This commit is contained in:
xiaodoxd
2024-03-17 20:31:55 +08:00
93 changed files with 786 additions and 126 deletions

View File

@@ -64,6 +64,8 @@ jobs:
run: cp website/data/gloves.json ${{ env.OUTPUT_PATH }}/gloves.json
- name: Copy agents.json
run: cp website/data/agents.json ${{ env.OUTPUT_PATH }}/agents.json
- name: Copy music.json
run: cp website/data/music.json ${{ env.OUTPUT_PATH }}/music.json
- name: Zip
run: zip -r "${{ env.PROJECT_NAME }}.zip" "${{ env.OUTPUT_PATH }}" gamedata/
- name: Clean files Website

View File

@@ -33,30 +33,26 @@ namespace WeaponPaints
if (weaponSync != null)
{
var weaponTasks = new List<Task>();
weaponTasks.Add(Task.Run(async () =>
if (Config.Additional.SkinEnabled)
{
await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
}));
if (Config.Additional.GloveEnabled)
{
weaponTasks.Add(Task.Run(async () =>
{
await weaponSync.GetGloveFromDatabase(playerInfo);
}));
_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
}
if (Config.Additional.KnifeEnabled)
{
weaponTasks.Add(Task.Run(async () =>
{
await weaponSync.GetKnifeFromDatabase(playerInfo);
}));
_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
}
if (Config.Additional.GloveEnabled)
{
_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
}
if (Config.Additional.AgentEnabled)
{
_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
}
if (Config.Additional.MusicEnabled)
{
_ = Task.Run(async () => await weaponSync.GetMusicFromDatabase(playerInfo));
}
Task.WaitAll(weaponTasks.ToArray());
RefreshGloves(player);
RefreshWeapons(player);
@@ -102,6 +98,12 @@ namespace WeaponPaints
player!.Print(Localizer["wp_info_agent"]);
}
if (Config.Additional.MusicEnabled)
if (!string.IsNullOrEmpty(Localizer["wp_info_music"]))
{
player!.Print(Localizer["wp_info_music"]);
}
if (Config.Additional.KnifeEnabled)
if (!string.IsNullOrEmpty(Localizer["wp_info_knife"]))
{
@@ -175,7 +177,7 @@ namespace WeaponPaints
RefreshWeapons(player);
if (weaponSync != null)
Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
_ = Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
}
};
foreach (var knifePair in knivesOnly)
@@ -288,7 +290,7 @@ namespace WeaponPaints
try
{
Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
_ = Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
}
catch (Exception ex)
{
@@ -409,7 +411,7 @@ namespace WeaponPaints
if (weaponSync != null)
{
Task.Run(async () =>
_ = Task.Run(async () =>
{
await weaponSync.SyncGloveToDatabase(playerInfo, weaponDefindex);
@@ -422,9 +424,9 @@ namespace WeaponPaints
value.Paint = paint;
value.Wear = 0.00f;
value.Seed = 0;
});
Task.Run(async () => await weaponSync.SyncWeaponPaintsToDatabase(playerInfo));
await weaponSync.SyncWeaponPaintsToDatabase(playerInfo);
});
}
RefreshGloves(player);
@@ -516,7 +518,7 @@ namespace WeaponPaints
if (weaponSync != null)
{
Task.Run(async () =>
_ = Task.Run(async () =>
{
await weaponSync.SyncAgentToDatabase(playerInfo);
});
@@ -570,5 +572,128 @@ namespace WeaponPaints
}
});
}
private void SetupMusicMenu()
{
var musicSelectionMenu = new ChatMenu(Localizer["wp_music_menu_title"]);
musicSelectionMenu.PostSelectAction = PostSelectAction.Close;
var handleMusicSelection = (CCSPlayerController? player, ChatMenuOption option) =>
{
if (!Utility.IsPlayerValid(player) || player is null) return;
string selectedPaintName = option.Text;
var selectedMusic = musicList.FirstOrDefault(g => g.ContainsKey("name") && g["name"]?.ToString() == selectedPaintName);
if (selectedMusic != null)
{
if (
selectedMusic != null &&
selectedMusic.ContainsKey("id") &&
selectedMusic.ContainsKey("name") &&
int.TryParse(selectedMusic["id"]?.ToString(), out int paint)
)
{
if (Config.Additional.ShowSkinImage)
{
string image = selectedMusic["image"]?.ToString() ?? "";
PlayerWeaponImage[player.Slot] = image;
AddTimer(2.0f, () => PlayerWeaponImage.Remove(player.Slot), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
if (paint != 0)
{
g_playersMusic[player.Slot] = (ushort)paint;
}
else
{
g_playersMusic[player.Slot] = 0;
}
if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
{
player!.Print(Localizer["wp_music_menu_select", selectedPaintName]);
}
if (weaponSync != null)
{
_ = Task.Run(async () =>
{
await weaponSync.SyncMusicToDatabase(playerInfo, (ushort)paint);
});
}
//RefreshGloves(player);
}
}
else
{
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
g_playersMusic[player.Slot] = 0;
if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
{
player!.Print(Localizer["wp_music_menu_select", Localizer["None"]]);
}
if (weaponSync != null)
{
_ = Task.Run(async () =>
{
await weaponSync.SyncMusicToDatabase(playerInfo, 0);
});
}
}
};
musicSelectionMenu.AddMenuOption(Localizer["None"], handleMusicSelection);
// Add weapon options to the weapon selection menu
foreach (var musicObject in musicList)
{
string paintName = musicObject["name"]?.ToString() ?? "";
if (paintName.Length > 0)
musicSelectionMenu.AddMenuOption(paintName, handleMusicSelection);
}
// Command to open the weapon selection menu for players
AddCommand($"css_{Config.Additional.CommandMusic}", "Music selection menu", (player, info) =>
{
if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
if (player == null || player.UserId == null) return;
if (player != null && !commandsCooldown.TryGetValue(player.Slot, out DateTime cooldownEndTime) ||
player != null && DateTime.UtcNow >= (commandsCooldown.TryGetValue(player.Slot, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[player.Slot] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
MenuManager.OpenChatMenu(player, musicSelectionMenu);
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
});
}
}
}

View File

@@ -11,6 +11,9 @@ namespace WeaponPaints
[JsonPropertyName("GloveEnabled")]
public bool GloveEnabled { get; set; } = true;
[JsonPropertyName("MusicEnabled")]
public bool MusicEnabled { get; set; } = true;
[JsonPropertyName("AgentEnabled")]
public bool AgentEnabled { get; set; } = true;
@@ -26,6 +29,9 @@ namespace WeaponPaints
[JsonPropertyName("CommandKnife")]
public string CommandKnife { get; set; } = "knife";
[JsonPropertyName("CommandMusic")]
public string CommandMusic { get; set; } = "music";
[JsonPropertyName("CommandGlove")]
public string CommandGlove { get; set; } = "gloves";

View File

@@ -1,6 +1,7 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;
using CounterStrikeSharp.API.Modules.Entities;
namespace WeaponPaints
{
@@ -26,35 +27,30 @@ namespace WeaponPaints
try
{
List<Task> tasks = new List<Task>();
if (Config.Additional.SkinEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
}
if (Config.Additional.KnifeEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
}
if (Config.Additional.GloveEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
}
if (Config.Additional.AgentEnabled)
{
tasks.Add(Task.Run(() => weaponSync.GetAgentFromDatabase(playerInfo)));
_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
}
Task.WaitAll(tasks.ToArray());
}
catch (AggregateException ex)
{
// Handle the exception
foreach (var innerException in ex.InnerExceptions)
if (Config.Additional.MusicEnabled)
{
Console.WriteLine($"An error occurred for player {player}: {innerException.Message}");
_ = Task.Run(async () => await weaponSync.GetMusicFromDatabase(playerInfo));
}
}
catch (Exception)
{
}
return HookResult.Continue;
}
@@ -93,6 +89,10 @@ namespace WeaponPaints
{
g_playersAgent.TryRemove(player.Slot, out _);
}
if (Config.Additional.MusicEnabled)
{
g_playersMusic.TryRemove(player.Slot, out _);
}
commandsCooldown.Remove(player.Slot);
@@ -160,7 +160,8 @@ namespace WeaponPaints
return;
}
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefIndex)) return;
if (!gPlayerWeaponsInfo[player.Slot].ContainsKey(weaponDefIndex) || gPlayerWeaponsInfo[player.Slot][weaponDefIndex].Paint == 0) return;
WeaponInfo weaponInfo = gPlayerWeaponsInfo[player.Slot][weaponDefIndex];
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
weapon.AttributeManager.Item.ItemID = 16384;
@@ -211,6 +212,7 @@ namespace WeaponPaints
g_knifePickupCount[player.Slot] = 0;
GivePlayerMusicKit(player);
GivePlayerAgent(player);
Server.NextFrame(() =>
{
@@ -266,10 +268,37 @@ namespace WeaponPaints
var weapon = new CBasePlayerWeapon(entity.Handle);
if (weapon == null || !weapon.IsValid || weapon.OwnerEntity.Value == null) return;
CCSPlayerController? player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
if (player is null || !player.IsValid || !Utility.IsPlayerValid(player)) return;
try
{
SteamID? _steamid = null;
GivePlayerWeaponSkin(player, weapon);
if (weapon.OriginalOwnerXuidLow > 0)
_steamid = new(weapon.OriginalOwnerXuidLow);
CCSPlayerController? player = null;
if (_steamid != null && _steamid.IsValid())
{
player = Utilities.GetPlayers().Where(p => p is not null && p.IsValid && p.SteamID == _steamid.SteamId64).FirstOrDefault();
if (player == null)
player = Utilities.GetPlayerFromSteamId(weapon.OriginalOwnerXuidLow);
}
else
{
CCSWeaponBaseGun gun = weapon.As<CCSWeaponBaseGun>();
player = Utilities.GetPlayerFromIndex((int)weapon.OwnerEntity.Index) ?? Utilities.GetPlayerFromIndex((int)gun.OwnerEntity.Value!.Index);
}
if (string.IsNullOrEmpty(player?.PlayerName)) return;
if (player is null || !Utility.IsPlayerValid(player)) return;
GivePlayerWeaponSkin(player, weapon);
}
catch (Exception)
{
return;
}
});
}
}

View File

@@ -60,12 +60,17 @@ namespace WeaponPaints
`weapon_defindex` int(11) NOT NULL,
UNIQUE (`steamid`)
) ENGINE=InnoDB",
@"CREATE TABLE `wp_player_agents` (
@"CREATE TABLE IF NOT EXISTS `wp_player_agents` (
`steamid` varchar(18) NOT NULL,
`agent_ct` varchar(64) DEFAULT NULL,
`agent_t` varchar(64) DEFAULT NULL,
UNIQUE KEY `steamid` (`steamid`)
) ENGINE=InnoDB"
UNIQUE (`steamid`)
) ENGINE=InnoDB",
@"CREATE TABLE IF NOT EXISTS `wp_player_music` (
`steamid` varchar(64) NOT NULL,
`music_id` int(11) NOT NULL,
UNIQUE (`steamid`)
) ENGINE=InnoDB",
};
foreach (var query in createTableQueries)
@@ -136,6 +141,20 @@ namespace WeaponPaints
}
}
internal static void LoadMusicFromFile(string filePath)
{
try
{
string json = File.ReadAllText(filePath);
var deserializedSkins = JsonConvert.DeserializeObject<List<JObject>>(json);
WeaponPaints.musicList = deserializedSkins ?? new List<JObject>();
}
catch (FileNotFoundException)
{
throw;
}
}
internal static void Log(string message)
{
Console.BackgroundColor = ConsoleColor.DarkGray;

View File

@@ -1 +1 @@
2.2d
2.3a

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@@ -300,14 +300,17 @@ namespace WeaponPaints
{
if (!g_playersAgent.ContainsKey(player.Slot)) return;
string? model = player.TeamNum == 3 ? g_playersAgent[player.Slot].CT : g_playersAgent[player.Slot].T;
if (string.IsNullOrEmpty(model)) return;
if (player.PlayerPawn.Value == null)
return;
try
{
Server.NextFrame(() =>
{
string? model = player.TeamNum == 3 ? g_playersAgent[player.Slot].CT : g_playersAgent[player.Slot].T;
if (string.IsNullOrEmpty(model)) return;
player.PlayerPawn.Value!.SetModel(
player.PlayerPawn.Value.SetModel(
$"characters/models/{model}.vmdl"
);
});
@@ -317,6 +320,16 @@ namespace WeaponPaints
}
}
public static void GivePlayerMusicKit(CCSPlayerController player)
{
if (!g_playersMusic.ContainsKey(player.Slot)) return;
if (player.InventoryServices == null) return;
Console.WriteLine(g_playersMusic[player.Slot]);
player.InventoryServices.MusicID = g_playersMusic[player.Slot];
}
public static CCSPlayerController? GetPlayerFromItemServices(CCSPlayer_ItemServices itemServices)
{
var pawn = itemServices.Pawn.Value;

View File

@@ -80,11 +80,13 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
internal static ConcurrentDictionary<int, string> g_playersKnife = new ConcurrentDictionary<int, string>();
internal static ConcurrentDictionary<int, ushort> g_playersGlove = new ConcurrentDictionary<int, ushort>();
internal static ConcurrentDictionary<int, ushort> g_playersMusic = new ConcurrentDictionary<int, ushort>();
internal static ConcurrentDictionary<int, (string? CT, string? T)> g_playersAgent = new ConcurrentDictionary<int, (string?, string?)>();
internal static ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>>();
internal static List<JObject> skinsList = new List<JObject>();
internal static List<JObject> glovesList = new List<JObject>();
internal static List<JObject> agentsList = new List<JObject>();
internal static List<JObject> musicList = new List<JObject>();
internal static WeaponSynchronization? weaponSync;
public static bool g_bCommandsAllowed = true;
internal Dictionary<int, string> PlayerWeaponImage = new();
@@ -158,7 +160,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "2.2d";
public override string ModuleVersion => "2.3a";
public static WeaponPaintsConfig GetWeaponPaintsConfig()
{
@@ -197,19 +199,23 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
if (Config.Additional.SkinEnabled)
{
Task.Run(() => weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
_ = Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
}
if (Config.Additional.KnifeEnabled)
{
Task.Run(() => weaponSync.GetKnifeFromDatabase(playerInfo));
_ = Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
}
if (Config.Additional.GloveEnabled)
{
Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo));
_ = Task.Run(async () => await weaponSync.GetGloveFromDatabase(playerInfo));
}
if (Config.Additional.AgentEnabled)
{
Task.Run(() => weaponSync.GetAgentFromDatabase(playerInfo));
_ = Task.Run(async () => await weaponSync.GetAgentFromDatabase(playerInfo));
}
if (Config.Additional.MusicEnabled)
{
_ = Task.Run(async () => await weaponSync.GetMusicFromDatabase(playerInfo));
}
}
}
@@ -217,6 +223,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
Utility.LoadSkinsFromFile(ModuleDirectory + "/skins.json");
Utility.LoadGlovesFromFile(ModuleDirectory + "/gloves.json");
Utility.LoadAgentsFromFile(ModuleDirectory + "/agents.json");
Utility.LoadMusicFromFile(ModuleDirectory + "/music.json");
if (Config.Additional.KnifeEnabled)
SetupKnifeMenu();
@@ -226,6 +233,8 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
SetupGlovesMenu();
if (Config.Additional.AgentEnabled)
SetupAgentsMenu();
if (Config.Additional.MusicEnabled)
SetupMusicMenu();
RegisterListeners();
RegisterCommands();

View File

@@ -14,7 +14,7 @@ namespace WeaponPaints
_config = config;
}
public async Task GetKnifeFromDatabase(PlayerInfo player)
internal async Task GetKnifeFromDatabase(PlayerInfo player)
{
try
{
@@ -36,7 +36,7 @@ namespace WeaponPaints
}
}
public async Task GetGloveFromDatabase(PlayerInfo player)
internal async Task GetGloveFromDatabase(PlayerInfo player)
{
try
{
@@ -58,7 +58,7 @@ namespace WeaponPaints
}
}
public async Task GetAgentFromDatabase(PlayerInfo player)
internal async Task GetAgentFromDatabase(PlayerInfo player)
{
try
{
@@ -89,7 +89,7 @@ namespace WeaponPaints
}
}
public async Task GetWeaponPaintsFromDatabase(PlayerInfo player)
internal async Task GetWeaponPaintsFromDatabase(PlayerInfo player)
{
try
{
@@ -133,6 +133,28 @@ namespace WeaponPaints
}
}
internal async Task GetMusicFromDatabase(PlayerInfo player)
{
try
{
if (!_config.Additional.MusicEnabled || string.IsNullOrEmpty(player.SteamId))
return;
await using var connection = await _database.GetConnectionAsync();
string query = "SELECT `music_id` FROM `wp_player_music` WHERE `steamid` = @steamid";
ushort? musicData = await connection.QueryFirstOrDefaultAsync<ushort?>(query, new { steamid = player.SteamId });
if (musicData != null)
{
WeaponPaints.g_playersMusic[player.Slot] = musicData.Value;
}
}
catch (Exception ex)
{
Utility.Log($"An error occurred in GetMusicFromDatabase: {ex.Message}");
}
}
internal async Task SyncKnifeToDatabase(PlayerInfo player, string knife)
{
if (!_config.Additional.KnifeEnabled || player == null || string.IsNullOrEmpty(player.SteamId) || string.IsNullOrEmpty(knife)) return;
@@ -231,5 +253,21 @@ namespace WeaponPaints
Utility.Log($"Error syncing weapon paints to database: {e.Message}");
}
}
internal async Task SyncMusicToDatabase(PlayerInfo player, ushort music)
{
if (!_config.Additional.MusicEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return;
try
{
await using var connection = await _database.GetConnectionAsync();
string query = "INSERT INTO `wp_player_music` (`steamid`, `music_id`) VALUES(@steamid, @newMusic) ON DUPLICATE KEY UPDATE `music_id` = @newMusic";
await connection.ExecuteAsync(query, new { steamid = player.SteamId, newMusic = music });
}
catch (Exception e)
{
Utility.Log($"Error syncing music kit to database: {e.Message}");
}
}
}
}

View File

@@ -5,6 +5,7 @@
"wp_info_knife": "Type {lime}!knife{default} to open knife menu",
"wp_info_glove": "Type {lime}!gloves{default} to open gloves menu",
"wp_info_agent": "Type {lime}!agents{default} to open agents menu",
"wp_info_music": "Type {lime}!music{default} to open music menu",
"wp_command_cooldown": "{lightred}You can't refresh weapon paints right now",
"wp_command_refresh_done": "{lime}Refreshing weapon paints",
"wp_knife_menu_select": "You have chosen {lime}{0}{default} as your knife",
@@ -14,6 +15,8 @@
"wp_glove_menu_title": "Gloves Menu",
"wp_agent_menu_select": "You have chosen {lime}{0}{default} as your agent",
"wp_agent_menu_title": "Agents Menu",
"wp_music_menu_title": "Music Menu",
"wp_music_menu_select": "You have chosen {lime}{0}{default} as your music kit",
"wp_skin_menu_weapon_title": "Weapon Menu",
"wp_skin_menu_skin_title": "Select skin for {lime}{0}{default}",
"wp_skin_menu_select": "You have chosen {lime}{0}{default} as your skin",

View File

@@ -1,21 +1,24 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "Apmeklējiet {lime}{0}{default}, kur varat mainīt ādas",
"wp_info_website": "Apmeklē {lime}{0}{default}, kur varat mainīt ādas",
"wp_info_refresh": "Ievadiet {lime}!wp{default}, lai sinhronizētu izvēlētās ādas",
"wp_info_knife": "Ievadiet {lime}!knife{default}, lai atvērtu nazis izvēlni",
"wp_info_glove": "Ievadiet {lime}!gloves{default}, lai atvērtu cimdi izvēlni",
"wp_info_agent": "Ierakstiet {lime}!agents{default}, lai atvērtu aģentu izvēlni",
"wp_command_cooldown": "{lightred}Šobrīd jūs nevarat atjaunot ieroču ādas",
"wp_command_refresh_done": "{lime}Atjauno ieroču ādas",
"wp_info_agent": "Ievadiet {lime}!agents{default}, lai atvērtu aģentu izvēlni",
"wp_info_music": "Ievadiet {lime}!music{default}, lai atvērtu mūzikas izvēlni",
"wp_command_cooldown": "{lightred}Šobrīd nevarat atsvaidzināt ieroča krāsas",
"wp_command_refresh_done": "{lime}Atsvaidzinot ieroča krāsas",
"wp_knife_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu nazi",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "Nazis Izvēlne",
"wp_glove_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savus cimdus",
"wp_knife_menu_title": "Nazi Izvēlne",
"wp_glove_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu cimdu",
"wp_glove_menu_title": "Cimdu Izvēlne",
"wp_agent_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu aģentu",
"wp_agent_menu_title": "Aģentu izvēlnes",
"wp_agent_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu aģentu",
"wp_agent_menu_title": "Aģentu Izvēlne",
"wp_music_menu_title": "Mūzikas Izvēlne",
"wp_music_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu mūzikas komplektu",
"wp_skin_menu_weapon_title": "Ieroču Izvēlne",
"wp_skin_menu_skin_title": "Izvēlieties ādu {lime}{0}{default}",
"wp_skin_menu_skin_title": "Izvēlieties ādu priekš {lime}{0}{default}",
"wp_skin_menu_select": "Jūs esat izvēlējies {lime}{0}{default} kā savu ādu",
"None": "Nav"

View File

@@ -3,17 +3,20 @@
"wp_info_website": "Odwiedź {lime}{0}{default}, gdzie możesz zmieniać skórki",
"wp_info_refresh": "Wpisz {lime}!wp{default}, aby zsynchronizować wybrane skórki",
"wp_info_knife": "Wpisz {lime}!knife{default}, aby otworzyć menu noży",
"wp_info_glove": "Wpisz {lime}!gloves{default}, aby otworzyć menu rękawiczek",
"wp_info_glove": "Wpisz {lime}!gloves{default}, aby otworzyć menu rękawic",
"wp_info_agent": "Wpisz {lime}!agents{default}, aby otworzyć menu agentów",
"wp_command_cooldown": "{lightred}Nie możesz teraz odświeżyć skórek broni",
"wp_command_refresh_done": "{lime}Odświeżanie skórek broni",
"wp_info_music": "Wpisz {lime}!music{default}, aby otworzyć menu muzyczne",
"wp_command_cooldown": "{lightred}Nie możesz teraz odświeżyć kolorów broni",
"wp_command_refresh_done": "{lime}Odświeżanie kolorów broni",
"wp_knife_menu_select": "Wybrałeś {lime}{0}{default} jako swój nóż",
"wp_knife_menu_kill": "{lime}Wybrane skiny będą ustawione dopiero po ponownym wejściu na serwer lub wpisaniu komendy {orange}!kill",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "Menu Noży",
"wp_glove_menu_select": "Wybrałeś {lime}{0}{default} jako swoje rękawiczki",
"wp_glove_menu_select": "Wybrałeś {lime}{0}{default} jako swoją rękawiczkę",
"wp_glove_menu_title": "Menu Rękawiczek",
"wp_agent_menu_select": "Wybrałeś {lime}{0}{default} jako swojego agenta",
"wp_agent_menu_title": "Menu agentów",
"wp_agent_menu_title": "Menu Agentów",
"wp_music_menu_title": "Menu Muzyczne",
"wp_music_menu_select": "Wybrałeś {lime}{0}{default} jako swój zestaw muzyczny",
"wp_skin_menu_weapon_title": "Menu Broni",
"wp_skin_menu_skin_title": "Wybierz skórkę dla {lime}{0}{default}",
"wp_skin_menu_select": "Wybrałeś {lime}{0}{default} jako swoją skórkę",

View File

@@ -1,21 +1,24 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "Visite {lime}{0}{default}, onde você pode alterar skins",
"wp_info_refresh": "Digite {lime}!wp{default} para sincronizar as skins selecionadas",
"wp_info_website": "Visite {lime}{0}{default}, onde você pode alterar as skins",
"wp_info_refresh": "Digite {lime}!wp{default} para sincronizar as skins escolhidas",
"wp_info_knife": "Digite {lime}!knife{default} para abrir o menu de facas",
"wp_info_glove": "Digite {lime}!gloves{default} para abrir o menu de luvas",
"wp_info_agent": "Digite {lime}!agents{default} para abrir o menu de agentes",
"wp_command_cooldown": "{lightred}Você não pode atualizar as skins de arma agora",
"wp_command_refresh_done": "{lime}Atualizando as skins de arma",
"wp_info_music": "Digite {lime}!music{default} para abrir o menu de música",
"wp_command_cooldown": "{lightred}Você não pode atualizar as skins de armas agora",
"wp_command_refresh_done": "{lime}Atualizando as skins de armas",
"wp_knife_menu_select": "Você escolheu {lime}{0}{default} como sua faca",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "Menu de Facas",
"wp_glove_menu_select": "Você escolheu {lime}{0}{default} como suas luvas",
"wp_glove_menu_select": "Você escolheu {lime}{0}{default} como sua luva",
"wp_glove_menu_title": "Menu de Luvas",
"wp_agent_menu_select": "Você escolheu {lime}{0}{default} como seu agente",
"wp_agent_menu_title": "Menu de Agentes",
"wp_music_menu_title": "Menu de Música",
"wp_music_menu_select": "Você escolheu {lime}{0}{default} como seu kit de música",
"wp_skin_menu_weapon_title": "Menu de Armas",
"wp_skin_menu_skin_title": "Selecione uma skin para {lime}{0}{default}",
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
"wp_skin_menu_select": "Você escolheu {lime}{0}{default} como sua skin",
"None": "Nenhum"

View File

@@ -1,22 +1,25 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "Visite {lime}{0}{default}, onde pode alterar skins",
"wp_info_refresh": "Digite {lime}!wp{default} para sincronizar as skins selecionadas",
"wp_info_website": "Visite {lime}{0}{default}, onde pode alterar as skins",
"wp_info_refresh": "Digite {lime}!wp{default} para sincronizar as skins escolhidas",
"wp_info_knife": "Digite {lime}!knife{default} para abrir o menu de facas",
"wp_info_glove": "Digite {lime}!gloves{default} para abrir o menu de luvas",
"wp_info_agent": "Digite {lime}!agents{default} para abrir o menu de agentes",
"wp_command_cooldown": "{lightred}Você não pode atualizar as skins de arma agora",
"wp_command_refresh_done": "{lime}Atualizando as skins de arma",
"wp_knife_menu_select": "Você escolheu {lime}{0}{default} como sua faca",
"wp_info_music": "Digite {lime}!music{default} para abrir o menu de música",
"wp_command_cooldown": "{lightred}Não pode atualizar as skins de armas de momento",
"wp_command_refresh_done": "{lime}Atualizando as skins de armas",
"wp_knife_menu_select": "Escolheu {lime}{0}{default} como a sua faca",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "Menu de Facas",
"wp_glove_menu_select": "Você escolheu {lime}{0}{default} como suas luvas",
"wp_glove_menu_select": "Escolheu {lime}{0}{default} como a sua luva",
"wp_glove_menu_title": "Menu de Luvas",
"wp_agent_menu_select": "Escolheste {lime}{0}{default} como teu agente",
"wp_agent_menu_select": "Escolheu {lime}{0}{default} como o seu agente",
"wp_agent_menu_title": "Menu de Agentes",
"wp_music_menu_title": "Menu de Música",
"wp_music_menu_select": "Escolheu {lime}{0}{default} como o seu kit de música",
"wp_skin_menu_weapon_title": "Menu de Armas",
"wp_skin_menu_skin_title": "Selecione uma skin para {lime}{0}{default}",
"wp_skin_menu_select": "Você escolheu {lime}{0}{default} como sua skin",
"wp_skin_menu_skin_title": "Selecione a skin para {lime}{0}{default}",
"wp_skin_menu_select": "Escolheu {lime}{0}{default} como a sua skin",
"None": "Nenhum"
}

View File

@@ -5,15 +5,18 @@
"wp_info_knife": "Введите {lime}!knife{default}, чтобы открыть меню ножей",
"wp_info_glove": "Введите {lime}!gloves{default}, чтобы открыть меню перчаток",
"wp_info_agent": "Введите {lime}!agents{default}, чтобы открыть меню агентов",
"wp_command_cooldown": "{lightred}Вы не можете обновить скины оружия сейчас",
"wp_command_refresh_done": "{lime}Обновление скинов оружия",
"wp_info_music": "Введите {lime}!music{default}, чтобы открыть меню музыки",
"wp_command_cooldown": "{lightred}Вы не можете обновить раскраску оружия сейчас",
"wp_command_refresh_done": "{lime}Обновление раскраски оружия",
"wp_knife_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего ножа",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "Меню Ножей",
"wp_glove_menu_select": "Вы выбрали {lime}{0}{default} в качестве ваших перчаток",
"wp_glove_menu_title": "Меню Перчаток",
"wp_agent_menu_select": "Вы выбрали {lime}{0}{default} в качестве своего агента",
"wp_agent_menu_title": "Меню агентов",
"wp_agent_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего агента",
"wp_agent_menu_title": "Меню Агентов",
"wp_music_menu_title": "Меню Музыки",
"wp_music_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего музыкального набора",
"wp_skin_menu_weapon_title": "Меню Оружия",
"wp_skin_menu_skin_title": "Выберите скин для {lime}{0}{default}",
"wp_skin_menu_select": "Вы выбрали {lime}{0}{default} в качестве вашего скина",

View File

@@ -1,22 +1,25 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "Ziyaret edin {lime}{0}{default}, burada skinleri değiştirebilirsiniz",
"wp_info_refresh": "Senkronize edilen skinleri görmek için {lime}!wp{default} yazın",
"wp_info_website": "Ziyaret edin {lime}{0}{default}, nerede derileri değiştirebilirsiniz",
"wp_info_refresh": "Senkronize etmek için {lime}!wp{default} yazın seçilen deriler",
"wp_info_knife": "Bıçak menüsünü açmak için {lime}!knife{default} yazın",
"wp_info_glove": "Eldiven menüsünü açmak için {lime}!gloves{default} yazın",
"wp_info_agent": "Ajanlar menüsünü açmak için {lime}!agents{default} yazın",
"wp_command_cooldown": "{lightred}Şu anda silah skinlerini yenileyemezsiniz",
"wp_command_refresh_done": "{lime}Silah skinleri yenileniyor",
"wp_info_glove": "Handskar menüsünü açmak için {lime}!gloves{default} yazın",
"wp_info_agent": "Ajan menüsünü açmak için {lime}!agents{default} yazın",
"wp_info_music": "Müzik menüsünü açmak için {lime}!music{default} yazın",
"wp_command_cooldown": "{lightred}Şu anda silah boyalarını yenileyemezsiniz",
"wp_command_refresh_done": "{lime}Silah boyaları yenileniyor",
"wp_knife_menu_select": "{lime}{0}{default} olarak bıçağınızı seçtiniz",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "Bıçak Menüsü",
"wp_glove_menu_select": "{lime}{0}{default} olarak eldiveninizi seçtiniz",
"wp_glove_menu_title": "Eldiven Menüsü",
"wp_agent_menu_select": "Ajanınız olarak {lime}{0}{default} seçtiniz",
"wp_agent_menu_title": "Ajan Menüsü",
"wp_agent_menu_select": "{lime}{0}{default} olarak ajanınızı seçtiniz",
"wp_agent_menu_title": "Ajanlar Menüsü",
"wp_music_menu_title": "Müzik Menüsü",
"wp_music_menu_select": "{lime}{0}{default} olarak müzik setinizi seçtiniz",
"wp_skin_menu_weapon_title": "Silah Menüsü",
"wp_skin_menu_skin_title": "{lime}{0}{default} için bir skin seçin",
"wp_skin_menu_select": "{lime}{0}{default} olarak bir skin seçtiniz",
"wp_skin_menu_skin_title": "{lime}{0}{default} için cilt seçin",
"wp_skin_menu_select": "{lime}{0}{default} olarak cildinizi seçtiniz",
"None": "Hiçbiri"
}

View File

@@ -4,19 +4,22 @@
"wp_info_refresh": "Введіть {lime}!wp{default}, щоб синхронізувати обрані шкури",
"wp_info_knife": "Введіть {lime}!knife{default}, щоб відкрити меню ножів",
"wp_info_glove": "Введіть {lime}!gloves{default}, щоб відкрити меню рукавичок",
"wp_info_agent": "Введіть {lime}!агенти{default}, щоб відкрити меню агентів",
"wp_command_cooldown": "{lightred}Наразі ви не можете оновлювати шкіри зброї",
"wp_command_refresh_done": "{lime}Оновлення шкірок зброї",
"wp_knife_menu_select": "Ви вибрали {lime}{0}{default} як ваш ніж",
"wp_info_agent": "Введіть {lime}!agents{default}, щоб відкрити меню агентів",
"wp_info_music": "Введіть {lime}!music{default}, щоб відкрити меню музики",
"wp_command_cooldown": "{lightred}Ви не можете оновити фарби зброї зараз",
"wp_command_refresh_done": "{lime}Оновлення фарби зброї",
"wp_knife_menu_select": "Ви обрали {lime}{0}{default} як свій ніж",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "Меню Ножів",
"wp_glove_menu_select": "Ви вибрали {lime}{0}{default} як ваші рукавички",
"wp_glove_menu_select": "Ви обрали {lime}{0}{default} як свої рукавички",
"wp_glove_menu_title": "Меню Рукавичок",
"wp_agent_menu_select": "Ви обрали {lime}{0}{default} як вашого агента",
"wp_agent_menu_title": "Меню агентів",
"wp_agent_menu_select": "Ви обрали {lime}{0}{default} як свого агента",
"wp_agent_menu_title": "Меню Агентів",
"wp_music_menu_title": "Меню Музики",
"wp_music_menu_select": "Ви обрали {lime}{0}{default} як свій набір музики",
"wp_skin_menu_weapon_title": "Меню Зброї",
"wp_skin_menu_skin_title": "Виберіть шкіру для {lime}{0}{default}",
"wp_skin_menu_select": "Ви вибрали {lime}{0}{default} як вашу шкіру",
"wp_skin_menu_select": "Ви обрали {lime}{0}{default} як свою шкіру",
"None": "Немає"
}

25
lang/zh-Hans.json Normal file
View File

@@ -0,0 +1,25 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "您可以在浏览器访问 {lime}{0}{default} 来更改您的饰品",
"wp_info_refresh": "输入 {lime}!wp{default} 来刷新武器皮肤",
"wp_info_knife": "输入 {lime}!knife{default} 来打开选刀菜单",
"wp_info_glove": "输入 {lime}!gloves{default} 来打开手套菜单",
"wp_info_agent": "输入 {lime}!agents{default} 来打开探员菜单",
"wp_info_music": "输入 {lime}!music{default} 来打开音乐盒菜单",
"wp_command_cooldown": "{lightred}饰品刷新冷却中!请稍后再试!",
"wp_command_refresh_done": "{lime}饰品已刷新",
"wp_knife_menu_select": "您的刀已更改为 {lime}{0}{default}",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "选刀菜单",
"wp_glove_menu_select": "您的手套已更改为 {lime}{0}{default}",
"wp_glove_menu_title": "手套菜单",
"wp_agent_menu_select": "您的探员已更改为 {lime}{0}{default}",
"wp_agent_menu_title": "探员菜单",
"wp_music_menu_title": "音乐盒菜单",
"wp_music_menu_select": "您的音乐盒已更改为 {lime}{0}{default}",
"wp_skin_menu_weapon_title": "武器菜单",
"wp_skin_menu_skin_title": "为 {lime}{0}{default} 更换皮肤",
"wp_skin_menu_select": "皮肤已更换为 {lime}{0}{default} ",
"None": "无"
}

View File

@@ -1,22 +1,25 @@
{
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
"wp_info_website": "您可以在浏览器访问 {lime}{0}{default}更改皮肤",
"wp_info_refresh": "输入 {lime}!wp{default} 来刷新武器皮肤",
"wp_info_knife": "输入 {lime}!knife{default} 打开刀菜单",
"wp_info_glove": "输入 {lime}!gloves{default} 打开手套菜单",
"wp_info_agent": "输入 {lime}!agents{default} 打开探员菜单",
"wp_command_cooldown": "{lightred}刷新皮肤功能冷却中!请稍后再试!",
"wp_command_refresh_done": "{lime}武器皮肤已刷新",
"wp_knife_menu_select": "您的刀已更改为 {lime}{0}{default}",
"wp_info_website": "访问 {lime}{0}{default},您可以更改皮肤",
"wp_info_refresh": "输入 {lime}!wp{default} 同步选择的皮肤",
"wp_info_knife": "输入 {lime}!knife{default} 打开刀菜单",
"wp_info_glove": "输入 {lime}!gloves{default} 打开手套菜单",
"wp_info_agent": "输入 {lime}!agents{default} 打开代理菜单",
"wp_info_music": "输入 {lime}!music{default} 打开音乐菜单",
"wp_command_cooldown": "{lightred}您现在无法刷新武器涂装",
"wp_command_refresh_done": "{lime}正在刷新武器涂装",
"wp_knife_menu_select": "您选择了 {lime}{0}{default} 作为您的刀具",
"wp_knife_menu_kill": "",
"wp_knife_menu_title": "刀菜单",
"wp_glove_menu_select": "您的手套已更改为 {lime}{0}{default}",
"wp_knife_menu_title": "刀菜单",
"wp_glove_menu_select": "您选择了 {lime}{0}{default} 作为您的手套",
"wp_glove_menu_title": "手套菜单",
"wp_agent_menu_select": "您的探员已更改为 {lime}{0}{default}",
"wp_agent_menu_title": "探员菜单",
"wp_agent_menu_select": "您选择了 {lime}{0}{default} 作为您的代理",
"wp_agent_menu_title": "代理菜单",
"wp_music_menu_title": "音乐菜单",
"wp_music_menu_select": "您选择了 {lime}{0}{default} 作为您的音乐包",
"wp_skin_menu_weapon_title": "武器菜单",
"wp_skin_menu_skin_title": " {lime}{0}{default} 更换皮肤",
"wp_skin_menu_select": "皮肤已更换为 {lime}{0}{default} ",
"wp_skin_menu_skin_title": "选择 {lime}{0}{default} 皮肤",
"wp_skin_menu_select": "您选择了 {lime}{0}{default} 作为您的皮肤",
"None": "无"
}

367
website/data/music.json Normal file
View File

@@ -0,0 +1,367 @@
[
{
"id": "3",
"name": "Music Kit | Daniel Sadowski, Crimson Assault",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-3.png"
},
{
"id": "4",
"name": "Music Kit | Noisia, Sharpened",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-4.png"
},
{
"id": "5",
"name": "Music Kit | Robert Allaire, Insurgency",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-5.png"
},
{
"id": "6",
"name": "Music Kit | Sean Murray, A*D*8",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-6.png"
},
{
"id": "7",
"name": "Music Kit | Feed Me, High Noon",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-7.png"
},
{
"id": "8",
"name": "Music Kit | Dren, Death's Head Demolition",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-8.png"
},
{
"id": "9",
"name": "Music Kit | Austin Wintory, Desert Fire",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-9.png"
},
{
"id": "10",
"name": "Music Kit | Sasha, LNOE",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-10.png"
},
{
"id": "11",
"name": "Music Kit | Skog, Metal",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-11.png"
},
{
"id": "12",
"name": "Music Kit | Midnight Riders, All I Want for Christmas",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-12.png"
},
{
"id": "13",
"name": "Music Kit | Matt Lange, IsoRhythm",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-13.png"
},
{
"id": "14",
"name": "Music Kit | Mateo Messina, For No Mankind",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-14.png"
},
{
"id": "15",
"name": "Music Kit | Various Artists, Hotline Miami",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-15.png"
},
{
"id": "16",
"name": "Music Kit | Daniel Sadowski, Total Domination",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-16.png"
},
{
"id": "17",
"name": "Music Kit | Damjan Mravunac, The Talos Principle",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-17.png"
},
{
"id": "18",
"name": "Music Kit | Proxy, Battlepack",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-18.png"
},
{
"id": "19",
"name": "Music Kit | Ki:Theory, MOLOTOV",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-19.png"
},
{
"id": "20",
"name": "Music Kit | Troels Folmann, Uber Blasto Phone",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-20.png"
},
{
"id": "21",
"name": "Music Kit | Kelly Bailey, Hazardous Environments",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-21.png"
},
{
"id": "22",
"name": "Music Kit | Skog, II-Headshot",
"image": "https://raw.githubusercontent.com/daffyyyy/cs2-WeaponPaints/main/website/img/skins/music_kit-22.png"
},
{
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