mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-17 18:39:07 +00:00
Compare commits
23 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1a9f7ad108 | ||
|
|
6f1a29bb39 | ||
|
|
9e64cdcd43 | ||
|
|
da86756092 | ||
|
|
22880070cd | ||
|
|
208cbe1aef | ||
|
|
c0cf9210dc | ||
|
|
5f61254b4e | ||
|
|
6cd1bb3bf5 | ||
|
|
4f94b831c2 | ||
|
|
969d40b970 | ||
|
|
0cd36a7877 | ||
|
|
a3306b5f8f | ||
|
|
379c2f797c | ||
|
|
7f41607d54 | ||
|
|
fc42190701 | ||
|
|
928c1e1466 | ||
|
|
78649f5dcf | ||
|
|
4e72f10326 | ||
|
|
3ddbf7e11e | ||
|
|
ee770fd8c2 | ||
|
|
72c5df53b5 | ||
|
|
d0ed0f4c0b |
60
Commands.cs
60
Commands.cs
@@ -1,7 +1,5 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using CounterStrikeSharp.API.Modules.Entities.Constants;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Menu;
|
||||
|
||||
namespace WeaponPaints
|
||||
@@ -12,7 +10,6 @@ namespace WeaponPaints
|
||||
{
|
||||
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return;
|
||||
if (!Utility.IsPlayerValid(player)) return;
|
||||
string temp = "";
|
||||
if (player == null || player.Index <= 0) return;
|
||||
int playerIndex = (int)player!.Index;
|
||||
|
||||
@@ -37,17 +34,15 @@ namespace WeaponPaints
|
||||
|
||||
RefreshWeapons(player);
|
||||
}
|
||||
if (!string.IsNullOrEmpty(Config.Messages.SuccessRefreshCommand))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_command_refresh_done"]))
|
||||
{
|
||||
temp = $" {Config.Prefix} {Config.Messages.SuccessRefreshCommand}";
|
||||
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_command_refresh_done"]);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
|
||||
{
|
||||
temp = $" {Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
|
||||
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_command_cooldown"]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,22 +51,18 @@ namespace WeaponPaints
|
||||
if (!Config.Additional.SkinEnabled) return;
|
||||
if (!Utility.IsPlayerValid(player)) return;
|
||||
|
||||
string temp;
|
||||
if (!string.IsNullOrEmpty(Config.Messages.WebsiteMessageCommand))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_info_website"]))
|
||||
{
|
||||
temp = $" {Config.Prefix} {Config.Messages.WebsiteMessageCommand}";
|
||||
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_info_website", Config.Website]);
|
||||
}
|
||||
if (!string.IsNullOrEmpty(Config.Messages.SynchronizeMessageCommand))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_info_refresh"]))
|
||||
{
|
||||
temp = $" {Config.Prefix} {Config.Messages.SynchronizeMessageCommand}";
|
||||
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_info_refresh"]);
|
||||
}
|
||||
if (!Config.Additional.KnifeEnabled) return;
|
||||
if (!string.IsNullOrEmpty(Config.Messages.KnifeMessageCommand))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_info_knife"]))
|
||||
{
|
||||
temp = $" {Config.Prefix} {Config.Messages.KnifeMessageCommand}";
|
||||
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_info_knife"]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,7 +97,7 @@ namespace WeaponPaints
|
||||
.Where(pair => pair.Key.StartsWith("weapon_knife") || pair.Key.StartsWith("weapon_bayonet"))
|
||||
.ToDictionary(pair => pair.Key, pair => pair.Value);
|
||||
|
||||
var giveItemMenu = new ChatMenu(Utility.ReplaceTags($" {Config.Messages.KnifeMenuTitle}"));
|
||||
var giveItemMenu = new ChatMenu(Localizer["wp_knife_menu_title"]);
|
||||
var handleGive = (CCSPlayerController? player, ChatMenuOption option) =>
|
||||
{
|
||||
if (Utility.IsPlayerValid(player))
|
||||
@@ -116,18 +107,14 @@ namespace WeaponPaints
|
||||
var knifeKey = knivesOnly.FirstOrDefault(x => x.Value == knifeName).Key;
|
||||
if (!string.IsNullOrEmpty(knifeKey))
|
||||
{
|
||||
string temp = "";
|
||||
|
||||
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenu))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_select"]))
|
||||
{
|
||||
temp = $" {Config.Prefix} {Config.Messages.ChosenKnifeMenu}".Replace("{KNIFE}", knifeName);
|
||||
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_knife_menu_select", knifeName]);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Config.Messages.ChosenKnifeMenuKill) && Config.Additional.CommandKillEnabled)
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_knife_menu_kill"]) && Config.Additional.CommandKillEnabled)
|
||||
{
|
||||
temp = $" {Config.Prefix} {Config.Messages.ChosenKnifeMenuKill}";
|
||||
player!.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_knife_menu_kill"]);
|
||||
}
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
@@ -166,10 +153,9 @@ namespace WeaponPaints
|
||||
ChatMenus.OpenMenu(player, giveItemMenu);
|
||||
return;
|
||||
}
|
||||
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
|
||||
{
|
||||
string temp = $" {Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
|
||||
player.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_command_cooldown"]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -177,7 +163,7 @@ namespace WeaponPaints
|
||||
private void SetupSkinsMenu()
|
||||
{
|
||||
var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
|
||||
var weaponSelectionMenu = new ChatMenu(Utility.ReplaceTags($" {Config.Messages.WeaponMenuTitle}"));
|
||||
var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
|
||||
|
||||
// Function to handle skin selection for a specific weapon
|
||||
var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
|
||||
@@ -195,7 +181,7 @@ namespace WeaponPaints
|
||||
weaponName?.ToString() == selectedWeaponClassname
|
||||
)?.ToList();
|
||||
|
||||
var skinSubMenu = new ChatMenu(Utility.ReplaceTags($" {Config.Messages.SkinMenuTitle}").Replace("{WEAPON}", selectedWeapon));
|
||||
var skinSubMenu = new ChatMenu(Localizer["wp_skin_menu_skin_title", selectedWeapon]);
|
||||
|
||||
// Function to handle skin selection for the chosen weapon
|
||||
var handleSkinSelection = (CCSPlayerController? p, ChatMenuOption opt) =>
|
||||
@@ -224,8 +210,7 @@ namespace WeaponPaints
|
||||
int.TryParse(weaponDefIndexObj.ToString(), out var weaponDefIndex) &&
|
||||
int.TryParse(selectedPaintID, out var paintID))
|
||||
{
|
||||
string temp = $" {Config.Prefix} {Config.Messages.ChosenSkinMenu}".Replace("{SKIN}", selectedSkin);
|
||||
p.PrintToChat(Utility.ReplaceTags(temp));
|
||||
p!.Print(Localizer["f", selectedSkin]);
|
||||
|
||||
if (!gPlayerWeaponsInfo[playerIndex].ContainsKey(weaponDefIndex))
|
||||
{
|
||||
@@ -294,10 +279,9 @@ namespace WeaponPaints
|
||||
ChatMenus.OpenMenu(player, weaponSelectionMenu);
|
||||
return;
|
||||
}
|
||||
if (!string.IsNullOrEmpty(Config.Messages.CooldownRefreshCommand))
|
||||
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
|
||||
{
|
||||
string temp = $"{Config.Prefix} {Config.Messages.CooldownRefreshCommand}";
|
||||
player.PrintToChat(Utility.ReplaceTags(temp));
|
||||
player!.Print(Localizer["wp_command_cooldown"]);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
31
Config.cs
31
Config.cs
@@ -3,32 +3,6 @@ using System.Text.Json.Serialization;
|
||||
|
||||
namespace WeaponPaints
|
||||
{
|
||||
public class Messages
|
||||
{
|
||||
[JsonPropertyName("WebsiteMessageCommand")]
|
||||
public string WebsiteMessageCommand { get; set; } = "Visit {WEBSITE} where you can change skins.";
|
||||
[JsonPropertyName("SynchronizeMessageCommand")]
|
||||
public string SynchronizeMessageCommand { get; set; } = "Type !wp to synchronize chosen skins.";
|
||||
[JsonPropertyName("KnifeMessageCommand")]
|
||||
public string KnifeMessageCommand { get; set; } = "Type !knife to open knife menu.";
|
||||
[JsonPropertyName("CooldownRefreshCommand")]
|
||||
public string CooldownRefreshCommand { get; set; } = "You can't refresh weapon paints right now.";
|
||||
[JsonPropertyName("SuccessRefreshCommand")]
|
||||
public string SuccessRefreshCommand { get; set; } = "Refreshing weapon paints.";
|
||||
[JsonPropertyName("ChosenKnifeMenu")]
|
||||
public string ChosenKnifeMenu { get; set; } = "You have chosen {KNIFE} as your knife.";
|
||||
[JsonPropertyName("ChosenSkinMenu")]
|
||||
public string ChosenSkinMenu { get; set; } = "You have chosen {SKIN} as your skin.";
|
||||
[JsonPropertyName("ChosenKnifeMenuKill")]
|
||||
public string ChosenKnifeMenuKill { get; set; } = "To correctly apply skin for knife, you need to type !kill.";
|
||||
[JsonPropertyName("KnifeMenuTitle")]
|
||||
public string KnifeMenuTitle { get; set; } = "Knife Menu.";
|
||||
[JsonPropertyName("WeaponMenuTitle")]
|
||||
public string WeaponMenuTitle { get; set; } = "Weapon Menu.";
|
||||
[JsonPropertyName("SkinMenuTitle")]
|
||||
public string SkinMenuTitle { get; set; } = "Select skin for {WEAPON}";
|
||||
}
|
||||
|
||||
public class Additional
|
||||
{
|
||||
[JsonPropertyName("SkinVisibilityFix")]
|
||||
@@ -66,6 +40,8 @@ namespace WeaponPaints
|
||||
|
||||
[JsonPropertyName("GiveRandomSkin")]
|
||||
public bool GiveRandomSkin { get; set; } = false;
|
||||
[JsonPropertyName("GiveKnifeAfterRemove")]
|
||||
public bool GiveKnifeAfterRemove { get; set; } = false;
|
||||
}
|
||||
|
||||
public class WeaponPaintsConfig : BasePluginConfig
|
||||
@@ -99,9 +75,6 @@ namespace WeaponPaints
|
||||
[JsonPropertyName("Website")]
|
||||
public string Website { get; set; } = "example.com/skins";
|
||||
|
||||
[JsonPropertyName("Messages")]
|
||||
public Messages Messages { get; set; } = new Messages();
|
||||
|
||||
[JsonPropertyName("Additional")]
|
||||
public Additional Additional { get; set; } = new Additional();
|
||||
}
|
||||
|
||||
65
Events.cs
65
Events.cs
@@ -45,7 +45,7 @@ namespace WeaponPaints
|
||||
gPlayerWeaponsInfo.Remove((int)player.Index);
|
||||
}
|
||||
|
||||
private void OnEntitySpawned(CEntityInstance entity)
|
||||
private void OnEntityCreated(CEntityInstance entity)
|
||||
{
|
||||
if (!Config.Additional.SkinEnabled) return;
|
||||
var designerName = entity.DesignerName;
|
||||
@@ -57,6 +57,7 @@ namespace WeaponPaints
|
||||
{
|
||||
isKnife = true;
|
||||
}
|
||||
|
||||
Server.NextFrame(() =>
|
||||
{
|
||||
try
|
||||
@@ -94,22 +95,65 @@ namespace WeaponPaints
|
||||
{
|
||||
if (@event.Defindex == 42 || @event.Defindex == 59)
|
||||
{
|
||||
Server.PrintToChatAll("test1");
|
||||
|
||||
CCSPlayerController? player = @event.Userid;
|
||||
if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 1) return HookResult.Continue;
|
||||
if (player == null || !player.IsValid || !g_knifePickupCount.ContainsKey((int)player.Index) || player.IsBot || !g_playersKnife.ContainsKey((int)player.Index))
|
||||
return HookResult.Continue;
|
||||
|
||||
Server.PrintToChatAll("test2");
|
||||
|
||||
|
||||
if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
|
||||
Server.PrintToChatAll("test3");
|
||||
|
||||
|
||||
if (g_playersKnife.ContainsKey((int)player.Index)
|
||||
&&
|
||||
g_playersKnife[(int)player.Index] != "weapon_knife")
|
||||
{
|
||||
Server.PrintToChatAll("usuwam noz");
|
||||
g_knifePickupCount[(int)player.Index]++;
|
||||
|
||||
RemovePlayerKnife(player, true);
|
||||
AddTimer(0.3f, () => GiveKnifeToPlayer(player));
|
||||
|
||||
if (!PlayerHasKnife(player) && Config.Additional.GiveKnifeAfterRemove)
|
||||
AddTimer(0.3f, () => GiveKnifeToPlayer(player));
|
||||
}
|
||||
}
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay)
|
||||
{
|
||||
CCSPlayerController? player = Utilities.GetEntityFromIndex<CCSPlayerPawn>((int)activator.Index).OriginalController.Value;
|
||||
|
||||
if (player == null || player.IsBot || player.IsHLTV)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (player == null || !player.IsValid || player.AuthorizedSteamID == null ||
|
||||
!g_knifePickupCount.ContainsKey((int)player.Index) || !g_playersKnife.ContainsKey((int)player.Index))
|
||||
return HookResult.Continue;
|
||||
|
||||
CBasePlayerWeapon weapon = new(caller.Handle);
|
||||
|
||||
if (weapon.AttributeManager.Item.ItemDefinitionIndex != 42 && weapon.AttributeManager.Item.ItemDefinitionIndex != 59)
|
||||
return HookResult.Continue;
|
||||
|
||||
if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
|
||||
|
||||
if (g_playersKnife[(int)player.Index] != "weapon_knife")
|
||||
{
|
||||
g_knifePickupCount[(int)player.Index]++;
|
||||
weapon.Remove();
|
||||
if (!PlayerHasKnife(player) && Config.Additional.GiveKnifeAfterRemove)
|
||||
AddTimer(0.2f, () => GiveKnifeToPlayer(player));
|
||||
}
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
|
||||
private void OnMapStart(string mapName)
|
||||
{
|
||||
if (!Config.Additional.KnifeEnabled) return;
|
||||
@@ -117,6 +161,7 @@ namespace WeaponPaints
|
||||
// needed for now
|
||||
AddTimer(2.0f, () =>
|
||||
{
|
||||
|
||||
NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
|
||||
NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
|
||||
NativeAPI.IssueServerCommand("mp_equipment_reset_rounds 0");
|
||||
@@ -133,7 +178,7 @@ namespace WeaponPaints
|
||||
|
||||
foreach (CCSPlayerController player in players)
|
||||
{
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
||||
if (player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
@@ -151,7 +196,6 @@ namespace WeaponPaints
|
||||
_ = weaponSync.GetKnifeFromDatabase(playerInfo);
|
||||
}
|
||||
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
|
||||
|
||||
}
|
||||
|
||||
private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
||||
@@ -187,7 +231,7 @@ namespace WeaponPaints
|
||||
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
|
||||
{
|
||||
CCSPlayerController? player = @event.Userid;
|
||||
if (player == null || !player.IsValid)
|
||||
if (player == null || !player.IsValid || player.IsBot)
|
||||
{
|
||||
return HookResult.Continue;
|
||||
}
|
||||
@@ -195,8 +239,7 @@ namespace WeaponPaints
|
||||
if (Config.Additional.KnifeEnabled)
|
||||
{
|
||||
g_knifePickupCount[(int)player.Index] = 0;
|
||||
if (!PlayerHasKnife(player))
|
||||
GiveKnifeToPlayer(player);
|
||||
AddTimer(0.1f, () => GiveKnifeToPlayer(player));
|
||||
}
|
||||
|
||||
if (Config.Additional.SkinVisibilityFix)
|
||||
@@ -207,7 +250,6 @@ namespace WeaponPaints
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
|
||||
private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
|
||||
{
|
||||
g_bCommandsAllowed = false;
|
||||
@@ -227,7 +269,7 @@ namespace WeaponPaints
|
||||
|
||||
private void RegisterListeners()
|
||||
{
|
||||
RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
|
||||
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
|
||||
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
|
||||
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
|
||||
RegisterListener<Listeners.OnMapStart>(OnMapStart);
|
||||
@@ -237,7 +279,8 @@ namespace WeaponPaints
|
||||
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
|
||||
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
|
||||
RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
|
||||
RegisterEventHandler<EventItemPickup>(OnItemPickup);
|
||||
//RegisterEventHandler<EventItemPickup>(OnItemPickup);
|
||||
HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
|
||||
}
|
||||
|
||||
/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
|
||||
|
||||
14
PlayerExtensions.cs
Normal file
14
PlayerExtensions.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using System.Text;
|
||||
|
||||
namespace WeaponPaints;
|
||||
|
||||
public static class PlayerExtensions
|
||||
{
|
||||
public static void Print(this CCSPlayerController controller, string message)
|
||||
{
|
||||
StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]);
|
||||
_message.Append(message);
|
||||
controller.PrintToChat(_message.ToString());
|
||||
}
|
||||
}
|
||||
1
PluginServices.cs
Normal file
1
PluginServices.cs
Normal file
@@ -0,0 +1 @@
|
||||
|
||||
15
Utility.cs
15
Utility.cs
@@ -108,13 +108,13 @@ namespace WeaponPaints
|
||||
return message;
|
||||
}
|
||||
|
||||
internal static async Task CheckVersion(string version)
|
||||
internal static async Task CheckVersion(string version, ILogger logger)
|
||||
{
|
||||
using (HttpClient client = new HttpClient())
|
||||
{
|
||||
try
|
||||
{
|
||||
HttpResponseMessage response = await client.GetAsync("https://github.com/Nereziel/cs2-WeaponPaints/blob/main/VERSION");
|
||||
HttpResponseMessage response = await client.GetAsync("https://raw.githubusercontent.com/Nereziel/cs2-WeaponPaints/main/VERSION");
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
@@ -125,24 +125,25 @@ namespace WeaponPaints
|
||||
|
||||
if (comparisonResult < 0)
|
||||
{
|
||||
WeaponPaints.logger!.LogWarning("Plugin is outdated! Check https://github.com/Nereziel/cs2-WeaponPaints");
|
||||
logger.LogWarning("Plugin is outdated! Check https://github.com/Nereziel/cs2-WeaponPaints");
|
||||
}
|
||||
else if (comparisonResult > 0)
|
||||
{
|
||||
WeaponPaints.logger!.LogInformation("Probably dev version detected");
|
||||
logger.LogInformation("Probably dev version detected");
|
||||
}
|
||||
else
|
||||
{
|
||||
WeaponPaints.logger!.LogInformation("Plugin is up to date");
|
||||
logger.LogInformation("Plugin is up to date");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
WeaponPaints.logger!.LogWarning("Failed to check version");
|
||||
logger.LogWarning("Failed to check version");
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,6 +20,11 @@ namespace WeaponPaints
|
||||
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
|
||||
if (isKnife)
|
||||
{
|
||||
weapon.AttributeManager.Item.EntityQuality = 3;
|
||||
}
|
||||
|
||||
if (_config.Additional.GiveRandomSkin &&
|
||||
!gPlayerWeaponsInfo[playerIndex].ContainsKey(weaponDefIndex))
|
||||
{
|
||||
@@ -280,10 +285,10 @@ namespace WeaponPaints
|
||||
}
|
||||
private static int GetRandomPaint(int defindex)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
|
||||
if (WeaponPaints.skinsList != null)
|
||||
if (skinsList != null)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
// Filter weapons by the provided defindex
|
||||
var filteredWeapons = skinsList.FindAll(w => w["weapon_defindex"]?.ToString() == defindex.ToString());
|
||||
|
||||
|
||||
@@ -4,13 +4,13 @@ using CounterStrikeSharp.API.Core.Attributes;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Microsoft.Extensions.Localization;
|
||||
|
||||
namespace WeaponPaints;
|
||||
|
||||
[MinimumApiVersion(101)]
|
||||
[MinimumApiVersion(121)]
|
||||
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
||||
{
|
||||
internal static ILogger? logger;
|
||||
internal static readonly Dictionary<string, string> weaponList = new()
|
||||
{
|
||||
{"weapon_deagle", "Desert Eagle"},
|
||||
@@ -70,6 +70,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
};
|
||||
|
||||
internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
|
||||
internal static IStringLocalizer? _localizer;
|
||||
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
|
||||
internal static Dictionary<int, string> g_playersKnife = new();
|
||||
internal static Dictionary<int, Dictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new Dictionary<int, Dictionary<int, WeaponInfo>>();
|
||||
@@ -144,7 +145,8 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
public override string ModuleAuthor => "Nereziel & daffyy";
|
||||
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
|
||||
public override string ModuleName => "WeaponPaints";
|
||||
public override string ModuleVersion => "1.3f";
|
||||
public override string ModuleVersion => "1.3g";
|
||||
|
||||
public static WeaponPaintsConfig GetWeaponPaintsConfig()
|
||||
{
|
||||
return _config;
|
||||
@@ -182,10 +184,13 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
_ = weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
|
||||
if (Config.Additional.KnifeEnabled && weaponSync != null)
|
||||
_ = weaponSync.GetKnifeFromDatabase(playerInfo);
|
||||
}
|
||||
|
||||
g_knifePickupCount[(int)player!.Index] = 0;
|
||||
}
|
||||
/*
|
||||
RegisterListeners();
|
||||
RegisterCommands();
|
||||
*/
|
||||
}
|
||||
|
||||
if (Config.Additional.KnifeEnabled)
|
||||
@@ -212,9 +217,11 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
|
||||
Config = config;
|
||||
_config = config;
|
||||
_localizer = Localizer;
|
||||
|
||||
Utility.Config = config;
|
||||
Utility.ShowAd(ModuleVersion);
|
||||
Task.Run(async () => await Utility.CheckVersion(ModuleVersion));
|
||||
Task.Run(async () => await Utility.CheckVersion(ModuleVersion, Logger));
|
||||
}
|
||||
|
||||
public override void Unload(bool hotReload)
|
||||
|
||||
@@ -5,12 +5,17 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="*" />
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.121" />
|
||||
<PackageReference Include="Dapper" Version="2.1.24" />
|
||||
<PackageReference Include="MySqlConnector" Version="2.3.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="lang\**\*.*" CopyToOutputDirectory="PreserveNewest" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Dapper;
|
||||
using Dapper;
|
||||
using MySqlConnector;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
|
||||
14
lang/en.json
Normal file
14
lang/en.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
|
||||
"wp_info_website": "Visit {lime}{0}{default} where you can change skins",
|
||||
"wp_info_refresh": "Type {lime}!wp{default} to synchronize chosen skins",
|
||||
"wp_info_knife": "Type {lime}!knife{default} to open knife menu",
|
||||
"wp_command_cooldown": "{lightred}You can't refresh weapon paints right now",
|
||||
"wp_command_refresh_done": "{lime}Refreshing weapon paints",
|
||||
"wp_knife_menu_select": "You have chosen {lime}{0}{default} as your knife",
|
||||
"wp_knife_menu_kill": "To correctly apply skin for knife, you need to type {lime}!kill{default}",
|
||||
"wp_knife_menu_title": "Knife Menu",
|
||||
"wp_skin_menu_weapon_title": "Weapon Menu",
|
||||
"wp_skin_menu_skin_title": "Select skin for {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "You have chosen {lime}{0}{default} as your skin"
|
||||
}
|
||||
14
lang/lv.json
Normal file
14
lang/lv.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"wp_prefix": "{lightblue}[Ieroču Ādiņas] {default}",
|
||||
"wp_info_website": "Apmeklē {lime}{0}{default} kur tu vari nomainīt skinus",
|
||||
"wp_info_refresh": "Raksti {lime}!wp{default} lai sinhronizētu izvēlētos skinus",
|
||||
"wp_info_knife": "Raksti {lime}!knife{default} lai atvērtu nažu izvēlni",
|
||||
"wp_command_cooldown": "{lightred} Tu šobrīd nevari atjaunot ieroču skinus...",
|
||||
"wp_command_refresh_done": "{lime}Izvēlētie skini tiek atjaunoti",
|
||||
"wp_knife_menu_select": "Tu esi izvēlējies {lime}{0}{default} nazi",
|
||||
"wp_knife_menu_kill": "Lai pareizi atjaunotu naža skinu, ieraksti čatā {lime}!kill{default}",
|
||||
"wp_knife_menu_title": "Nažu Izvēlne",
|
||||
"wp_skin_menu_weapon_title": "Ieroču Izvēlne",
|
||||
"wp_skin_menu_skin_title": "Izvēlies skinu ierocim: {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Tu esi izvēlējies {lime}{0}{default} kā savu skinu"
|
||||
}
|
||||
14
lang/pl.json
Normal file
14
lang/pl.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
|
||||
"wp_info_website": "Odwiedź {lime}{0}{default} gdzie będziesz mógł ustawić skiny",
|
||||
"wp_info_refresh": "Wpisz {lime}!wp{default} aby zsynchronizować swoje skiny",
|
||||
"wp_info_knife": "Wpisz {lime}!knife{default} aby wy<77>wietlić menu no<6E>y",
|
||||
"wp_command_cooldown": "{lightred}Odczekaj chwilę przed wykonaniem tej komendy...",
|
||||
"wp_command_refresh_done": "{lime}Pomyslnie zsynchronizowano twoje skiny",
|
||||
"wp_knife_menu_select": "Wybrałeś {lime}{0}{default} jako swój nóż",
|
||||
"wp_knife_menu_kill": "Do prawidłowego zastosowania noża użyj {lime}!kill{default}",
|
||||
"wp_knife_menu_title": "Menu noży",
|
||||
"wp_skin_menu_weapon_title": "Menu broni",
|
||||
"wp_skin_menu_skin_title": "Wybierz skin dla {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Wybrałeś {lime}{0}{default} jako swój skin"
|
||||
}
|
||||
14
lang/pt-BR.json
Normal file
14
lang/pt-BR.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
|
||||
"wp_info_website": "Visite {lime}{0}{default} para mudar suas skins e faca",
|
||||
"wp_info_refresh": "Digite {lime}!wp{default} para sincronizar as suas skins",
|
||||
"wp_info_knife": "Digite {lime}!knife{default} para abrir o menu de facas",
|
||||
"wp_command_cooldown": "{lightred}Você não pode atualizar as skins das armas agora",
|
||||
"wp_command_refresh_done": "{lime}Sincronizando as suas skins",
|
||||
"wp_knife_menu_select": "Você escolheu {lime}{0}{default} como sua faca",
|
||||
"wp_knife_menu_kill": "Para aplicar corretamente a skin da faca, você precisa digitar {lime}!kill{default}",
|
||||
"wp_knife_menu_title": "Menu de Facas",
|
||||
"wp_skin_menu_weapon_title": "Menu de Armas",
|
||||
"wp_skin_menu_skin_title": "Selecionou a skin para {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Você escolheu {lime}{0}{default} como sua skin"
|
||||
}
|
||||
14
lang/pt-PT.json
Normal file
14
lang/pt-PT.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
|
||||
"wp_info_website": "Visita {lime}{0}{default} onde podes mudar as tuas skins",
|
||||
"wp_info_refresh": "Digita {lime}!wp{default} para sincronizar as tuas skins",
|
||||
"wp_info_knife": "Digita {lime}!knife{default} para abrir o menu de facas",
|
||||
"wp_command_cooldown": "{lightred}Tu não podes sincronizar agora as tuas skins",
|
||||
"wp_command_refresh_done": "{lime}Sincronizando as tuas skins",
|
||||
"wp_knife_menu_select": "Tu escolheste {lime}{0}{default} como a tua faca",
|
||||
"wp_knife_menu_kill": "Para aplicar corretamente a skins para a tua faca, digita {lime}!kill{default}",
|
||||
"wp_knife_menu_title": "Menu Facas",
|
||||
"wp_skin_menu_weapon_title": "Menu de Armas",
|
||||
"wp_skin_menu_skin_title": "Escolhe a skin para {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Tu escolheste {lime}{0}{default} como a tua skin"
|
||||
}
|
||||
14
lang/ru.json
Normal file
14
lang/ru.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
|
||||
"wp_info_website": "Посетите сайт {lime}{0},{default} чтобы выбрать скин",
|
||||
"wp_info_refresh": "Наберите в чат {lime}!wp{default} для синхронизации выбранных скинов",
|
||||
"wp_info_knife": "Наберите в чат {lime}!knife,{default} чтобы выбрать нож",
|
||||
"wp_command_cooldown": "{lightred}Вы не можете выбрать оружие прямо сейчас",
|
||||
"wp_command_refresh_done": "{lime}Обновление скинов для оружия",
|
||||
"wp_knife_menu_select": "Вы выбрали {lime}{0}{default} скин для ножа",
|
||||
"wp_knife_menu_kill": "Чтобы правильно применить скин для ножа, набери в чат {lime}!kill{default}",
|
||||
"wp_knife_menu_title": "Меню ножей",
|
||||
"wp_skin_menu_weapon_title": "Меню оружия",
|
||||
"wp_skin_menu_skin_title": "Выберите скин для {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Вы выбрали {lime}{0}{default} скина для оружия"
|
||||
}
|
||||
14
lang/tr.json
Normal file
14
lang/tr.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"wp_prefix": "{lightblue}[WeaponPaints] {default}",
|
||||
"wp_info_website": "Görünümleri değiştirebileceğiniz {lime}{0}{default} adresini ziyaret edin",
|
||||
"wp_info_refresh": "Seçilen kaplamyı senkronize etmek için {lime}!wp{default} yazın",
|
||||
"wp_info_knife": "Bıçak menüsünü açmak için {lime}!knife{default} yazın",
|
||||
"wp_command_cooldown": "{lightred}Şu anda silah kaplamasını yenileyemezsiniz",
|
||||
"wp_command_refresh_done": "{lime}Silah kaplaması yenileniyor",
|
||||
"wp_knife_menu_select": "Bıçağınız olarak {lime}{0}{default} seçtiniz",
|
||||
"wp_knife_menu_kill": "Bıçak için doğru şekilde kaplama uygulamak için {lime}!kill{default} yazmanız gerekir",
|
||||
"wp_knife_menu_title": "Bıçak Menüsü",
|
||||
"wp_skin_menu_weapon_title": "Silah Menüsü",
|
||||
"wp_skin_menu_skin_title": "Select skin for {lime}{0}{default}",
|
||||
"wp_skin_menu_select": "Teniniz olarak {lime}{0}{default} seçtiniz"
|
||||
}
|
||||
@@ -4,36 +4,37 @@ require_once 'class/database.php';
|
||||
require_once 'steamauth/steamauth.php';
|
||||
require_once 'class/utils.php';
|
||||
|
||||
|
||||
$db = new DataBase();
|
||||
if (isset($_SESSION['steamid'])) {
|
||||
$steamid = $_SESSION['steamid'];
|
||||
|
||||
$weapons = UtilsClass::getWeaponsFromArray();
|
||||
$skins = UtilsClass::skinsFromJson();
|
||||
$querySelected = $query3 = $db->select("SELECT `weapon_defindex`, `weapon_paint_id` FROM `wp_player_skins` WHERE `wp_player_skins`.`steamid` = :steamid", ["steamid" => $steamid]);
|
||||
$selectedSkins = UtilsClass::getSelectedSkins($querySelected);
|
||||
$selectedKnife = $db->select("SELECT * FROM `wp_player_knife` WHERE `wp_player_knife`.`steamid` = :steamid", ["steamid" => $steamid])[0];
|
||||
$knifes = UtilsClass::getKnifeTypes();
|
||||
include('steamauth/userInfo.php');
|
||||
$steamid = $steamprofile['steamid'];
|
||||
|
||||
if (isset($_POST['forma'])) {
|
||||
$ex = explode("-", $_POST['forma']);
|
||||
$weapons = UtilsClass::getWeaponsFromArray();
|
||||
$skins = UtilsClass::skinsFromJson();
|
||||
$querySelected = $query3 = $db->select("SELECT `weapon_defindex`, `weapon_paint_id`, `weapon_wear` FROM `wp_player_skins` WHERE `wp_player_skins`.`steamid` = :steamid", ["steamid" => $steamid]);
|
||||
$selectedSkins = UtilsClass::getSelectedSkins($querySelected);
|
||||
$selectedKnife = $db->select("SELECT * FROM `wp_player_knife` WHERE `wp_player_knife`.`steamid` = :steamid", ["steamid" => $steamid])[0];
|
||||
$knifes = UtilsClass::getKnifeTypes();
|
||||
|
||||
if ($ex[0] == "knife") {
|
||||
$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
|
||||
} else {
|
||||
if (!is_int($ex[1]))
|
||||
header("Location: index.php");
|
||||
if (array_key_exists($ex[1], $skins[$ex[0]])) {
|
||||
if (isset($_POST['forma'])) {
|
||||
$ex = explode("-", $_POST['forma']);
|
||||
|
||||
if ($ex[0] == "knife") {
|
||||
$db->query("INSERT INTO `wp_player_knife` (`steamid`, `knife`) VALUES(:steamid, :knife) ON DUPLICATE KEY UPDATE `knife` = :knife", ["steamid" => $steamid, "knife" => $knifes[$ex[1]]['weapon_name']]);
|
||||
} else {
|
||||
if (array_key_exists($ex[1], $skins[$ex[0]]) && isset($_POST['wear']) && $_POST['wear'] >= 0.00 && $_POST['wear'] <= 1.00 && isset($_POST['seed'])) {
|
||||
$wear = floatval($_POST['wear']); // wear
|
||||
$seed = intval($_POST['seed']); // seed
|
||||
if (array_key_exists($ex[0], $selectedSkins)) {
|
||||
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||
$db->query("UPDATE wp_player_skins SET weapon_paint_id = :weapon_paint_id, weapon_wear = :weapon_wear, weapon_seed = :weapon_seed WHERE steamid = :steamid AND weapon_defindex = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1], "weapon_wear" => $wear, "weapon_seed" => $seed]);
|
||||
} else {
|
||||
$db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id)", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1]]);
|
||||
$db->query("INSERT INTO wp_player_skins (`steamid`, `weapon_defindex`, `weapon_paint_id`, `weapon_wear`, `weapon_seed`) VALUES (:steamid, :weapon_defindex, :weapon_paint_id, :weapon_wear, :weapon_seed)", ["steamid" => $steamid, "weapon_defindex" => $ex[0], "weapon_paint_id" => $ex[1], "weapon_wear" => $wear, "weapon_seed" => $seed]);
|
||||
}
|
||||
}
|
||||
}
|
||||
header("Location: index.php");
|
||||
}
|
||||
}
|
||||
header("Location: index.php");
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
||||
@@ -47,6 +48,8 @@ if (isset($_SESSION['steamid'])) {
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.2/dist/js/bootstrap.bundle.min.js"
|
||||
integrity="sha384-C6RzsynM9kWDrMNeT87bh95OGNyZPhcTNXj1NW7RuBCsyN/o0jlpcV8Qyq46cDfL"
|
||||
crossorigin="anonymous"></script>
|
||||
<script src="https://code.jquery.com/jquery-3.6.4.min.js"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@4.6.0/dist/js/bootstrap.min.js"></script>
|
||||
<link rel="stylesheet" href="style.css">
|
||||
<title>CS2 Simple Weapon Paints</title>
|
||||
</head>
|
||||
@@ -132,10 +135,120 @@ if (isset($_SESSION['steamid'])) {
|
||||
}
|
||||
?>
|
||||
</select>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<br></br>
|
||||
<?php
|
||||
$selectedSkinInfo = isset($selectedSkins[$defindex]) ? $selectedSkins[$defindex] : null;
|
||||
$steamid = $_SESSION['steamid'];
|
||||
$defindex = $defindex; // get defindex here, correct if not
|
||||
$queryCheck = $db->select("SELECT 1 FROM `wp_player_skins` WHERE `steamid` = :steamid AND `weapon_defindex` = :defindex", ["steamid" => $steamid, "defindex" => $defindex]);
|
||||
$hasSkinData = !empty($queryCheck);
|
||||
|
||||
if ($selectedSkinInfo && $hasSkinData):
|
||||
?>
|
||||
<button type="button" class="btn btn-primary" data-toggle="modal" data-target="#weaponModal<?php echo $defindex ?>">
|
||||
Settings
|
||||
</button>
|
||||
<?php else: ?>
|
||||
<button type="button" class="btn btn-primary" onclick="showSkinSelectionAlert()">
|
||||
Settings
|
||||
</button>
|
||||
<script>
|
||||
function showSkinSelectionAlert() {
|
||||
alert("You need to select a skin first.");
|
||||
}
|
||||
</script>
|
||||
<?php endif; ?>
|
||||
|
||||
</div>
|
||||
|
||||
<?php
|
||||
// wear value
|
||||
$queryWear = $db->select("SELECT `weapon_wear` FROM `wp_player_skins` WHERE `steamid` = :steamid AND `weapon_defindex` = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $defindex]);
|
||||
$selectedSkinInfo = isset($selectedSkins[$defindex]) ? $selectedSkins[$defindex] : null;
|
||||
$initialWearValue = isset($selectedSkinInfo['weapon_wear']) ? $selectedSkinInfo['weapon_wear'] : (isset($queryWear[0]['weapon_wear']) ? $queryWear[0]['weapon_wear'] : 0);
|
||||
|
||||
// seed value
|
||||
$querySeed = $db->select("SELECT `weapon_seed` FROM `wp_player_skins` WHERE `steamid` = :steamid AND `weapon_defindex` = :weapon_defindex", ["steamid" => $steamid, "weapon_defindex" => $defindex]);
|
||||
$selectedSkinInfo = isset($selectedSkins[$defindex]) ? $selectedSkins[$defindex] : null;
|
||||
$initialSeedValue = isset($selectedSkinInfo['weapon_seed']) ? $selectedSkinInfo['weapon_seed'] : (isset($querySeed[0]['weapon_seed']) ? $querySeed[0]['weapon_seed'] : 0);
|
||||
?>
|
||||
|
||||
|
||||
<div class="modal fade" id="weaponModal<?php echo $defindex ?>" tabindex="-1" role="dialog" aria-labelledby="weaponModalLabel<?php echo $defindex ?>" aria-hidden="true">
|
||||
<div class="modal-dialog" role="document">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h5 class='card-title item-name'>
|
||||
<?php
|
||||
if (array_key_exists($defindex, $selectedSkins)) {
|
||||
echo "{$skins[$defindex][$selectedSkins[$defindex]]["paint_name"]} Settings";
|
||||
} else {
|
||||
echo "{$default["paint_name"]} Settings";
|
||||
}
|
||||
?>
|
||||
</h5>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<div class="form-group">
|
||||
<select class="form-select" id="wearSelect<?php echo $defindex ?>" name="wearSelect" onchange="updateWearValue<?php echo $defindex ?>(this.value)">
|
||||
<option disabled>Select Wear</option>
|
||||
<option value="0.00" <?php echo ($initialWearValue == 0.00) ? 'selected' : ''; ?>>Factory New</option>
|
||||
<option value="0.07" <?php echo ($initialWearValue == 0.07) ? 'selected' : ''; ?>>Minimal Wear</option>
|
||||
<option value="0.15" <?php echo ($initialWearValue == 0.15) ? 'selected' : ''; ?>>Field-Tested</option>
|
||||
<option value="0.38" <?php echo ($initialWearValue == 0.38) ? 'selected' : ''; ?>>Well-Worn</option>
|
||||
<option value="0.45" <?php echo ($initialWearValue == 0.45) ? 'selected' : ''; ?>>Battle-Scarred</option>
|
||||
</select>
|
||||
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="col-md-6">
|
||||
<div class="form-group">
|
||||
<label for="wear">Wear:</label>
|
||||
<input type="text" value="<?php echo $initialWearValue; ?>" class="form-control" id="wear<?php echo $defindex ?>" name="wear">
|
||||
</div>
|
||||
</div>
|
||||
<div class="col-md-6">
|
||||
<div class="form-group">
|
||||
<label for="seed">Seed:</label>
|
||||
<input type="text" value="<?php echo $initialSeedValue; ?>" class="form-control" id="seed<?php echo $defindex ?>" name="seed" oninput="validateSeed(this)">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="button" class="btn btn-secondary" data-dismiss="modal">Close</button>
|
||||
<button type="submit" class="btn btn-danger">Use</button>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script>
|
||||
// wear
|
||||
function updateWearValue<?php echo $defindex ?>(selectedValue) {
|
||||
var wearInputElement = document.getElementById("wear<?php echo $defindex ?>");
|
||||
wearInputElement.value = selectedValue;
|
||||
}
|
||||
function validateWear(inputElement) {
|
||||
inputElement.value = inputElement.value.replace(/[^0-9]/g, '');
|
||||
}
|
||||
// seed
|
||||
function validateSeed(input) {
|
||||
// Check entered value
|
||||
var inputValue = input.value.replace(/[^0-9]/g, ''); // Just get the numbers
|
||||
|
||||
if (inputValue === "") {
|
||||
input.value = 0; // Set to 0 if empty or no numbers
|
||||
} else {
|
||||
var numericValue = parseInt(inputValue);
|
||||
numericValue = Math.min(1000, Math.max(1, numericValue)); // Interval control
|
||||
|
||||
input.value = numericValue;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
<?php } ?>
|
||||
<?php } ?>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user