Merge pull request #83 from daffyyyy/some-changes

Fix for !wp and comments cleanup
This commit is contained in:
Nereziel
2023-12-03 13:03:45 +01:00
committed by GitHub
7 changed files with 375 additions and 409 deletions

View File

@@ -1,12 +1,68 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Menu;
namespace WeaponPaints
{
public partial class WeaponPaints
{
private void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return;
if (!Utility.IsPlayerValid(player)) return;
string temp = "";
if (player == null || player.Index <= 0) return;
int playerIndex = (int)player!.Index;
if (playerIndex != 0 && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
{
commandCooldown[playerIndex] = DateTime.UtcNow;
if (weaponSync != null)
Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerIndex));
if (Config.Additional.KnifeEnabled)
{
if (weaponSync != null)
Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerIndex));
RefreshWeapons(player);
}
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand))
{
temp = $" {Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
player.PrintToChat(Utility.ReplaceTags(temp));
}
return;
}
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand))
{
temp = $" {Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
player.PrintToChat(Utility.ReplaceTags(temp));
}
}
private void OnCommandWS(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.SkinEnabled) return;
if (!Utility.IsPlayerValid(player)) return;
string temp;
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand))
{
temp = $" {Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
player!.PrintToChat(Utility.ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand))
{
temp = $" {Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
player!.PrintToChat(Utility.ReplaceTags(temp));
}
if (!Config.Additional.KnifeEnabled) return;
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand))
{
temp = $" {Config.Prefix} {Config.Messages.KnifeMessageCommand}";
player!.PrintToChat(Utility.ReplaceTags(temp));
}
}
private void RegisterCommands()
{
AddCommand($"css_{Config.Additional.CommandSkin}", "Skins info", (player, info) =>
@@ -29,6 +85,7 @@ namespace WeaponPaints
});
}
}
private void SetupKnifeMenu()
{
if (!Config.Additional.KnifeEnabled || !g_bCommandsAllowed) return;
@@ -64,13 +121,7 @@ namespace WeaponPaints
if (player!.PawnIsAlive && g_bCommandsAllowed)
{
//g_changedKnife.Add((int)player.Index);
RefreshWeapons(player);
//RefreshPlayerKnife(player);
/*
AddTimer(1.0f, () => GiveKnifeToPlayer(player));
*/
}
if (weaponSync != null)
Task.Run(() => weaponSync.SyncKnifeToDatabase((int)player.Index, knifeKey));
@@ -219,76 +270,7 @@ namespace WeaponPaints
string temp = $"{Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
player.PrintToChat(Utility.ReplaceTags(temp));
}
});
}
private void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return;
if (!Utility.IsPlayerValid(player)) return;
string temp = "";
if (player == null || player.Index <= 0) return;
int playerIndex = (int)player!.Index;
if (playerIndex != 0 && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
{
commandCooldown[playerIndex] = DateTime.UtcNow;
if (weaponSync != null)
Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerIndex));
if (Config.Additional.KnifeEnabled)
{
/*if (PlayerHasKnife(player))
RefreshPlayerKnife(player);
/*
AddTimer(1.0f, () =>
{
GiveKnifeToPlayer(player);
});
*/
if (weaponSync != null)
Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerIndex));
/*
RemoveKnifeFromPlayer(player);
AddTimer(0.2f, () => GiveKnifeToPlayer(player));
*/
RefreshWeapons(player);
}
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand))
{
temp = $" {Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
player.PrintToChat(Utility.ReplaceTags(temp));
}
return;
}
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand))
{
temp = $" {Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
player.PrintToChat(Utility.ReplaceTags(temp));
}
}
private void OnCommandWS(CCSPlayerController? player, CommandInfo command)
{
if (!Config.Additional.SkinEnabled) return;
if (!Utility.IsPlayerValid(player)) return;
string temp;
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand))
{
temp = $" {Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
player!.PrintToChat(Utility.ReplaceTags(temp));
}
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand))
{
temp = $" {Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
player!.PrintToChat(Utility.ReplaceTags(temp));
}
if (!Config.Additional.KnifeEnabled) return;
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand))
{
temp = $" {Config.Prefix} {Config.Messages.KnifeMessageCommand}";
player!.PrintToChat(Utility.ReplaceTags(temp));
}
}
}
}
}

270
Events.cs
View File

@@ -6,42 +6,98 @@ namespace WeaponPaints
{
public partial class WeaponPaints
{
private void RegisterListeners()
private void OnClientAuthorized(int playerSlot, SteamID steamID)
{
RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
RegisterEventHandler<EventItemPickup>(OnItemPickup);
}
int playerIndex = playerSlot + 1;
/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid || !player.EntityIndex.HasValue || player.IsHLTV) return HookResult.Continue;
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
int playerIndex = (int)player.EntityIndex.Value.Value;
if (Config.Additional.SkinEnabled && weaponSync != null)
_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
if (Config.Additional.KnifeEnabled && weaponSync != null)
_ = weaponSync.GetKnifeFromDatabase(playerIndex);
}
Task.Run(async () =>
private void OnClientDisconnect(int playerSlot)
{
CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
if (Config.Additional.KnifeEnabled)
g_playersKnife.Remove((int)player.Index);
if (Config.Additional.SkinEnabled)
gPlayerWeaponsInfo.Remove((int)player.Index);
}
private void OnEntitySpawned(CEntityInstance entity)
{
if (!Config.Additional.SkinEnabled) return;
var designerName = entity.DesignerName;
if (!weaponList.ContainsKey(designerName)) return;
bool isKnife = false;
var weapon = new CBasePlayerWeapon(entity.Handle);
if (designerName.Contains("knife") || designerName.Contains("bayonet"))
{
if (Config.Additional.SkinEnabled && weaponSync != null)
if (Config.Additional.KnifeEnabled && weaponSync != null)
isKnife = true;
}
Server.NextFrame(() =>
{
try
{
if (!weapon.IsValid) return;
if (weapon.OwnerEntity.Value == null) return;
if (weapon.OwnerEntity.Index <= 0) return;
int weaponOwner = (int)weapon.OwnerEntity.Index;
var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
if (!pawn.IsValid) return;
var playerIndex = (int)pawn.Controller.Index;
var player = Utilities.GetPlayerFromIndex(playerIndex);
if (!Utility.IsPlayerValid(player)) return;
ChangeWeaponAttributes(weapon, player, isKnife);
}
catch (Exception) { }
});
}
private HookResult OnEventItemPurchasePost(EventItemPurchase @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
if (player == null || !player.IsValid) return HookResult.Continue;
if (Config.Additional.SkinVisibilityFix)
AddTimer(0.2f, () => RefreshSkins(player));
return HookResult.Continue;
}
*/
private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
{
if (@event.Defindex == 42 || @event.Defindex == 59)
{
CCSPlayerController? player = @event.Userid;
if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
if (g_playersKnife.ContainsKey((int)player.Index)
&&
g_playersKnife[(int)player.Index] != "weapon_knife")
{
g_knifePickupCount[(int)player.Index]++;
RemovePlayerKnife(player, true);
AddTimer(0.3f, () => GiveKnifeToPlayer(player));
}
}
return HookResult.Continue;
}
private void OnMapStart(string mapName)
{
if (!Config.Additional.KnifeEnabled) return;
@@ -70,26 +126,10 @@ namespace WeaponPaints
_ = weaponSync.GetWeaponPaintsFromDatabase((int)player.Index);
if (Config.Additional.KnifeEnabled && weaponSync != null)
_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
}
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
}
private void OnClientAuthorized(int playerSlot, SteamID steamID)
{
int playerIndex = playerSlot + 1;
CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
if (Config.Additional.SkinEnabled && weaponSync != null)
_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
if (Config.Additional.KnifeEnabled && weaponSync != null)
_ = weaponSync.GetKnifeFromDatabase(playerIndex);
}
/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
@@ -103,34 +143,10 @@ namespace WeaponPaints
if (Config.Additional.KnifeEnabled && weaponSync != null)
_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
/*
AddTimer(2.0f, () =>
{
if (!gPlayerWeaponsInfo.ContainsKey((int)player.Index))
{
Console.WriteLine($"[WeaponPaints] Last try to retrieve player {player.PlayerName} skins");
if (Config.Additional.SkinEnabled && weaponSync != null)
_ = weaponSync.GetWeaponPaintsFromDatabase((int)player.Index);
if (Config.Additional.KnifeEnabled && weaponSync != null)
_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
}
});
*/
}
return HookResult.Continue;
}
private void OnClientDisconnect(int playerSlot)
{
CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
if (Config.Additional.KnifeEnabled)
g_playersKnife.Remove((int)player.Index);
if (Config.Additional.SkinEnabled)
gPlayerWeaponsInfo.Remove((int)player.Index);
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
{
@@ -155,6 +171,12 @@ namespace WeaponPaints
return HookResult.Continue;
}
private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
{
g_bCommandsAllowed = false;
return HookResult.Continue;
}
private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
{
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
@@ -166,110 +188,42 @@ namespace WeaponPaints
return HookResult.Continue;
}
private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
private void RegisterListeners()
{
g_bCommandsAllowed = false;
return HookResult.Continue;
RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
RegisterEventHandler<EventItemPickup>(OnItemPickup);
}
private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
{
if (@event.Defindex == 42 || @event.Defindex == 59)
{
CCSPlayerController? player = @event.Userid;
if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
if (g_playersKnife.ContainsKey((int)player.Index)
&&
g_playersKnife[(int)player.Index] != "weapon_knife")
{
g_knifePickupCount[(int)player.Index]++;
RemovePlayerKnife(player, true);
AddTimer(0.3f, () => GiveKnifeToPlayer(player));
//RefreshPlayerKnife(player);
/*
if (!PlayerHasKnife(player))
GiveKnifeToPlayer(player);
if (Config.Additional.SkinVisibilityFix)
{
AddTimer(0.25f, () => RefreshSkins(player));
}
*/
}
}
return HookResult.Continue;
}
private void OnEntitySpawned(CEntityInstance entity)
{
if (!Config.Additional.SkinEnabled) return;
var designerName = entity.DesignerName;
if (!weaponList.ContainsKey(designerName)) return;
bool isKnife = false;
var weapon = new CBasePlayerWeapon(entity.Handle);
if (designerName.Contains("knife") || designerName.Contains("bayonet"))
{
isKnife = true;
}
Server.NextFrame(() =>
{
try
{
if (!weapon.IsValid) return;
if (weapon.OwnerEntity.Value == null) return;
/*
if (weapon.OwnerEntity.Index > 0)
{
for (int i = 1; i <= Server.MaxPlayers; i++)
{
CCSPlayerController? ghostPlayer = Utilities.GetPlayerFromIndex(i);
if (!Utility.IsPlayerValid(ghostPlayer)) continue;
if (g_changedKnife.Contains((int)ghostPlayer.Index))
{
ChangeWeaponAttributes(weapon, ghostPlayer, isKnife);
g_changedKnife.Remove((int)ghostPlayer.Index);
break;
}
}
}
*/
if (weapon.OwnerEntity.Index <= 0) return;
int weaponOwner = (int)weapon.OwnerEntity.Index;
var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
if (!pawn.IsValid) return;
var playerIndex = (int)pawn.Controller.Index;
var player = Utilities.GetPlayerFromIndex(playerIndex);
if (!Utility.IsPlayerValid(player)) return;
// TODO: Remove knife crashes here, needs another solution
/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
{
RemoveKnifeFromPlayer(player);
return;
}*/
ChangeWeaponAttributes(weapon, player, isKnife);
}
catch (Exception) { }
});
}
private HookResult OnEventItemPurchasePost(EventItemPurchase @event, GameEventInfo info)
/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
{
CCSPlayerController? player = @event.Userid;
if (player == null || !player.IsValid) return HookResult.Continue;
if (player == null || !player.IsValid || !player.EntityIndex.HasValue || player.IsHLTV) return HookResult.Continue;
if (Config.Additional.SkinVisibilityFix)
AddTimer(0.2f, () => RefreshSkins(player));
int playerIndex = (int)player.EntityIndex.Value.Value;
if (Config.Additional.SkinEnabled && weaponSync != null)
_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
if (Config.Additional.KnifeEnabled && weaponSync != null)
_ = weaponSync.GetKnifeFromDatabase(playerIndex);
Task.Run(async () =>
{
if (Config.Additional.SkinEnabled && weaponSync != null)
if (Config.Additional.KnifeEnabled && weaponSync != null)
});
return HookResult.Continue;
}
*/
}
}
}

View File

@@ -12,11 +12,6 @@ namespace WeaponPaints
{
internal static WeaponPaintsConfig? Config { get; set; }
internal static bool IsPlayerValid(CCSPlayerController? player)
{
return (player != null && player.IsValid && !player.IsBot && !player.IsHLTV && player.AuthorizedSteamID != null);
}
internal static string BuildDatabaseConnectionString()
{
if (Config == null) return string.Empty;
@@ -32,25 +27,6 @@ namespace WeaponPaints
return builder.ConnectionString;
}
internal static void TestDatabaseConnection()
{
try
{
using var connection = new MySqlConnection(BuildDatabaseConnectionString());
connection.Open();
if (connection.State != System.Data.ConnectionState.Open)
{
throw new Exception("[WeaponPaints] Unable connect to database!");
}
}
catch (Exception ex)
{
throw new Exception("[WeaponPaints] Unknown mysql exception! " + ex.Message);
}
CheckDatabaseTables();
}
internal static async void CheckDatabaseTables()
{
try
@@ -81,6 +57,11 @@ namespace WeaponPaints
throw new Exception("[WeaponPaints] Unknown mysql exception! " + ex.Message);
}
}
internal static bool IsPlayerValid(CCSPlayerController? player)
{
return (player != null && player.IsValid && !player.IsBot && !player.IsHLTV && player.AuthorizedSteamID != null);
}
internal static void LoadSkinsFromFile(string filePath)
{
if (File.Exists(filePath))
@@ -95,6 +76,14 @@ namespace WeaponPaints
}
}
internal static void Log(string message)
{
Console.BackgroundColor = ConsoleColor.DarkGray;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine("[WeaponPaints] " + message);
Console.ResetColor();
}
internal static string ReplaceTags(string message)
{
if (message.Contains('{'))
@@ -118,13 +107,6 @@ namespace WeaponPaints
return message;
}
internal static void Log(string message)
{
Console.BackgroundColor = ConsoleColor.DarkGray;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine("[WeaponPaints] " + message);
Console.ResetColor();
}
internal static void ShowAd(string moduleVersion)
{
Console.WriteLine(" ");
@@ -139,5 +121,24 @@ namespace WeaponPaints
Console.WriteLine(" >> GitHub: https://github.com/Nereziel/cs2-WeaponPaints");
Console.WriteLine(" ");
}
internal static void TestDatabaseConnection()
{
try
{
using var connection = new MySqlConnection(BuildDatabaseConnectionString());
connection.Open();
if (connection.State != System.Data.ConnectionState.Open)
{
throw new Exception("[WeaponPaints] Unable connect to database!");
}
}
catch (Exception ex)
{
throw new Exception("[WeaponPaints] Unknown mysql exception! " + ex.Message);
}
CheckDatabaseTables();
}
}
}

View File

@@ -52,6 +52,7 @@ namespace WeaponPaints
skeleton.ModelState.MeshGroupMask = 2;
}
}
internal static void GiveKnifeToPlayer(CCSPlayerController? player)
{
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
@@ -75,50 +76,32 @@ namespace WeaponPaints
player.GiveNamedItem(defaultKnife);
}
}
internal void RemovePlayerKnife(CCSPlayerController? player, bool force = false)
internal static bool PlayerHasKnife(CCSPlayerController? player)
{
if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PawnIsAlive) return;
if (player.PlayerPawn.Value.WeaponServices == null || player.PlayerPawn.Value.ItemServices == null) return;
if (!_config.Additional.KnifeEnabled) return false;
var weapons = player.PlayerPawn.Value.WeaponServices.MyWeapons;
if (weapons != null && weapons.Count > 0)
if (player == null || !player.IsValid || !player.PlayerPawn.IsValid)
{
CCSPlayer_ItemServices service = new CCSPlayer_ItemServices(player.PlayerPawn.Value.ItemServices.Handle);
//var dropWeapon = VirtualFunction.CreateVoid<nint, nint>(service.Handle, GameData.GetOffset("CCSPlayer_ItemServices_DropActivePlayerWeapon"));
return false;
}
foreach (var weapon in weapons)
if (player.PlayerPawn?.Value == null || player.PlayerPawn?.Value.WeaponServices == null || player.PlayerPawn?.Value.ItemServices == null)
return false;
var weapons = player.PlayerPawn.Value.WeaponServices?.MyWeapons;
if (weapons == null) return false;
foreach (var weapon in weapons)
{
if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
{
if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
{
//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
{
if (!force)
{
if ((int)weapon.Index <= 0) return;
int weaponEntityIndex = (int)weapon.Index;
NativeAPI.IssueClientCommand((int)player.Index - 1, "slot3");
AddTimer(0.35f, () => service.DropActivePlayerWeapon(weapon.Value));
AddTimer(1.0f, () =>
{
CEntityInstance? knife = Utilities.GetEntityFromIndex<CEntityInstance>(weaponEntityIndex);
if (knife != null && knife.IsValid)
{
knife.Remove();
}
});
}
else
{
weapon.Value.Remove();
}
break;
}
return true;
}
}
}
return false;
}
internal void RefreshPlayerKnife(CCSPlayerController? player)
@@ -197,7 +180,6 @@ namespace WeaponPaints
if (weapons != null && weapons.Count > 0)
{
CCSPlayer_ItemServices service = new(player.PlayerPawn.Value.ItemServices.Handle);
//var dropWeapon = VirtualFunction.CreateVoid<nint, nint>(service.Handle, GameData.GetOffset("CCSPlayer_ItemServices_DropActivePlayerWeapon"));
foreach (var weapon in weapons)
{
@@ -214,13 +196,15 @@ namespace WeaponPaints
}
else
{
if (!weaponDefindex.ContainsKey(weapon.Value.AttributeManager.Item.ItemDefinitionIndex)) continue;
int clip1, reservedAmmo;
clip1 = weapon.Value.Clip1;
reservedAmmo = weapon.Value.ReserveAmmo[0];
weapon.Value.Remove();
CBasePlayerWeapon newWeapon = new(player.GiveNamedItem(weapon.Value.DesignerName));
string weaponByDefindex = weaponDefindex[weapon.Value.AttributeManager.Item.ItemDefinitionIndex];
CBasePlayerWeapon newWeapon = new(player.GiveNamedItem(weaponByDefindex));
Server.NextFrame(() =>
{
@@ -247,39 +231,50 @@ namespace WeaponPaints
}
}
internal static bool PlayerHasKnife(CCSPlayerController? player)
internal void RemovePlayerKnife(CCSPlayerController? player, bool force = false)
{
if (!_config.Additional.KnifeEnabled) return false;
if (player == null || !player.IsValid || player.PlayerPawn.Value == null || !player.PawnIsAlive) return;
if (player.PlayerPawn.Value.WeaponServices == null || player.PlayerPawn.Value.ItemServices == null) return;
if (player == null || !player.IsValid || !player.PlayerPawn.IsValid)
var weapons = player.PlayerPawn.Value.WeaponServices.MyWeapons;
if (weapons != null && weapons.Count > 0)
{
return false;
}
CCSPlayer_ItemServices service = new CCSPlayer_ItemServices(player.PlayerPawn.Value.ItemServices.Handle);
if (player.PlayerPawn?.Value == null || player.PlayerPawn?.Value.WeaponServices == null || player.PlayerPawn?.Value.ItemServices == null)
return false;
var weapons = player.PlayerPawn.Value.WeaponServices?.MyWeapons;
if (weapons == null) return false;
foreach (var weapon in weapons)
{
if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
foreach (var weapon in weapons)
{
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
{
return true;
//if (weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.Value.AttributeManager.Item.ItemDefinitionIndex == 59)
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
{
if (!force)
{
if ((int)weapon.Index <= 0) return;
int weaponEntityIndex = (int)weapon.Index;
NativeAPI.IssueClientCommand((int)player.Index - 1, "slot3");
AddTimer(0.35f, () => service.DropActivePlayerWeapon(weapon.Value));
AddTimer(1.0f, () =>
{
CEntityInstance? knife = Utilities.GetEntityFromIndex<CEntityInstance>(weaponEntityIndex);
if (knife != null && knife.IsValid)
{
knife.Remove();
}
});
}
else
{
weapon.Value.Remove();
}
break;
}
}
}
}
return false;
}
private static CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
{
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
}
private static int GetRandomPaint(int defindex)
{
Random rnd = new Random();
@@ -300,10 +295,15 @@ namespace WeaponPaints
{
return 0;
}
}
}
return 0;
}
private static CSkeletonInstance GetSkeletonInstance(CGameSceneNode node)
{
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
}
}
}
}

View File

@@ -6,4 +6,4 @@
public int Seed { get; set; }
public float Wear { get; set; }
}
}
}

View File

@@ -5,38 +5,10 @@ using CounterStrikeSharp.API.Modules.Cvars;
using Newtonsoft.Json.Linq;
namespace WeaponPaints;
[MinimumApiVersion(90)]
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
{
public override string ModuleName => "WeaponPaints";
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleVersion => "1.3b";
public WeaponPaintsConfig Config { get; set; } = new();
internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
internal static WeaponSynchronization? weaponSync;
private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
/*
private Dictionary<int, Dictionary<int, int>> gPlayerWeaponPaints = new();
private Dictionary<int, Dictionary<int, int>> gPlayerWeaponSeed = new();
private Dictionary<int, Dictionary<int, float>> gPlayerWeaponWear = new();
*/
private string DatabaseConnectionString = string.Empty;
internal Uri GlobalShareApi = new Uri("https://weaponpaints.fun/api.php");
internal int GlobalShareServerId = 0;
private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
internal static Dictionary<int, Dictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new Dictionary<int, Dictionary<int, WeaponInfo>>();
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
internal static Dictionary<int, string> g_playersKnife = new();
//internal static List<int> g_changedKnife = new();
internal bool g_bCommandsAllowed = true;
internal static List<JObject> skinsList = new List<JObject>();
internal static readonly Dictionary<string, string> weaponList = new()
{
{"weapon_deagle", "Desert Eagle"},
@@ -95,6 +67,87 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
{ "weapon_knife_skeleton", "Skeleton Knife" }
};
internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
internal static Dictionary<int, string> g_playersKnife = new();
internal static Dictionary<int, Dictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new Dictionary<int, Dictionary<int, WeaponInfo>>();
internal static List<JObject> skinsList = new List<JObject>();
internal static WeaponSynchronization? weaponSync;
//internal static List<int> g_changedKnife = new();
internal bool g_bCommandsAllowed = true;
internal Uri GlobalShareApi = new Uri("https://weaponpaints.fun/api.php");
internal int GlobalShareServerId = 0;
private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
private string DatabaseConnectionString = string.Empty;
private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
public static Dictionary<int, string> weaponDefindex { get; } = new Dictionary<int, string>
{
{ 1, "weapon_deagle" },
{ 2, "weapon_elite" },
{ 3, "weapon_fiveseven" },
{ 4, "weapon_glock" },
{ 7, "weapon_ak47" },
{ 8, "weapon_aug" },
{ 9, "weapon_awp" },
{ 10, "weapon_famas" },
{ 11, "weapon_g3sg1" },
{ 13, "weapon_galilar" },
{ 14, "weapon_m249" },
{ 16, "weapon_m4a1" },
{ 17, "weapon_mac10" },
{ 19, "weapon_p90" },
{ 23, "weapon_mp5sd" },
{ 24, "weapon_ump45" },
{ 25, "weapon_xm1014" },
{ 26, "weapon_bizon" },
{ 27, "weapon_mag7" },
{ 28, "weapon_negev" },
{ 29, "weapon_sawedoff" },
{ 30, "weapon_tec9" },
{ 32, "weapon_hkp2000" },
{ 33, "weapon_mp7" },
{ 34, "weapon_mp9" },
{ 35, "weapon_nova" },
{ 36, "weapon_p250" },
{ 38, "weapon_scar20" },
{ 39, "weapon_sg556" },
{ 40, "weapon_ssg08" },
{ 60, "weapon_m4a1_silencer" },
{ 61, "weapon_usp_silencer" },
{ 63, "weapon_cz75a" },
{ 64, "weapon_revolver" },
{ 500, "weapon_bayonet" },
{ 503, "weapon_knife_css" },
{ 505, "weapon_knife_flip" },
{ 506, "weapon_knife_gut" },
{ 507, "weapon_knife_karambit" },
{ 508, "weapon_knife_m9_bayonet" },
{ 509, "weapon_knife_tactical" },
{ 512, "weapon_knife_falchion" },
{ 514, "weapon_knife_survival_bowie" },
{ 515, "weapon_knife_butterfly" },
{ 516, "weapon_knife_push" },
{ 517, "weapon_knife_cord" },
{ 518, "weapon_knife_canis" },
{ 519, "weapon_knife_ursus" },
{ 520, "weapon_knife_gypsy_jackknife" },
{ 521, "weapon_knife_outdoor" },
{ 522, "weapon_knife_stiletto" },
{ 523, "weapon_knife_widowmaker" },
{ 525, "weapon_knife_skeleton" }
};
public WeaponPaintsConfig Config { get; set; } = new();
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "1.3c";
public static WeaponPaintsConfig GetWeaponPaintsConfig()
{
return _config;
}
public override void Load(bool hotReload)
{
if (!Config.GlobalShare)
@@ -148,19 +201,6 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
Utility.ShowAd(ModuleVersion);
}
public static WeaponPaintsConfig GetWeaponPaintsConfig()
{
return _config;
}
// TODO: fix for map which change mp_t_default_melee
/*private HookResult OnRoundPreStart(EventRoundPrestart @event, GameEventInfo info)
{
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
return HookResult.Continue;
}
*/
public override void Unload(bool hotReload)
{
base.Unload(hotReload);

View File

@@ -1,6 +1,5 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Entities;
using Dapper;
using MySqlConnector;
using Newtonsoft.Json.Linq;
@@ -9,13 +8,11 @@ namespace WeaponPaints
{
internal class WeaponSynchronization
{
private readonly string _databaseConnectionString;
private readonly WeaponPaintsConfig _config;
private readonly string _databaseConnectionString;
private readonly Uri _globalShareApi;
private readonly int _globalShareServerId;
internal WeaponSynchronization(string databaseConnectionString, WeaponPaintsConfig config, Uri globalShareApi, int globalShareServerId)
{
_databaseConnectionString = databaseConnectionString;
@@ -62,7 +59,6 @@ namespace WeaponPaints
{
return;
}
}
else
{
@@ -87,30 +83,6 @@ namespace WeaponPaints
}
await connection.CloseAsync();
}
//Log($"{player.PlayerName} has this knife -> {g_playersKnife[playerIndex]}");
}
catch (Exception e)
{
Utility.Log(e.Message);
return;
}
}
internal async Task SyncKnifeToDatabase(int playerIndex, string knife)
{
if (!_config.Additional.KnifeEnabled) return;
try
{
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid) return;
if (player.AuthorizedSteamID == null) return;
string steamId = player.AuthorizedSteamID.SteamId64.ToString();
using var connection = new MySqlConnection(_databaseConnectionString);
await connection.OpenAsync();
string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
await connection.ExecuteAsync(query, new { steamid = steamId, newKnife = knife });
await connection.CloseAsync();
}
catch (Exception e)
{
@@ -170,16 +142,11 @@ namespace WeaponPaints
{
WeaponInfo weaponInfo = new WeaponInfo
{
Paint = weaponPaintId.Value, // Example paint value
Seed = weaponSeed.Value, // Example seed value
Wear = weaponWear.Value // Example wear value
Paint = weaponPaintId.Value,
Seed = weaponSeed.Value,
Wear = weaponWear.Value
};
WeaponPaints.gPlayerWeaponsInfo[playerIndex][weaponDefIndex.Value] = weaponInfo;
/*
gPlayerWeaponPaints[playerIndex][weaponDefIndex.Value] = weaponPaintId.Value;
gPlayerWeaponWear[playerIndex][weaponDefIndex.Value] = weaponWear.Value;
gPlayerWeaponSeed[playerIndex][weaponDefIndex.Value] = weaponSeed.Value;
*/
}
}
}
@@ -231,6 +198,28 @@ namespace WeaponPaints
}
}
internal async Task SyncKnifeToDatabase(int playerIndex, string knife)
{
if (!_config.Additional.KnifeEnabled) return;
try
{
CCSPlayerController player = Utilities.GetPlayerFromIndex(playerIndex);
if (player == null || !player.IsValid) return;
if (player.AuthorizedSteamID == null) return;
string steamId = player.AuthorizedSteamID.SteamId64.ToString();
using var connection = new MySqlConnection(_databaseConnectionString);
await connection.OpenAsync();
string query = "INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(@steamid, @newKnife) ON DUPLICATE KEY UPDATE `knife` = @newKnife";
await connection.ExecuteAsync(query, new { steamid = steamId, newKnife = knife });
await connection.CloseAsync();
}
catch (Exception e)
{
Utility.Log(e.Message);
return;
}
}
internal async Task SyncWeaponPaintsToDatabase(CCSPlayerController? player)
{
if (player == null || !Utility.IsPlayerValid(player)) return;
@@ -273,4 +262,4 @@ namespace WeaponPaints
await connection.CloseAsync();
}
}
}
}