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7 Commits

Author SHA1 Message Date
Dawid Bepierszcz
dbc652a68c Merge pull request #129 from daffyyyy/main
1.4c
2024-02-03 17:26:12 +01:00
Dawid Bepierszcz
a59ce8f1a5 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-02-03 17:24:46 +01:00
Dawid Bepierszcz
baaa47d837 1.4c 2024-02-03 17:24:26 +01:00
Dawid Bepierszcz
7dcfea3e17 Merge branch 'Nereziel:main' into main 2024-02-03 17:23:44 +01:00
Dawid Bepierszcz
4eab8f0a87 Merge branch 'main' of https://github.com/daffyyyy/cs2-WeaponPaints 2024-02-03 17:23:16 +01:00
Dawid Bepierszcz
236c79c4b9 1.4c
- Minor changes
- Better loading skins
2024-02-03 17:23:12 +01:00
Nereziel
83084452df Update README.md 2024-02-03 16:51:13 +01:00
5 changed files with 47 additions and 40 deletions

View File

@@ -10,7 +10,9 @@ namespace WeaponPaints
{
if (!Config.Additional.CommandWpEnabled || !Config.Additional.SkinEnabled || !g_bCommandsAllowed) return;
if (!Utility.IsPlayerValid(player)) return;
if (player == null || player.Index <= 0) return;
if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
int playerIndex = (int)player!.Index;
PlayerInfo playerInfo = new PlayerInfo
@@ -22,31 +24,35 @@ namespace WeaponPaints
IpAddress = player?.IpAddress?.Split(":")[0]
};
if (player == null || player.UserId == null) return;
if (player == null || !player.IsValid || player.UserId == null || player.IsBot) return;
if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
try
{
commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
if (weaponSync != null)
Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
if (Config.Additional.KnifeEnabled)
if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
{
commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
if (weaponSync != null)
Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
if (Config.Additional.KnifeEnabled)
{
if (weaponSync != null)
Task.Run(async () => await weaponSync.GetKnifeFromDatabase(playerInfo));
RefreshWeapons(player);
RefreshWeapons(player);
}
if (!string.IsNullOrEmpty(Localizer["wp_command_refresh_done"]))
{
player!.Print(Localizer["wp_command_refresh_done"]);
}
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_refresh_done"]))
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_refresh_done"]);
player!.Print(Localizer["wp_command_cooldown"]);
}
return;
}
if (!string.IsNullOrEmpty(Localizer["wp_command_cooldown"]))
{
player!.Print(Localizer["wp_command_cooldown"]);
}
catch (Exception) { }
}
private void OnCommandWS(CCSPlayerController? player, CommandInfo command)

View File

@@ -9,25 +9,27 @@ namespace WeaponPaints
{
CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || weaponSync == null || player.Connected == PlayerConnectedState.PlayerDisconnecting) return;
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Index = (int)player.Index,
SteamId = player.SteamID.ToString(),
Name = player?.PlayerName,
IpAddress = player?.IpAddress?.Split(":")[0]
Name = player.PlayerName,
IpAddress = player.IpAddress?.Split(":")[0]
};
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || weaponSync == null) return;
Task.Run(async () =>
if (!gPlayerWeaponsInfo.ContainsKey((int)player.Index))
{
if (Config.Additional.SkinEnabled)
await weaponSync.GetKnifeFromDatabase(playerInfo);
});
//if (Config.Additional.KnifeEnabled && weaponSync != null)
//_ = weaponSync.GetKnifeFromDatabase(playerIndex);
Task.Run(async () =>
{
if (Config.Additional.SkinEnabled)
await weaponSync.GetWeaponPaintsFromDatabase(playerInfo);
if (Config.Additional.KnifeEnabled)
await weaponSync.GetKnifeFromDatabase(playerInfo);
});
}
}
private void OnClientDisconnect(int playerSlot)
@@ -175,6 +177,7 @@ namespace WeaponPaints
weaponSync = new WeaponSynchronization(DatabaseConnectionString, Config, GlobalShareApi, GlobalShareServerId);
});
/*
g_hTimerCheckSkinsData = AddTimer(10.0f, () =>
{
List<CCSPlayerController> players = Utilities.GetPlayers();
@@ -199,6 +202,7 @@ namespace WeaponPaints
_ = weaponSync.GetKnifeFromDatabase(playerInfo);
}
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
*/
}
private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
@@ -279,7 +283,7 @@ namespace WeaponPaints
{
try
{
if (player == null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV) continue;
if (player == null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV || player.Connected == PlayerConnectedState.PlayerDisconnecting) continue;
var viewModels = GetPlayerViewModels(player);
@@ -320,11 +324,11 @@ namespace WeaponPaints
RegisterListener<Listeners.OnMapStart>(OnMapStart);
RegisterListener<Listeners.OnTick>(OnTick);
RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
//RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
//RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
//RegisterEventHandler<EventItemPickup>(OnItemPickup);
HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
}

View File

@@ -23,7 +23,8 @@ Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin
## CS2 Server
- Have working CounterStrikeSharp (**with RUNTIME!**)
- Download from Release and copy plugin to plugins
- Setup `addons/counterstrikesharp/configs/`**`plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
- Run server with plugin, **it will generate config if installed correctly!**
- Edit `addons/counterstrikesharp/configs/`**`plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
- In `addons/counterstrikesharp/configs/`**`core.json`** set **FollowCS2ServerGuidelines** to **`false`**
## Plugin Configuration

View File

@@ -1 +1 @@
1.4b
1.4c

View File

@@ -83,7 +83,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
internal int GlobalShareServerId = 0;
internal static Dictionary<int, DateTime> commandsCooldown = new Dictionary<int, DateTime>();
private string DatabaseConnectionString = string.Empty;
private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
//private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
public static Dictionary<int, string> weaponDefindex { get; } = new Dictionary<int, string>
{
{ 1, "weapon_deagle" },
@@ -145,7 +145,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "1.4b";
public override string ModuleVersion => "1.4c";
public static WeaponPaintsConfig GetWeaponPaintsConfig()
{
@@ -187,10 +187,6 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
g_knifePickupCount[(int)player!.Index] = 0;
}
/*
RegisterListeners();
RegisterCommands();
*/
}
if (Config.Additional.KnifeEnabled)
@@ -253,7 +249,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
Task<string> responseBodyTask = response.Content.ReadAsStringAsync();
responseBodyTask.Wait();
string responseBody = responseBodyTask.Result;
GlobalShareServerId = Int32.Parse(responseBody);
GlobalShareServerId = int.Parse(responseBody);
}
else
{