Compare commits

...

3 Commits

Author SHA1 Message Date
Dawid Bepierszcz
18051501f8 Merge pull request #322 from stefanx111/patch-1
remove attributes before initializing skins
2024-10-19 17:00:01 +02:00
StefanX
6ea0336814 .net 8 2024-10-19 15:40:02 +03:00
StefanX
52e8525117 remove attributes before skin initialization 2024-10-19 15:39:00 +03:00
2 changed files with 5 additions and 2 deletions

View File

@@ -30,7 +30,7 @@ jobs:
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 7.0.x
dotnet-version: 8.0.x
- name: Restore
run: dotnet restore
- name: Build
@@ -46,7 +46,7 @@ jobs:
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 7.0.x
dotnet-version: 8.0.x
- name: Restore
run: dotnet restore
- name: Build

View File

@@ -85,6 +85,9 @@ namespace WeaponPaints
var weaponInfo = value;
//Log($"Apply on {weapon.DesignerName}({weapon.AttributeManager.Item.ItemDefinitionIndex}) paint {gPlayerWeaponPaints[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} seed {gPlayerWeaponSeed[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]} wear {gPlayerWeaponWear[steamId.SteamId64][weapon.AttributeManager.Item.ItemDefinitionIndex]}");
weapon.AttributeManager.Item.AttributeList.Attributes.RemoveAll();
weapon.AttributeManager.Item.NetworkedDynamicAttributes.Attributes.RemoveAll();
weapon.AttributeManager.Item.ItemID = 16384;
weapon.AttributeManager.Item.ItemIDLow = 16384 & 0xFFFFFFFF;
weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;