mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-21 03:26:58 +00:00
Compare commits
15 Commits
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23
Commands.cs
23
Commands.cs
@@ -22,9 +22,12 @@ namespace WeaponPaints
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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if (playerIndex != 0 && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
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if (player == null || player.UserId == null) return;
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if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandCooldown[playerIndex] = DateTime.UtcNow;
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.GetWeaponPaintsFromDatabase(playerInfo));
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if (Config.Additional.KnifeEnabled)
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@@ -145,11 +148,13 @@ namespace WeaponPaints
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AddCommand($"css_{Config.Additional.CommandKnife}", "Knife Menu", (player, info) =>
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{
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if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
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int playerIndex = (int)player!.Index;
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if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds))
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if (player == null || player.UserId == null) return;
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if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandCooldown[playerIndex] = DateTime.UtcNow;
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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ChatMenus.OpenMenu(player, giveItemMenu);
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return;
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}
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@@ -271,11 +276,13 @@ namespace WeaponPaints
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AddCommand($"css_{Config.Additional.CommandSkinSelection}", "Skins selection menu", (player, info) =>
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{
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if (!Utility.IsPlayerValid(player)) return;
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int playerIndex = (int)player!.Index;
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if (commandCooldown != null && DateTime.UtcNow >= commandCooldown[playerIndex].AddSeconds(Config.CmdRefreshCooldownSeconds) && playerIndex > 0 && playerIndex < commandCooldown.Length)
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if (player == null || player.UserId == null) return;
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if (!commandsCooldown.TryGetValue((int)player.UserId, out DateTime cooldownEndTime) ||
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandCooldown[playerIndex] = DateTime.UtcNow;
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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ChatMenus.OpenMenu(player, weaponSelectionMenu);
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return;
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}
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103
Events.cs
103
Events.cs
@@ -1,22 +1,19 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Entities;
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namespace WeaponPaints
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{
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public partial class WeaponPaints
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{
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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private void OnClientPutInServer(int playerSlot)
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{
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int playerIndex = playerSlot + 1;
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CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
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CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Index = (int)player.Index,
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SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
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SteamId = player.SteamID.ToString(),
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Name = player?.PlayerName,
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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@@ -37,18 +34,28 @@ namespace WeaponPaints
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
|
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.UserId == null) return;
|
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|
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.Index);
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g_playersKnife.TryRemove((int)player.Index, out _);
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if (Config.Additional.SkinEnabled)
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gPlayerWeaponsInfo.Remove((int)player.Index);
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{
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if (gPlayerWeaponsInfo.TryRemove((int)player.Index, out var innerDictionary))
|
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{
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innerDictionary.Clear();
|
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}
|
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}
|
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if (commandsCooldown.ContainsKey((int)player.UserId))
|
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{
|
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commandsCooldown.Remove((int)player.UserId);
|
||||
}
|
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}
|
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private void OnEntityCreated(CEntityInstance entity)
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{
|
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if (!Config.Additional.SkinEnabled) return;
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var designerName = entity.DesignerName;
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if (entity == null || !entity.IsValid || string.IsNullOrEmpty(entity.DesignerName)) return;
|
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string designerName = entity.DesignerName;
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if (!weaponList.ContainsKey(designerName)) return;
|
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bool isKnife = false;
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var weapon = new CBasePlayerWeapon(entity.Handle);
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@@ -85,34 +92,30 @@ namespace WeaponPaints
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if (player == null || !player.IsValid) return HookResult.Continue;
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/*
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if (Config.Additional.SkinVisibilityFix)
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AddTimer(0.2f, () => RefreshSkins(player));
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*/
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return HookResult.Continue;
|
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}
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/*
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private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
|
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{
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if (@event.Defindex == 42 || @event.Defindex == 59)
|
||||
{
|
||||
Server.PrintToChatAll("test1");
|
||||
|
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CCSPlayerController? player = @event.Userid;
|
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if (player == null || !player.IsValid || !g_knifePickupCount.ContainsKey((int)player.Index) || player.IsBot || !g_playersKnife.ContainsKey((int)player.Index))
|
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return HookResult.Continue;
|
||||
|
||||
Server.PrintToChatAll("test2");
|
||||
|
||||
|
||||
if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
|
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Server.PrintToChatAll("test3");
|
||||
|
||||
|
||||
if (g_playersKnife.ContainsKey((int)player.Index)
|
||||
&&
|
||||
g_playersKnife[(int)player.Index] != "weapon_knife")
|
||||
{
|
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Server.PrintToChatAll("usuwam noz");
|
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g_knifePickupCount[(int)player.Index]++;
|
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|
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RemovePlayerKnife(player, true);
|
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@@ -123,6 +126,7 @@ namespace WeaponPaints
|
||||
}
|
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return HookResult.Continue;
|
||||
}
|
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*/
|
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|
||||
public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay)
|
||||
{
|
||||
@@ -131,7 +135,7 @@ namespace WeaponPaints
|
||||
if (player == null || player.IsBot || player.IsHLTV)
|
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return HookResult.Continue;
|
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|
||||
if (player == null || !player.IsValid || player.AuthorizedSteamID == null ||
|
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if (player == null || !player.IsValid || player.SteamID.ToString() == "" ||
|
||||
!g_knifePickupCount.ContainsKey((int)player.Index) || !g_playersKnife.ContainsKey((int)player.Index))
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return HookResult.Continue;
|
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|
||||
@@ -145,15 +149,14 @@ namespace WeaponPaints
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if (g_playersKnife[(int)player.Index] != "weapon_knife")
|
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{
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g_knifePickupCount[(int)player.Index]++;
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weapon.Remove();
|
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if (!PlayerHasKnife(player) && Config.Additional.GiveKnifeAfterRemove)
|
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player.RemoveItemByDesignerName(weapon.DesignerName);
|
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if (Config.Additional.GiveKnifeAfterRemove)
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AddTimer(0.2f, () => GiveKnifeToPlayer(player));
|
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}
|
||||
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||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
|
||||
private void OnMapStart(string mapName)
|
||||
{
|
||||
if (!Config.Additional.KnifeEnabled) return;
|
||||
@@ -178,14 +181,14 @@ namespace WeaponPaints
|
||||
|
||||
foreach (CCSPlayerController player in players)
|
||||
{
|
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if (player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
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if (player.IsBot || player.IsHLTV || player.SteamID.ToString() == "") continue;
|
||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
||||
SteamId = player?.SteamID.ToString(),
|
||||
Name = player?.PlayerName,
|
||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||
};
|
||||
@@ -208,7 +211,7 @@ namespace WeaponPaints
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
||||
SteamId = player?.SteamID.ToString(),
|
||||
Name = player?.PlayerName,
|
||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||
};
|
||||
@@ -231,21 +234,24 @@ namespace WeaponPaints
|
||||
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
|
||||
{
|
||||
CCSPlayerController? player = @event.Userid;
|
||||
if (player == null || !player.IsValid || player.IsBot)
|
||||
if (player == null || !player.IsValid)
|
||||
{
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
if (Config.Additional.KnifeEnabled)
|
||||
if (Config.Additional.KnifeEnabled && !PlayerHasKnife(player))
|
||||
{
|
||||
g_knifePickupCount[(int)player.Index] = 0;
|
||||
AddTimer(0.1f, () => GiveKnifeToPlayer(player));
|
||||
GiveKnifeToPlayer(player);
|
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//AddTimer(0.1f, () => GiveKnifeToPlayer(player));
|
||||
}
|
||||
|
||||
/*
|
||||
if (Config.Additional.SkinVisibilityFix)
|
||||
{
|
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AddTimer(0.3f, () => RefreshSkins(player));
|
||||
}
|
||||
*/
|
||||
|
||||
return HookResult.Continue;
|
||||
}
|
||||
@@ -267,12 +273,52 @@ namespace WeaponPaints
|
||||
return HookResult.Continue;
|
||||
}
|
||||
|
||||
private void OnTick()
|
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{
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
{
|
||||
try
|
||||
{
|
||||
if (player == null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV) continue;
|
||||
|
||||
var viewModels = GetPlayerViewModels(player);
|
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|
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if (viewModels == null) continue;
|
||||
|
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var viewModel = viewModels[0];
|
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if (viewModel == null || viewModel.Value == null || viewModel.Value.Weapon == null || viewModel.Value.Weapon.Value == null) continue;
|
||||
CBasePlayerWeapon weapon = viewModel.Value.Weapon.Value;
|
||||
|
||||
if (weapon == null || !weapon.IsValid) continue;
|
||||
|
||||
var isKnife = viewModel.Value.VMName.Contains("knife");
|
||||
|
||||
if (!isKnife)
|
||||
{
|
||||
if (
|
||||
viewModel.Value.CBodyComponent != null
|
||||
&& viewModel.Value.CBodyComponent.SceneNode != null
|
||||
)
|
||||
{
|
||||
var skeleton = GetSkeletonInstance(viewModel.Value.CBodyComponent.SceneNode);
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
}
|
||||
|
||||
Utilities.SetStateChanged(viewModel.Value, "CBaseEntity", "m_CBodyComponent");
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{ }
|
||||
}
|
||||
}
|
||||
|
||||
private void RegisterListeners()
|
||||
{
|
||||
RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
|
||||
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
|
||||
RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
|
||||
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
|
||||
RegisterListener<Listeners.OnMapStart>(OnMapStart);
|
||||
RegisterListener<Listeners.OnTick>(OnTick);
|
||||
|
||||
RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
|
||||
RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
|
||||
@@ -283,6 +329,7 @@ namespace WeaponPaints
|
||||
HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
|
||||
}
|
||||
|
||||
|
||||
/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
|
||||
/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
|
||||
{
|
||||
|
||||
@@ -7,6 +7,7 @@ public static class PlayerExtensions
|
||||
{
|
||||
public static void Print(this CCSPlayerController controller, string message)
|
||||
{
|
||||
if (WeaponPaints._localizer == null) return;
|
||||
StringBuilder _message = new(WeaponPaints._localizer["wp_prefix"]);
|
||||
_message.Append(message);
|
||||
controller.PrintToChat(_message.ToString());
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
|
||||
26
README.md
26
README.md
@@ -1,9 +1,9 @@
|
||||
# CS2 Weapon Paints
|
||||
|
||||
## Description
|
||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/)**.
|
||||
Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin for **[CSSharp](https://docs.cssharp.dev/docs/guides/getting-started.html)**.
|
||||
|
||||
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discus about plugin.
|
||||
## Created [Discord server](https://discord.gg/d9CvaYPSFe) where you can discuss about plugin.
|
||||
|
||||
### Consider to donate instead of buying from unknown sources.
|
||||
[](https://ko-fi.com/E1E2G0P2O) or [](https://steamcommunity.com/tradeoffer/new/?partner=41515647&token=gW2W-nXE)
|
||||
@@ -11,17 +11,18 @@ Unfinished, unoptimized and not fully functional ugly demo weapon paints plugin
|
||||
## Features
|
||||
- Changes only paint, seed and wear on weapons and knives
|
||||
- MySQL based or global website at [weaponpaints.fun](https://weaponpaints.fun/), so you dont need MySQL/Website
|
||||
- Data sync on player connect
|
||||
- Added command **`!wp`** to refresh skins ***(with cooldown in second can be configured)***
|
||||
- Data syncs on player connect
|
||||
- Added command **`!wp`** to refresh skins ***(with cooldown in seconds can be configured)***
|
||||
- Added command **`!ws`** to show website
|
||||
- Added command **`!knife`** to show menu with knives
|
||||
- Knife change is now limited to have these cvars empty **`mp_t_default_melee ""`** and **`mp_ct_default_melee ""`**
|
||||
- Translations support, submit a PR if you want to share your translation
|
||||
|
||||
## CS2 Server
|
||||
- Compile and copy plugin to plugins, [more info here](https://docs.cssharp.dev/guides/hello-world-plugin/)
|
||||
- Setup **`addons/counterstrikesharp/configs/plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
|
||||
- in **`addons/counterstrikesharp/configs/core.json`** set **FollowCS2ServerGuidelines** to **`false`**
|
||||
- Have working CounterStrikeSharp (**with RUNTIME!**)
|
||||
- Download from Release and copy plugin to plugins
|
||||
- Setup `addons/counterstrikesharp/configs/`**`plugins/WeaponPaints/WeaponPaints.json`** set **`GlobalShare`** to **`true`** for global, or include database credentials
|
||||
- In `addons/counterstrikesharp/configs/`**`core.json`** set **FollowCS2ServerGuidelines** to **`false`**
|
||||
|
||||
## Plugin Configuration
|
||||
<details>
|
||||
@@ -84,6 +85,17 @@ Disregard if the config is **`GlobalShare = true`**
|
||||
|
||||
## Known issues
|
||||
- Issue on Windows servers, no knives are given.
|
||||
- Can cause incompatibility with plugins which changes, removes
|
||||
|
||||
## Troubleshooting
|
||||
**Skins are not changing:**
|
||||
Set FollowCSGOGuidelines to false in cssharp’s core.jcon config
|
||||
|
||||
**Database error table does not exists:**
|
||||
Plugin is not loaded or configured with mysql credentials. Tables are auto-created by plugin.
|
||||
|
||||
**Knives are disappearing:**
|
||||
Set in config GiveKnifeAfterRemove to true
|
||||
|
||||
### Use this plugin at your own risk! Using this may lead to GSLT ban or something else Valve come with. [Valve Server guidelines](https://blog.counter-strike.net/index.php/server_guidelines/)
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace WeaponPaints
|
||||
{
|
||||
@@ -20,6 +21,7 @@ namespace WeaponPaints
|
||||
|
||||
int weaponDefIndex = weapon.AttributeManager.Item.ItemDefinitionIndex;
|
||||
|
||||
|
||||
if (isKnife)
|
||||
{
|
||||
weapon.AttributeManager.Item.EntityQuality = 3;
|
||||
@@ -38,7 +40,10 @@ namespace WeaponPaints
|
||||
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
||||
{
|
||||
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
if (skeleton.ModelState.MeshGroupMask != 2)
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -52,16 +57,21 @@ namespace WeaponPaints
|
||||
weapon.FallbackPaintKit = weaponInfo.Paint;
|
||||
weapon.FallbackSeed = weaponInfo.Seed;
|
||||
weapon.FallbackWear = weaponInfo.Wear;
|
||||
|
||||
if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
|
||||
{
|
||||
var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
if (skeleton.ModelState.MeshGroupMask != 2)
|
||||
{
|
||||
skeleton.ModelState.MeshGroupMask = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static void GiveKnifeToPlayer(CCSPlayerController? player)
|
||||
{
|
||||
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
|
||||
|
||||
if (g_playersKnife.TryGetValue((int)player.Index, out var knife))
|
||||
{
|
||||
player.GiveNamedItem(knife);
|
||||
@@ -170,6 +180,7 @@ namespace WeaponPaints
|
||||
|
||||
internal void RefreshSkins(CCSPlayerController? player)
|
||||
{
|
||||
return;
|
||||
if (!Utility.IsPlayerValid(player) || !player!.PawnIsAlive) return;
|
||||
|
||||
AddTimer(0.18f, () => NativeAPI.IssueClientCommand((int)player.Index - 1, "slot3"));
|
||||
@@ -197,7 +208,7 @@ namespace WeaponPaints
|
||||
{
|
||||
if (weapon.Value.DesignerName.Contains("knife") || weapon.Value.DesignerName.Contains("bayonet"))
|
||||
{
|
||||
weapon.Value.Remove();
|
||||
player.RemoveItemByDesignerName(weapon.Value.DesignerName, true);
|
||||
GiveKnifeToPlayer(player);
|
||||
}
|
||||
else
|
||||
@@ -208,8 +219,8 @@ namespace WeaponPaints
|
||||
clip1 = weapon.Value.Clip1;
|
||||
reservedAmmo = weapon.Value.ReserveAmmo[0];
|
||||
|
||||
weapon.Value.Remove();
|
||||
string weaponByDefindex = weaponDefindex[weapon.Value.AttributeManager.Item.ItemDefinitionIndex];
|
||||
player.RemoveItemByDesignerName(weapon.Value.DesignerName, true);
|
||||
CBasePlayerWeapon newWeapon = new(player.GiveNamedItem(weaponByDefindex));
|
||||
|
||||
Server.NextFrame(() =>
|
||||
@@ -233,8 +244,11 @@ namespace WeaponPaints
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
if (Config.Additional.SkinVisibilityFix)
|
||||
RefreshSkins(player);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
@@ -313,5 +327,27 @@ namespace WeaponPaints
|
||||
Func<nint, nint> GetSkeletonInstance = VirtualFunction.Create<nint, nint>(node.Handle, 8);
|
||||
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
|
||||
}
|
||||
|
||||
private static unsafe CHandle<CBaseViewModel>[]? GetPlayerViewModels(CCSPlayerController player)
|
||||
{
|
||||
if (player.PlayerPawn.Value == null || player.PlayerPawn.Value.ViewModelServices == null) return null;
|
||||
CCSPlayer_ViewModelServices viewModelServices = new CCSPlayer_ViewModelServices(player.PlayerPawn.Value.ViewModelServices!.Handle);
|
||||
return GetFixedArray<CHandle<CBaseViewModel>>(viewModelServices.Handle, "CCSPlayer_ViewModelServices", "m_hViewModel", 3);
|
||||
}
|
||||
|
||||
public static unsafe T[] GetFixedArray<T>(nint pointer, string @class, string member, int length) where T : CHandle<CBaseViewModel>
|
||||
{
|
||||
nint ptr = pointer + Schema.GetSchemaOffset(@class, member);
|
||||
Span<nint> references = MemoryMarshal.CreateSpan<nint>(ref ptr, length);
|
||||
T[] values = new T[length];
|
||||
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
values[i] = (T)Activator.CreateInstance(typeof(T), references[i])!;
|
||||
}
|
||||
|
||||
return values;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -2,13 +2,14 @@ using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Core.Attributes;
|
||||
using CounterStrikeSharp.API.Modules.Cvars;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Microsoft.Extensions.Localization;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace WeaponPaints;
|
||||
|
||||
[MinimumApiVersion(121)]
|
||||
[MinimumApiVersion(144)]
|
||||
public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
||||
{
|
||||
internal static readonly Dictionary<string, string> weaponList = new()
|
||||
@@ -72,16 +73,15 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
internal static WeaponPaintsConfig _config = new WeaponPaintsConfig();
|
||||
internal static IStringLocalizer? _localizer;
|
||||
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
|
||||
internal static Dictionary<int, string> g_playersKnife = new();
|
||||
internal static Dictionary<int, Dictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new Dictionary<int, Dictionary<int, WeaponInfo>>();
|
||||
internal static ConcurrentDictionary<int, string> g_playersKnife = new ConcurrentDictionary<int, string>();
|
||||
internal static ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>>();
|
||||
internal static List<JObject> skinsList = new List<JObject>();
|
||||
internal static WeaponSynchronization? weaponSync;
|
||||
//internal static List<int> g_changedKnife = new();
|
||||
internal bool g_bCommandsAllowed = true;
|
||||
|
||||
internal Uri GlobalShareApi = new("https://weaponpaints.fun/api.php");
|
||||
internal int GlobalShareServerId = 0;
|
||||
private DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
|
||||
internal static Dictionary<int, DateTime> commandsCooldown = new Dictionary<int, DateTime>();
|
||||
private string DatabaseConnectionString = string.Empty;
|
||||
private CounterStrikeSharp.API.Modules.Timers.Timer? g_hTimerCheckSkinsData = null;
|
||||
public static Dictionary<int, string> weaponDefindex { get; } = new Dictionary<int, string>
|
||||
@@ -145,7 +145,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
public override string ModuleAuthor => "Nereziel & daffyy";
|
||||
public override string ModuleDescription => "Skin and knife selector, standalone and web-based";
|
||||
public override string ModuleName => "WeaponPaints";
|
||||
public override string ModuleVersion => "1.3g";
|
||||
public override string ModuleVersion => "1.4b";
|
||||
|
||||
public static WeaponPaintsConfig GetWeaponPaintsConfig()
|
||||
{
|
||||
@@ -168,14 +168,14 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
|
||||
|
||||
foreach (CCSPlayerController player in players)
|
||||
{
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.SteamID.ToString() == "") continue;
|
||||
if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
|
||||
|
||||
PlayerInfo playerInfo = new PlayerInfo
|
||||
{
|
||||
UserId = player.UserId,
|
||||
Index = (int)player.Index,
|
||||
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
|
||||
SteamId = player?.SteamID.ToString(),
|
||||
Name = player?.PlayerName,
|
||||
IpAddress = player?.IpAddress?.Split(":")[0]
|
||||
};
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.121" />
|
||||
<PackageReference Include="Dapper" Version="2.1.24" />
|
||||
<PackageReference Include="MySqlConnector" Version="2.3.1" />
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.148" />
|
||||
<PackageReference Include="Dapper" Version="2.1.28" />
|
||||
<PackageReference Include="MySqlConnector" Version="2.3.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Dapper;
|
||||
using MySqlConnector;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace WeaponPaints
|
||||
{
|
||||
@@ -94,7 +95,7 @@ namespace WeaponPaints
|
||||
|
||||
if (!WeaponPaints.gPlayerWeaponsInfo.TryGetValue(player.Index, out _))
|
||||
{
|
||||
WeaponPaints.gPlayerWeaponsInfo[player.Index] = new Dictionary<int, WeaponInfo>();
|
||||
WeaponPaints.gPlayerWeaponsInfo[player.Index] = new ConcurrentDictionary<int, WeaponInfo>();
|
||||
}
|
||||
try
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user