot].TryGetValue(weaponDefindex, out _))
{ {
WeaponInfo weaponInfo = new(); WeaponInfo weaponInfo = new();
weaponInfo.Paint = paint; weaponInfo.Paint = paint;
@@ -393,30 +441,30 @@ namespace WeaponPaints
player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]); player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
} }
if (weaponSync != null) if (weaponSync != null)
{ {
Task.Run(async () => Task.Run(async () =>
{ {
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex); await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
if (!gPlayerWeaponsInfo[playerInfo.Slot].ContainsKey(weaponDefindex)) if (!gPlayerWeaponsInfo[playerInfo.Slot].TryGetValue(weaponDefindex, out var weaponInfo))
{ {
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = new WeaponInfo(); weaponInfo = new WeaponInfo();
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex] = weaponInfo;
} }
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Paint = paint; weaponInfo.Paint = paint;
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Wear = 0.00f; weaponInfo.Wear = 0.00f;
gPlayerWeaponsInfo[playerInfo.Slot][weaponDefindex].Seed = 0; weaponInfo.Seed = 0;
}); });
} }
RefreshGloves(player); RefreshGloves(player);
} }
}; }
};
// Add weapon options to the weapon selection menu private void AddGloveOptionsToMenu(ChatMenu glovesSelectionMenu, Action<CCSPlayerController?, ChatMenuOption> handleGloveSelection)
{
foreach (var gloveObject in glovesList) foreach (var gloveObject in glovesList)
{ {
string paintName = gloveObject["paint_name"]?.ToString() ?? ""; string paintName = gloveObject["paint_name"]?.ToString() ?? "";
@@ -424,8 +472,10 @@ namespace WeaponPaints
if (paintName.Length > 0) if (paintName.Length > 0)
glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection); glovesSelectionMenu.AddMenuOption(paintName, handleGloveSelection);
} }
}
// Command to open the weapon selection menu for players private void AddCommandToOpenGloveSelectionMenu(ChatMenu glovesSelectionMenu)
{
AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) => AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) =>
{ {
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return; if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;