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23 Commits
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65
Commands.cs
65
Commands.cs
@@ -10,7 +10,9 @@ namespace WeaponPaints
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|||||||
{
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{
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||||||
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return;
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if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return;
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if (!Utility.IsPlayerValid(player)) return;
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if (!Utility.IsPlayerValid(player)) return;
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if (player == null || player.Index <= 0) return;
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if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
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int playerIndex = (int)player!.Index;
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int playerIndex = (int)player!.Index;
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PlayerInfo playerInfo = new PlayerInfo
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PlayerInfo playerInfo = new PlayerInfo
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@@ -22,28 +24,35 @@ namespace WeaponPaints
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IpAddress = player?.IpAddress?.Split(":")[0]
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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};
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if (playerIndex != 0 && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
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if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
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{
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commandCooldown[playerIndex] = DateTime.UtcNow;
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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if (Config.Additional.KnifeEnabled)
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{
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
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RefreshWeapons(player);
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try
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}
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if (!string.IsNullOrEmpty(Localizer["wp_command_refresh_done"]))
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{
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player!.Print(Localizer["wp_command_refresh_done"]);
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}
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return;
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}
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if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
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{
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{
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player!.Print(Localizer["wp_command_cooldown"]);
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if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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if (Config.Additional.KnifeEnabled)
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{
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
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RefreshWeapons(player);
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}
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if (!string.IsNullOrEmpty(Localizer["wp_command_refresh_done"]))
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{
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player!.Print(Localizer["wp_command_refresh_done"]);
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}
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return;
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}
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if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
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{
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player!.Print(Localizer["wp_command_cooldown"]);
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}
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}
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}
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catch (Exception) { }
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}
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}
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private void OnCommandWS(CCSPlayerController? player, CommandInfo command)
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private void OnCommandWS(CCSPlayerController? player, CommandInfo command)
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@@ -145,11 +154,13 @@ namespace WeaponPaints
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AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
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AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
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{
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{
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if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
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if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
|
||||||
int playerIndex = (int)player!.Index;
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if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
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if (player == null || player.UserId == null) return;
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if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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{
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commandCooldown[playerIndex] = DateTime.UtcNow;
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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ChatMenus.OpenMenu(player, giveItemMenu);
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ChatMenus.OpenMenu(player, giveItemMenu);
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return;
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return;
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}
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}
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@@ -271,11 +282,13 @@ namespace WeaponPaints
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AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
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AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
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{
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{
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if (!Utility.IsPlayerValid(player)) return;
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if (!Utility.IsPlayerValid(player)) return;
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int playerIndex = (int)player!.Index;
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if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds) && playerIndex > 0 && playerIndex < commandCooldown.Length)
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if (player == null || player.UserId == null) return;
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if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
|
||||||
{
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{
|
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commandCooldown[playerIndex] = DateTime.UtcNow;
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
|
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ChatMenus.OpenMenu(player, weaponSelectionMenu);
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ChatMenus.OpenMenu(player, weaponSelectionMenu);
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return;
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return;
|
||||||
}
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}
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||||||
|
|||||||
131
Events.cs
131
Events.cs
@@ -1,54 +1,63 @@
|
|||||||
using CounterStrikeSharp.API;
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using CounterStrikeSharp.API;
|
||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Modules.Entities;
|
|
||||||
|
|
||||||
namespace WeaponPaints
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namespace WeaponPaints
|
||||||
{
|
{
|
||||||
public partial class WeaponPaints
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public partial class WeaponPaints
|
||||||
{
|
{
|
||||||
private void OnClientAuthorized(int playerSlot, SteamID steamID)
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private void OnClientPutInServer(int playerSlot)
|
||||||
{
|
{
|
||||||
int playerIndex = playerSlot + 1;
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CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
|
||||||
|
|
||||||
CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
|
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || weaponSync == null || player.Connected == PlayerConnectedState.PlayerDisconnecting) return;
|
||||||
|
|
||||||
PlayerInfo playerInfo = new PlayerInfo
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PlayerInfo playerInfo = new PlayerInfo
|
||||||
{
|
{
|
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UserId = player.UserId,
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UserId = player.UserId,
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||||||
Index = (int)player.Index,
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Index = (int)player.Index,
|
||||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
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SteamId = player.SteamID.ToString(),
|
||||||
Name = player?.PlayerName,
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Name = player.PlayerName,
|
||||||
IpAddress = player?.IpAddress?.Split(":")[0]
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IpAddress = player.IpAddress?.Split(":")[0]
|
||||||
};
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};
|
||||||
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||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || weaponSync == null) return;
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if (!gPlayerWeaponsInfo.ContainsKey((int)player.Index))
|
||||||
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|
||||||
Task.Run(async () =>
|
|
||||||
{
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{
|
||||||
if (Config.Additional.SkinEnabled)
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Task.Run(async () =>
|
||||||
await weaponSync.GetKnifeFromDatabase(playerInfo);
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{
|
||||||
});
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if (Config.Additional.SkinEnabled)
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||||||
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await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
|
||||||
//if (Config.Additional.KnifeEnabled && weaponSync != null)
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if (Config.Additional.KnifeEnabled)
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||||||
//_ = weaponSync.GetKnifeFromDatabase(playerIndex);
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await weaponSync.GetKnifeFromDatabase(playerInfo);
|
||||||
|
});
|
||||||
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}
|
||||||
}
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}
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||||||
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||||||
private void OnClientDisconnect(int playerSlot)
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private void OnClientDisconnect(int playerSlot)
|
||||||
{
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{
|
||||||
CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
|
||||||
|
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.UserId == null) return;
|
||||||
|
|
||||||
if (Config.Additional.KnifeEnabled)
|
if (Config.Additional.KnifeEnabled)
|
||||||
g_playersKnife.Remove((int)player.Index);
|
g_playersKnife.TryRemove((int)player.Index, out _);
|
||||||
if (Config.Additional.SkinEnabled)
|
if (Config.Additional.SkinEnabled)
|
||||||
gPlayerWeaponsInfo.Remove((int)player.Index);
|
{
|
||||||
|
if (gPlayerWeaponsInfo.TryRemove((int)player.Index, out var innerDictionary))
|
||||||
|
{
|
||||||
|
innerDictionary.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (commandsCooldown.ContainsKey((int)player.UserId))
|
||||||
|
{
|
||||||
|
commandsCooldown.Remove((int)player.UserId);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEntityCreated(CEntityInstance entity)
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private void OnEntityCreated(CEntityInstance entity)
|
||||||
{
|
{
|
||||||
if (!Config.Additional.SkinEnabled) return;
|
if (!Config.Additional.SkinEnabled) return;
|
||||||
var designerName = entity.DesignerName;
|
if (entity == null || !entity.IsValid || string.IsNullOrEmpty(entity.DesignerName)) return;
|
||||||
|
string designerName = entity.DesignerName;
|
||||||
if (!weaponList.ContainsKey(designerName)) return;
|
if (!weaponList.ContainsKey(designerName)) return;
|
||||||
bool isKnife = false;
|
bool isKnife = false;
|
||||||
var weapon = new CBasePlayerWeapon(entity.Handle);
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var weapon = new CBasePlayerWeapon(entity.Handle);
|
||||||
@@ -85,34 +94,30 @@ namespace WeaponPaints
|
|||||||
|
|
||||||
if (player == null || !player.IsValid) return HookResult.Continue;
|
if (player == null || !player.IsValid) return HookResult.Continue;
|
||||||
|
|
||||||
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/*
|
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if (Config.Additional.SkinVisibilityFix)
|
if (Config.Additional.SkinVisibilityFix)
|
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AddTimer(0.2f, () => RefreshSkins(player));
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AddTimer(0.2f, () => RefreshSkins(player));
|
||||||
|
*/
|
||||||
|
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
|
private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
|
||||||
{
|
{
|
||||||
if (@event.Defindex == 42 || @event.Defindex == 59)
|
if (@event.Defindex == 42 || @event.Defindex == 59)
|
||||||
{
|
{
|
||||||
Server.PrintToChatAll("test1");
|
|
||||||
|
|
||||||
CCSPlayerController? player = @event.Userid;
|
CCSPlayerController? player = @event.Userid;
|
||||||
if (player == null || !player.IsValid || !g_knifePickupCount.ContainsKey((int)player.Index) || player.IsBot || !g_playersKnife.ContainsKey((int)player.Index))
|
if (player == null || !player.IsValid || !g_knifePickupCount.ContainsKey((int)player.Index) || player.IsBot || !g_playersKnife.ContainsKey((int)player.Index))
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
|
|
||||||
Server.PrintToChatAll("test2");
|
|
||||||
|
|
||||||
|
|
||||||
if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
|
if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
|
||||||
Server.PrintToChatAll("test3");
|
|
||||||
|
|
||||||
|
|
||||||
if (g_playersKnife.ContainsKey((int)player.Index)
|
if (g_playersKnife.ContainsKey((int)player.Index)
|
||||||
&&
|
&&
|
||||||
g_playersKnife[(int)player.Index] != "weapon_knife")
|
g_playersKnife[(int)player.Index] != "weapon_knife")
|
||||||
{
|
{
|
||||||
Server.PrintToChatAll("usuwam noz");
|
|
||||||
g_knifePickupCount[(int)player.Index]++;
|
g_knifePickupCount[(int)player.Index]++;
|
||||||
|
|
||||||
RemovePlayerKnife(player, true);
|
RemovePlayerKnife(player, true);
|
||||||
@@ -123,6 +128,7 @@ namespace WeaponPaints
|
|||||||
}
|
}
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay)
|
public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay)
|
||||||
{
|
{
|
||||||
@@ -131,7 +137,7 @@ namespace WeaponPaints
|
|||||||
if (player == null || player.IsBot || player.IsHLTV)
|
if (player == null || player.IsBot || player.IsHLTV)
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
|
|
||||||
if (player == null || !player.IsValid || player.AuthorizedSteamID == null ||
|
if (player == null || !player.IsValid || player.SteamID.ToString() == "" ||
|
||||||
!g_knifePickupCount.ContainsKey((int)player.Index) || !g_playersKnife.ContainsKey((int)player.Index))
|
!g_knifePickupCount.ContainsKey((int)player.Index) || !g_playersKnife.ContainsKey((int)player.Index))
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
|
|
||||||
@@ -145,15 +151,14 @@ namespace WeaponPaints
|
|||||||
if (g_playersKnife[(int)player.Index] != "weapon_knife")
|
if (g_playersKnife[(int)player.Index] != "weapon_knife")
|
||||||
{
|
{
|
||||||
g_knifePickupCount[(int)player.Index]++;
|
g_knifePickupCount[(int)player.Index]++;
|
||||||
weapon.Remove();
|
player.RemoveItemByDesignerName(weapon.DesignerName);
|
||||||
if (!PlayerHasKnife(player) && Config.Additional.GiveKnifeAfterRemove)
|
if (Config.Additional.GiveKnifeAfterRemove)
|
||||||
AddTimer(0.2f, () => GiveKnifeToPlayer(player));
|
AddTimer(0.2f, () => GiveKnifeToPlayer(player));
|
||||||
}
|
}
|
||||||
|
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private void OnMapStart(string mapName)
|
private void OnMapStart(string mapName)
|
||||||
{
|
{
|
||||||
if (!Config.Additional.KnifeEnabled) return;
|
if (!Config.Additional.KnifeEnabled) return;
|
||||||
@@ -172,20 +177,21 @@ namespace WeaponPaints
|
|||||||
weaponSync = new WeaponSynchronization(DatabaseConnectionString, Config, GlobalShareApi, GlobalShareServerId);
|
weaponSync = new WeaponSynchronization(DatabaseConnectionString, Config, GlobalShareApi, GlobalShareServerId);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
/*
|
||||||
g_hTimerCheckSkinsData = AddTimer(10.0f, () =>
|
g_hTimerCheckSkinsData = AddTimer(10.0f, () =>
|
||||||
{
|
{
|
||||||
List<CCSPlayerController> players = Utilities.GetPlayers();
|
List<CCSPlayerController> players = Utilities.GetPlayers();
|
||||||
|
|
||||||
foreach (CCSPlayerController player in players)
|
foreach (CCSPlayerController player in players)
|
||||||
{
|
{
|
||||||
if (player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
if (player.IsBot || player.IsHLTV || player.SteamID.ToString() == "") continue;
|
||||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||||
|
|
||||||
PlayerInfo playerInfo = new PlayerInfo
|
PlayerInfo playerInfo = new PlayerInfo
|
||||||
{
|
{
|
||||||
UserId = player.UserId,
|
UserId = player.UserId,
|
||||||
Index = (int)player.Index,
|
Index = (int)player.Index,
|
||||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
SteamId = player?.SteamID.ToString(),
|
||||||
Name = player?.PlayerName,
|
Name = player?.PlayerName,
|
||||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||||
};
|
};
|
||||||
@@ -196,6 +202,7 @@ namespace WeaponPaints
|
|||||||
_ = weaponSync.GetKnifeFromDatabase(playerInfo);
|
_ = weaponSync.GetKnifeFromDatabase(playerInfo);
|
||||||
}
|
}
|
||||||
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
|
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
||||||
@@ -208,7 +215,7 @@ namespace WeaponPaints
|
|||||||
{
|
{
|
||||||
UserId = player.UserId,
|
UserId = player.UserId,
|
||||||
Index = (int)player.Index,
|
Index = (int)player.Index,
|
||||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
SteamId = player?.SteamID.ToString(),
|
||||||
Name = player?.PlayerName,
|
Name = player?.PlayerName,
|
||||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||||
};
|
};
|
||||||
@@ -231,21 +238,24 @@ namespace WeaponPaints
|
|||||||
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
|
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
|
||||||
{
|
{
|
||||||
CCSPlayerController? player = @event.Userid;
|
CCSPlayerController? player = @event.Userid;
|
||||||
if (player == null || !player.IsValid || player.IsBot)
|
if (player == null || !player.IsValid)
|
||||||
{
|
{
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Config.Additional.KnifeEnabled)
|
if (Config.Additional.KnifeEnabled && !PlayerHasKnife(player))
|
||||||
{
|
{
|
||||||
g_knifePickupCount[(int)player.Index] = 0;
|
g_knifePickupCount[(int)player.Index] = 0;
|
||||||
AddTimer(0.1f, () => GiveKnifeToPlayer(player));
|
GiveKnifeToPlayer(player);
|
||||||
|
//AddTimer(0.1f, () => GiveKnifeToPlayer(player));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
if (Config.Additional.SkinVisibilityFix)
|
if (Config.Additional.SkinVisibilityFix)
|
||||||
{
|
{
|
||||||
AddTimer(0.3f, () => RefreshSkins(player));
|
AddTimer(0.3f, () => RefreshSkins(player));
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
@@ -267,22 +277,63 @@ namespace WeaponPaints
|
|||||||
return HookResult.Continue;
|
return HookResult.Continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnTick()
|
||||||
|
{
|
||||||
|
foreach (var player in Utilities.GetPlayers())
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (player == null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV || player.Connected == PlayerConnectedState.PlayerDisconnecting) continue;
|
||||||
|
|
||||||
|
var viewModels = GetPlayerViewModels(player);
|
||||||
|
|
||||||
|
if (viewModels == null) continue;
|
||||||
|
|
||||||
|
var viewModel = viewModels[0];
|
||||||
|
if (viewModel == null || viewModel.Value == null || viewModel.Value.Weapon == null || viewModel.Value.Weapon.Value == null) continue;
|
||||||
|
CBasePlayerWeapon weapon = viewModel.Value.Weapon.Value;
|
||||||
|
|
||||||
|
if (weapon == null || !weapon.IsValid) continue;
|
||||||
|
|
||||||
|
var isKnife = viewModel.Value.VMName.Contains("knife");
|
||||||
|
|
||||||
|
if (!isKnife)
|
||||||
|
{
|
||||||
|
if (
|
||||||
|
viewModel.Value.CBodyComponent != null
|
||||||
|
&& viewModel.Value.CBodyComponent.SceneNode != null
|
||||||
|
)
|
||||||
|
{
|
||||||
|
var skeleton = GetSkeletonInstance(viewModel.Value.CBodyComponent.SceneNode);
|
||||||
|
skeleton.ModelState.MeshGroupMask = 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
Utilities.SetStateChanged(viewModel.Value, "CBaseEntity", "m_CBodyComponent");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void RegisterListeners()
|
private void RegisterListeners()
|
||||||
{
|
{
|
||||||
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
|
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
|
||||||
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
|
RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
|
||||||
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
|
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
|
||||||
RegisterListener<Listeners.OnMapStart>(OnMapStart);
|
RegisterListener<Listeners.OnMapStart>(OnMapStart);
|
||||||
|
RegisterListener<Listeners.OnTick>(OnTick);
|
||||||
|
|
||||||
RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
|
//RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
|
||||||
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
|
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
|
||||||
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
|
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
|
||||||
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
|
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
|
||||||
RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
|
//RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
|
||||||
//RegisterEventHandler<EventItemPickup>(OnItemPickup);
|
//RegisterEventHandler<EventItemPickup>(OnItemPickup);
|
||||||
HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
|
HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
|
/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
|
||||||
/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ public static class PlayerExtensions
|
|||||||
{
|
{
|
||||||
public static void Print(this CCSPlayerController controller, string message)
|
public static void Print(this CCSPlayerController controller, string message)
|
||||||
{
|
{
|
||||||
|
if (WeaponPaints._localizer == null) return;
|
||||||
StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]);
|
StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]);
|
||||||
_message.Append(message);
|
_message.Append(message);
|
||||||
controller.PrintToChat(_message.ToString());
|
controller.PrintToChat(_message.ToString());
|
||||||
|
|||||||
@@ -1 +0,0 @@
|
|||||||
|
|
||||||
34
README.md
34
README.md
@@ -1,27 +1,31 @@
|
|||||||
# CS2 Weapon Paints
|
# CS2 Weapon Paints
|
||||||
|
|
||||||
## Description
|
## Description
|
||||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/)**.
|
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/docs/guides/getting-started.html)**.
|
||||||
|
|
||||||
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discus about plugin.
|
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discuss about plugin.
|
||||||
|
|
||||||
### Consider to donate instead of buying from unknown sources.
|
### Consider to donate instead of buying from unknown sources.
|
||||||
[](https://ko-fi.com/E1E2G0P2O) or [](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
[](https://ko-fi.com/E1E2G0P2O) or [](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||||
|
|
||||||
## Features
|
## Features
|
||||||
- Changes only paint, seed and wear on weapons and knives
|
- Changes only paint, seed and wear on weapons and knives
|
||||||
- MySQL based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need MySQL/Website
|
- MySQL based or global website, so you dont need MySQL/Website
|
||||||
- Data sync on player connect
|
- Data syncs on player connect
|
||||||
- Added command **`!wp`** to refresh skins ***(with cooldown in second can be configured)***
|
- Added command **`!wp`** to refresh skins ***(with cooldown in seconds can be configured)***
|
||||||
- Added command **`!ws`** to show website
|
- Added command **`!ws`** to show website
|
||||||
- Added command **`!knife`** to show menu with knives
|
- Added command **`!knife`** to show menu with knives
|
||||||
- Knife change is now limited to have these cvars empty **`mp_t_default_melee ""`** and **`mp_ct_default_melee ""`**
|
- Knife change is now limited to have these cvars empty **`mp_t_default_melee ""`** and **`mp_ct_default_melee ""`**
|
||||||
- Translations support, submit a PR if you want to share your translation
|
- Translations support, submit a PR if you want to share your translation
|
||||||
|
|
||||||
|
**GlobalShare** - global website accessible at [weaponpaints.fun](https://weaponpaints.fun/)
|
||||||
|
|
||||||
## CS2 Server
|
## CS2 Server
|
||||||
- Compile and copy plugin to plugins, [more info here](https://docs.cssharp.dev/guides/hello-world-plugin/)
|
- Have working CounterStrikeSharp (**with RUNTIME!**)
|
||||||
- Setup **`addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
|
- Download from Release and copy plugin to plugins
|
||||||
- in **`addons/counterstrikesharp/configs/core.json`** set **FollowCS2ServerGuidelines** to **`false`**
|
- Run server with plugin, **it will generate config if installed correctly!**
|
||||||
|
- Edit `addons/counterstrikesharp/configs/`**`plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
|
||||||
|
- In `addons/counterstrikesharp/configs/`**`core.json`** set **FollowCS2ServerGuidelines** to **`false`**
|
||||||
|
|
||||||
## Plugin Configuration
|
## Plugin Configuration
|
||||||
<details>
|
<details>
|
||||||
@@ -72,6 +76,7 @@ Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin
|
|||||||
## Web install
|
## Web install
|
||||||
Disregard if the config is **`GlobalShare = true`**
|
Disregard if the config is **`GlobalShare = true`**
|
||||||
- Requires PHP >= 7.4 ***(Tested on php ver **`8.2.3`** and nginx webserver)***
|
- Requires PHP >= 7.4 ***(Tested on php ver **`8.2.3`** and nginx webserver)***
|
||||||
|
- **Before using website, make sure the plugin is correctly loaded in cs2 server!** Mysql tables are created by plugin not by website.
|
||||||
- Copy website to web server ***(Folder `img` not needed)***
|
- Copy website to web server ***(Folder `img` not needed)***
|
||||||
- Get [Steam API Key](https://steamcommunity.com/dev/apikey)
|
- Get [Steam API Key](https://steamcommunity.com/dev/apikey)
|
||||||
- Fill in database credentials and api key in `class/config.php`
|
- Fill in database credentials and api key in `class/config.php`
|
||||||
@@ -84,6 +89,19 @@ Disregard if the config is **`GlobalShare = true`**
|
|||||||
|
|
||||||
## Known issues
|
## Known issues
|
||||||
- Issue on Windows servers, no knives are given.
|
- Issue on Windows servers, no knives are given.
|
||||||
|
- Can cause incompatibility with plugins/maps which manipulates weapons and knives
|
||||||
|
|
||||||
|
## Troubleshooting
|
||||||
|
<details>
|
||||||
|
**Skins are not changing:**
|
||||||
|
Set FollowCSGOGuidelines to false in cssharp’s core.jcon config
|
||||||
|
|
||||||
|
**Database error table does not exists:**
|
||||||
|
Plugin is not loaded or configured with mysql credentials. Tables are auto-created by plugin.
|
||||||
|
|
||||||
|
**Knives are disappearing:**
|
||||||
|
Set in config GiveKnifeAfterRemove to true
|
||||||
|
</details>
|
||||||
|
|
||||||
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using CounterStrikeSharp.API.Core;
|
|||||||
using CounterStrikeSharp.API.Modules.Memory;
|
using CounterStrikeSharp.API.Modules.Memory;
|
||||||
using CounterStrikeSharp.API.Modules.Utils;
|
using CounterStrikeSharp.API.Modules.Utils;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace WeaponPaints
|
namespace WeaponPaints
|
||||||
{
|
{
|
||||||
@@ -20,6 +21,7 @@ namespace WeaponPaints
|
|||||||
|
|
||||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||||
|
|
||||||
|
|
||||||
if (isKnife)
|
if (isKnife)
|
||||||
{
|
{
|
||||||
weapon.AttributeManager.Item.EntityQuality = 3;
|
weapon.AttributeManager.Item.EntityQuality = 3;
|
||||||
@@ -38,7 +40,10 @@ namespace WeaponPaints
|
|||||||
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
||||||
{
|
{
|
||||||
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
||||||
skeleton.ModelState.MeshGroupMask = 2;
|
if (skeleton.ModelState.MeshGroupMask != 2)
|
||||||
|
{
|
||||||
|
skeleton.ModelState.MeshGroupMask = 2;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -52,16 +57,21 @@ namespace WeaponPaints
|
|||||||
weapon.FallbackPaintKit = weaponInfo.Paint;
|
weapon.FallbackPaintKit = weaponInfo.Paint;
|
||||||
weapon.FallbackSeed = weaponInfo.Seed;
|
weapon.FallbackSeed = weaponInfo.Seed;
|
||||||
weapon.FallbackWear = weaponInfo.Wear;
|
weapon.FallbackWear = weaponInfo.Wear;
|
||||||
|
|
||||||
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
||||||
{
|
{
|
||||||
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
||||||
skeleton.ModelState.MeshGroupMask = 2;
|
if (skeleton.ModelState.MeshGroupMask != 2)
|
||||||
|
{
|
||||||
|
skeleton.ModelState.MeshGroupMask = 2;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void GiveKnifeToPlayer(CCSPlayerController? player)
|
internal static void GiveKnifeToPlayer(CCSPlayerController? player)
|
||||||
{
|
{
|
||||||
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
|
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
|
||||||
|
|
||||||
if (g_playersKnife.TryGetValue((int)player.Index, out var knife))
|
if (g_playersKnife.TryGetValue((int)player.Index, out var knife))
|
||||||
{
|
{
|
||||||
player.GiveNamedItem(knife);
|
player.GiveNamedItem(knife);
|
||||||
@@ -170,6 +180,7 @@ namespace WeaponPaints
|
|||||||
|
|
||||||
internal void RefreshSkins(CCSPlayerController? player)
|
internal void RefreshSkins(CCSPlayerController? player)
|
||||||
{
|
{
|
||||||
|
return;
|
||||||
if (!Utility.IsPlayerValid(player) || !player!.PawnIsAlive) return;
|
if (!Utility.IsPlayerValid(player) || !player!.PawnIsAlive) return;
|
||||||
|
|
||||||
AddTimer(0.18f, () => NativeAPI.IssueClientCommand((int)player.Index - 1, "slot3"));
|
AddTimer(0.18f, () => NativeAPI.IssueClientCommand((int)player.Index - 1, "slot3"));
|
||||||
@@ -197,7 +208,7 @@ namespace WeaponPaints
|
|||||||
{
|
{
|
||||||
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
|
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
|
||||||
{
|
{
|
||||||
weapon.Value.Remove();
|
player.RemoveItemByDesignerName(weapon.Value.DesignerName, true);
|
||||||
GiveKnifeToPlayer(player);
|
GiveKnifeToPlayer(player);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -208,8 +219,8 @@ namespace WeaponPaints
|
|||||||
clip1 = weapon.Value.Clip1;
|
clip1 = weapon.Value.Clip1;
|
||||||
reservedAmmo = weapon.Value.ReserveAmmo[0];
|
reservedAmmo = weapon.Value.ReserveAmmo[0];
|
||||||
|
|
||||||
weapon.Value.Remove();
|
|
||||||
string weaponByDefindex = weaponDefindex[weapon.Value.AttributeManager.Item.ItemDefinitionIndex];
|
string weaponByDefindex = weaponDefindex[weapon.Value.AttributeManager.Item.ItemDefinitionIndex];
|
||||||
|
player.RemoveItemByDesignerName(weapon.Value.DesignerName, true);
|
||||||
CBasePlayerWeapon newWeapon = new(player.GiveNamedItem(weaponByDefindex));
|
CBasePlayerWeapon newWeapon = new(player.GiveNamedItem(weaponByDefindex));
|
||||||
|
|
||||||
Server.NextFrame(() =>
|
Server.NextFrame(() =>
|
||||||
@@ -233,8 +244,11 @@ namespace WeaponPaints
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
if (Config.Additional.SkinVisibilityFix)
|
if (Config.Additional.SkinVisibilityFix)
|
||||||
RefreshSkins(player);
|
RefreshSkins(player);
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -313,5 +327,27 @@ namespace WeaponPaints
|
|||||||
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
|
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
|
||||||
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
|
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static unsafe CHandle<CBaseViewModel>[]? GetPlayerViewModels(CCSPlayerController player)
|
||||||
|
{
|
||||||
|
if (player.PlayerPawn.Value == null || player.PlayerPawn.Value.ViewModelServices == null) return null;
|
||||||
|
CCSPlayer_ViewModelServices viewModelServices = new CCSPlayer_ViewModelServices(player.PlayerPawn.Value.ViewModelServices!.Handle);
|
||||||
|
return GetFixedArray<CHandle<CBaseViewModel>>(viewModelServices.Handle, "CCSPlayer_ViewModelServices", "m_hViewModel", 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static unsafe T[] GetFixedArray<T>(nint pointer, string @class, string member, int length) where T : CHandle<CBaseViewModel>
|
||||||
|
{
|
||||||
|
nint ptr = pointer + Schema.GetSchemaOffset(@class, member);
|
||||||
|
Span<nint> references = MemoryMarshal.CreateSpan<nint>(ref ptr, length);
|
||||||
|
T[] values = new T[length];
|
||||||
|
|
||||||
|
for (int i = 0; i < length; i++)
|
||||||
|
{
|
||||||
|
values[i] = (T)Activator.CreateInstance(typeof(T), references[i])!;
|
||||||
|
}
|
||||||
|
|
||||||
|
return values;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2,13 +2,14 @@ using CounterStrikeSharp.API;
|
|||||||
using CounterStrikeSharp.API.Core;
|
using CounterStrikeSharp.API.Core;
|
||||||
using CounterStrikeSharp.API.Core.Attributes;
|
using CounterStrikeSharp.API.Core.Attributes;
|
||||||
using CounterStrikeSharp.API.Modules.Cvars;
|
using CounterStrikeSharp.API.Modules.Cvars;
|
||||||
using Newtonsoft.Json.Linq;
|
|
||||||
using Microsoft.Extensions.Logging;
|
|
||||||
using Microsoft.Extensions.Localization;
|
using Microsoft.Extensions.Localization;
|
||||||
|
using Microsoft.Extensions.Logging;
|
||||||
|
using Newtonsoft.Json.Linq;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
|
||||||
namespace WeaponPaints;
|
namespace WeaponPaints;
|
||||||
|
|
||||||
[MinimumApiVersion(121)]
|
[MinimumApiVersion(144)]
|
||||||
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
||||||
{
|
{
|
||||||
internal static readonly Dictionary<string, string> weaponList = new()
|
internal static readonly Dictionary<string, string> weaponList = new()
|
||||||
@@ -72,18 +73,17 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
|||||||
internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
|
internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
|
||||||
internal static IStringLocalizer? _localizer;
|
internal static IStringLocalizer? _localizer;
|
||||||
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
|
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
|
||||||
internal static Dictionary<int, string> g_playersKnife = new();
|
internal static ConcurrentDictionary<int, string> g_playersKnife = new ConcurrentDictionary<int, string>();
|
||||||
internal static Dictionary<int, Dictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new Dictionary<int, Dictionary<int, WeaponInfo>>();
|
internal static ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>>();
|
||||||
internal static List<JObject> skinsList = new List<JObject>();
|
internal static List<JObject> skinsList = new List<JObject>();
|
||||||
internal static WeaponSynchronization? weaponSync;
|
internal static WeaponSynchronization? weaponSync;
|
||||||
//internal static List<int> g_changedKnife = new();
|
|
||||||
internal bool g_bCommandsAllowed = true;
|
internal bool g_bCommandsAllowed = true;
|
||||||
|
|
||||||
internal Uri GlobalShareApi = new("https://weaponpaints.fun/api.php");
|
internal Uri GlobalShareApi = new("https://weaponpaints.fun/api.php");
|
||||||
internal int GlobalShareServerId = 0;
|
internal int GlobalShareServerId = 0;
|
||||||
private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
|
internal static Dictionary<int, DateTime> commandsCooldown = new Dictionary<int, DateTime>();
|
||||||
private string DatabaseConnectionString = string.Empty;
|
private string DatabaseConnectionString = string.Empty;
|
||||||
private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
|
//private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
|
||||||
public static Dictionary<int, string> weaponDefindex { get; } = new Dictionary<int, string>
|
public static Dictionary<int, string> weaponDefindex { get; } = new Dictionary<int, string>
|
||||||
{
|
{
|
||||||
{ 1, "weapon_deagle" },
|
{ 1, "weapon_deagle" },
|
||||||
@@ -145,7 +145,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
|||||||
public override string ModuleAuthor => "Nereziel & daffyy";
|
public override string ModuleAuthor => "Nereziel & daffyy";
|
||||||
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
|
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
|
||||||
public override string ModuleName => "WeaponPaints";
|
public override string ModuleName => "WeaponPaints";
|
||||||
public override string ModuleVersion => "1.3g";
|
public override string ModuleVersion => "1.4c";
|
||||||
|
|
||||||
public static WeaponPaintsConfig GetWeaponPaintsConfig()
|
public static WeaponPaintsConfig GetWeaponPaintsConfig()
|
||||||
{
|
{
|
||||||
@@ -168,14 +168,14 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
|||||||
|
|
||||||
foreach (CCSPlayerController player in players)
|
foreach (CCSPlayerController player in players)
|
||||||
{
|
{
|
||||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString() == "") continue;
|
||||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||||
|
|
||||||
PlayerInfo playerInfo = new PlayerInfo
|
PlayerInfo playerInfo = new PlayerInfo
|
||||||
{
|
{
|
||||||
UserId = player.UserId,
|
UserId = player.UserId,
|
||||||
Index = (int)player.Index,
|
Index = (int)player.Index,
|
||||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
SteamId = player?.SteamID.ToString(),
|
||||||
Name = player?.PlayerName,
|
Name = player?.PlayerName,
|
||||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||||
};
|
};
|
||||||
@@ -187,10 +187,6 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
|||||||
|
|
||||||
g_knifePickupCount[(int)player!.Index] = 0;
|
g_knifePickupCount[(int)player!.Index] = 0;
|
||||||
}
|
}
|
||||||
/*
|
|
||||||
RegisterListeners();
|
|
||||||
RegisterCommands();
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Config.Additional.KnifeEnabled)
|
if (Config.Additional.KnifeEnabled)
|
||||||
@@ -253,7 +249,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
|||||||
Task<string> responseBodyTask = response.Content.ReadAsStringAsync();
|
Task<string> responseBodyTask = response.Content.ReadAsStringAsync();
|
||||||
responseBodyTask.Wait();
|
responseBodyTask.Wait();
|
||||||
string responseBody = responseBodyTask.Result;
|
string responseBody = responseBodyTask.Result;
|
||||||
GlobalShareServerId = Int32.Parse(responseBody);
|
GlobalShareServerId = int.Parse(responseBody);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -9,9 +9,9 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.121" />
|
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.148" />
|
||||||
<PackageReference Include="Dapper" Version="2.1.24" />
|
<PackageReference Include="Dapper" Version="2.1.28" />
|
||||||
<PackageReference Include="MySqlConnector" Version="2.3.1" />
|
<PackageReference Include="MySqlConnector" Version="2.3.4" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using Dapper;
|
using Dapper;
|
||||||
using MySqlConnector;
|
using MySqlConnector;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
|
||||||
namespace WeaponPaints
|
namespace WeaponPaints
|
||||||
{
|
{
|
||||||
@@ -94,7 +95,7 @@ namespace WeaponPaints
|
|||||||
|
|
||||||
if (!WeaponPaints.gPlayerWeaponsInfo.TryGetValue(player.Index, out _))
|
if (!WeaponPaints.gPlayerWeaponsInfo.TryGetValue(player.Index, out _))
|
||||||
{
|
{
|
||||||
WeaponPaints.gPlayerWeaponsInfo[player.Index] = new Dictionary<int, WeaponInfo>();
|
WeaponPaints.gPlayerWeaponsInfo[player.Index] = new ConcurrentDictionary<int, WeaponInfo>();
|
||||||
}
|
}
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user